---- -- ZO_ActionTile_Keyboard ---- ----------- -- This class should be dual inherited after an ZO_ActionTile to create a complete tile. This class should NOT subclass a ZO_ActionTile -- -- Note: Since this is expected to be the second class of a dual inheritance it does not have it's own New function ----------- ZO_ActionTile_Keyboard = ZO_Tile_Keyboard:Subclass() function ZO_ActionTile_Keyboard:PostInitializePlatform() ZO_Tile_Keyboard.PostInitializePlatform(self) self.actionButton = self.container:GetNamedChild("ActionButton") self:SetActionSound(SOUNDS.DIALOG_ACCEPT) local onClick = function() if self.actionCallback and self:IsActionAvailable() then self.actionCallback() end end self.actionButton:SetHandler("OnClicked", onClick) end function ZO_ActionTile_Keyboard:OnMouseEnter() ZO_Tile_Keyboard.OnMouseEnter(self) local IS_FOCUSED = true self:OnFocusChanged(IS_FOCUSED) end function ZO_ActionTile_Keyboard:OnMouseExit() ZO_Tile_Keyboard.OnMouseExit(self) local IS_NOT_FOCUSED = false self:OnFocusChanged(IS_NOT_FOCUSED) end function ZO_ActionTile_Keyboard:SetActionAvailable(available) ZO_ActionTile.SetActionAvailable(self, available) self.actionButton:SetHidden(not self:IsActionAvailable()) end function ZO_ActionTile_Keyboard:SetActionText(actionText) ZO_ActionTile.SetActionText(self, actionText) self.actionButton:SetText(actionText) end function ZO_ActionTile_Keyboard:SetActionSound(actionSound) ZO_ActionTile.SetActionSound(self, actionSound) self.actionButton:SetClickSound(actionSound) end