1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 |
GAMEPAD_OPTIONS_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_OPTIONS_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_OPTIONS )
GAMEPAD_OPTIONS_ROOT_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_SYSTEM )
GAMEPAD_OPTIONS_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_OPTIONS_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_OPTIONS_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_OPTIONS_ROOT_SCENE : AddFragment ( OPTIONS_MENU_INFO_PANEL_FRAGMENT )
GAMEPAD_OPTIONS_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_4_BACKGROUND_FRAGMENT )
GAMEPAD_OPTIONS_ROOT_SCENE : AddFragment ( GAMEPAD_OPTIONS_FRAGMENT )
GAMEPAD_OPTIONS_PANEL_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_OPTIONS_PANEL_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_OPTIONS )
GAMEPAD_OPTIONS_PANEL_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_SYSTEM )
GAMEPAD_OPTIONS_PANEL_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_OPTIONS_PANEL_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_OPTIONS_PANEL_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_OPTIONS_PANEL_SCENE : AddFragment ( OPTIONS_MENU_INFO_PANEL_FRAGMENT )
GAMEPAD_OPTIONS_PANEL_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_4_BACKGROUND_FRAGMENT )
GAMEPAD_OPTIONS_PANEL_SCENE : AddFragment ( GAMEPAD_OPTIONS_FRAGMENT )
GAMEPAD_GUILD_BANK_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_GUILD_BANK_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_3_GAMEPAD_FRAGMENT )
GAMEPAD_GUILD_BANK_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_3_GAMEPAD_FRAGMENT )
GAMEPAD_GUILD_BANK_SCENE : AddFragment ( GAMEPAD_GUILD_BANK_FRAGMENT )
GAMEPAD_GUILD_BANK_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_GUILD_BANK_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_GUILD_BANK_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_GUILD_BANK_SCENE : AddFragment ( ZO_GUILD_NAME_FOOTER_FRAGMENT )
local helpRootGamepadScene = SCENE_MANAGER : GetScene ( "helpRootGamepad" )
helpRootGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
helpRootGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
helpRootGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
helpRootGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local helpCustomerServiceGamepadScene = HELP_CUSTOMER_SERVICE_GAMEPAD : GetScene ( )
helpCustomerServiceGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
helpCustomerServiceGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
helpCustomerServiceGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
helpCustomerServiceGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
helpCustomerServiceGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local helpSubmitFeedbackGamepadScene = HELP_SUBMIT_FEEDBACK_GAMEPAD : GetScene ( )
helpSubmitFeedbackGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
helpSubmitFeedbackGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
helpSubmitFeedbackGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
helpSubmitFeedbackGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
helpSubmitFeedbackGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local helpQuestAssistanceGamepadScene = HELP_QUEST_ASSISTANCE_GAMEPAD : GetScene ( )
helpQuestAssistanceGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
helpQuestAssistanceGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
helpQuestAssistanceGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
helpQuestAssistanceGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
helpQuestAssistanceGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local helpItemAssistanceGamepadScene = HELP_ITEM_ASSISTANCE_GAMEPAD : GetScene ( )
helpItemAssistanceGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
helpItemAssistanceGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
helpItemAssistanceGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
helpItemAssistanceGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
helpItemAssistanceGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local helpTutorialsCategoriesGamepadScene = SCENE_MANAGER : GetScene ( "helpTutorialsCategoriesGamepad" )
helpTutorialsCategoriesGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
helpTutorialsCategoriesGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
helpTutorialsCategoriesGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
helpTutorialsCategoriesGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
helpTutorialsCategoriesGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local helpTutorialsEntriesGamepadScene = SCENE_MANAGER : GetScene ( "helpTutorialsEntriesGamepad" )
helpTutorialsEntriesGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
helpTutorialsEntriesGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
helpTutorialsEntriesGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
helpTutorialsEntriesGamepadScene : AddFragment ( HELP_TUTORIAL_DISPLAY_FRAGMENT_GAMEPAD )
helpTutorialsEntriesGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
helpTutorialsEntriesGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local helpLegalDocsGamepadScene = SCENE_MANAGER : GetScene ( "helpLegalDocsGamepad" )
helpLegalDocsGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
helpLegalDocsGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
helpLegalDocsGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
helpLegalDocsGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
helpLegalDocsGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
do
SCENE_MANAGER : AddSceneGroup ( "helpSceneGroupGamepad" , ZO_SceneGroup : New ( "helpTutorialsCategoriesGamepad" , "helpTutorialsEntriesGamepad" ) )
end
PLAYER_SUBMENU_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . PLAYER_PROGRESS_BAR_GAMEPAD_CURRENT )
PLAYER_SUBMENU_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
PLAYER_SUBMENU_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
PLAYER_SUBMENU_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_ACTIVITY_FINDER_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_ACTIVITY_FINDER_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_ACTIVITY_FINDER_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_ACTIVITY_FINDER_DEPENDENCIES )
GAMEPAD_ACTIVITY_FINDER_ROOT_SCENE : AddFragment ( GAMEPAD_ACTIVITY_FINDER_FRAGMENT )
GAMEPAD_DUNGEON_FINDER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_DUNGEON_FINDER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_DUNGEON_FINDER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_ACTIVITY_FINDER_DEPENDENCIES )
GAMEPAD_BATTLEGROUND_FINDER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_BATTLEGROUND_FINDER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_BATTLEGROUND_FINDER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_ACTIVITY_FINDER_DEPENDENCIES )
GAMEPAD_TRIBUTE_FINDER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_TRIBUTE_FINDER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_TRIBUTE_FINDER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_ACTIVITY_FINDER_DEPENDENCIES_NO_ROLES )
GAMEPAD_TRIBUTE_REWARDS_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_TRIBUTE_REWARDS_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
GAMEPAD_TRIBUTE_REWARDS_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_TRIBUTE_REWARDS_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_TRIBUTE_REWARDS_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_TRIBUTE_REWARDS_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_BACKGROUND_FRAGMENT )
GAMEPAD_TRIBUTE_REWARDS_SCENE : AddFragment ( ZO_TRIBUTE_REWARDS_LIST_GAMEPAD_FRAGMENT )
local mailGamepadScene = SCENE_MANAGER : GetScene ( "mailGamepad" )
mailGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
mailGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_4_BACKGROUND_FRAGMENT )
mailGamepadScene : AddFragment ( FRAME_EMOTE_FRAGMENT_SOCIAL )
mailGamepadScene : AddFragment ( MAIL_INTERACTION_FRAGMENT )
mailGamepadScene : AddFragment ( ZO_TutorialTriggerFragment : New ( TUTORIAL_TRIGGER_MAIL_OPENED ) )
mailGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local gamepadTradeScene = SCENE_MANAGER : GetScene ( "gamepadTrade" )
gamepadTradeScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
gamepadTradeScene : AddFragment ( GAMEPAD_NAV_QUADRANT_4_BACKGROUND_FRAGMENT )
gamepadTradeScene : AddFragment ( ZO_TutorialTriggerFragment : New ( TUTORIAL_TRIGGER_TRADE_OPENED ) )
gamepadTradeScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
LOCK_PICK_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
LOCK_PICK_GAMEPAD_SCENE : AddFragment ( UNIFORM_BLUR_FRAGMENT )
LOCK_PICK_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
local gamepadInteractScene = SCENE_MANAGER : GetScene ( "gamepadInteract" )
gamepadInteractScene : AddFragment ( GAMEPAD_UI_MODE_FRAGMENT )
gamepadInteractScene : AddFragment ( GAMEPAD_INTERACT_FRAGMENT )
gamepadInteractScene : AddFragment ( INTERACT_WINDOW_SOUNDS )
local gamepadAchievementsScene = SCENE_MANAGER : GetScene ( "achievementsGamepad" )
gamepadAchievementsScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
gamepadAchievementsScene : AddFragment ( GAMEPAD_ACHIEVEMENTS_FRAGMENT )
gamepadAchievementsScene : AddFragment ( FRAME_EMOTE_FRAGMENT_JOURNAL )
gamepadAchievementsScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
gamepadAchievementsScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
gamepadAchievementsScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
gamepadAchievementsScene : AddFragment ( ZO_TutorialTriggerFragment : New ( TUTORIAL_TRIGGER_ACHIEVEMENTS_OPENED ) )
gamepadAchievementsScene : AddFragment ( GAMEPAD_ACHIEVEMENTS_FOOTER_FRAGMENT )
GAMEPAD_QUEST_JOURNAL_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_QUEST_JOURNAL_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
GAMEPAD_QUEST_JOURNAL_ROOT_SCENE : AddFragment ( GAMEPAD_QUEST_JOURNAL_FRAGMENT )
GAMEPAD_QUEST_JOURNAL_ROOT_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_JOURNAL )
GAMEPAD_QUEST_JOURNAL_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_QUEST_JOURNAL_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_QUEST_JOURNAL_ROOT_SCENE : AddFragment ( ZO_TutorialTriggerFragment : New ( TUTORIAL_TRIGGER_JOURNAL_OPENED ) )
GAMEPAD_QUEST_JOURNAL_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local gamepadCadwellsAlmanacScene = SCENE_MANAGER : GetScene ( "cadwellGamepad" )
gamepadCadwellsAlmanacScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
gamepadCadwellsAlmanacScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
gamepadCadwellsAlmanacScene : AddFragment ( GAMEPAD_CADWELL_FRAGMENT )
gamepadCadwellsAlmanacScene : AddFragment ( FRAME_EMOTE_FRAGMENT_JOURNAL )
gamepadCadwellsAlmanacScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
gamepadCadwellsAlmanacScene : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_BACKGROUND_FRAGMENT )
gamepadCadwellsAlmanacScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
gamepadCadwellsAlmanacScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
gamepadCadwellsAlmanacScene : AddFragment ( ZO_TutorialTriggerFragment : New ( TUTORIAL_TRIGGER_CADWELLS_ALMANAC_OPENED ) )
GAMEPAD_LEADERBOARDS_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_LEADERBOARDS_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
GAMEPAD_LEADERBOARDS_SCENE : AddFragment ( GAMEPAD_LEADERBOARDS_FRAGMENT )
GAMEPAD_LEADERBOARDS_SCENE : AddFragment ( GAMEPAD_LEADERBOARDS_LIST_FRAGMENT )
GAMEPAD_LEADERBOARDS_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_LEADERBOARDS_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_4_BACKGROUND_FRAGMENT )
GAMEPAD_LEADERBOARDS_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_JOURNAL )
GAMEPAD_LEADERBOARDS_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_LEADERBOARDS_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local loreLibraryGamepadScene = SCENE_MANAGER : GetScene ( "loreLibraryGamepad" )
loreLibraryGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
loreLibraryGamepadScene : AddFragment ( GAMEPAD_LORE_LIBRARY_FRAGMENT )
loreLibraryGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
loreLibraryGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
loreLibraryGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local bookSetGamepadScene = SCENE_MANAGER : GetScene ( "bookSetGamepad" )
bookSetGamepadScene : AddFragment ( GAMEPAD_BOOK_SET_FRAGMENT )
bookSetGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
bookSetGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
bookSetGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_LORE_READER_INVENTORY_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_LORE_READER_INVENTORY_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_CENTERED_UNIFORM_BLUR )
GAMEPAD_LORE_READER_INVENTORY_SCENE : AddFragment ( LORE_READER_FRAGMENT )
GAMEPAD_LORE_READER_INVENTORY_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_INVENTORY )
GAMEPAD_LORE_READER_INVENTORY_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_LORE_READER_INVENTORY_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_LORE_READER_LORE_LIBRARY_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_LORE_READER_LORE_LIBRARY_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_STANDARD_RIGHT_PANEL )
GAMEPAD_LORE_READER_LORE_LIBRARY_SCENE : AddFragment ( LORE_READER_FRAGMENT )
GAMEPAD_LORE_READER_LORE_LIBRARY_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_JOURNAL )
GAMEPAD_LORE_READER_LORE_LIBRARY_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_LORE_READER_LORE_LIBRARY_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_LORE_READER_DEFAULT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_LORE_READER_DEFAULT_SCENE : AddFragment ( LORE_READER_FRAGMENT )
GAMEPAD_LORE_READER_DEFAULT_SCENE : AddFragment ( UNIFORM_BLUR_FRAGMENT )
GAMEPAD_LORE_READER_DEFAULT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_LORE_READER_DEFAULT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_TREASURE_MAP_INVENTORY_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_TREASURE_MAP_INVENTORY_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_CENTERED_UNIFORM_BLUR )
GAMEPAD_TREASURE_MAP_INVENTORY_SCENE : AddFragment ( TREASURE_MAP_FRAGMENT )
GAMEPAD_TREASURE_MAP_INVENTORY_SCENE : AddFragment ( TREASURE_MAP_SOUNDS )
GAMEPAD_TREASURE_MAP_INVENTORY_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_INVENTORY )
GAMEPAD_TREASURE_MAP_INVENTORY_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_TREASURE_MAP_QUICK_SLOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_TREASURE_MAP_QUICK_SLOT_SCENE : AddFragment ( TREASURE_MAP_FRAGMENT )
GAMEPAD_TREASURE_MAP_QUICK_SLOT_SCENE : AddFragment ( TREASURE_MAP_SOUNDS )
GAMEPAD_TREASURE_MAP_QUICK_SLOT_SCENE : AddFragment ( UNIFORM_BLUR_FRAGMENT )
GAMEPAD_TREASURE_MAP_QUICK_SLOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_WORLD_MAP_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_WORLD_MAP_SCENE : AddFragment ( UNIFORM_BLUR_FRAGMENT )
GAMEPAD_WORLD_MAP_SCENE : AddFragment ( WORLD_MAP_FRAGMENT )
GAMEPAD_WORLD_MAP_SCENE : AddFragment ( GAMEPAD_WORLD_MAP_HEADER_FRAGMENT )
GAMEPAD_WORLD_MAP_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_MAP )
GAMEPAD_WORLD_MAP_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_WORLD_MAP_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_WORLD_MAP_SCENE : AddFragment ( GAMEPAD_GENERIC_FOOTER_FRAGMENT )
GAMEPAD_WORLD_MAP_SCENE : AddFragment ( IGNORE_ENERGY_SUSTAINABILITY_FRAME_CAP_FRAGMENT )
GAMEPAD_FRIENDS_LIST_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_FRIENDS_LIST_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_FRIENDS_LIST_SCENE : AddFragment ( GAMEPAD_CONTACTS_FRAGMENT )
GAMEPAD_FRIENDS_LIST_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_2_3_BACKGROUND_FRAGMENT )
GAMEPAD_FRIENDS_LIST_SCENE : AddFragment ( GAMEPAD_GENERIC_FOOTER_FRAGMENT )
GAMEPAD_FRIENDS_LIST_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_FRIENDS_LIST_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_IGNORED_LIST_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_IGNORED_LIST_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_IGNORED_LIST_SCENE : AddFragment ( GAMEPAD_CONTACTS_FRAGMENT )
GAMEPAD_IGNORED_LIST_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_2_3_BACKGROUND_FRAGMENT )
