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ZO_SCRIBING_RECENT_CRAFTED_ABILITY_ENTRY_HEIGHT_KEYBOARD = 52
ZO_SCRIBING_KEYBOARD_MODE_SCRIBING = 1
ZO_SCRIBING_KEYBOARD_MODE_RECENT = 2
local RECENT_ABILITIES_LIST_ABILITY_ENTRY_ID = 1
local interactSceneName = "scribingKeyboard"
end
-- Overridden from ZO_Scribing_Shared
return
end
if cursorType == MOUSE_CONTENT_CRAFTED_ABILITY then
local craftedAbilityId = ...
elseif cursorType == MOUSE_CONTENT_CRAFTED_ABILITY_SCRIPT then
local craftedAbilityScriptId = ...
end
end
end
end
end
end
local slotIcon = "EsoUI/Art/Skills/scribing_grimoire_slot.dds"
local slotIconDrag = "EsoUI/Art/Skills/scribing_grimoire_dragging.dds"
local slotIconNegative = "EsoUI/Art/Skills/scribing_grimoire_negative.dds"
local soundPlaced = SOUNDS . SCRIBING_CRAFTED_ABILITY_PLACED
local soundRemoved = SOUNDS . SCRIBING_CRAFTED_ABILITY_REMOVED
local craftedAbilitySlot = ZO_SharedCraftedAbilitySlot : New ( self , craftedAbilitySlot , slotIcon , slotIconDrag , slotIconNegative , soundPlaced , soundRemoved )
slotIcon = "EsoUI/Art/Skills/scribing_primary_slot.dds"
slotIconDrag = "EsoUI/Art/Skills/scribing_primary_dragging.dds"
slotIconNegative = "EsoUI/Art/Skills/scribing_primary_negative.dds"
soundPlaced = SOUNDS . SCRIBING_PRIMARY_SCRIPT_PLACED
soundRemoved = SOUNDS . SCRIBING_PRIMARY_SCRIPT_REMOVED
local slotType = SCRIBING_SLOT_PRIMARY
local slotObject = ZO_SharedCraftedAbilityScriptSlot : New ( self , primaryScriptSlotControl , slotIcon , slotIconDrag , slotIconNegative , soundPlaced , soundRemoved , slotType )
slotIcon = "EsoUI/Art/Skills/scribing_secondary_slot.dds"
slotIconDrag = "EsoUI/Art/Skills/scribing_secondary_dragging.dds"
slotIconNegative = "EsoUI/Art/Skills/scribing_secondary_negative.dds"
soundPlaced = SOUNDS . SCRIBING_SECONDARY_SCRIPT_PLACED
soundRemoved = SOUNDS . SCRIBING_SECONDARY_SCRIPT_REMOVED
slotType = SCRIBING_SLOT_SECONDARY
slotObject = ZO_SharedCraftedAbilityScriptSlot : New ( self , secondaryScriptSlotControl , slotIcon , slotIconDrag , slotIconNegative , soundPlaced , soundRemoved , slotType )
slotIcon = "EsoUI/Art/Skills/scribing_tertiary_slot.dds"
slotIconDrag = "EsoUI/Art/Skills/scribing_tertiary_dragging.dds"
slotIconNegative = "EsoUI/Art/Skills/scribing_tertiary_negative.dds"
soundPlaced = SOUNDS . SCRIBING_TERTIARY_SCRIPT_PLACED
soundRemoved = SOUNDS . SCRIBING_TERTIARY_SCRIPT_REMOVED
slotType = SCRIBING_SLOT_TERTIARY
slotObject = ZO_SharedCraftedAbilityScriptSlot : New ( self , tertiaryScriptSlotControl , slotIcon , slotIconDrag , slotIconNegative , soundPlaced , soundRemoved , slotType )
end
end
end
end
ZO_ScrollList_AddDataType ( self . recentScribedAbilitiesList , RECENT_ABILITIES_LIST_ABILITY_ENTRY_ID , "ZO_Scribing_RecentCraftedAbilityRow_Keyboard" , ZO_SCRIBING_RECENT_CRAFTED_ABILITY_ENTRY_HEIGHT_KEYBOARD , RecentCraftedAbilitySetup )
end
{
categoryName = SI_SCRIBING_TITLE ,
normal = "EsoUI/Art/Crafting/scribing_tabIcon_scribing_up.dds" ,
pressed = "EsoUI/Art/Crafting/scribing_tabIcon_scribing_down.dds" ,
highlight = "EsoUI/Art/Crafting/scribing_tabIcon_scribing_over.dds" ,
disabled = "EsoUI/Art/Crafting/scribing_tabIcon_scribing_disabled.dds" ,
end ,
}
end
