Back to Home

ESO Lua File v101041

ingame/lfg/zo_activityfindertemplate_shared.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
local MAX_ITEM_REWARDS = 3
ZO_ACTIVITY_FINDER_REWARD_ENTRY_PADDING_X = 20
ZO_ACTIVITY_FINDER_REWARD_ENTRY_PADDING_Y = 10
ZO_TRIBUTE_FINDER_MATCH_WON = 1
ZO_TRIBUTE_FINDER_MATCH_LOSE = 2
ZO_TRIBUTE_FINDER_MATCH_EMPTY = 3
local TRIBUTE_RANK_ICON_FORMATTER = "EsoUI/Art/Tribute/tributeRankIcon_%d.dds"
-- Arbitrary large number that we are not likely to ever overtake
local TRIBUTE_RANKS_COMPLETED_ICON_INDEX = 100
------------------
--Initialization--
------------------
ZO_ActivityFinderTemplate_Shared = ZO_InitializingObject:Subclass()
function ZO_ActivityFinderTemplate_Shared:Initialize(control, dataManager, categoryData, categoryPriority)
    self.control = control
    control.object = self
    self.dataManager = dataManager
    self.categoryData = categoryData
    self.categoryPriority = categoryPriority
    self.categoryData.activityFinderObject = self
    self:RegisterEvents()
end
function ZO_ActivityFinderTemplate_Shared:InitializeControls(rewardsTemplate)
    self:InitializeSingularPanelControls(rewardsTemplate)
end
function ZO_ActivityFinderTemplate_Shared:InitializeFilters()
    -- Meant to be overridden
end
function ZO_ActivityFinderTemplate_Shared:InitializeFragment()
    -- Meant to be overridden
end
function ZO_ActivityFinderTemplate_Shared:RegisterEvents()
    local function RefreshFilters()
        self:RefreshFilters()
    end
    ZO_ACTIVITY_FINDER_ROOT_MANAGER:RegisterCallback("OnUpdateLocationData", RefreshFilters)
    ZO_ACTIVITY_FINDER_ROOT_MANAGER:RegisterCallback("OnActivityFinderStatusUpdate", function() self:OnActivityFinderStatusUpdate() end)
    ZO_ACTIVITY_FINDER_ROOT_MANAGER:RegisterCallback("OnHandleLFMPromptResponse", function() self:OnHandleLFMPromptResponse() end)
    ZO_ACTIVITY_FINDER_ROOT_MANAGER:RegisterCallback("OnLevelUpdate", RefreshFilters)
    ZO_ACTIVITY_FINDER_ROOT_MANAGER:RegisterCallback("OnCooldownsUpdate", function() self:OnCooldownsUpdate() end)
    ZO_ACTIVITY_FINDER_ROOT_MANAGER:RegisterCallback("OnCurrentCampaignChanged", RefreshFilters)
    ZO_ACTIVITY_FINDER_ROOT_MANAGER:RegisterCallback("OnHolidaysChanged", RefreshFilters)
    
    ZO_ACTIVITY_FINDER_ROOT_MANAGER:RegisterCallback("OnTributeClubDataInitialized", function() self:OnTributeClubDataInitialized() end)
    ZO_ACTIVITY_FINDER_ROOT_MANAGER:RegisterCallback("OnTributeCampaignDataInitialized", function() self:OnTributeCampaignDataInitialized() end)
    ZO_ACTIVITY_FINDER_ROOT_MANAGER:RegisterCallback("OnTributeClubRankDataChanged", function() self:OnTributeClubRankDataChanged() end)
    ZO_ACTIVITY_FINDER_ROOT_MANAGER:RegisterCallback("OnTributeCampaignDataChanged", function() self:OnTributeCampaignDataChanged() end)
    ZO_ACTIVITY_FINDER_ROOT_MANAGER:RegisterCallback("OnTributeLeaderboardRankChanged", function() self:OnTributeLeaderboardRankChanged() end)
    EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_APPLY_TO_GROUP_LISTING_RESULT, function() self:OnActivityFinderStatusUpdate() end)
    EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_RESOLVE_GROUP_LISTING_APPLICATION_RESULT, function() self:OnActivityFinderStatusUpdate() end)
    EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_APPLICATION, function() self:OnActivityFinderStatusUpdate() end)
    EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_CREATE_GROUP_LISTING_RESULT, function() self:OnActivityFinderStatusUpdate() end)
    EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_RESULT, function() self:OnActivityFinderStatusUpdate() end)
end
function ZO_ActivityFinderTemplate_Shared:InitializeSingularPanelControls(rewardsTemplate)
    local panel = self.control:GetNamedChild("SingularSection")
    self.backgroundTexture = panel:GetNamedChild("Background")
    self.titleLabel = panel:GetNamedChild("Title")
    self.descriptionLabel = panel:GetNamedChild("Description")
    self.setTypesSectionControl = panel:GetNamedChild("SetTypesSection")
    self.groupSizeRangeLabel = panel:GetNamedChild("GroupSizeLabel")
    local rewardsSection = panel:GetNamedChild("RewardsSection")
    self.rewardsHeader = rewardsSection:GetNamedChild("Header")
    local rewardsEntries = rewardsSection:GetNamedChild("Entries")
    self.rewardEntryPaddingControl = rewardsEntries:GetNamedChild("Padding")
    self.itemRewardControls = {}
    for i = 1, MAX_ITEM_REWARDS do
        local itemRewardControl = CreateControlFromVirtual("$(parent)ItemReward" .. i, rewardsEntries, "ZO_ActivityFinderTemplateRewardTemplate_Shared")
        ApplyTemplateToControl(itemRewardControl, rewardsTemplate)
        table.insert(self.itemRewardControls, itemRewardControl)
    end
    local xpRewardControl = rewardsEntries:GetNamedChild("XPReward")
    self.xpRewardLabel = xpRewardControl:GetNamedChild("Text")
    ApplyTemplateToControl(xpRewardControl, rewardsTemplate)
    self.xpRewardControl = xpRewardControl
    self.tributeSeasonProgressControl = panel:GetNamedChild("TributeSeasonSection")
    self.tributeSeasonProgressHeader = self.tributeSeasonProgressControl:GetNamedChild("Header")
    self.seasonTimeRemainingLabel = self.tributeSeasonProgressControl:GetNamedChild("CountDown")
    self.leaderboardRankLabel = self.tributeSeasonProgressControl:GetNamedChild("LeaderboardRank")
    self.currentRankIcon = self.tributeSeasonProgressControl:GetNamedChild("CurrentRankIcon")
    self.nextRankIcon = self.tributeSeasonProgressControl:GetNamedChild("NextRankIcon")
    self.progressStateLabel = self.tributeSeasonProgressControl:GetNamedChild("ProgressStateLabel")
    self.progressValueLabel = self.tributeSeasonProgressControl:GetNamedChild("ProgressValueLabel")
    local function UpdateBarVisualDisplay(control, segmentIndex)
        local overlayControl = control:GetNamedChild("Overlay")
        local leftControl = overlayControl:GetNamedChild("Left")
        local rightControl = overlayControl:GetNamedChild("Right")
        local middleControl = overlayControl:GetNamedChild("Middle")
        local numRequiredMatches = GetNumRequiredPlacementMatches()
        local drawLevel = numRequiredMatches + 2 - segmentIndex
        leftControl:SetDrawLevel(drawLevel)
        rightControl:SetDrawLevel(drawLevel)
        middleControl:SetDrawLevel(drawLevel)
        local glossControl = control:GetNamedChild("Gloss")
        glossControl:SetDrawLevel(numRequiredMatches + 2 - segmentIndex)
        glossControl:SetHidden(false)
        if segmentIndex <= numRequiredMatches then
            if self.matchResults[segmentIndex] == ZO_TRIBUTE_FINDER_MATCH_WON then
                ZO_StatusBar_SetGradientColor(control, ZO_XP_BAR_GRADIENT_COLORS)
            elseif self.matchResults[segmentIndex] == ZO_TRIBUTE_FINDER_MATCH_LOSE then
                ZO_StatusBar_SetGradientColor(control, ZO_LOSE_BAR_GRADIENT_COLORS)
            elseif self.matchResults[segmentIndex] == ZO_TRIBUTE_FINDER_MATCH_EMPTY then