GAMEPAD_IGNORED_LIST_SCENE : AddFragment ( GAMEPAD_GENERIC_FOOTER_FRAGMENT )
GAMEPAD_IGNORED_LIST_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_IGNORED_LIST_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_NOTIFICATIONS_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_NOTIFICATIONS_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
GAMEPAD_NOTIFICATIONS_SCENE : AddFragment ( GAMEPAD_NOTIFICATIONS_FRAGMENT )
GAMEPAD_NOTIFICATIONS_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_NOTIFICATIONS_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_NOTIFICATIONS_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_NOTIFICATIONS_SCENE : AddFragment ( ZO_TutorialTriggerFragment : New ( TUTORIAL_TRIGGER_NOTIFICATIONS_OPENED ) )
TRADING_HOUSE_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
TRADING_HOUSE_GAMEPAD_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_4_GAMEPAD_FRAGMENT )
TRADING_HOUSE_GAMEPAD_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_4_GAMEPAD_FRAGMENT )
TRADING_HOUSE_GAMEPAD_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
TRADING_HOUSE_GAMEPAD_SCENE : AddFragment ( GAMEPAD_TRADING_HOUSE_FRAGMENT )
TRADING_HOUSE_GAMEPAD_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
TRADING_HOUSE_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
TRADING_HOUSE_GAMEPAD_SCENE : AddFragment ( ZO_GUILD_NAME_FOOTER_FRAGMENT )
TRADING_HOUSE_PREVIEW_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
TRADING_HOUSE_PREVIEW_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_CENTERED_NO_BLUR )
TRADING_HOUSE_PREVIEW_GAMEPAD_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_FURNITURE_ITEM_PREVIEW_OPTIONS_FRAGMENT )
TRADING_HOUSE_PREVIEW_GAMEPAD_SCENE : AddFragmentGroup ( ZO_ITEM_PREVIEW_LIST_HELPER_GAMEPAD_FRAGMENT_GROUP )
TRADING_HOUSE_PREVIEW_GAMEPAD_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_4_GAMEPAD_FRAGMENT )
TRADING_HOUSE_PREVIEW_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
TRADING_HOUSE_PREVIEW_GAMEPAD_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
TRADING_HOUSE_CREATE_LISTING_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
TRADING_HOUSE_CREATE_LISTING_GAMEPAD_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_4_GAMEPAD_FRAGMENT )
TRADING_HOUSE_CREATE_LISTING_GAMEPAD_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_4_GAMEPAD_FRAGMENT )
TRADING_HOUSE_CREATE_LISTING_GAMEPAD_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
TRADING_HOUSE_CREATE_LISTING_GAMEPAD_SCENE : AddFragment ( GAMEPAD_TRADING_HOUSE_CREATE_LISTING_ROOT_FRAGMENT )
TRADING_HOUSE_CREATE_LISTING_GAMEPAD_SCENE : AddFragment ( GAMEPAD_TRADING_HOUSE_CREATE_LISTING_LIST_FRAGMENT )
TRADING_HOUSE_CREATE_LISTING_GAMEPAD_SCENE : AddFragment ( TRADING_HOUSE_WINDOW_SOUNDS )
TRADING_HOUSE_CREATE_LISTING_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_COLLECTIONS_BOOK_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_COLLECTIONS_BOOK_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_3_4_ITEM_PREVIEW_OPTIONS_FRAGMENT )
GAMEPAD_COLLECTIONS_BOOK_SCENE : AddFragment ( GAMEPAD_COLLECTIONS_BOOK_FRAGMENT )
GAMEPAD_COLLECTIONS_BOOK_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_COLLECTIONS_BOOK_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_COLLECTIONS_BOOK_SCENE : AddFragment ( ZO_TutorialTriggerFragment : New ( TUTORIAL_TRIGGER_COLLECTIONS_OPENED ) )
GAMEPAD_COLLECTIONS_BOOK_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_ITEM_SETS_BOOK_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_ITEM_SETS_BOOK_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT_FURTHER_AWAY )
GAMEPAD_ITEM_SETS_BOOK_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_ITEM_SETS_BOOK )
GAMEPAD_ITEM_SETS_BOOK_SCENE : AddFragment ( GAMEPAD_ITEM_SETS_BOOK_FRAGMENT )
GAMEPAD_ITEM_SETS_BOOK_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_ITEM_SETS_BOOK_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_ITEM_SETS_BOOK_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_TRIBUTE_PATRON_BOOK_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_TRIBUTE_PATRON_BOOK_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT_FURTHER_AWAY )
GAMEPAD_TRIBUTE_PATRON_BOOK_SCENE : AddFragment ( GAMEPAD_TRIBUTE_PATRON_BOOK_FRAGMENT )
GAMEPAD_TRIBUTE_PATRON_BOOK_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_TRIBUTE_PATRON_BOOK_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_TRIBUTE_PATRON_BOOK_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_STATS_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_STATS_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_STATS_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . PLAYER_PROGRESS_BAR_GAMEPAD_CURRENT )
GAMEPAD_STATS_ROOT_SCENE : AddFragment ( GAMEPAD_STATS_FRAGMENT )
GAMEPAD_STATS_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_STATS_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_BACKGROUND_FRAGMENT )
GAMEPAD_STATS_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_STATS_ROOT_SCENE : AddFragment ( GAMEPAD_STATS_CHARACTER_INFO_PANEL_FRAGMENT )
GAMEPAD_STATS_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_GUILD_HUB_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_GUILD_HUB_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_GUILD_HUB_SCENE : AddFragment ( GAMEPAD_GUILD_HUB_FRAGMENT )
GAMEPAD_GUILD_HUB_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_GUILD_HUB_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_BACKGROUND_FRAGMENT )
GAMEPAD_GUILD_HUB_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_GUILD_HUB_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_GUILD_HOME_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_GUILD_HOME_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_GUILD_HOME_SCENE : AddFragment ( GAMEPAD_GUILD_HOME_FRAGMENT )
GAMEPAD_GUILD_HOME_SCENE : AddFragment ( GAMEPAD_GENERIC_FOOTER_FRAGMENT )
GAMEPAD_GUILD_HOME_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_2_3_BACKGROUND_FRAGMENT )
GAMEPAD_GUILD_HOME_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_GUILD_HOME_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local lootPickupGamepadScene = SCENE_MANAGER : GetScene ( "lootGamepad" )
lootPickupGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_NO_KEYBIND_BACKGROUND_WINDOW )
lootPickupGamepadScene : AddFragment ( GAMEPAD_LOOT_PICKUP_FRAGMENT )
local lootInventoryGamepadScene = SCENE_MANAGER : GetScene ( "lootInventoryGamepad" )
lootInventoryGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
lootInventoryGamepadScene : AddFragment ( GAMEPAD_LOOT_INVENTORY_FRAGMENT )
lootInventoryGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
lootInventoryGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
local repairKitsGamepadScene = SCENE_MANAGER : GetScene ( "repairGamepad" )
repairKitsGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
repairKitsGamepadScene : AddFragment ( GAMEPAD_REPAIR_KITS_FRAGMENT )
repairKitsGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
repairKitsGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
repairKitsGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local soulGemItemChargerGamepadScene = SCENE_MANAGER : GetScene ( "soulGemItemChargerGamepad" )
soulGemItemChargerGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
soulGemItemChargerGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
soulGemItemChargerGamepadScene : AddFragment ( GAMEPAD_SOUL_GEM_ITEM_CHARGER_FRAGMENT )
soulGemItemChargerGamepadScene : AddFragment ( GAMEPAD_SOUL_GEM_ITEM_CHARGER_FRAGMENT )
soulGemItemChargerGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
soulGemItemChargerGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
soulGemItemChargerGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local applyEnchantGamepadScene = SCENE_MANAGER : GetScene ( "enchantGamepad" )
applyEnchantGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
applyEnchantGamepadScene : AddFragment ( GAMEPAD_APPLY_ENCHANT_FRAGMENT )
applyEnchantGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
applyEnchantGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
applyEnchantGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_ALCHEMY_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_ALCHEMY_ROOT_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_ALCHEMY_ROOT_SCENE : AddFragment ( GAMEPAD_ALCHEMY_FRAGMENT )
GAMEPAD_ALCHEMY_ROOT_SCENE : AddFragment ( GAMEPAD_ALCHEMY_MODE_FRAGMENT )
GAMEPAD_ALCHEMY_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_ALCHEMY_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_ALCHEMY_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_ALCHEMY_CREATION_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_ALCHEMY_CREATION_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_ALCHEMY_CREATION_SCENE : AddFragment ( GAMEPAD_ALCHEMY_FRAGMENT )
GAMEPAD_ALCHEMY_CREATION_SCENE : AddFragment ( GAMEPAD_ALCHEMY_INVENTORY_FRAGMENT )
GAMEPAD_ALCHEMY_CREATION_SCENE : AddFragment ( GAMEPAD_ALCHEMY_SLOTS_FRAGMENT )
GAMEPAD_ALCHEMY_CREATION_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_ALCHEMY_CREATION_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_ALCHEMY_CREATION_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_ALCHEMY_CREATION_SCENE : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
GAMEPAD_ALCHEMY_CREATION_SCENE : AddFragment ( GAMEPAD_CRAFT_ADVISOR_FRAGMENT )
GAMEPAD_PROVISIONER_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_PROVISIONER_ROOT_SCENE : AddFragment ( GAMEPAD_PROVISIONER_FRAGMENT )
GAMEPAD_PROVISIONER_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_PROVISIONER_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_PROVISIONER_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_PROVISIONER_FILLET_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_PROVISIONER_FILLET_SCENE : AddFragment ( GAMEPAD_PROVISIONER_FRAGMENT )
GAMEPAD_PROVISIONER_FILLET_SCENE : AddFragment ( GAMEPAD_PROVISIONER_FILLET_INVENTORY_FRAGMENT )
GAMEPAD_PROVISIONER_FILLET_SCENE : AddFragment ( GAMEPAD_PROVISIONER_FILLET_FLOATING_FRAGMENT )
GAMEPAD_PROVISIONER_FILLET_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_PROVISIONER_FILLET_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_PROVISIONER_FILLET_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_PROVISIONER_FILLET_SCENE : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
GAMEPAD_PROVISIONER_FILLET_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_PROVISIONER_CREATION_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_PROVISIONER_CREATION_SCENE : AddFragment ( GAMEPAD_PROVISIONER_FRAGMENT )
GAMEPAD_PROVISIONER_CREATION_SCENE : AddFragment ( GAMEPAD_PROVISIONER_RECIPELIST_FRAGMENT )
GAMEPAD_PROVISIONER_CREATION_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_PROVISIONER_CREATION_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_PROVISIONER_CREATION_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_PROVISIONER_CREATION_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_PROVISIONER_CREATION_SCENE : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
GAMEPAD_PROVISIONER_CREATION_SCENE : AddFragment ( GAMEPAD_CRAFT_ADVISOR_FRAGMENT )
GAMEPAD_ENCHANTING_MODE_SCENE_ROOT : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_ENCHANTING_MODE_SCENE_ROOT : AddFragment ( GAMEPAD_ENCHANTING_FRAGMENT )
GAMEPAD_ENCHANTING_MODE_SCENE_ROOT : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_ENCHANTING_MODE_SCENE_ROOT : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_ENCHANTING_MODE_SCENE_ROOT : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_ENCHANTING_MODE_SCENE_ROOT : AddFragment ( GAMEPAD_ENCHANTING_MODE_FRAGMENT )
GAMEPAD_ENCHANTING_MODE_SCENE_ROOT : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_ENCHANTING_CREATION_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_ENCHANTING_CREATION_SCENE : AddFragment ( GAMEPAD_ENCHANTING_FRAGMENT )
GAMEPAD_ENCHANTING_CREATION_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_ENCHANTING_CREATION_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_ENCHANTING_CREATION_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_ENCHANTING_CREATION_SCENE : AddFragment ( GAMEPAD_ENCHANTING_INVENTORY_FRAGMENT )
GAMEPAD_ENCHANTING_CREATION_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_ENCHANTING_CREATION_SCENE : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
GAMEPAD_ENCHANTING_CREATION_SCENE : AddFragment ( GAMEPAD_CRAFT_ADVISOR_FRAGMENT )
GAMEPAD_ENCHANTING_EXTRACTION_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_ENCHANTING_EXTRACTION_SCENE : AddFragment ( GAMEPAD_ENCHANTING_FRAGMENT )
GAMEPAD_ENCHANTING_EXTRACTION_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_ENCHANTING_EXTRACTION_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_ENCHANTING_EXTRACTION_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_ENCHANTING_EXTRACTION_SCENE : AddFragment ( GAMEPAD_ENCHANTING_INVENTORY_FRAGMENT )
GAMEPAD_ENCHANTING_EXTRACTION_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_ENCHANTING_EXTRACTION_SCENE : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
GAMEPAD_SMITHING_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_SMITHING_ROOT_SCENE : AddFragment ( GAMEPAD_SMITHING_FRAGMENT )
GAMEPAD_SMITHING_ROOT_SCENE : AddFragment ( GAMEPAD_SMITHING_MODE_FRAGMENT )
GAMEPAD_SMITHING_ROOT_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_SMITHING_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_SMITHING_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_SMITHING_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_SMITHING_ROOT_SCENE : AddFragment ( GAMEPAD_CRAFT_ADVISOR_FRAGMENT )
GAMEPAD_SMITHING_CONSOLIDATED_SET_SELECTION_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_SMITHING_CONSOLIDATED_SET_SELECTION_SCENE : AddFragment ( CONSOLIDATED_SMITHING_SET_SELECTION_GAMEPAD_FRAGMENT )
GAMEPAD_SMITHING_CONSOLIDATED_SET_SELECTION_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_SMITHING_CONSOLIDATED_SET_SELECTION_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_SMITHING_CONSOLIDATED_SET_SELECTION_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_SMITHING_CONSOLIDATED_SET_SELECTION_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_SMITHING_CONSOLIDATED_SET_SELECTION_SCENE : AddFragment ( GAMEPAD_CRAFT_ADVISOR_FRAGMENT )
GAMEPAD_SMITHING_REFINE_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_SMITHING_REFINE_SCENE : AddFragment ( GAMEPAD_SMITHING_FRAGMENT )
GAMEPAD_SMITHING_REFINE_SCENE : AddFragment ( GAMEPAD_SMITHING_REFINE_INVENTORY_FRAGMENT )
GAMEPAD_SMITHING_REFINE_SCENE : AddFragment ( GAMEPAD_SMITHING_REFINE_FLOATING_FRAGMENT )
GAMEPAD_SMITHING_REFINE_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_SMITHING_REFINE_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_SMITHING_REFINE_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_SMITHING_REFINE_SCENE : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
GAMEPAD_SMITHING_REFINE_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_SMITHING_REFINE_SCENE : AddFragment ( GAMEPAD_CRAFT_ADVISOR_FRAGMENT )
GAMEPAD_SMITHING_CREATION_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_SMITHING_CREATION_SCENE : AddFragment ( GAMEPAD_SMITHING_FRAGMENT )
GAMEPAD_SMITHING_CREATION_SCENE : AddFragment ( GAMEPAD_SMITHING_CREATION_CREATE_FRAGMENT )
GAMEPAD_SMITHING_CREATION_SCENE : AddFragment ( GAMEPAD_SMITHING_CREATION_FLOATING_FRAGMENT )
GAMEPAD_SMITHING_CREATION_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_SMITHING_CREATION_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_SMITHING_CREATION_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_SMITHING_CREATION_SCENE : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
GAMEPAD_SMITHING_CREATION_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_SMITHING_CREATION_SCENE : AddFragment ( GAMEPAD_CRAFT_ADVISOR_FRAGMENT )
GAMEPAD_SMITHING_DECONSTRUCT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_SMITHING_DECONSTRUCT_SCENE : AddFragment ( GAMEPAD_SMITHING_FRAGMENT )
GAMEPAD_SMITHING_DECONSTRUCT_SCENE : AddFragment ( GAMEPAD_SMITHING_DECONSTRUCT_INVENTORY_FRAGMENT )
GAMEPAD_SMITHING_DECONSTRUCT_SCENE : AddFragment ( GAMEPAD_SMITHING_DECONSTRUCT_FLOATING_FRAGMENT )
GAMEPAD_SMITHING_DECONSTRUCT_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_SMITHING_DECONSTRUCT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_SMITHING_DECONSTRUCT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_SMITHING_DECONSTRUCT_SCENE : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
