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ESO Lua File v101050

ingame/map/gamepad/worldmapquests_gamepad.lua

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local WorldMapQuests_Gamepad = ZO_WorldMapQuests_Shared:Subclass()
local ASSISTED_TEXTURE = "EsoUI/Art/Journal/Gamepad/gp_trackedQuestIcon.dds"
function WorldMapQuests_Gamepad:Initialize(control)
    ZO_WorldMapQuests_Shared.Initialize(self, control)
    self.control = control
    self.noQuestsLabel = control:GetNamedChild("Main"):GetNamedChild("NoQuests")
    self.scrollTooltip = control:GetNamedChild("SideContent"):GetNamedChild("Tooltip")
    ZO_ScrollTooltip_Gamepad:Initialize(self.scrollTooltip, ZO_TOOLTIP_STYLES, "worldMapTooltip")
    zo_mixin(self.scrollTooltip, ZO_MapInformationTooltip_Gamepad_Mixin)
    ZO_Scroll_Gamepad_SetScrollIndicatorSide(self.scrollTooltip.scrollIndicator, ZO_SharedGamepadNavQuadrant_4_Background, LEFT)
    self.questList = ZO_GamepadVerticalParametricScrollList:New(control:GetNamedChild("Main"):GetNamedChild("List"))
    self.questList:SetAlignToScreenCenter(true)
    local function equalityFunction(data1, data2)
        return data1.questInfo.questIndex == data2.questInfo.questIndex
    end
    self.questList:AddDataTemplate("ZO_GamepadSubMenuEntryTemplateWithStatusLowercase42", ZO_SharedGamepadEntry_OnSetup, ZO_GamepadMenuEntryTemplateParametricListFunction, equalityFunction)
    self.questList:SetOnSelectedDataChangedCallback(function() self:SetupQuestDetails() end)
    local narrationInfo =
    {
        canNarrate = function()
            return GAMEPAD_WORLD_MAP_QUESTS_FRAGMENT:IsShowing()
        end,
        headerNarrationFunction = function()
            return GAMEPAD_WORLD_MAP_INFO:GetHeaderNarration()
        end,
    }
    SCREEN_NARRATION_MANAGER:RegisterParametricList(self.questList, narrationInfo)
    self.entriesByIndex = {}
    GAMEPAD_WORLD_MAP_QUESTS_FRAGMENT = ZO_SimpleSceneFragment:New(control)
    GAMEPAD_WORLD_MAP_QUESTS_FRAGMENT:RegisterCallback("StateChange",  function(oldState, newState)
        if newState == SCENE_SHOWING then
            self.questList:Activate()
            KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
        elseif newState == SCENE_SHOWN then
            self:SetupQuestDetails()
        elseif newState == SCENE_HIDDEN then
            KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
            self.questList:Deactivate()
        end
    end)
end
local BLACK = ZO_ColorDef:New(0, 0, 0)
function WorldMapQuests_Gamepad:LayoutList()
    self.questList:Clear()
    ZO_ClearTable(self.entriesByIndex)
    self.assistedEntryData = nil
    local questJournalObject = SYSTEMS:GetObject("questJournal")
    for index, srcData in ipairs(self.data.masterList) do
        local questIndex = srcData.questIndex
        local questIcon = questJournalObject:GetIconTexture(srcData.questType, srcData.displayType)
        local entryData = ZO_GamepadEntryData:New(srcData.name, questIcon)
        self.entriesByIndex[questIndex] = entryData
        entryData.questInfo = srcData
        local isAssisted = FOCUSED_QUEST_TRACKER:IsTrackTypeAssisted(TRACK_TYPE_QUEST, questIndex)
        entryData.isAssisted = isAssisted
        if isAssisted then
            self.assistedEntryData = entryData
        end
        local questLevel = GetJournalQuestLevel(questIndex)
        local questColor = GetColorDefForCon(GetCon(questLevel))
        entryData:SetNameColors(questColor, questColor:Lerp(BLACK, 0.25))
        entryData:SetFontScaleOnSelection(false)
        self.questList:AddEntry("ZO_GamepadSubMenuEntryTemplateWithStatusLowercase42", entryData)
    end
    self.questList:Commit()
    if self.pendingQuestIndex ~= nil and self.pendingNumQuests == self.questList:GetNumEntries() then
        ZO_WorldMap_PanToQuest(self.pendingQuestIndex)
        local selectedIndex = nil
        for i = 1, self.questList:GetNumEntries() do
            local entryData = self.questList:GetEntryData(i)
            if entryData.questInfo.questIndex == self.pendingQuestIndex then
                selectedIndex = i
            end
        end
        if selectedIndex ~= nil then
            self.questList:SetSelectedIndex(selectedIndex)
        end
        self.pendingQuestIndex = nil
        self.pendingNumQuests = nil
    end
end
function WorldMapQuests_Gamepad:RefreshHeaders()
    self:LayoutList()
end
function WorldMapQuests_Gamepad:SetupQuestDetails()
