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local LINE_SPACING = 3local BORDER = 8local MAX_WIDTH = 400local NUM_RESOURCES = 3local KEEP_TOOLTIP_NAME = ZO_ColorDef:New(GetInterfaceColor(INTERFACE_COLOR_TYPE_KEEP_TOOLTIP, KEEP_TOOLTIP_COLOR_NAME))local KEEP_TOOLTIP_ATTACK_LINE = ZO_ColorDef:New(GetInterfaceColor(INTERFACE_COLOR_TYPE_KEEP_TOOLTIP, KEEP_TOOLTIP_COLOR_ATTACK_LINE))local KEEP_TOOLTIP_NORMAL_LINE = ZO_ColorDef:New(GetInterfaceColor(INTERFACE_COLOR_TYPE_KEEP_TOOLTIP, KEEP_TOOLTIP_COLOR_NORMAL_LINE))local KEEP_TOOLTIP_ACCESSIBLE = ZO_ColorDef:New(GetInterfaceColor(INTERFACE_COLOR_TYPE_KEEP_TOOLTIP, KEEP_TOOLTIP_COLOR_ACCESSIBLE))local KEEP_TOOLTIP_NOT_ACCESSIBLE = ZO_ColorDef:New(GetInterfaceColor(INTERFACE_COLOR_TYPE_KEEP_TOOLTIP, KEEP_TOOLTIP_COLOR_NOT_ACCESSIBLE))local KEEP_TOOLTIP_UNIDIRECTIONALLY_ACCESSIBLE = ZO_ColorDef:New(GetInterfaceColor(INTERFACE_COLOR_TYPE_KEEP_TOOLTIP, KEEP_TOOLTIP_COLOR_UNIDIRECTIONALLY_ACCESSIBLE))local KEEP_TOOLTIP_AT_KEEP = ZO_ColorDef:New(GetInterfaceColor(INTERFACE_COLOR_TYPE_KEEP_TOOLTIP, KEEP_TOOLTIP_COLOR_AT_KEEP))local KEEP_TOOLTIP_OWNER = ZO_ColorDef:New(GetInterfaceColor(INTERFACE_COLOR_TYPE_KEEP_TOOLTIP, KEEP_TOOLTIP_COLOR_OWNER))local KEEP_TOOLTIP_UNCLAIMED = ZO_ColorDef:New(GetInterfaceColor(INTERFACE_COLOR_TYPE_KEEP_TOOLTIP, KEEP_TOOLTIP_COLOR_UNCLAIMED))local SMALL_KEEP_ICON_STRING = zo_iconFormatInheritColor("EsoUI/Art/AvA/AvA_tooltipIcon_keep.dds", 32, 32)end else end endendendlocal DISTRICT_BONUS_RESTRICTION_TEXT = GetString(SI_TOOLTIP_DISTRICT_TEL_VAR_BONUS_RESTRICTION_TEXT) if telVarBonus > 0 then end return nilend if pointBonus > 0 then end return nilend if directionalAccess == KEEP_PIECE_DIRECTIONAL_ACCESS_BIDIRECTIONAL then elseif directionalAccess == KEEP_PIECE_DIRECTIONAL_ACCESS_BLOCKED then elseif directionalAccess == KEEP_PIECE_DIRECTIONAL_ACCESS_UNIDIRECTIONAL then if keepType == KEEPTYPE_MILEGATE then end end endend-- Keep Layout ------------------- if(keepName) then --Alliance Owner Name local allianceName if(alliance == ALLIANCE_NONE) then else end local text = zo_strformat(GetString(SI_TOOLTIP_KEEP_ALLIANCE_OWNER), allianceColor:Colorize(allianceName)) end local notHistorical = historyPercent >= 1.0 if notHistorical then --Guild Owner Name if(guildName == "") then end end -- siege weapons local playerAllianceName = zo_strformat(SI_MAP_KEEP_INFO_ALLIANCE_TOOLTIP_FORMAT, GetColoredAllianceName(playerAlliance)) -- always show players alliance weapons text = zo_strformat(GetString(SI_TOOLTIP_KEEP_SIEGE_WEAPON), playerAllianceName, numPlayerSiegeWeapons, maxSiegeWeapons) -- show siege weapons for each alliance if non zero for i = 1, NUM_ALLIANCES do if(i ~= playerAlliance) then