GAMEPAD_SMITHING_DECONSTRUCT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_SMITHING_IMPROVEMENT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_SMITHING_IMPROVEMENT_SCENE : AddFragment ( GAMEPAD_SMITHING_FRAGMENT )
GAMEPAD_SMITHING_IMPROVEMENT_SCENE : AddFragment ( GAMEPAD_SMITHING_IMPROVEMENT_INVENTORY_FRAGMENT )
GAMEPAD_SMITHING_IMPROVEMENT_SCENE : AddFragment ( GAMEPAD_SMITHING_IMPROVEMENT_FLOATING_FRAGMENT )
GAMEPAD_SMITHING_IMPROVEMENT_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_SMITHING_IMPROVEMENT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_SMITHING_IMPROVEMENT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_SMITHING_IMPROVEMENT_SCENE : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
GAMEPAD_SMITHING_IMPROVEMENT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_SMITHING_RESEARCH_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_SMITHING_RESEARCH_SCENE : AddFragment ( GAMEPAD_SMITHING_FRAGMENT )
GAMEPAD_SMITHING_RESEARCH_SCENE : AddFragment ( GAMEPAD_SMITHING_RESEARCH_RESEARCH_FRAGMENT )
GAMEPAD_SMITHING_RESEARCH_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
GAMEPAD_SMITHING_RESEARCH_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_SMITHING_RESEARCH_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_SMITHING_RESEARCH_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_SMITHING_RESEARCH_CONFIRM_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_SMITHING_RESEARCH_CONFIRM_SCENE : AddFragment ( GAMEPAD_SMITHING_FRAGMENT )
GAMEPAD_SMITHING_RESEARCH_CONFIRM_SCENE : AddFragment ( GAMEPAD_SMITHING_RESEARCH_CONFIRM_FRAGMENT )
GAMEPAD_SMITHING_RESEARCH_CONFIRM_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_SMITHING_RESEARCH_CONFIRM_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_SMITHING_RESEARCH_CONFIRM_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_RESTYLE_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_RESTYLE_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_4_ITEM_PREVIEW_OPTIONS_FRAGMENT )
GAMEPAD_RESTYLE_ROOT_SCENE : AddFragment ( GAMEPAD_RESTYLE_FRAGMENT )
GAMEPAD_RESTYLE_ROOT_SCENE : AddFragment ( GAMEPAD_RESTYLE_ROOT_FRAGMENT )
GAMEPAD_RESTYLE_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_RESTYLE_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_BACKGROUND_FRAGMENT )
GAMEPAD_RESTYLE_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_RESTYLE_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE : AddFragment ( UNIVERSAL_DECONSTRUCTION_GAMEPAD_FRAGMENT )
UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE : AddFragment ( UNIVERSAL_DECONSTRUCTION_MODE_GAMEPAD_FRAGMENT )
UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE : AddFragment ( UNIVERSAL_DECONSTRUCTION_INVENTORY_GAMEPAD_FRAGMENT )
UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE : AddFragment ( UNIVERSAL_DECONSTRUCTION_FLOATING_GAMEPAD_FRAGMENT )
UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_4_GAMEPAD_FRAGMENT )
UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_4_GAMEPAD_FRAGMENT )
UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_RETRAIT_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_RETRAIT_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_RETRAIT_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_RETRAIT_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_RETRAIT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_RETRAIT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_RETRAIT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_RETRAIT_SCENE : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
GAMEPAD_RECONSTRUCT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_RECONSTRUCT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_RECONSTRUCT_SCENE : AddFragment ( GAMEPAD_RECONSTRUCT_FRAGMENT )
GAMEPAD_RECONSTRUCT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_RECONSTRUCT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_RECONSTRUCT_SCENE : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
MAIN_MENU_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
MAIN_MENU_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . PLAYER_PROGRESS_BAR_GAMEPAD_CURRENT )
MAIN_MENU_GAMEPAD_SCENE : AddFragment ( PLAYER_MENU_FRAGMENT )
MAIN_MENU_GAMEPAD_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
MAIN_MENU_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
MAIN_MENU_GAMEPAD_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_QUICKSLOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_QUICKSLOT_SCENE : AddFragment ( GAMEPAD_QUICKSLOT_FRAGMENT )
GAMEPAD_QUICKSLOT_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_INVENTORY )
GAMEPAD_QUICKSLOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_QUICKSLOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_QUICKSLOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_ACCESSIBLE_ASSIGNABLE_UTILITY_WHEEL_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_ACCESSIBLE_ASSIGNABLE_UTILITY_WHEEL_SCENE : AddFragment ( GAMEPAD_ACCESSIBLE_ASSIGNABLE_UTILITY_WHEEL_FRAGMENT )
GAMEPAD_ACCESSIBLE_ASSIGNABLE_UTILITY_WHEEL_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_ACCESSIBLE_ASSIGNABLE_UTILITY_WHEEL_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_BACKGROUND_FRAGMENT )
GAMEPAD_ACCESSIBLE_ASSIGNABLE_UTILITY_WHEEL_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_ACCESSIBLE_ASSIGNABLE_UTILITY_WHEEL_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_INVENTORY_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_INVENTORY_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
GAMEPAD_INVENTORY_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_4_ITEM_PREVIEW_OPTIONS_FRAGMENT )
GAMEPAD_INVENTORY_ROOT_SCENE : AddFragment ( GAMEPAD_INVENTORY_FRAGMENT )
GAMEPAD_INVENTORY_ROOT_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_INVENTORY )
GAMEPAD_INVENTORY_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_INVENTORY_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_INVENTORY_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_SKILLS_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_SKILLS_ROOT_SCENE : AddFragment ( GAMEPAD_SKILLS_FRAGMENT )
GAMEPAD_SKILLS_ROOT_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_SKILLS )
GAMEPAD_SKILLS_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_SKILLS_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_SKILLS_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_SKILLS_LINE_FILTER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_SKILLS_LINE_FILTER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
GAMEPAD_SKILLS_LINE_FILTER_SCENE : AddFragment ( GAMEPAD_SKILLS_FRAGMENT )
GAMEPAD_SKILLS_LINE_FILTER_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_SKILLS )
GAMEPAD_SKILLS_LINE_FILTER_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_SKILLS_LINE_FILTER_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_SKILLS_LINE_FILTER_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_SKILLS_ADVISOR_BUILD_SELECTION_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_SKILLS_ADVISOR_BUILD_SELECTION_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
GAMEPAD_SKILLS_ADVISOR_BUILD_SELECTION_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_SKILLS_ADVISOR_BUILD_SELECTION_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_SKILLS_ADVISOR_BUILD_SELECTION_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_BUY_BAG_SPACE_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_BUY_BAG_SPACE_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_3_GAMEPAD_FRAGMENT )
GAMEPAD_BUY_BAG_SPACE_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_3_GAMEPAD_FRAGMENT )
GAMEPAD_BUY_BAG_SPACE_SCENE : AddFragment ( GAMEPAD_BUY_BAG_SPACE_FRAGMENT )
GAMEPAD_BUY_BAG_SPACE_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_BUY_BAG_SPACE_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_BUY_BAG_SPACE_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_AVA_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_AVA_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_AVA_ROOT_SCENE : AddFragment ( GAMEPAD_AVA_FRAGMENT )