                control:SetColor(0, 0, 0, 1)
                glossControl:SetHidden(true)
            end
        end
    end
    self.placementMatchProgressControl = self.tributeSeasonProgressControl:GetNamedChild("PlacementMatchProgressBar")
    self.placementMatchProgressBar = ZO_MultiSegmentProgressBar:New(self.placementMatchProgressControl, self.tributeProgressSegmentTemplate, UpdateBarVisualDisplay)
    self.placementMatchProgressBar:SetSegmentationUniformity(true)
    self.placementMatchProgressBar:SetMaxSegments(GetNumRequiredPlacementMatches())
    self.placementMatchProgressBar:SetProgressBarGrowthDirection(ZO_PROGRESS_BAR_GROWTH_DIRECTION_LEFT_TO_RIGHT)
    self.placementMatchProgressBar:SetPreviousSegmentUnderneathOverlap(-32)
    self.seasonRankProgressStatusBarContainer = self.tributeSeasonProgressControl:GetNamedChild("SeasonRankBarContainer")
    self.seasonRankProgressStatusBar = self.seasonRankProgressStatusBarContainer:GetNamedChild("ProgressBar")
    self.seasonRankProgressBarBG = self.seasonRankProgressStatusBarContainer:GetNamedChild("Bg")
    ZO_StatusBar_SetGradientColor(self.seasonRankProgressStatusBar, ZO_XP_BAR_GRADIENT_COLORS)
    local function OnMouseEnter(...)
        InitializeTooltip(InformationTooltip, self.seasonRankProgressStatusBar, TOP)
        local tierRank = GetTributePlayerCampaignRank()
        if tierRank == TRIBUTE_TIER_INVALID then
            return
        end
        if tierRank == TRIBUTE_TIER_UNRANKED then
            local numRequiredPlacementMatches = GetNumRequiredPlacementMatches()
            local numWins = 0
            local numLoses = 0
            for i = 1, numRequiredPlacementMatches do
                local hasRecord, wasAWin = GetCampaignMatchResultFromHistoryByMatchIndex(i)
                if hasRecord then
                    if wasAWin then
                        numWins = numWins + 1
                    else
                        numLoses = numLoses + 1
                    end
                end
            end
            InformationTooltip:AddLine(zo_strformat(SI_TRIBUTE_SEASON_PLACEMENT_DESCRIPTION, numRequiredPlacementMatches), "", ZO_TOOLTIP_DEFAULT_COLOR:UnpackRGBA())
            InformationTooltip:AddLine(zo_strformat(SI_TRIBUTE_SEASON_PLACEMENT_RECORD_FORMATTER, numWins, numLoses, numRequiredPlacementMatches - numWins - numLoses), "", ZO_TOOLTIP_DEFAULT_COLOR:UnpackRGBA())
        else
            local experience, requiredExperience = GetTributePlayerExperienceInCurrentCampaignRank()
            --If the maximum season experience for this rank is 0, then we are maxed out
            if requiredExperience == 0 then
                InformationTooltip:AddLine(GetString(SI_TRIBUTE_SEASON_EXPERIENCE_LIMIT_REACHED), "", ZO_NORMAL_TEXT:UnpackRGBA())
            else
                local percentageXp = zo_floor(experience / requiredExperience * 100)
                local formattedRatioText = zo_strformat(SI_TRIBUTE_EXPERIENCE_CURRENT_MAX_PERCENT, ZO_CommaDelimitNumber(experience), ZO_CommaDelimitNumber(requiredExperience), percentageXp)
                InformationTooltip:AddLine(zo_strformat(SI_TRIBUTE_SEASON_EXPERIENCE_TOOLTIP_FORMATTER, formattedRatioText), "", ZO_TOOLTIP_DEFAULT_COLOR:UnpackRGBA())
            end
            InformationTooltip:AddVerticalPadding(18)
            InformationTooltip:AddLine(GetString(SI_TRIBUTE_SEASON_EXPERIENCE_DESCRIPTION), "", ZO_TOOLTIP_DEFAULT_COLOR:UnpackRGBA())
        end
    end
    local function OnMouseExit(...)
