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ZO_RETURNING_PLAYER_INTRO_PANEL_RIGHT_OFFSET_GAMEPAD = ZO_GAMEPAD_QUADRANT_4_LEFT_OFFSET - 50ZO_RETURNING_PLAYER_INTRO_REWARD_DIMENSIONS_GAMEPAD = 116ZO_RETURNING_PLAYER_INTRO_REWARD_SPACING_GAMEPAD = 5ZO_RETURNING_PLAYER_INTRO_REWARD_GRID_WIDTH_GAMEPAD = ZO_RETURNING_PLAYER_INTRO_REWARD_DIMENSIONS_GAMEPAD * 2 + ZO_RETURNING_PLAYER_INTRO_REWARD_SPACING_GAMEPAD + ZO_SCROLL_BAR_WIDTHZO_RETURNING_PLAYER_INTRO_REWARD_GRID_HEIGHT_GAMEPAD = ZO_RETURNING_PLAYER_INTRO_REWARD_DIMENSIONS_GAMEPAD * 3 + ZO_RETURNING_PLAYER_INTRO_REWARD_SPACING_GAMEPAD * 2 RETURNING_PLAYER_INTRO_SCENE_GAMEPAD = ZO_Scene:New("ReturningPlayerIntroSceneGamepad", SCENE_MANAGER) ZO_ReturningPlayerIntroScreen_Shared.Initialize(self, control, RETURNING_PLAYER_INTRO_SCENE_GAMEPAD)endend self.rewardGridList = ZO_SingleTemplateGridScrollList_Gamepad:New(self.rewardContainer, ZO_GRID_SCROLL_LIST_DONT_AUTOFILL) end local DEFAULT_HIDE_CALLBACK = nil self.rewardGridList:SetGridEntryTemplate("ZO_ReturningPlayerIntroReward_Gamepad", ZO_RETURNING_PLAYER_INTRO_REWARD_DIMENSIONS_GAMEPAD, ZO_RETURNING_PLAYER_INTRO_REWARD_DIMENSIONS_GAMEPAD, self.RewardGridEntrySetup, DEFAULT_HIDE_CALLBACK, RewardGridEntryReset, ZO_RETURNING_PLAYER_INTRO_REWARD_SPACING_GAMEPAD, ZO_RETURNING_PLAYER_INTRO_REWARD_SPACING_GAMEPAD) self.rewardGridList:SetOnSelectedDataChangedCallback(function(...) self:OnGridListSelectedDataChanged(...) end) local narrations = {} ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(self.headerLabel:GetText())) ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(self.bodyTextLabel:GetText())) ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(self.gameplayTitleLabel:GetText())) ZO_AppendNarration(narrations, SCREEN_NARRATION_MANAGER:CreateNarratableObject(self.gameplayDescriptionLabel:GetText())) return narrations endendendend return end if newData then else endendendendendend |