GAMEPAD_AVA_ROOT_SCENE : AddFragment ( GAMPEAD_AVA_RANK_FRAGMENT )
GAMEPAD_AVA_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_AVA_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_BACKGROUND_FRAGMENT )
GAMEPAD_AVA_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_AVA_ROOT_SCENE : AddFragment ( ZO_TutorialTriggerFragment : New ( TUTORIAL_TRIGGER_CAMPAIGN_BROWSER_OPENED ) )
GAMEPAD_AVA_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_BANKING_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_3_GAMEPAD_FRAGMENT )
GAMEPAD_BANKING_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_3_GAMEPAD_FRAGMENT )
GAMEPAD_BANKING_SCENE : AddFragment ( GAMEPAD_BANKING_FRAGMENT )
GAMEPAD_BANKING_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_BANKING_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_BANKING_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_BUY_BANK_SPACE_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_BUY_BANK_SPACE_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
GAMEPAD_BUY_BANK_SPACE_SCENE : AddFragment ( GAMEPAD_BANKING_FRAGMENT )
GAMEPAD_BUY_BANK_SPACE_SCENE : AddFragment ( GAMEPAD_BUY_BANK_SPACE_FRAGMENT )
GAMEPAD_BUY_BANK_SPACE_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_BUY_BANK_SPACE_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_BUY_BANK_SPACE_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_GROUP_SCENE : AddFragment ( GAMEPAD_GROUP_MENU_FRAGMENT )
GAMEPAD_GROUP_SCENE : AddFragment ( GAMEPAD_ACTIVITY_QUEUE_DATA_FRAGMENT )
GAMEPAD_GROUP_SCENE : AddFragment ( GAMEPAD_GENERIC_FOOTER_FRAGMENT )
GAMEPAD_GROUP_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_SKILLS )
GAMEPAD_GROUP_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_GROUP_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_GROUP_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_VENDOR_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_3_GAMEPAD_FRAGMENT )
GAMEPAD_VENDOR_SCENE : AddFragment ( GAMEPAD_VENDOR_FRAGMENT )
GAMEPAD_VENDOR_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_VENDOR_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_VENDOR_SCENE : AddFragment ( ZO_TutorialTriggerFragment : New ( TUTORIAL_TRIGGER_STORE_OPENED ) )
GAMEPAD_VENDOR_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_VENDOR_SCENE : AddFragment ( GAMEPAD_GENERIC_FOOTER_FRAGMENT )
GUILD_KIOSK_PURCHASE_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GUILD_KIOSK_PURCHASE_GAMEPAD_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_3_GAMEPAD_FRAGMENT )
GUILD_KIOSK_PURCHASE_GAMEPAD_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_3_GAMEPAD_FRAGMENT )
GUILD_KIOSK_PURCHASE_GAMEPAD_SCENE : AddFragment ( GAMEPAD_GUILD_KIOSK_PURCHASE_FRAGMENT )
GUILD_KIOSK_PURCHASE_GAMEPAD_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GUILD_KIOSK_PURCHASE_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GUILD_KIOSK_PURCHASE_GAMEPAD_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GUILD_KIOSK_PURCHASE_GAMEPAD_SCENE : AddFragment ( ZO_GUILD_NAME_FOOTER_FRAGMENT )
GUILD_KIOSK_BID_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GUILD_KIOSK_BID_GAMEPAD_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_3_GAMEPAD_FRAGMENT )
GUILD_KIOSK_BID_GAMEPAD_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_3_GAMEPAD_FRAGMENT )
GUILD_KIOSK_BID_GAMEPAD_SCENE : AddFragment ( GAMEPAD_GUILD_KIOSK_BID_FRAGMENT )
GUILD_KIOSK_BID_GAMEPAD_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GUILD_KIOSK_BID_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GUILD_KIOSK_BID_GAMEPAD_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GUILD_KIOSK_BID_GAMEPAD_SCENE : AddFragment ( GAMEPAD_GENERIC_FOOTER_FRAGMENT )
GAMEPAD_PLAYER_EMOTE_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_PLAYER_EMOTE_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
GAMEPAD_PLAYER_EMOTE_SCENE : AddFragment ( GAMEPAD_EMOTES_FRAGMENT )
GAMEPAD_PLAYER_EMOTE_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_PLAYER_EMOTE_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_4_BACKGROUND_FRAGMENT )
GAMEPAD_PLAYER_EMOTE_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_PLAYER_EMOTE_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( MOUSE_UI_MODE_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( GAMEPAD_UI_MODE_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( UI_SHORTCUTS_ACTION_LAYER_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( STOP_MOVEMENT_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( HIDE_MOUSE_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( CHAMPION_PERKS_CONSTELLATIONS_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( UI_COMBAT_OVERLAY_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( END_IN_WORLD_INTERACTIONS_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( KEYBIND_STRIP_GAMEPAD_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( KEYBIND_STRIP_GAMEPAD_BACKDROP_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_CHAMPION )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( FRAME_PLAYER_FRAGMENT )
GAMEPAD_CHAMPION_PERKS_SCENE : AddFragment ( CHAMPION_UI_MUSIC_FRAGMENT )
GAMEPAD_HOUSING_FURNITURE_BROWSER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_HOUSING_FURNITURE_BROWSER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_CENTERED_NO_BLUR )
GAMEPAD_HOUSING_FURNITURE_BROWSER_SCENE : AddFragment ( GAMEPAD_HOUSING_FURNITURE_BROWSER_FRAGMENT )
GAMEPAD_HOUSING_FURNITURE_BROWSER_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_HOUSING_FURNITURE_BROWSER_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_HOUSING_FURNITURE_BROWSER_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_HOUSING_FURNITURE_BROWSER_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_FURNITURE_ITEM_PREVIEW_OPTIONS_FRAGMENT )
GAMEPAD_HOUSING_FURNITURE_BROWSER_SCENE : AddFragment ( HOUSING_EDITOR_ENABLED_FRAGMENT )
GAMEPAD_HOUSING_PATH_SETTINGS_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_HOUSING_PATH_SETTINGS_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_HOUSING_PATH_SETTINGS_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_HOUSING_PATH_SETTINGS_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_HOUSING_PATH_SETTINGS_SCENE : AddFragment ( GAMEPAD_HOUSING_PATH_SETTINGS_FRAGMENT )
GAMEPAD_HOUSING_PATH_SETTINGS_SCENE : AddFragment ( HOUSING_EDITOR_ENABLED_FRAGMENT )
DYE_STAMP_CONFIRMATION_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
DYE_STAMP_CONFIRMATION_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_CENTERED )
DYE_STAMP_CONFIRMATION_GAMEPAD_SCENE : AddFragment ( ITEM_PREVIEW_FRAGMENT )
DYE_STAMP_CONFIRMATION_GAMEPAD_SCENE : AddFragment ( UI_SHORTCUTS_ACTION_LAYER_FRAGMENT )
DYE_STAMP_CONFIRMATION_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
DYE_STAMP_CONFIRMATION_GAMEPAD_SCENE : AddFragment ( STOP_MOVEMENT_FRAGMENT )
DYE_STAMP_CONFIRMATION_GAMEPAD_SCENE : AddFragment ( PREVIEW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
COMPANION_ROOT_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
COMPANION_ROOT_GAMEPAD_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_4_GAMEPAD_FRAGMENT )
COMPANION_ROOT_GAMEPAD_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_4_GAMEPAD_FRAGMENT )
COMPANION_ROOT_GAMEPAD_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
COMPANION_ROOT_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
COMPANION_ROOT_GAMEPAD_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
COMPANION_ROOT_GAMEPAD_SCENE : AddFragment ( COMPANION_FOOTER_GAMEPAD_FRAGMENT )
COMPANION_EQUIPMENT_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
COMPANION_EQUIPMENT_GAMEPAD_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_3_GAMEPAD_FRAGMENT )
COMPANION_EQUIPMENT_GAMEPAD_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_3_GAMEPAD_FRAGMENT )
COMPANION_EQUIPMENT_GAMEPAD_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
COMPANION_EQUIPMENT_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
COMPANION_EQUIPMENT_GAMEPAD_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
COMPANION_EQUIPMENT_GAMEPAD_SCENE : AddFragment ( COMPANION_FOOTER_GAMEPAD_FRAGMENT )