if(numSiegeWeapons > 0) then local allianceName = zo_strformat(SI_MAP_KEEP_INFO_ALLIANCE_TOOLTIP_FORMAT, GetColoredAllianceName(i)) text = zo_strformat(GetString(SI_TOOLTIP_KEEP_SIEGE_WEAPON), allianceName, numSiegeWeapons, maxSiegeWeapons) end end end end --Artifact Info if keepType == KEEPTYPE_ARTIFACT_KEEP then if(objectiveId ~= 0) then if(artifactType == OBJECTIVE_ARTIFACT_OFFENSIVE) then else end --it's held by the enemy if(artifactState ~= OBJECTIVE_CONTROL_STATE_FLAG_AT_BASE) then end end end --Tel Var Bonus Info if(keepType == KEEPTYPE_IMPERIAL_CITY_DISTRICT) then if telVarBonusText then local finalBonusText = zo_strformat(SI_TOOLTIP_DISTRICT_TEL_VAR_BONUS_TEXT, telVarBonusText, ZO_Currency_GetPlatformFormattedCurrencyIcon(CURT_TELVAR_STONES)) end end --Keep Capture Bonus Info if keepType == KEEPTYPE_KEEP then if pointBonusText then local finalBonusText = zo_strformat(SI_TOOLTIP_KEEP_CAPTURE_BONUS_TEXT, pointBonusText, ZO_Currency_GetPlatformFormattedCurrencyIcon(CURT_ALLIANCE_POINTS)) end end if statusText then end --Keep Fast Travel Status if startingKeep or isUsingKeepRecallStone then if keepId == startingKeep then else local isKeepAccessible = isUsingKeepRecallStone and GetKeepRecallAvailable(keepId, bgContext) or CanKeepBeFastTravelledTo(keepId, bgContext) if isKeepAccessible then else if keepType ~= KEEPTYPE_KEEP and keepType ~= KEEPTYPE_BORDER_KEEP and keepType ~= KEEPTYPE_OUTPOST and keepType ~= KEEPTYPE_TOWN then elseif playerAlliance ~= alliance then AddLine(self, GetString(SI_TOOLTIP_KEEP_NOT_ACCESSIBLE_CARRYING_DAEDRIC_ARTIFACT), KEEP_TOOLTIP_NOT_ACCESSIBLE) showUnderAttackLine = false elseif isUsingKeepRecallStone then AddLine(self, GetString("SI_KEEPRECALLSTONEUSERESULT", keepRecallUseResult), KEEP_TOOLTIP_NOT_ACCESSIBLE) else end end end end end --Keep Under Attack local showUnderAttackLine = GetHistoricalKeepUnderAttack(keepId, battlegroundContext, historyPercent) if showUnderAttackLine then end if WORLD_MAP_MANAGER:IsInMode(MAP_MODE_AVA_RESPAWN) and IsLocalBattlegroundContext(battlegroundContext) then else end end endend self:LayoutIconStringLine(ownerSection, nil, header, self.tooltip:GetStyle("mapLocationTooltipContentHeader"))end if usable then self:LayoutKeybindStringLine(section, "UI_SHORTCUT_PRIMARY", formatString, self.tooltip:GetStyle("mapKeepAccessible"), self.tooltip:GetStyle("keepBaseTooltipContent")) else self:LayoutIconStringLine(section, nil, GetString(SI_TOOLTIP_KEEP_NOT_RESPAWNABLE), self.tooltip:GetStyle("mapKeepInaccessible"), self.tooltip:GetStyle("keepBaseTooltipContent")) endend if keepName then self:LayoutIconStringLine(keepSection, nil, zo_strformat(SI_TOOLTIP_KEEP_NAME, keepName), self.tooltip:GetStyle("mapTitle")) local