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ZO_GIFT_INVENTORY_KEYBOARD_ROW_HEIGHT = 52
return object
end
if newState == SCENE_FRAGMENT_SHOWING then
elseif newState == SCENE_FRAGMENT_HIDDEN then
end
end
end )
--the gift states that this list shows
--find the most extreme change that a state list we are based on experienced
local highestChangeType = GIFT_INVENTORY_MANAGER : GetHighestChangeType ( changedLists , unpack ( self . listSupportedGiftStates ) )
if highestChangeType == ZO_GIFT_LIST_CHANGE_TYPE_LIST then
elseif highestChangeType == ZO_GIFT_LIST_CHANGE_TYPE_SEEN then
end
end )
--Only update when visible
end
function ZO_GiftInventoryCategory_Keyboard : AddSupportedGiftState ( giftState , typeId , templateName , height , setupCallback )
end
end
--ZO_SortFilterList Overrides
end
end
end
end
end
end
end
end
local stackCount = unitStackCount * quantity
if stackCount > 1 then
else
end
end
end
end
end
end
--End ZO_SortFilterList Overrides
AddMenuItem ( GetString ( SI_SOCIAL_LIST_SEND_MESSAGE ) , function ( ) StartChatInput ( "" , CHAT_CHANNEL_WHISPER , displayName ) end )
end
AddMenuItem ( GetString ( SI_SOCIAL_MENU_SEND_MAIL ) , function ( ) MAIL_SEND : ComposeMailTo ( displayName ) end )
AddMenuItem ( GetString ( SI_SOCIAL_MENU_ADD_FRIEND ) , function ( ) ZO_Dialogs_ShowDialog ( "REQUEST_FRIEND" , { name = displayName } ) end )
end
end
end
end
end
end
SetTooltipText ( InformationTooltip , zo_strformat ( SI_GIFT_INVENTORY_KEYBOARD_THANK_YOU_NOTE , gift : GetPlayerName ( ) ) )
end
end
end
end
end |