COMPANION_SKILLS_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
COMPANION_SKILLS_GAMEPAD_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_3_GAMEPAD_FRAGMENT )
COMPANION_SKILLS_GAMEPAD_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_3_GAMEPAD_FRAGMENT )
COMPANION_SKILLS_GAMEPAD_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
COMPANION_SKILLS_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
COMPANION_SKILLS_GAMEPAD_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
COMPANION_COLLECTION_BOOK_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
COMPANION_COLLECTION_BOOK_GAMEPAD_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_3_GAMEPAD_FRAGMENT )
COMPANION_COLLECTION_BOOK_GAMEPAD_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_3_GAMEPAD_FRAGMENT )
COMPANION_COLLECTION_BOOK_GAMEPAD_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
COMPANION_COLLECTION_BOOK_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
COMPANION_COLLECTION_BOOK_GAMEPAD_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
ARMORY_ROOT_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
ARMORY_ROOT_GAMEPAD_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
ARMORY_ROOT_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
ARMORY_ROOT_GAMEPAD_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local gamepadMarketPreScene = ZO_RemoteScene : New ( "gamepad_market_pre_scene" , SCENE_MANAGER )
gamepadMarketPreScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_LEFT )
gamepadMarketPreScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
local gamepadEndeavorSealMarketPreScene = ZO_RemoteScene : New ( "gamepad_endeavor_seal_market_pre_scene" , SCENE_MANAGER )
gamepadEndeavorSealMarketPreScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
gamepadEndeavorSealMarketPreScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_LEFT )
gamepadEndeavorSealMarketPreScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
scene : AddFragment ( frameRightPanel and FRAME_TARGET_GAMEPAD_FRAGMENT or FRAME_TARGET_LEFT_GAMEPAD_FRAGMENT )
scene : AddFragment ( PREVIEW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
end
local FRAME_PLAYER_LEFT = false
local FRAME_PLAYER_RIGHT_PANEL = true
SCENE_MANAGER : AddSceneGroup ( "gamepad_market_scenegroup" , ZO_SceneGroup : New ( "gamepad_market" , "gamepad_market_preview" , "gamepad_market_bundle_contents" , "gamepad_market_purchase" , "gamepad_market_content_list" ) )
ZO_GAMEPAD_DIALOG_BASE_SCENE_NAME = "hud"
local gamepadChatMenuScene = SCENE_MANAGER : GetScene ( "gamepadChatMenu" )
gamepadChatMenuScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
gamepadChatMenuScene : AddFragment ( GAMEPAD_NAV_QUADRANT_1_2_3_BACKGROUND_FRAGMENT )
gamepadChatMenuScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
gamepadChatMenuScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
CROWN_CRATE_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
CROWN_CRATE_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_CENTERED_NO_BLUR )
CROWN_CRATE_GAMEPAD_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . SUPRESS_COLLECTIBLES_GROUP )
CROWN_CRATE_GAMEPAD_SCENE : AddFragment ( CROWN_CRATES_FRAGMENT )
CROWN_CRATE_GAMEPAD_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
CROWN_CRATE_GAMEPAD_SCENE : AddFragment ( STOP_MOVEMENT_FRAGMENT )
CROWN_CRATE_GAMEPAD_SCENE : AddFragment ( CROWN_CRATE_GEMS_AVAILABLE_QUANTITY_FRAGMENT )
CROWN_CRATE_GAMEPAD_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_CROWN_CRATES )
ZO_GAMEPAD_CLAIM_LEVEL_UP_REWARDS_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
ZO_GAMEPAD_CLAIM_LEVEL_UP_REWARDS_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
ZO_GAMEPAD_CLAIM_LEVEL_UP_REWARDS_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
ZO_GAMEPAD_CLAIM_LEVEL_UP_REWARDS_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
ZO_GAMEPAD_CLAIM_LEVEL_UP_REWARDS_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
ZO_GAMEPAD_POST_CLAIM_LEVEL_UP_REWARDS_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
ZO_GAMEPAD_POST_CLAIM_LEVEL_UP_REWARDS_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
ZO_GAMEPAD_POST_CLAIM_LEVEL_UP_REWARDS_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
ZO_GAMEPAD_POST_CLAIM_LEVEL_UP_REWARDS_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
ZO_GAMEPAD_POST_CLAIM_LEVEL_UP_REWARDS_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_RESTYLE_STATION_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_RESTYLE_STATION_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_4_ITEM_PREVIEW_OPTIONS_FRAGMENT )
GAMEPAD_RESTYLE_STATION_SCENE : AddFragment ( GAMEPAD_RESTYLE_STATION_FRAGMENT )
GAMEPAD_RESTYLE_STATION_SCENE : AddFragment ( GAMEPAD_RESTYLE_STATION_LIST_FRAGMENT )
GAMEPAD_RESTYLE_STATION_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_RESTYLE_STATION_SCENE : AddFragment ( GAMEPAD_GENERIC_FOOTER_FRAGMENT )
GAMEPAD_RESTYLE_STATION_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_RESTYLE_STATION_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_OUTFITS_SELECTION_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_OUTFITS_SELECTION_SCENE : AddFragment ( FRAME_TARGET_GAMEPAD_RIGHT_FRAGMENT )
GAMEPAD_OUTFITS_SELECTION_SCENE : AddFragment ( FRAME_PLAYER_FRAGMENT )
GAMEPAD_OUTFITS_SELECTION_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_4_ITEM_PREVIEW_OPTIONS_FRAGMENT )
GAMEPAD_OUTFITS_SELECTION_SCENE : AddFragment ( GAMEPAD_OUTFITS_SELECTOR_FRAGMENT )
GAMEPAD_OUTFITS_SELECTION_SCENE : AddFragment ( GAMEPAD_OUTFITS_SELECTOR_ROOT_FRAGMENT )
GAMEPAD_OUTFITS_SELECTION_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_OUTFITS_SELECTION_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_OUTFITS_SELECTION_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_COMPANION_OUTFITS_SELECTION_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_COMPANION_OUTFITS_SELECTION_SCENE : AddFragment ( FRAME_INTERACTION_QUADRANT_4_GAMEPAD_FRAGMENT )
GAMEPAD_COMPANION_OUTFITS_SELECTION_SCENE : AddFragment ( FRAME_TARGET_BLUR_QUADRANT_4_GAMEPAD_FRAGMENT )
GAMEPAD_COMPANION_OUTFITS_SELECTION_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_4_ITEM_PREVIEW_OPTIONS_FRAGMENT )
GAMEPAD_COMPANION_OUTFITS_SELECTION_SCENE : AddFragment ( GAMEPAD_OUTFITS_SELECTOR_FRAGMENT )
GAMEPAD_COMPANION_OUTFITS_SELECTION_SCENE : AddFragment ( GAMEPAD_OUTFITS_SELECTOR_ROOT_FRAGMENT )
GAMEPAD_COMPANION_OUTFITS_SELECTION_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_COMPANION_OUTFITS_SELECTION_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_COMPANION_OUTFITS_SELECTION_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
ZO_GAMEPAD_CHAPTER_UPGRADE_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
ZO_GAMEPAD_CHAPTER_UPGRADE_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_LEFT )
ZO_GAMEPAD_CHAPTER_UPGRADE_SCENE : AddFragment ( GAMEPAD_CHAPTER_UPGRADE_FRAGMENT )
ZO_GAMEPAD_CHAPTER_UPGRADE_SCENE : AddFragment ( GAMEPAD_CHAPTER_UPGRADE_PANE_FRAGMENT )
ZO_GAMEPAD_CHAPTER_UPGRADE_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
ZO_GAMEPAD_CHAPTER_UPGRADE_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_BACKGROUND_FRAGMENT )
ZO_GAMEPAD_CHAPTER_UPGRADE_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
ZO_GAMEPAD_CHAPTER_UPGRADE_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
ZO_GAMEPAD_CHAPTER_UPGRADE_PREVIEW_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
ZO_GAMEPAD_CHAPTER_UPGRADE_PREVIEW_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_LEFT )
ZO_GAMEPAD_CHAPTER_UPGRADE_PREVIEW_SCENE : AddFragment ( GAMEPAD_RIGHT_TOOLTIP_ITEM_PREVIEW_OPTIONS_FRAGMENT )
ZO_GAMEPAD_CHAPTER_UPGRADE_PREVIEW_SCENE : AddFragmentGroup ( ZO_ITEM_PREVIEW_LIST_HELPER_GAMEPAD_FRAGMENT_GROUP )
ZO_GAMEPAD_CHAPTER_UPGRADE_PREVIEW_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
ZO_GAMEPAD_GIFT_INVENTORY_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
ZO_GAMEPAD_GIFT_INVENTORY_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
ZO_GAMEPAD_GIFT_INVENTORY_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
ZO_GAMEPAD_GIFT_INVENTORY_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
ZO_GAMEPAD_GIFT_INVENTORY_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
