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local ACTIVATE_ON_SHOW = true ZO_HelpTutorialsGamepad.Initialize(self, control, ACTIVATE_ON_SHOW, HELP_TUTORIALS_ENTRIES_GAMEPAD_SCENE) end endend else endendendend { -- Link in Chat { keybind = "UI_SHORTCUT_SECONDARY", end, if targetData then end return false end, }, -- Back } ZO_Gamepad_AddListTriggerKeybindDescriptors(self.keybindStripDescriptor, function() return self.itemList end )end entryData.helpIndex = helpIndex entryData.helpCategoryIndex = categoryIndex --TODO XAR: Do we want to somehow narrate the image as well? local _, description1, description2, image, gamepadDescription1, gamepadDescription2 = GetHelpInfo(helpEntryData.helpCategoryIndex, helpEntryData.helpIndex) description1 = gamepadDescription1 == "" and description1 or gamepadDescription1 description2 = gamepadDescription2 == "" and description2 or gamepadDescription2 return { SCREEN_NARRATION_MANAGER:CreateNarratableObject(helpEntryData.text), SCREEN_NARRATION_MANAGER:CreateNarratableObject(description1), SCREEN_NARRATION_MANAGER:CreateNarratableObject(description2) } end endend -- Add the entries. if TEXT_SEARCH_MANAGER:IsDataInSearchTextResults(self.searchContext, BACKGROUND_LIST_FILTER_TARGET_HELP_ID, helpId) then end end -- Update the key bindings. -- Update the header. endend return end endend if not selectedData then return endend if helpCategoryIndex and helpIndex then end return true endendend |