end
{
categoryName = SI_SCRIBING_RECENT_TITLE ,
normal = "EsoUI/Art/Crafting/scribing_tabIcon_recent_up.dds" ,
pressed = "EsoUI/Art/Crafting/scribing_tabIcon_recent_down.dds" ,
highlight = "EsoUI/Art/Crafting/scribing_tabIcon_recent_over.dds" ,
disabled = "EsoUI/Art/Crafting/scribing_tabIcon_recent_disabled.dds" ,
alwaysShowTooltip = true ,
end ,
}
end
ZO_MenuBar_SetDescriptorEnabled ( self . modeBar , ZO_SCRIBING_KEYBOARD_MODE_RECENT , hasAnyRecentCraftedAbilities )
end
{
-- Exit/Back
{
else
end
end ,
else
end
end ,
end
return true
end ,
} ,
-- Perform action
{
return KEYBIND_STRIP_ALIGN_RIGHT
else
return KEYBIND_STRIP_ALIGN_CENTER
end
end ,
else
end
end
end ,
local recentCraftedAbilityData = self : GetMouseOverRecentCraftedAbilityEntry ( ) . dataEntry . data . recentCraftedAbilityData
if recentCraftedAbilityData then
end
end
end ,
end ,
return true
-- scriptData could be nil if the list was redrawn and removes this control while rolled over
return scriptData ~= nil
return true
end
return false
end ,
} ,
-- Perform craft
{
end ,
end ,
end ,
} ,
-- Navigate to skills
{
if craftedAbilityData then
end
end ,
end
return false
end ,
end ,
} ,
-- Clear scripts
{
end ,
end ,
end ,
} ,
}
end
-- make sure we update the crafted ability list if it was previously showing
-- since ZO_MenuBar_SelectDescriptor won't do anything if it was already selected
if oldMode == ZO_SCRIBING_KEYBOARD_MODE_SCRIBING then
local RESET_TO_TOP = true
end
end
end
end
end
end
end
end
end
end
end
end
if hasCraftedAbilitySlotted then
local DISPLAY_FLAGS = SCRIBING_TOOLTIP_DISPLAY_FLAGS_SHOW_SELECTED_SCRIPTS + SCRIBING_TOOLTIP_DISPLAY_FLAGS_SHOW_ERRORS
self . resultTooltip : SetCraftedAbility ( self : GetSlottedCraftedAbilityId ( ) , primaryScriptId , secondaryScriptId , tertiaryScriptId , DISPLAY_FLAGS )
end
end
end
end
-- End Overridden from ZO_Scribing_Shared
-- Overridden from ZO_ScribingLayout_Keyboard
local RESET_TO_TOP = true
end
end
end
end
end
end
end
end
local icons = { }
end
end
end
return icons
end
end
return scriptData : IsCompatibleWithSelections ( craftedAbilityId , primaryScriptId , secondaryScriptId , tertiaryScriptId )
end
end
end
-- End Overridden from ZO_ScribingLayout_Keyboard
self : SetSearchCriteria ( BACKGROUND_LIST_FILTER_TARGET_CRAFTED_ABILITY_COMBINATION , "scribedCraftedAbilityTextSearch" , self . scribedSearchEditBox )
local RESET_TO_TOP = true
end
for i = # recentCraftedAbilities , 1 , - 1 do
local recentCraftedAbility = recentCraftedAbilities [ i ]
local craftedAbilityId = recentCraftedAbility [ ZO_RECENT_SCRIBE_SAVED_VAR_INDEX . CRAFTED_ABILITY ]
local primaryScriptId = recentCraftedAbility [ ZO_RECENT_SCRIBE_SAVED_VAR_INDEX . PRIMARY_SCRIPT ]
local secondaryScriptId = recentCraftedAbility [ ZO_RECENT_SCRIBE_SAVED_VAR_INDEX . SECONDARY_SCRIPT ]
local tertiaryScriptId = recentCraftedAbility [ ZO_RECENT_SCRIBE_SAVED_VAR_INDEX . TERTIARY_SCRIPT ]
local activePrimaryScriptId , activeSecondaryScriptId , activeTertiaryScriptId = craftedAbilityData : GetActiveScriptIds ( )
craftedAbilityData : SetScriptIdSelectionOverride ( primaryScriptId , secondaryScriptId , tertiaryScriptId )
if not ( primaryScriptId == activePrimaryScriptId
