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endenddo local g_burstPool if not g_burstPool then burst.unlockAnimation = ANIMATION_MANAGER:CreateTimelineFromVirtual("CraftingUnlockAnimation", burst) return burst end end burst.key = key return burst end endend -- Intended to be overriden for custom sounds return SOUNDS.CRAFTING_CREATE_SLOT_ANIMATEDend -- Intended to be overriden for custom offsets return 200endlocal TOTAL_SLOT_LENGTH_MS = 800local MIN_LENGTH_PER_SLOT = 200local MAX_LENGTH_PER_SLOT = 250 return slot endend local numSlotsAnimating = 0 numSlotsAnimating = numSlotsAnimating + 1 end end local durationPerSlot = zo_clamp(TOTAL_SLOT_LENGTH_MS / numSlotsAnimating, MIN_LENGTH_PER_SLOT, MAX_LENGTH_PER_SLOT) end end endend endend |