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end
-- update every second
local timeLeftString = ZO_FormatTime ( gracePeriodTimeLeftS , TIME_FORMAT_STYLE_SHOW_LARGEST_TWO_UNITS , TIME_FORMAT_PRECISION_TWELVE_HOUR )
end
end
return giftResult == MARKET_PURCHASE_RESULT_CANNOT_GIFT_TO_PLAYER or giftResult == MARKET_PURCHASE_RESULT_CANNOT_GIFT_RECIPIENT_NOT_FOUND
end
local marketCurrencyType , cost , costAfterDiscount , discountPercent , esoPlusCost = productData : GetMarketProductPricingByPresentation ( )
if esoPlusCost ~= nil and costAfterDiscount ~= nil then
local esoPlusSavings = ( costAfterDiscount - esoPlusCost ) * quantity
if esoPlusSavings > 0 then
local currencyString = ZO_Currency_FormatKeyboard ( currencyType , esoPlusSavings , ZO_CURRENCY_FORMAT_AMOUNT_ICON )
end
end
end
return nil
end
do
local TEXTURE_SCALE_PERCENT = 100
local keybindString
local key , mod1 , mod2 , mod3 , mod4 = GetIngameHighestPriorityActionBindingInfoFromName ( "SHOW_HOUSING_PANEL" , IsInGamepadPreferredMode ( ) )
if key ~= KEY_INVALID then
keybindString = ZO_Keybindings_GetBindingStringFromKeys ( key , mod1 , mod2 , mod3 , mod4 , KEYBIND_TEXT_OPTIONS_FULL_NAME , KEYBIND_TEXTURE_OPTIONS_EMBED_MARKUP , TEXTURE_SCALE_PERCENT )
else
end
-- The display name of a MarketProductCollectible is the name of the collectible
return { houseName , keybindString }
end
end
ESO_Dialogs [ "CROWN_STORE_PREVIEW_HOUSE" ] =
{
gamepadInfo =
{
dialogType = GAMEPAD_DIALOGS . BASIC ,
} ,
title =
{
} ,
{
} ,
buttons =
{
[ 1 ] =
{
end ,
} ,
[ 2 ] =
{
} ,
} ,
} |