ZO_GAMEPAD_GIFT_INVENTORY_SCENE : AddFragment ( FRAME_EMOTE_FRAGMENT_CROWN_STORE )
local giftInventoryViewGamepadScene = SCENE_MANAGER : GetScene ( "giftInventoryViewGamepad" )
giftInventoryViewGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
giftInventoryViewGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
giftInventoryViewGamepadScene : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_4_ITEM_PREVIEW_OPTIONS_FRAGMENT )
giftInventoryViewGamepadScene : AddFragmentGroup ( ZO_ITEM_PREVIEW_LIST_HELPER_GAMEPAD_FRAGMENT_GROUP )
giftInventoryViewGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
giftInventoryViewGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
giftInventoryViewGamepadScene : AddFragment ( FRAME_EMOTE_FRAGMENT_CROWN_STORE )
GAMEPAD_SCREENSHOT_MODE_SCENE : AddFragment ( ZO_ActionLayerFragment : New ( "ScreenshotMode" ) )
GAMEPAD_DAILY_LOGIN_PREVIEW_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_DAILY_LOGIN_PREVIEW_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_LEFT )
GAMEPAD_DAILY_LOGIN_PREVIEW_SCENE : AddFragment ( GAMEPAD_RIGHT_TOOLTIP_ITEM_PREVIEW_OPTIONS_FRAGMENT )
GAMEPAD_DAILY_LOGIN_PREVIEW_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_DAILY_LOGIN_PREVIEW_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_ZONE_STORIES_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_ZONE_STORIES_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_ZONE_STORIES_SCENE : AddFragment ( GAMEPAD_ZONE_STORIES_FRAGMENT )
GAMEPAD_ZONE_STORIES_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_ZONE_STORIES_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_BACKGROUND_FRAGMENT )
GAMEPAD_ZONE_STORIES_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_ZONE_STORIES_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_GUILD_BROWSER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_GUILD_BROWSER_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_GUILD_BROWSER_SCENE : AddFragment ( GAMEPAD_GUILD_BROWSER_FRAGMENT )
GAMEPAD_GUILD_BROWSER_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_GUILD_BROWSER_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_GUILD_BROWSER_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_GUILD_BROWSER_GUILD_INFO_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_GUILD_BROWSER_GUILD_INFO_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GAMEPAD_GUILD_BROWSER_GUILD_INFO_SCENE : AddFragment ( GAMEPAD_GUILD_BROWSER_GUILD_INFO_FRAGMENT )
GAMEPAD_GUILD_BROWSER_GUILD_INFO_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_GUILD_BROWSER_GUILD_INFO_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_BACKGROUND_FRAGMENT )
GAMEPAD_GUILD_BROWSER_GUILD_INFO_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_GUILD_BROWSER_GUILD_INFO_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
local codeRedemptionGamepadScene = ZO_RemoteScene : New ( "codeRedemptionGamepad" , SCENE_MANAGER )
codeRedemptionGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
codeRedemptionGamepadScene : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
codeRedemptionGamepadScene : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
codeRedemptionGamepadScene : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
ANTIQUITY_JOURNAL_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
ANTIQUITY_JOURNAL_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
ANTIQUITY_JOURNAL_SCENE_GAMEPAD : AddFragment ( FRAME_EMOTE_FRAGMENT_JOURNAL )
ANTIQUITY_JOURNAL_SCENE_GAMEPAD : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
ANTIQUITY_JOURNAL_SCENE_GAMEPAD : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
ANTIQUITY_JOURNAL_SCENE_GAMEPAD : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
ANTIQUITY_LORE_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
ANTIQUITY_LORE_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
ANTIQUITY_LORE_SCENE_GAMEPAD : AddFragment ( FRAME_EMOTE_FRAGMENT_JOURNAL )
ANTIQUITY_LORE_SCENE_GAMEPAD : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
ANTIQUITY_LORE_SCENE_GAMEPAD : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
ANTIQUITY_LORE_SCENE_GAMEPAD : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
TIMED_ACTIVITIES_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
TIMED_ACTIVITIES_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
TIMED_ACTIVITIES_SCENE_GAMEPAD : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
TIMED_ACTIVITIES_SCENE_GAMEPAD : AddFragment ( GAMEPAD_NAV_QUADRANT_2_3_BACKGROUND_FRAGMENT )
TIMED_ACTIVITIES_SCENE_GAMEPAD : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
TIMED_ACTIVITIES_SCENE_GAMEPAD : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
if KEYBINDINGS_SCENE_GAMEPAD then
KEYBINDINGS_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
KEYBINDINGS_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
KEYBINDINGS_SCENE_GAMEPAD : AddFragment ( GAMEPAD_KEYBINDINGS_FRAGMENT )
KEYBINDINGS_SCENE_GAMEPAD : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
KEYBINDINGS_SCENE_GAMEPAD : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
KEYBINDINGS_SCENE_GAMEPAD : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
end
GROUP_FINDER_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GROUP_FINDER_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GROUP_FINDER_SCENE_GAMEPAD : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GROUP_FINDER_SCENE_GAMEPAD : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GROUP_FINDER_SCENE_GAMEPAD : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GROUP_FINDER_SCENE_GAMEPAD : AddFragment ( GAMEPAD_GROUP_ROLES_FRAGMENT )
GROUP_FINDER_GAMEPAD_LIST_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GROUP_FINDER_GAMEPAD_LIST_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
GROUP_FINDER_GAMEPAD_LIST_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_2_3_BACKGROUND_FRAGMENT )
GROUP_FINDER_GAMEPAD_LIST_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GROUP_FINDER_GAMEPAD_LIST_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
ENDLESS_DUNGEON_BUFF_SELECTOR_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
ENDLESS_DUNGEON_BUFF_SELECTOR_SCENE_GAMEPAD : AddFragment ( UNIFORM_BLUR_FRAGMENT )
ENDLESS_DUNGEON_BUFF_SELECTOR_SCENE_GAMEPAD : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
SCRIBING_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
SCRIBING_SCENE_GAMEPAD : AddFragment ( GAMEPAD_CRAFTING_RESULTS_FRAGMENT )
SCRIBING_SCENE_GAMEPAD : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
SCRIBING_SCENE_GAMEPAD : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
SCRIBING_SCENE_GAMEPAD : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
SCRIBING_SCENE_GAMEPAD : AddFragment ( SCRIBING_WINDOW_SOUNDS )
SCRIBING_SCENE_GAMEPAD : AddFragment ( CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT )
GAMEPAD_SKILLS_SCRIBING_LIBRARY_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_SKILLS_SCRIBING_LIBRARY_ROOT_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD )
GAMEPAD_SKILLS_SCRIBING_LIBRARY_ROOT_SCENE : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
GAMEPAD_SKILLS_SCRIBING_LIBRARY_ROOT_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_SKILLS_SCRIBING_LIBRARY_ROOT_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
HOUSE_TOURS_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
HOUSE_TOURS_SCENE_GAMEPAD : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_RIGHT )
HOUSE_TOURS_SCENE_GAMEPAD : AddFragment ( GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT )
HOUSE_TOURS_SCENE_GAMEPAD : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
HOUSE_TOURS_SCENE_GAMEPAD : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
GAMEPAD_PROMOTIONAL_EVENTS_PREVIEW_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . GAMEPAD_DRIVEN_UI_WINDOW )
GAMEPAD_PROMOTIONAL_EVENTS_PREVIEW_SCENE : AddFragmentGroup ( FRAGMENT_GROUP . FRAME_TARGET_GAMEPAD_LEFT )
GAMEPAD_PROMOTIONAL_EVENTS_PREVIEW_SCENE : AddFragment ( GAMEPAD_RIGHT_TOOLTIP_ITEM_PREVIEW_OPTIONS_FRAGMENT )
GAMEPAD_PROMOTIONAL_EVENTS_PREVIEW_SCENE : AddFragment ( MINIMIZE_CHAT_FRAGMENT )
GAMEPAD_PROMOTIONAL_EVENTS_PREVIEW_SCENE : AddFragment ( GAMEPAD_MENU_SOUND_FRAGMENT )
|