        ClearTooltip(InformationTooltip)
    end
    self.placementMatchProgressBar.control:SetHandler("OnMouseEnter", OnMouseEnter)
    self.placementMatchProgressBar.control:SetHandler("OnMouseExit", OnMouseExit)
    self.seasonRankProgressStatusBar:SetHandler("OnMouseEnter", OnMouseEnter)
    self.seasonRankProgressStatusBar:SetHandler("OnMouseExit", OnMouseExit)
    self.rewardsSection = rewardsSection
    self.singularSection = panel
end
function ZO_ActivityFinderTemplate_Shared:RefreshView()
    assert(false) -- Must override
end
function ZO_ActivityFinderTemplate_Shared:RefreshFilters()
    assert(false) -- Must override
end
function ZO_ActivityFinderTemplate_Shared:IsShowingTributeFinder()
    -- Meant to be overridden
    return false
end
function ZO_ActivityFinderTemplate_Shared:RefreshTributeSeasonData(forceHide)
    if self.isTributeCampaignDataInitialized and not forceHide and HasActiveCampaignStarted() then
        local tierRank = GetTributePlayerCampaignRank()
        if tierRank == TRIBUTE_TIER_INVALID then
            self.tributeSeasonProgressControl:SetHidden(true)
        else
            self.tributeSeasonProgressControl:SetHidden(false)
            local formattedTime
            local remainingTimeS = GetActiveTributeCampaignTimeRemainingS()
            if remainingTimeS <= ZO_ONE_MINUTE_IN_SECONDS then
                formattedTime = GetString(SI_TRIBUTE_CAMPAIGN_LESS_THAN_ONE_MINUTE)
            else
                formattedTime = ZO_FormatTimeLargestTwo(remainingTimeS, TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL)
            end
            -- Cache these for narration
            self.tributeSeasonTimeRemainingText = zo_strformat(SI_TRIBUTE_FINDER_TIME_REMAINING, ZO_WHITE:Colorize(formattedTime))
            self.tributeSeasonRankText = GetString("SI_TRIBUTETIER", tierRank)
            self.seasonTimeRemainingLabel:SetText(self.tributeSeasonTimeRemainingText)
            self.progressStateLabel:SetText(self.tributeSeasonRankText)
            if tierRank == TRIBUTE_TIER_UNRANKED then
                local numRequiredPlacementMatches = GetNumRequiredPlacementMatches()
                local numWins = 0
                local numLoses = 0
                self.matchResults = {}
                for i = 1, numRequiredPlacementMatches do
                    local hasRecord, wasAWin = GetCampaignMatchResultFromHistoryByMatchIndex(i)
                    if hasRecord then
                        if wasAWin then
                            table.insert(self.matchResults, ZO_TRIBUTE_FINDER_MATCH_WON)
                            numWins = numWins + 1
                        else
                            table.insert(self.matchResults, ZO_TRIBUTE_FINDER_MATCH_LOSE)
                            numLoses = numLoses + 1
                        end
                    else
                        table.insert(self.matchResults, ZO_TRIBUTE_FINDER_MATCH_EMPTY)
                    end
                end
                local formattedText = zo_strformat(SI_TRIBUTE_FINDER_PLACEMENT_STATUS, numWins, numLoses)
                -- Cache this for narration
                self.tributePlacementMatchNarrationText = zo_strformat(SI_TRIBUTE_FINDER_PLACEMENT_STATUS_NARRATION, numWins, numLoses)
                self.progressValueLabel:SetText(formattedText)
                self.placementMatchProgressBar:Clear()
                self.placementMatchProgressBar:SetMaxSegments(numRequiredPlacementMatches)
                for i = 1, numRequiredPlacementMatches do
                   self.placementMatchProgressBar:AddSegment()
                end
                self.currentRankIcon:SetTexture(string.format(TRIBUTE_RANK_ICON_FORMATTER, tierRank))
                self.nextRankIcon:SetTexture(string.format(TRIBUTE_RANK_ICON_FORMATTER, tierRank + 1))
                self.leaderboardRankLabel:SetHidden(true)
                self.seasonRankProgressStatusBarContainer:SetHidden(true)
                self.placementMatchProgressControl:SetHidden(false)
            else
                local experience, requiredExperience = GetTributePlayerExperienceInCurrentCampaignRank()