and secondaryScriptId == activeSecondaryScriptId
and tertiaryScriptId == activeTertiaryScriptId ) then
local entryData =
{
recentCraftedAbilityData = recentCraftedAbility ,
}
table . insert ( scrollData , ZO_ScrollList_CreateDataEntry ( RECENT_ABILITIES_LIST_ABILITY_ENTRY_ID , entryData ) )
end
end
end
end
end
end
if oldMode == ZO_SCRIBING_KEYBOARD_MODE_SCRIBING then
end
if mode == ZO_SCRIBING_KEYBOARD_MODE_SCRIBING then
local RESET_TO_TOP = true
elseif mode == ZO_SCRIBING_KEYBOARD_MODE_RECENT then
end
local isScribingMode = mode == ZO_SCRIBING_KEYBOARD_MODE_SCRIBING
local isRecentMode = mode == ZO_SCRIBING_KEYBOARD_MODE_RECENT
end
end
end
-- Crafted Ability Slot
return
end
end
end
return
end
end
-- Crafted Ability Script Slot
return
end
if scriptId then
if not scriptData then
return
end
end
else
for scribingSlot = SCRIBING_SLOT_ITERATION_BEGIN , SCRIBING_SLOT_ITERATION_END do
-- This function will unselect if already selected
end
end
end
end
return
end
if scriptId == nil or scriptId == 0 then
-- no slotted script, nothing to pick up
return
end
end
end
-- Recent Crafted Ability Row
local recentCraftedAbilityData = entry . recentCraftedAbilityData
if recentCraftedAbilityData then
end
end
end
end
end
end
end
local recentCraftedAbilityData = entry . recentCraftedAbilityData
if recentCraftedAbilityData then
local craftedAbilityId = recentCraftedAbilityData [ ZO_RECENT_SCRIBE_SAVED_VAR_INDEX . CRAFTED_ABILITY ]
local recentPrimaryScriptId = recentCraftedAbilityData [ ZO_RECENT_SCRIBE_SAVED_VAR_INDEX . PRIMARY_SCRIPT ]
local recentSecondaryScriptId = recentCraftedAbilityData [ ZO_RECENT_SCRIBE_SAVED_VAR_INDEX . SECONDARY_SCRIPT ]
local recentTertiaryScriptId = recentCraftedAbilityData [ ZO_RECENT_SCRIBE_SAVED_VAR_INDEX . TERTIARY_SCRIPT ]
local activePrimaryScriptId , activeSecondaryScriptId , activeTertiaryScriptId = craftedAbilityData : GetActiveScriptIds ( )
-- Just in case something goes wrong with getting the final ability and we have to fallback to the scripts themselves
local DISPLAY_FLAGS = SCRIBING_TOOLTIP_DISPLAY_FLAGS_SHOW_SELECTED_SCRIPTS
AbilityTooltip : SetCraftedAbility ( craftedAbilityId , recentPrimaryScriptId , recentSecondaryScriptId , recentTertiaryScriptId , DISPLAY_FLAGS )
ComparativeAbilityTooltip1 : SetCraftedAbility ( craftedAbilityId , activePrimaryScriptId , activeSecondaryScriptId , activeTertiaryScriptId , DISPLAY_FLAGS )
end
end
end
--
-- Functions for XML
--
end
-- Crafted Ability Slot
return
end
if craftedAbilityId == nil or craftedAbilityId == 0 then
local DEFAULT_FONT = ""
InformationTooltip : AddLine ( GetString ( SI_SCRIBING_CRAFTED_ABILITY_SLOT_DESCRIPTION ) , DEFAULT_FONT , ZO_NORMAL_TEXT : UnpackRGBA ( ) )
end
end
end
return
end
end
end
return
end
end
end
return
end
end
end
-- Crafted Ability Script Slot
return
end
if scriptId == nil or scriptId == 0 then
local slotType = slotObject . slotType
local DEFAULT_FONT = ""
InformationTooltip : AddLine ( GetString ( "SI_SCRIBINGSLOT_DESCRIPTION" , slotType ) , DEFAULT_FONT , ZO_NORMAL_TEXT : UnpackRGBA ( ) )
end
end
end
return
end
end
end
return
end
end
end
return
end
end
end
-- Recent Crafted Ability Row
return
end
end
end
return
end
end
end |