1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 |
ZO_TradingHouseSearchCategoryFeature_Keyboard = ZO_TradingHouseSearchCategoryFeature_Shared : Subclass ( )
end
function ZO_TradingHouseSearchCategoryFeature_Keyboard : AttachToControl ( categoryControl , subcategoryControl , featuresParentControl )
end
end
end
end
end
function ZO_TradingHouseSearchCategoryFeature_Keyboard : InitializeSubcategoryTabs ( subcategoryControl )
end
local SHARED_INDENT = 55
local HEADER_SPACING = - 10
local CATEGORY_SPACING = 0
self . categoryListTree = ZO_Tree : New ( container : GetNamedChild ( "ScrollChild" ) , SHARED_INDENT , HEADER_SPACING , container : GetWidth ( ) )
-- Template helpers
if selected and not reselectingDuringRebuild then
end
end
-- Search Header Data
local icons = internalassert ( ZO_ItemFilterUtils . GetTradingHouseCategoryHeaderIcons ( header ) , string . format ( "missing icon for header(%d)" , header ) )
end
-- Top-level header. Used to group categories
if open and userRequested then
end
end
local NO_SELECTION_FUNCTION , NO_EQUALITY_FUNCTION = nil , nil
self . categoryListTree : AddTemplate ( "ZO_IconHeader" , TreeHeaderSetup , NO_SELECTION_FUNCTION , NO_EQUALITY_FUNCTION , SHARED_INDENT , CATEGORY_SPACING )
-- Category. Represents a specific categoryParams object.
end
end
self . categoryListTree : AddTemplate ( "ZO_TradingHouse_CategoryLabel" , TreeCategorySetup , TreeCategoryOnSelected )
-- Childless header. Used when a header has only one category, and behaves like a category.
end
local function ChildlessTreeHeaderOnSelected ( control , categoryParams , selected , reselectingDuringRebuild )
end
self . categoryListTree : AddTemplate ( "ZO_IconChildlessHeader" , ChildlessTreeHeaderSetup , ChildlessTreeHeaderOnSelected )
end
local numCategoriesForHeader = { }
end
local NO_PARENT = nil
local currentHeaderNode , lastHeader = nil , nil
else
end
end
end
end
function ZO_TradingHouseSearchCategoryFeature_Keyboard : PopulateSubcategoryTabs ( categoryParams , oldSubcategoryKey )
end
local nextSubcategoryKey = "AllSubcategories"
-- Menubars expect buttons to be added from right to left
if key == "AllSubcategories" then
-- Gamepad needs more descriptive names, but we want a generic "all" menu option across category types.
end
local tabData =
{
descriptor = key ,
disabled = icons . disabled ,
}
if key == oldSubcategoryKey then
nextSubcategoryKey = key
end
end
end
function ZO_TradingHouseSearchCategoryFeature_Keyboard : OnCategorySelected ( categoryParams , oldCategoryParams )
local oldSubcategoryKey = nil
local oldFeatureSet = { }
if oldCategoryParams then
oldFeatureSet [ featureKey ] = true
end
end
local lastControl = nil
-- We parent from right to left
-- We should reset state unless this feature was previously visible, in which case that state is probably still good
if not oldFeatureSet [ featureKey ] then
end
if not lastControl then
else
end
end
if oldCategoryParams ~= categoryParams then
end
end
-- Override
function ZO_TradingHouseSearchCategoryFeature_Keyboard : SelectCategoryParams ( categoryParams , subcategoryKey )
if categoryParams then
if subcategoryKey then
end
end
end
-- Override
end
-- Override
end
-- Override
end |