                self.seasonRankProgressStatusBar:SetMinMax(0, requiredExperience)
                self.seasonRankProgressStatusBar:SetValue(experience)
                local anchorRelativePoint = self.tributeSeasonProgressHeader
                -- Cache this for narration
                self.progressValueLabelText = nil
                -- In leaderboard rank
                if tierRank == TRIBUTE_TIER_PLATINUM then
                    local readyState = LEADERBOARD_DATA_RESPONSE_PENDING
                    readyState = RequestTributeLeaderboardRank()
                    if readyState == LEADERBOARD_DATA_READY then
                        local playerLeaderboardRank, totalLeaderboardPlayers = GetTributeLeaderboardRankInfo()
                        local topPercent = totalLeaderboardPlayers == 0 and 100 or playerLeaderboardRank * 100 / totalLeaderboardPlayers
                        local colorizedFormattedLeaderboardRank
                        if topPercent <= 10 then
                            local formattedLeaderboardRank = zo_strformat(SI_TRIBUTE_FINDER_LEADERBOARD_RANK_CONTENT_PERCENT, playerLeaderboardRank, topPercent)
                            colorizedFormattedLeaderboardRank = ZO_SELECTED_TEXT:Colorize(formattedLeaderboardRank)
                        else
                            local formattedLeaderboardRank = zo_strformat(SI_TRIBUTE_FINDER_LEADERBOARD_RANK_CONTENT, playerLeaderboardRank)
                            colorizedFormattedLeaderboardRank = ZO_SELECTED_TEXT:Colorize(formattedLeaderboardRank)
                        end
                        --Cache this for narration
                        self.leaderboardRankLabelText = zo_strformat(SI_TRIBUTE_FINDER_LEADERBOARD_RANK_LABEL, colorizedFormattedLeaderboardRank)
                        self.leaderboardRankLabel:SetText(self.leaderboardRankLabelText)
                        anchorRelativePoint = self.leaderboardRankLabel
                        self.leaderboardRankLabel:SetHidden(false)
                    else
                        self.leaderboardRankLabel:SetHidden(true)
                    end
                    self.progressValueLabelText = GetString(SI_TRIBUTE_FINDER_LEADERBOARD_STATUS)
                    self.progressValueLabel:SetText(self.progressValueLabelText)
                    self.currentRankIcon:SetTexture(string.format(TRIBUTE_RANK_ICON_FORMATTER, tierRank))
                    self.nextRankIcon:SetTexture(string.format(TRIBUTE_RANK_ICON_FORMATTER, TRIBUTE_RANKS_COMPLETED_ICON_INDEX))
                else
                    local formattedText = zo_strformat(SI_TRIBUTE_FINDER_RANKED_STATUS, experience, requiredExperience)
                    self.progressValueLabelText = formattedText
                    self.progressValueLabel:SetText(formattedText)
                    self.currentRankIcon:SetTexture(string.format(TRIBUTE_RANK_ICON_FORMATTER, tierRank))
                    self.nextRankIcon:SetTexture(string.format(TRIBUTE_RANK_ICON_FORMATTER, tierRank + 1))
                    self.leaderboardRankLabel:SetHidden(true)
                end
                local isValid, point, relativeTo, relativePoint, offsetX, offsetY, anchorConstrains = self.currentRankIcon:GetAnchor(0)
                if isValid then
                    self.currentRankIcon:ClearAnchors()
                    self.currentRankIcon:SetAnchor(point, anchorRelativePoint, relativePoint, offsetX, offsetY, anchorConstrains)
                end
                self.seasonRankProgressStatusBarContainer:SetHidden(false)
                self.placementMatchProgressControl:SetHidden(true)
            end
        end
    else
        self.tributeSeasonProgressControl:SetHidden(true)
    end
end
function ZO_ActivityFinderTemplate_Shared:OnActivityFinderStatusUpdate(status)
    assert(false) -- Must override
end
function ZO_ActivityFinderTemplate_Shared:OnHandleLFMPromptResponse()
    --Can be overridden
end
function ZO_ActivityFinderTemplate_Shared:OnCooldownsUpdate()
    assert(false) -- Must override
end
function ZO_ActivityFinderTemplate_Shared:OnTributeClubDataInitialized()
