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if selected then textColor = ZO_SELECTED_TEXT iconColor = ZO_SELECTED_TEXT end return textColor, iconColorend if characterNameLabel then end endendendlocal KEYBOARD_FUNCTIONS ={}local GAMEPAD_FUNCTIONS ={}end if displayNameLabel then end if statusIconControl then end if characterNameLabel then if not hideCharacterFields then else end end if allianceIconControl then end else end if allianceIconControl then if allianceTexture then else end end if classTexture then else end endend-- Social lists tend to respond to events caused by other players, which can happen even when you aren't viewing the list directly.-- To make sure this doesn't impact the rest of the game these events should just dirty the list when it isn't visible, instead of refreshing and potentially causing slow sorts/string formats-- This class should be used as part of an inheritance chain that includes SortFilterList return objectend end) end) end) end) if newState == SCENE_FRAGMENT_SHOWING then end end)endendendend |