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ESO Lua File v101050

ingame/map/keyboard/worldmapquests_keyboard.lua

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local WorldMapQuests = ZO_WorldMapQuests_Shared:Subclass()
local QUEST_DATA = 1
function WorldMapQuests:Initialize(control)
    ZO_WorldMapQuests_Shared.Initialize(self, control)
    self.control = control
    self.noQuestsLabel = control:GetNamedChild("NoQuests")
    self.headerPool = ZO_ControlPool:New("ZO_WorldMapQuestHeader", control:GetNamedChild("PaneScrollChild"), "Header")
    WORLD_MAP_QUESTS_FRAGMENT = ZO_FadeSceneFragment:New(control)
    FOCUSED_QUEST_TRACKER:RegisterCallback("QuestTrackerAssistStateChanged", function(...) self:RefreshHeaders() end)
end
function WorldMapQuests:LayoutList()
    local prevHeader
    self.headerPool:ReleaseAllObjects()
    for i, data in ipairs(self.data.masterList) do
        local header = self.headerPool:AcquireObject(i)
        if prevHeader then
            header:SetAnchor(TOPLEFT, prevHeader, BOTTOMLEFT, 0, 4)
        else
            header:SetAnchor(TOPLEFT, nil, TOPLEFT, 0, 0)
        end
        prevHeader = header
    end
    if #self.data.masterList == self.pendingNumQuests then
        self.pendingQuestIndex = nil
        self.pendingNumQuests = nil
    end
end
function WorldMapQuests:RefreshHeaders()
    for i, header in ipairs(self.headerPool:GetActiveObjects()) do
        self:SetupQuestHeader(header, self.data.masterList[i])
    end
end
function WorldMapQuests:SetupQuestHeader(control, data)
    if data == nil then
        return
    end
    --Quest Name
    local nameControl = GetControl(control, "Name")
    nameControl:SetText(data.name)
    --Assisted State
    local isAssisted = FOCUSED_QUEST_TRACKER:IsTrackTypeAssisted(TRACK_TYPE_QUEST, data.questIndex)
    local assistedTexture = GetControl(control, "AssistedIcon")
    assistedTexture:SetHidden(not isAssisted)
    control.data = data
    local nameWidth, nameHeight = nameControl:GetTextDimensions()
    control:SetHeight(zo_max(24, nameHeight))
end
function WorldMapQuests:QuestHeader_OnClicked(header, button)
    if button == MOUSE_BUTTON_INDEX_LEFT then
        local data = header.data
        if ZO_WorldMapPins_Manager.IsCurrentMapGlobal() then
            WORLD_MAP_QUEST_BREADCRUMBS:OnWorldMapChanged()
        end
        ZO_WorldMap_PanToQuest(data.questIndex)
        ZO_ZoneStories_Manager.SetTrackedZoneStoryAssisted(false)
        FOCUSED_QUEST_TRACKER:ForceAssist(data.questIndex)
        self.pendingQuestIndex = data.questIndex
        self.pendingNumQuests = #self.data.masterList
    end
end
function WorldMapQuests:QuestHeader_OnMouseEnter(header)
    InitializeTooltip(ZO_MapQuestDetailsTooltip, header, RIGHT, -25)
    ZO_MapQuestDetailsTooltip:SetQuest(header.data.questIndex)
end
--Local XML
    WORLD_MAP_QUESTS:QuestHeader_OnMouseEnter(header)
end
    ClearTooltip(ZO_MapQuestDetailsTooltip)
end
    local name = GetControl(header, "Name")
    name:SetAnchor(TOPLEFT, nil, TOPLEFT, 26, 2)
end
    local name = GetControl(header, "Name")
    name:SetAnchor(TOPLEFT, nil, TOPLEFT, 26, 0)
    WORLD_MAP_QUESTS:QuestHeader_OnClicked(header, button)
end
--Global XML
    WORLD_MAP_QUESTS = WorldMapQuests:New(self)
end
--Quest Tooltip
-------------------
do
    local function SetQuest(self, questIndex)
        local labels, width = ZO_WorldMapQuests_Shared_SetupQuestDetails(self, questIndex)
        for i = 1, #labels do
            local label = labels[i]
            label:SetWidth(width)
            self:AddControl(label)
            label:SetAnchor(CENTER)
            self:AddVerticalPadding(-8)
        end
    end
        self.labelPool:ReleaseAllObjects()
    end
        self.labelPool = ZO_ControlPool:New("ZO_MapQuestDetailsCondition", self, "Label")
        self.SetQuest = SetQuest
    end
end