    self.isTributeClubDataInitialized = true
end
function ZO_ActivityFinderTemplate_Shared:OnTributeCampaignDataInitialized()
    self.isTributeCampaignDataInitialized = true
end
function ZO_ActivityFinderTemplate_Shared:OnTributeClubRankDataChanged()
    self.isTributeClubDataInitialized = true
end
function ZO_ActivityFinderTemplate_Shared:OnTributeCampaignDataChanged()
    --Can be overridden
end
function ZO_ActivityFinderTemplate_Shared:OnTributeLeaderboardRankChanged()
    self:RefreshView()
end
do
    local DAILY_HEADER = GetString(SI_ACTIVITY_FINDER_DAILY_REWARD_HEADER)
    local STANDARD_HEADER = GetString(SI_ACTIVITY_FINDER_STANDARD_REWARD_HEADER)
    local FIRST_DAILY_HEADER = GetString(SI_ACTIVITY_FINDER_FIRST_DAILY_REWARD_HEADER)
    local g_previousControl = nil
    local g_nextControlOnSameLine = false
    local function AnchorRewardControl(rewardControl)
        rewardControl:ClearAnchors()
        if g_previousControl then
            if g_nextControlOnSameLine then
                rewardControl:SetAnchor(LEFT, g_previousControl, RIGHT, ZO_ACTIVITY_FINDER_REWARD_ENTRY_PADDING_X, 0)
            else
                rewardControl:SetAnchor(TOPLEFT, g_previousControl, BOTTOMLEFT, 0, ZO_ACTIVITY_FINDER_REWARD_ENTRY_PADDING_Y)
            end
        else
            rewardControl:SetAnchor(TOPLEFT)
        end
        g_nextControlOnSameLine = not g_nextControlOnSameLine
        if g_nextControlOnSameLine then
            g_previousControl = rewardControl
        end
    end
    local g_rewardControlsToAnchor = {}
    function ZO_ActivityFinderTemplate_Shared:RefreshRewards(location)
        local currentSelectionHasRewardsData = location:HasRewardData()
        local hideRewards = true
        local description = ""
        if currentSelectionHasRewardsData then
            local rewardUIDataId, xpReward = location:GetRewardData()
            ZO_ClearNumericallyIndexedTable(g_rewardControlsToAnchor)
            local numShownItemRewardNodes = 0
            if rewardUIDataId ~= 0 then
                numShownItemRewardNodes = GetNumLFGActivityRewardUINodes(rewardUIDataId)
                assert(numShownItemRewardNodes <= MAX_ITEM_REWARDS) --If we've allowed for more nodes in the def, we haven't accounted for it in the UI
                for nodeIndex = 1, numShownItemRewardNodes do
                    local displayName, icon, textColorRed, textColorBlue, textColorGreen = GetLFGActivityRewardUINodeInfo(rewardUIDataId, nodeIndex)
                    local itemRewardControl = self.itemRewardControls[nodeIndex]
                    itemRewardControl.icon:SetTexture(icon)
                    itemRewardControl.text:SetText(zo_strformat(SI_ACTIVITY_FINDER_REWARD_NAME_FORMAT, displayName))
                    itemRewardControl.text:SetColor(textColorRed, textColorBlue, textColorGreen)
                    itemRewardControl:SetHidden(false)
                    table.insert(g_rewardControlsToAnchor, itemRewardControl)
                    hideRewards = false
                end
                description = GetLFGActivityRewardDescriptionOverride(rewardUIDataId)
            end
            for nodeIndex = numShownItemRewardNodes + 1, MAX_ITEM_REWARDS do
                self.itemRewardControls[nodeIndex]:SetHidden(true)
            end
            if xpReward > 0 then
                self.xpRewardLabel:SetText(zo_strformat(SI_ACTIVITY_FINDER_REWARD_XP_FORMAT, ZO_CommaDelimitNumber(xpReward)))
                self.xpRewardControl:SetHidden(false)
                local xpIndex = #g_rewardControlsToAnchor > 0 and 2 or 1 -- Design always wants XP to be the second thing in the left-to right/top to bottom grid (unless it's the only thing)
                table.insert(g_rewardControlsToAnchor, xpIndex, self.xpRewardControl)
                hideRewards = false
            else
                self.xpRewardControl:SetHidden(true)
            end
            g_previousControl = nil
            g_nextControlOnSameLine = false
            for _, control in ipairs(g_rewardControlsToAnchor) do
                AnchorRewardControl(control)
            end
        end
        if description == "" then
