ZO_GAMEPAD_LOOT_HISTORY_ENTRY_SPACING_Y = -1 local GAMEPAD_LOOT_HISTORY_ENTRY_TEMPLATE = "ZO_LootHistory_GamepadEntry" local ZO_LootHistory_Gamepad = ZO_LootHistory_Shared:Subclass() function ZO_LootHistory_Gamepad:New(...) return ZO_LootHistory_Shared.New(self, ...) end function ZO_LootHistory_Gamepad:Initialize(control) ZO_LootHistory_Shared.Initialize(self, control) end function ZO_LootHistory_Gamepad:InitializeFragment() GAMEPAD_LOOT_HISTORY_FRAGMENT = ZO_HUDFadeSceneFragment:New(ZO_LootHistoryControl_Gamepad) GAMEPAD_LOOT_HISTORY_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState) if newState == SCENE_FRAGMENT_SHOWN then self:DisplayLootQueue() elseif newState == SCENE_FRAGMENT_HIDING then self:HideLootQueue() end end) SCENE_MANAGER:GetScene("lootGamepad"):AddFragment(GAMEPAD_LOOT_HISTORY_FRAGMENT) end function ZO_LootHistory_Gamepad:InitializeFadingControlBuffer(control) local HORIZ_OFFSET = 0 local VERTICAL_OFFSET = -120 local anchor = ZO_Anchor:New(BOTTOMLEFT, GuiRoot, BOTTOMLEFT, HORIZ_OFFSET, VERTICAL_OFFSET) local MAX_ENTRIES = 5 local CONTAINER_SHOW_TIME_MS = self:GetContainerShowTime() local PERSISTENT_CONTAINER_SHOW_TIME_MS = self:GetPersistentContainerShowTime() self.lootStreamPersistent = self:CreateFadingStationaryControlBuffer(control:GetNamedChild("PersistentContainer"), "ZO_LootHistory_FadeShared", "ZO_LootHistory_IconEntranceShared", "ZO_LootHistory_ContainerFadeShared", anchor, MAX_ENTRIES, PERSISTENT_CONTAINER_SHOW_TIME_MS, "GamepadPersistent") self.lootStream = self:CreateFadingStationaryControlBuffer(control:GetNamedChild("Container"), "ZO_LootHistory_FadeShared", "ZO_LootHistory_IconEntranceShared", "ZO_LootHistory_ContainerFadeShared", anchor, MAX_ENTRIES, CONTAINER_SHOW_TIME_MS, "Gamepad") self.lootStreamPersistent:SetAdditionalEntrySpacingY(ZO_GAMEPAD_LOOT_HISTORY_ENTRY_SPACING_Y) self.lootStream:SetAdditionalEntrySpacingY(ZO_GAMEPAD_LOOT_HISTORY_ENTRY_SPACING_Y) end function ZO_LootHistory_Gamepad:SetEntryTemplate() self.entryTemplate = GAMEPAD_LOOT_HISTORY_ENTRY_TEMPLATE end do local SUPPORTED_SCENES = { ["gamepadInteract"] = true, ["gamepad_inventory_root"] = true, ["crownCrateGamepad"] = true, ["gamepadTrade"] = true, ["gamepad_stats_root"] = true, ["LevelUpRewardsClaimGamepad"] = true, ["giftInventoryViewGamepad"] = true, ["playerSubmenu"] = true, -- Need this for daily login since this is the scene it exists in ["mailManagerGamepad"] = true, ["gamepad_market_purchase"] = true, ["codeRedemptionGamepad"] = true, } function ZO_LootHistory_Gamepad:CanShowItemsInHistory() local currentSceneName = SCENE_MANAGER:GetCurrentSceneName() return not self.hidden or SUPPORTED_SCENES[currentSceneName] or SCENE_MANAGER:IsSceneOnStack("gamepad_inventory_root") end end do local STATUS_ICONS = { [ZO_LOOT_HISTORY_DISPLAY_TYPE_CRAFT_BAG] = "EsoUI/Art/HUD/Gamepad/gp_lootHistory_icon_craftBag.dds", [ZO_LOOT_HISTORY_DISPLAY_TYPE_STOLEN] = "EsoUI/Art/Inventory/GamePad/gp_inventory_icon_stolenItem.dds", [ZO_LOOT_HISTORY_DISPLAY_TYPE_COLLECTIONS] = "EsoUI/Art/HUD/Gamepad/gp_lootHistory_icon_collections.dds", [ZO_LOOT_HISTORY_DISPLAY_TYPE_ANTIQUITIES] = "EsoUI/Art/HUD/Gamepad/gp_lootHistory_icon_antiquities.dds", [ZO_LOOT_HISTORY_DISPLAY_TYPE_CROWN_CRATE] = "EsoUI/Art/HUD/Gamepad/gp_lootHistory_icon_crownCrates.dds", } function ZO_LootHistory_Gamepad:GetStatusIcon(displayType) return STATUS_ICONS[displayType] end end do local HIGHLIGHTS = { [ZO_LOOT_HISTORY_DISPLAY_TYPE_CRAFT_BAG] = "EsoUI/Art/HUD/Gamepad/gp_lootHistory_highlight.dds", [ZO_LOOT_HISTORY_DISPLAY_TYPE_STOLEN] = "EsoUI/Art/HUD/Gamepad/gp_lootHistory_highlight_stolen.dds", [ZO_LOOT_HISTORY_DISPLAY_TYPE_COLLECTIONS] = "EsoUI/Art/HUD/Gamepad/gp_lootHistory_highlight.dds", [ZO_LOOT_HISTORY_DISPLAY_TYPE_ANTIQUITIES] = "EsoUI/Art/HUD/Gamepad/gp_lootHistory_highlight.dds", [ZO_LOOT_HISTORY_DISPLAY_TYPE_CROWN_CRATE] = "EsoUI/Art/HUD/Gamepad/gp_lootHistory_highlight.dds", } function ZO_LootHistory_Gamepad:GetHighlight(displayType) return HIGHLIGHTS[displayType] end end do internalassert(BONUS_DROP_SOURCE_MAX_VALUE == 1, "Add icons for new Bonus Drop Source values.") local BONUS_DROP_SOURCE_ICONS = { [BONUS_DROP_SOURCE_COMPANION] = "EsoUI/Art/HUD/Gamepad/gp_lootHistory_bonusDropSourceIcon_companion.dds", } function ZO_LootHistory_Gamepad:GetBonusDropSourceIcon(bonusDropSource) return BONUS_DROP_SOURCE_ICONS[bonusDropSource] end end function ZO_LootHistory_Gamepad_OnInitialized(control) LOOT_HISTORY_GAMEPAD = ZO_LootHistory_Gamepad:New(control) SYSTEMS:RegisterGamepadObject(ZO_LOOT_HISTORY_NAME, LOOT_HISTORY_GAMEPAD) end function ZO_LootHistory_GamepadEntry_OnInitialized(control) local fonts = { { font = "ZoFontGamepad25", lineLimit = 1, }, { font = "ZoFontGamepad22", lineLimit = 1, }, { font = "ZoFontGamepad20", lineLimit = 1, dontUseForAdjusting = true, }, } ZO_FontAdjustingWrapLabel_OnInitialized(control:GetNamedChild("IconOverlayText"), fonts, TEXT_WRAP_MODE_TRUNCATE) end