    if self.control:IsHidden() then return end
    self.scrollTooltip:ClearLines()
    local targetData = self.questList:GetTargetData()
    if not targetData then
        self:RefreshKeybind()
        return
    end
    local tooltipControl = self.scrollTooltip
    local questName = targetData.questInfo.name
    local questIndex = targetData.questInfo.questIndex
    local isAssisted = FOCUSED_QUEST_TRACKER:IsTrackTypeAssisted(TRACK_TYPE_QUEST, questIndex)
    local questLevel = GetJournalQuestLevel(questIndex)
    local questColor = GetColorDefForCon(GetCon(questLevel))
    local titleStyle = tooltipControl.tooltip:GetStyle("mapQuestTitle")
    local groupSection = tooltipControl.tooltip:AcquireSection(titleStyle, tooltipControl.tooltip:GetStyle("mapKeepCategorySpacing"))
    local icon, mapIconTitleStyle
    if isAssisted then
        icon = ASSISTED_TEXTURE
        mapIconTitleStyle = tooltipControl.tooltip:GetStyle("mapIconTitle")
    end
    tooltipControl:LayoutGroupHeader(groupSection, icon, questColor:Colorize(questName), mapIconTitleStyle, tooltipControl.tooltip:GetStyle("mapTitle"))
    tooltipControl.tooltip:AddSection(groupSection)
    local stepOverrideText, completed = select(5, GetJournalQuestInfo(questIndex))
    if completed then
        tooltipControl:AppendQuestEnding(questIndex)
    else
        if stepOverrideText ~= "" then
            tooltipControl:AppendQuestCondition(questIndex, QUEST_MAIN_STEP_INDEX)
        else
            local conditionCount = GetJournalQuestNumConditions(questIndex, QUEST_MAIN_STEP_INDEX)
            for i = 1, conditionCount do
                tooltipControl:AppendQuestCondition(questIndex, QUEST_MAIN_STEP_INDEX, i)
            end
        end
    end
end
function WorldMapQuests_Gamepad:RefreshKeybind()
    if self.keybindStripDescriptor then
        KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
    end
end
function WorldMapQuests_Gamepad:InitializeKeybindDescriptor()
    self.keybindStripDescriptor =
    {
        alignment = KEYBIND_STRIP_ALIGN_LEFT,
        {
            keybind = "UI_SHORTCUT_PRIMARY",
            name = function()
                local targetData = self.questList:GetTargetData()
                if not targetData.isAssisted or IsZoneStoryAssisted() then
                    return GetString(SI_GAMEPAD_WORLD_MAP_INTERACT_SET_ACTIVE_QUEST)
                else
                    return GetString(SI_GAMEPAD_WORLD_MAP_INTERACT_SHOW_ACTIVE_QUEST)
                end
            end,
            callback = function()
                local targetData = self.questList:GetTargetData()
                local questIndex = targetData.questInfo.questIndex
                if not targetData.isAssisted or IsZoneStoryAssisted() then
                    if self.assistedEntryData then
                        self.assistedEntryData.isAssisted = false
                    end
                    local newEntry = self.entriesByIndex[questIndex]
                    self.assistedEntryData = newEntry
                    if newEntry then
                        newEntry.isAssisted = true
                    end
                end
                ZO_WorldMap_PanToQuest(questIndex)
                ZO_ZoneStories_Manager.SetTrackedZoneStoryAssisted(false)
                FOCUSED_QUEST_TRACKER:ForceAssist(questIndex)
                self.questList:RefreshVisible()
                self:SetupQuestDetails()
                if ZO_WorldMapPins_Manager.IsCurrentMapGlobal() then
                    self.pendingQuestIndex = questIndex
                    self.pendingNumQuests = self.questList:GetNumEntries()
                    WORLD_MAP_QUEST_BREADCRUMBS:OnWorldMapChanged()
                end
                PlaySound(SOUNDS.MAP_LOCATION_CLICKED)
            end,
            visible = function()
                local targetData = self.questList:GetTargetData()
                return targetData ~= nil
            end,
            enabled = function()
                local targetData = self.questList:GetTargetData()
                return targetData.questInfo ~= nil and targetData.questInfo.questIndex ~= nil
            end
        },
    }
    ZO_Gamepad_AddBackNavigationKeybindDescriptors(self.keybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON, ZO_WorldMapInfo_OnBackPressed)
    ZO_Gamepad_AddListTriggerKeybindDescriptors(self.keybindStripDescriptor, self.questList)
end
--Global XML
    GAMEPAD_WORLD_MAP_QUESTS = WorldMapQuests_Gamepad:New(self)
end