            description = location:GetDescription()
        end
        self.descriptionLabel:SetText(description)
        if hideRewards then
            self.rewardsSection:SetHidden(true)
        else
            local headerText = STANDARD_HEADER
            if location:IsEligibleForDailyReward() then
                if location:GetActivityType() == LFG_ACTIVITY_TRIBUTE_COMPETITIVE then
                    headerText = FIRST_DAILY_HEADER
                else
                    headerText = DAILY_HEADER
                end
            end
            self.rewardsHeader:SetText(headerText)
            self.rewardsSection:SetHidden(false)
            local overrideOffsetY = (location:GetActivityType() == LFG_ACTIVITY_TRIBUTE_COMPETITIVE or location:GetActivityType() == LFG_ACTIVITY_TRIBUTE_CASUAL) and self.rewardsOffsetYTribute or self.rewardsOffsetYDefault
            local isValid, point, relativeTo, relativePoint, offsetX, offsetY = self.rewardsSection:GetAnchor()
            if isValid then
                self.rewardsSection:ClearAnchors()
                self.rewardsSection:SetAnchor(point, relativeTo, relativePoint, offsetX, overrideOffsetY)
            end
        end
    end
end
function ZO_ActivityFinderTemplate_Shared:GetLFMPromptInfo()
    local shouldShowLFMPrompt = false
    local lfmPromptActivityName
    if CanSendLFMRequest() then
        local activityId = GetCurrentLFGActivityId()
        local activityType = GetActivityType(activityId)
        local modes = self.dataManager:GetFilterModeData()
        if ZO_IsElementInNumericallyIndexedTable(modes:GetActivityTypes(), activityType) then
            shouldShowLFMPrompt = true
            lfmPromptActivityName = GetActivityName(activityId)
        end
    end
    return shouldShowLFMPrompt, lfmPromptActivityName
end
function ZO_ActivityFinderTemplate_Shared:GetLevelLockInfoByActivity(activityType)
    local isLevelLocked = false
    local lowestLevelLimit, highestLevelLimit, lowestChampionPointLimit, highestChampionPointLimit
    local maxLevel = GetMaxLevel()
    local locationData = ZO_ACTIVITY_FINDER_ROOT_MANAGER:GetLocationsData(activityType)
    for _, location in ipairs(locationData) do
        local locationLevelMin = location:GetLevelMin()
        if locationLevelMin == maxLevel then --This is a veteran activity
            local locationChampionPointsMin = location:GetChampionPointsMin()
            local locationChampionPointsMax = location:GetChampionPointsMax()
            if not lowestChampionPointLimit or locationChampionPointsMin < lowestChampionPointLimit then
                lowestChampionPointLimit = locationChampionPointsMin
            end
            if not highestChampionPointLimit or locationChampionPointsMax > highestChampionPointLimit then
                highestChampionPointLimit = locationChampionPointsMax
            end
        else
            local locationLevelMax = location:GetLevelMax()
            if not lowestLevelLimit or locationLevelMin < lowestLevelLimit then
                lowestLevelLimit = locationLevelMin
            end
            if not highestLevelLimit or locationLevelMax > highestLevelLimit then
                highestLevelLimit = locationLevelMax
            end
        end
    end
    
    if lowestLevelLimit then
        local playerLevel = GetUnitLevel("player")
        if playerLevel < lowestLevelLimit or playerLevel > highestLevelLimit then
            isLevelLocked = true
        end
    elseif lowestChampionPointLimit then
        if not CanUnitGainChampionPoints("player") then
            isLevelLocked = true
        else
            local playerChampionPoints = GetPlayerChampionPointsEarned()
            if playerChampionPoints < lowestChampionPointLimit or playerChampionPoints > highestChampionPointLimit then
                isLevelLocked = true
            end
        end
    else
        -- No location data found for this activity type, so lock it down
        isLevelLocked = true
    end
    return isLevelLocked, lowestLevelLimit, lowestChampionPointLimit, highestLevelLimit, highestChampionPointLimit
end
