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-----------------------Quest Journal Shared---------------------ZO_QUEST_JOURNAL_MODE ={ QUESTS = 1, RUMORS = 2,}-- Used for indexing into icon/tooltip tables if we don't care what the quest or instance display types areZO_ANY_QUEST_TYPE = "all_quests"ZO_ANY_ZONE_DISPLAY_TYPE = "all_instances" control:RegisterForEvent(EVENT_QUEST_ADVANCED, function(eventCode, questIndex) self:OnQuestAdvanced(questIndex) end) control:RegisterForEvent(EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(eventCode, ...) self:OnQuestConditionInfoChanged(...) end) control:RegisterForEvent(EVENT_QUEST_CONDITION_OVERRIDE_TEXT_CHANGED, function(eventCode, index) self:OnQuestConditionInfoChanged(index) end) control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag) self:OnLevelUpdated(unitTag) end)end local questTableIndex = questType or ZO_ANY_QUEST_TYPE table[questTableIndex] = table[questTableIndex] or {}end -- Attempt to pull data specifically for this quest type first if table[questType] then end -- If we didn't find specific data for this quest type, try to fetch it for any quest type data = table[ZO_ANY_QUEST_TYPE][zoneDisplayType] or table[ZO_ANY_QUEST_TYPE][ZO_ANY_ZONE_DISPLAY_TYPE] endend--TODO: Get rid of this extensibility. The icon should only be controlled by the display type.endendfunction ZO_QuestJournal_Shared:RegisterTooltipText(questType, zoneDisplayType, stringIdOrText, paramsFunction) local tooltipText = type(stringIdOrText) == "number" and GetString(stringIdOrText) or stringIdOrText { } endend endend else endend for stepIndex = 2, numSteps do local stepJournalText, visibility, _, stepOverrideText, _ = GetJournalQuestStepInfo(questIndex, stepIndex) if visibility == visibilityType then if stepJournalText ~= "" then end if stepOverrideText and (stepOverrideText ~= "") then end end endend return selectedData and selectedData.questIndexend if selectedData and selectedData.canAbandon then return true end return falseend if selectedQuestIndex then end return falseend else endend if questIndex == selectedQuestIndex then endendfunction ZO_QuestJournal_Shared:OnQuestConditionInfoChanged(questIndex, questName, conditionText, conditionType, curCondtionVal, newConditionVal, conditionMax, isFailCondition, stepOverrideText, isPushed, isQuestComplete, isConditionComplete, isStepHidden, isConditionCompleteStatusChanged, isConditionCompletableBySiblingStatusChanged) if questIndex == selectedQuestIndex then endend if selectedQuestIndex then endendend-- When the next Quest Journal screen opens, it will open to this quest.endendend |