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ZO_TRIBUTE_PILE_VIEWER_MANAGER:RegisterCallback("ViewingPileChanged", function(...) self:OnViewingPileChanged(...) end) ZO_TRIBUTE_PILE_VIEWER_MANAGER:RegisterCallback("CardStateFlagsChanged", function(...) self:OnCardStateFlagsChanged(...) end) ZO_TRIBUTE_PILE_VIEWER_MANAGER:RegisterCallback("AgentDefeatCostChanged", function(...) self:OnAgentDefeatCostChanged(...) end) ZO_TRIBUTE_PILE_VIEWER_MANAGER:RegisterCallback("ConfinedCardsChanged", function(...) self:OnConfinedCardsChanged(...) end)end return left.cardInstanceId == right.cardInstanceId end local HIDE_CALLBACK = nil self.gridList:AddEntryTemplate(cardEntryData.entryTemplate, cardEntryData.width, cardEntryData.height, ZO_DefaultGridTileEntrySetup, HIDE_CALLBACK, ZO_DefaultGridTileEntryReset, cardEntryData.gridPaddingX, cardEntryData.gridPaddingY) self.gridList:SetEntryTemplateEqualityFunction(cardEntryData.entryTemplate, CardEntryEqualityFunction)end end end if reselectData then end endend if boardLocation then local RESET_TO_TOP = true --If we don't already have a viewing pile location, then that means we are not currently viewing a pile end end else --If we get here, that means we no longer want to be showing the pile viewer end --If we get here, then we just need to refresh the pile we are currently viewing endend return end local ALL_ENTRIES = nil if cardObject then end end endend return end local ALL_ENTRIES = nil if cardObject then end end endendfunction ZO_TributePileViewer_Shared:OnAgentDefeatCostChanged(cardInstanceId, delta, newDefeatCost, shouldPlayFx) return end local ALL_ENTRIES = nil if cardObject then if shouldPlayFx then --Let the world space cards handle playing the SFX local SUPPRESS_SOUND = true else end end end endend endendZO_TributePileViewer_Shared.InitializeKeybindStripDescriptors = ZO_TributePileViewer_Shared:MUST_IMPLEMENT() |