function ZO_ActivityFinderTemplate_Shared:GetLevelLockInfo()
    local isLevelLocked = true
    local lowestLevelLimit, lowestChampionPointLimit
    local modes = self.dataManager:GetFilterModeData()
    for _, activityType in ipairs(modes:GetActivityTypes()) do
        local locked, level, championPoints = self:GetLevelLockInfoByActivity(activityType)
        if level and (not lowestLevelLimit or level < lowestLevelLimit) then
            lowestLevelLimit = level
        end
        if championPoints and (not lowestChampionPointLimit or championPoints < lowestChampionPointLimit) then
            lowestChampionPointLimit = championPoints
        end
        if not locked then
            isLevelLocked = false
        end
    end
    return isLevelLocked, lowestLevelLimit, lowestChampionPointLimit
end
function ZO_ActivityFinderTemplate_Shared:GetNumLocations()
    local numLocations = 0
    local modes = self.dataManager:GetFilterModeData()
    for _, activityType in ipairs(modes:GetActivityTypes()) do
        numLocations = numLocations + ZO_ACTIVITY_FINDER_ROOT_MANAGER:GetNumLocationsByActivity(activityType, modes:GetVisibleEntryTypes())
    end
    return numLocations
end
function ZO_ActivityFinderTemplate_Shared:GetGlobalLockInfo()
    local isGloballyLocked = false
    local globalLockReasons =
    {
        isLockedByManager = self.dataManager:GetManagerLockInfo(),
        isLockedByNotLeader = ZO_ACTIVITY_FINDER_ROOT_MANAGER:IsLockedByNotLeader(),
        isActiveWorldBattleground = IsActiveWorldBattleground(),
        isGroupFinderInUse = ZO_GroupFinder_IsGroupFinderInUse(),
    }
    for _, reason in pairs(globalLockReasons) do
        if reason == true then
            isGloballyLocked = true
            break
        end
    end
    return isGloballyLocked, globalLockReasons
end
function ZO_ActivityFinderTemplate_Shared:GetGlobalLockText()
    local isGloballyLocked, globalLockReasons = self:GetGlobalLockInfo()
    local lockReasonText
    if isGloballyLocked then
        if globalLockReasons.isActiveWorldBattleground then
            lockReasonText = GetString(SI_LFG_LOCK_REASON_IN_BATTLEGROUND)
        elseif globalLockReasons.isLockedByManager then
            lockReasonText = self.dataManager:GetManagerLockText()
        elseif globalLockReasons.isGroupFinderInUse then
            lockReasonText = GetString(SI_ACTIVITY_FINDER_LOCKED_BY_GROUP_FINDER_TEXT)
        elseif globalLockReasons.isLockedByNotLeader then
            lockReasonText = GetString(SI_ACTIVITY_FINDER_LOCKED_NOT_LEADER_TEXT)
        end
    end
    return lockReasonText
end
function ZO_ActivityFinderTemplate_Shared:GetLevelLockTextByActivity(activityType)
    local isLocked, levelMin, championPointsMin = self:GetLevelLockInfoByActivity(activityType)
    local lockReasonText
    if isLocked then
        if levelMin then
            lockReasonText = zo_strformat(SI_LFG_LOCK_REASON_PLAYER_MIN_LEVEL_REQUIREMENT, levelMin)
        elseif championPointsMin then
            lockReasonText = zo_strformat(SI_LFG_LOCK_REASON_PLAYER_MIN_CHAMPION_REQUIREMENT, championPointsMin)
        end
    end
    return lockReasonText
end
function ZO_ActivityFinderTemplate_Shared:GetLockTextByActivity(activityType)
    local lockText = self:GetGlobalLockText()
    if not lockText then
        lockText = self:GetLevelLockTextByActivity(activityType)
    end
    return lockText
end
function ZO_ActivityFinderTemplate_Shared.AppendSetDataToControl(setTypesSectionControl, setData)
    local hideControls = true
    local setTypesHeader = setTypesSectionControl:GetNamedChild("Header")
    local setTypesList = setTypesSectionControl:GetNamedChild("List")
    if setData:IsSetEntryType() then
        local setTypesHeaderText = setData:GetSetTypesHeaderText()
        local setTypesListText = setData:GetSetTypesListText()
        if setTypesHeaderText ~= "" and setTypesListText ~= "" then
            setTypesHeader:SetText(setTypesHeaderText)
            setTypesList:SetText(setTypesListText)
            hideControls = false
        end
    end
    setTypesHeader:SetHidden(hideControls)
    setTypesList:SetHidden(hideControls)
end