showUnderAttackLine = GetHistoricalKeepUnderAttack(keepId, battlegroundContext, historyPercent) --Keep Fast Travel Status if startingKeep then if keepId == startingKeep then self:LayoutIconStringLine(keepSection, nil, GetString(SI_TOOLTIP_KEEP_STARTING_KEEP), self.tooltip:GetStyle("mapKeepAt"), self.tooltip:GetStyle("keepBaseTooltipContent")) else local USABLE = true LayoutKeepActionLine_Gamepad(self, keepSection, SI_GAMEPAD_WORLD_MAP_TOOLTIP_KEEP_ACCESSIBLE, USABLE) else if (keepType ~= KEEPTYPE_KEEP) and (keepType ~= KEEPTYPE_BORDER_KEEP) and (keepType ~= KEEPTYPE_OUTPOST) then self:LayoutIconStringLine(keepSection, nil, GetString(SI_TOOLTIP_KEEP_NOT_ACCESSIBLE), self.tooltip:GetStyle("mapKeepInaccessible"), self.tooltip:GetStyle("keepBaseTooltipContent")) elseif playerAlliance ~= keepAlliance then self:LayoutIconStringLine(keepSection, nil, GetString(SI_TOOLTIP_KEEP_NOT_ACCESSIBLE_WRONG_OWNER), self.tooltip:GetStyle("mapKeepInaccessible"), self.tooltip:GetStyle("keepBaseTooltipContent")) self:LayoutIconStringLine(keepSection, nil, GetString(SI_TOOLTIP_KEEP_NOT_ACCESSIBLE_CARRYING_DAEDRIC_ARTIFACT), self.tooltip:GetStyle("mapKeepInaccessible"), self.tooltip:GetStyle("keepBaseTooltipContent")) elseif showUnderAttackLine then self:LayoutIconStringLine(keepSection, nil, GetString(SI_TOOLTIP_KEEP_NOT_ACCESSIBLE_UNDER_ATTACK), self.tooltip:GetStyle("mapKeepInaccessible"), self.tooltip:GetStyle("keepBaseTooltipContent")) showUnderAttackLine = false self:LayoutIconStringLine(keepSection, nil, GetString(SI_TOOLTIP_KEEP_STARTING_KEEP_UNDER_ATTACK), self.tooltip:GetStyle("mapKeepInaccessible"), self.tooltip:GetStyle("keepBaseTooltipContent")) self:LayoutIconStringLine(keepSection, nil, GetString(SI_TOOLTIP_KEEP_NOT_ACCESSIBLE_RESOURCES), self.tooltip:GetStyle("mapKeepInaccessible"), self.tooltip:GetStyle("keepBaseTooltipContent")) self:LayoutIconStringLine(keepSection, nil, GetString(SI_TOOLTIP_KEEP_STARTING_KEEP_RESOURCES), self.tooltip:GetStyle("mapKeepInaccessible"), self.tooltip:GetStyle("keepBaseTooltipContent")) else self:LayoutIconStringLine(keepSection, nil, GetString(SI_TOOLTIP_KEEP_NOT_ACCESSIBLE_NETWORK), self.tooltip:GetStyle("mapKeepInaccessible"), self.tooltip:GetStyle("keepBaseTooltipContent")) end end end end --Keep Under Attack if showUnderAttackLine then self:LayoutIconStringLine(keepSection, nil, GetString(SI_TOOLTIP_KEEP_IN_COMBAT), self.tooltip:GetStyle("mapKeepUnderAttack")) end -- Respawn if WORLD_MAP_MANAGER:IsInMode(MAP_MODE_AVA_RESPAWN) and IsLocalBattlegroundContext(battlegroundContext) then LayoutKeepActionLine_Gamepad(self, keepSection, SI_GAMEPAD_WORLD_MAP_TOOLTIP_KEEP_RESPAWNABLE, CanRespawnAtKeep(keepId)) end --Alliance Owner Name if keepAlliance == ALLIANCE_NONE then LayoutKeepOwnerSection_Gamepad(self, keepSection, GetString(SI_GAMEPAD_WORLD_MAP_TOOLTIP_ALLIANCE_OWNER), nil, GetString(SI_KEEP_UNCLAIMED), self.tooltip:GetStyle("mapLocationKeepUnclaimed")) else local allianceName = zo_strformat(SI_MAP_KEEP_INFO_ALLIANCE_TOOLTIP_FORMAT, GetColoredAllianceName(keepAlliance)) LayoutKeepOwnerSection_Gamepad(self, keepSection, GetString(SI_GAMEPAD_WORLD_MAP_TOOLTIP_ALLIANCE_OWNER), allianceIcon, allianceName, self.tooltip:GetStyle("mapLocationKeepClaimed")) end end local notHistorical = historyPercent >= 1.0 if notHistorical then --Guild Owner Name if guildName == "" then LayoutKeepOwnerSection_Gamepad(self, keepSection, GetString(SI_GAMEPAD_WORLD_MAP_TOOLTIP_GUILD_OWNER), nil, GetString(SI_KEEP_UNCLAIMED_GUILD), self.tooltip:GetStyle("mapLocationKeepUnclaimed")) else LayoutKeepOwnerSection_Gamepad(self, keepSection, GetString(SI_GAMEPAD_WORLD_MAP_TOOLTIP_GUILD_OWNER), nil, guildName, self.tooltip:GetStyle("mapLocationKeepClaimed")) end end -- Siege Weapons -- Always show players alliance weapons. local playerAllianceName = zo_strformat(SI_MAP_KEEP_INFO_ALLIANCE_TOOLTIP_FORMAT, GetColoredAllianceName(playerAlliance)) self:LayoutIconStringLine(weaponsSection, nil, GetString(SI_GAMEPAD_WORLD_MAP_TOOLTIP_SIEGE_WEAPONS), self.tooltip:GetStyle("mapLocationTooltipContentHeader")) local playerSiegeWeaponsText = zo_strformat(SI_GAMEPAD_WORLD_MAP_TOOLTIP_SIEGE, numPlayerSiegeWeapons, maxSiegeWeapons) self:LayoutIconStringRightStringLine(weaponsSection, playerAllianceIcon, playerSiegeWeaponsText, playerAllianceName, self.tooltip:GetStyle("mapLocationKeepClaimed")) -- Show siege weapons for other alliances, if non-zero. for i = 1, NUM_ALLIANCES do if(i ~= playerAlliance) then if numSiegeWeapons > 0 then local allianceName = zo_strformat(SI_MAP_KEEP_INFO_ALLIANCE_TOOLTIP_FORMAT, GetColoredAllianceName(i)) local siegeWeaponsText = zo_strformat(SI_GAMEPAD_WORLD_MAP_TOOLTIP_SIEGE, numSiegeWeapons, maxSiegeWeapons) self:LayoutIconStringRightStringLine(weaponsSection, allianceIcon, allianceName, siegeWeaponsText, self.tooltip:GetStyle("mapLocationKeepClaimed")) end end end end if statusText then self:LayoutIconStringLine(passableSection, nil, GetString(SI_GAMEPAD_WORLD_MAP_TOOLTIP_KEEP_PASSABLE), self.tooltip:GetStyle("mapLocationTooltipContentHeader")) self:LayoutIconStringLine(passableSection, allianceIcon, statusText, self.tooltip:GetStyle("mapLocationKeepClaimed")) end --Artifact Info if(keepType == KEEPTYPE_ARTIFACT_KEEP) then if(objectiveId ~= 0) then local artifactName, artifactType, artifactState = GetObjectiveInfo(keepId, objectiveId, battlegroundContext) if(artifactType == OBJECTIVE_ARTIFACT_OFFENSIVE) then else end local isStolen = (artifactState ~= OBJECTIVE_CONTROL_STATE_FLAG_AT_BASE) local colorStyle = isStolen and self.tooltip:GetStyle("mapArtifactStolen") or self.tooltip:GetStyle("mapArtifactNormal") if isStolen then self:LayoutIconStringLine(artifactSection, nil, GetString(SI_TOOLTIP_ARTIFACT_TAKEN), colorStyle, self.tooltip:GetStyle("mapLocationTooltipContentHeader")) else self:LayoutIconStringLine(artifactSection, nil, zo_strformat(SI_AVA_OBJECTIVE_DISPLAY_NAME_TOOLTIP, artifactName), colorStyle, self.tooltip:GetStyle("mapLocationTooltipContentHeader")) end self:LayoutIconStringLine(artifactSection, nil, text, colorStyle, self.tooltip:GetStyle("mapLocationKeepElderScrollInfo")) end end --Tel Var Bonus Info if keepType == KEEPTYPE_IMPERIAL_CITY_DISTRICT then if telVarBonusText then local finalBonusText = zo_strformat(SI_GAMEPAD_WORLD_MAP_TOOLTIP_DISTRICT_TEL_VAR_BONUS_TEXT_FORMAT, telVarBonusText, ZO_Currency_GetPlatformFormattedCurrencyIcon(CURT_TELVAR_STONES)) self:LayoutIconStringLine(cityBonusSection, nil, GetString(SI_GAMEPAD_WORLD_MAP_TOOLTIP_DISTRICT_TEL_VAR_BONUS_HEADER), self.tooltip:GetStyle("mapLocationTooltipContentHeader")) self:LayoutIconStringLine(cityBonusSection, nil, finalBonusText, self.tooltip:GetStyle("mapLocationKeepClaimed"), self.tooltip:GetStyle("keepBaseTooltipContent")) self:LayoutIconStringLine(cityBonusSection, nil, DISTRICT_BONUS_RESTRICTION_TEXT, self.tooltip:GetStyle("mapLocationKeepClaimed"), self.tooltip:GetStyle("keepBaseTooltipContent")) end end --Keep Capture Bonus Info if keepType == KEEPTYPE_KEEP then if pointBonusText then local finalBonusText = zo_strformat(SI_GAMEPAD_WORLD_MAP_TOOLTIP_KEEP_CAPTURE_BONUS_TEXT_FORMAT, pointBonusText, ZO_Currency_GetPlatformFormattedCurrencyIcon(CURT_ALLIANCE_POINTS)) self:LayoutIconStringLine(cityBonusSection, nil, GetString(SI_GAMEPAD_WORLD_MAP_TOOLTIP_KEEP_CAPTURE_BONUS_HEADER), self.tooltip:GetStyle("mapLocationTooltipContentHeader")) self:LayoutIconStringLine(cityBonusSection, nil, finalBonusText, self.tooltip:GetStyle("mapLocationKeepClaimed"), self.tooltip:GetStyle("keepBaseTooltipContent")) end end end endend endend local tooltipColor = KEEP_TOOLTIP_ACCESSIBLE if not usable then tooltipColor = KEEP_TOOLTIP_NOT_ACCESSIBLE end endend -- Respawn LayoutKeepActionLine_Gamepad(self, campSection, SI_GAMEPAD_WORLD_MAP_TOOLTIP_KEEP_RESPAWNABLE, usable) end -- Alliance Owner local allianceName = zo_strformat(SI_MAP_KEEP_INFO_ALLIANCE_TOOLTIP_FORMAT, GetColoredAllianceName(playerAlliance)) LayoutKeepOwnerSection_Gamepad(self, campSection, GetString(SI_GAMEPAD_WORLD_MAP_TOOLTIP_ALLIANCE_OWNER), allianceIcon, allianceName, self.tooltip:GetStyle("mapLocationKeepClaimed"))end else endendendendend |