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local ANNOUNCEMENTS_UPDATE_INTERVAL = 60
local ANNOUNCEMENTS_START_SCROLL_TIME = 10
local ANNOUNCEMENTS_TICKER_VELOCITY = 0.05
local urlApplication = SI_URL_APPLICATION_WEB
urlApplication = SI_URL_APPLICATION_MAIL
else
-- Pass in the url as the text we want to display as the thing we are opening instead of the text which is typically "here"
end
ZO_Dialogs_ShowDialog ( "CONFIRM_OPEN_URL" , { url = url } , { mainTextParams = { text , GetString ( urlApplication ) } } )
end
return true
end
end
-- Controls the pregame background
return object
end
end
end
-- Controls the background during the login process, as well as the game version label
return object
end
end
end
-- Handles login related functionality (all regions)
end
self . passwordEdit : SetHandler ( "OnTextChanged" , function ( ) self : UpdateLoginButtonState ( ) end , "ZO_Login" )
self . accountNameEdit : SetHandler ( "OnTextChanged" , function ( ) self : UpdateLoginButtonState ( ) end , "ZO_Login" )
self . translateAnimationTimeline = ANIMATION_MANAGER : CreateTimelineFromVirtual ( "ScrollAnnouncementTickerAnimation" , self . announcementsLabel )
self . fadeInAnimationTimeline = ANIMATION_MANAGER : CreateTimelineFromVirtual ( "ScrollAnnouncementFadeInAnimation" , self . announcementsLabel )
end
end
if not requiresAccountLinking then
end
end
control : SetHandler ( "OnUpdate" , function ( control , timeSeconds ) self : OnUpdate ( control , timeSeconds ) end )
if message == "" then
else
end
if serverAlertMessage and serverAlertMessage ~= "" then
else
if serverNoticeMessage and serverNoticeMessage ~= "" then
end
end
end
end
end
self . capsLockWarning : RegisterForEvent ( EVENT_CAPS_LOCK_STATE_CHANGED , function ( eventCode , capsLockIsOn ) UpdateForCaps ( capsLockIsOn ) end )
CALLBACK_MANAGER : RegisterCallback ( "AllDialogsHidden" , function ( ) self : InitializeLoginButtonState ( ) end )
if newState == SCENE_FRAGMENT_SHOWN then
if ZO_RZCHROMA_EFFECTS then
end
end
end )
local dialogControl = ZO_Login_Announcement_Dialog_Keyboard
local announcementDialogInfo =
{
canQueue = true ,
title =
{
} ,
end ,
buttons =
{
{
} ,
}
}
-- Need to release the Announcement dialog so that the CONFIRM_OPEN_URL dialog will be shown
return true
end
end
end
end
if platformName ~= "" and platformName == lastPlatformName then
break
end
end
end
end
end
end
end
end )
end
end )
end
end
end
local menuBarData =
{
initialButtonAnchorPoint = RIGHT ,
buttonTemplate = "ZO_LoginTrustedSettingsButton" ,
normalSize = 32 ,
downSize = 40 ,
buttonPadding = 0 ,
animationDuration = 180 ,
}
local trustedSetting = tabData . descriptor == "trustedMachine" and 1 or 0
if trustedSetting == 0 then
SetCVar ( "RememberAccountName" , 0 ) -- only turn this off if the machine becomes untrusted...but the user always needs to re-enable it.
end
end
local trustedFilter =
{
descriptor = "trustedMachine" ,
}
local untrustedFilter =
{
descriptor = "untrustedMachine" ,
}
else
end
end
return accountEmpty , passwordEmpty
end
local loginReady = true
loginReady = false
else
loginReady = not ( accountEmpty or passwordEmpty )
end
end
if stateName == nil or stateName == "AccountLogin" then
if not accountEmpty then
else
end
end
end
end
if now >= timeToEnable then
elseif now >= nextTimerUpdate then
local timer
timer , nextTimerUpdate = ZO_FormatTimeMilliseconds ( ( timeToEnable - now ) , TIME_FORMAT_STYLE_COLONS , TIME_FORMAT_PRECISION_SECONDS , TIME_FORMAT_DIRECTION_DESCENDING )
self . loginButtonDisabledTimer : SetText ( zo_strformat ( SI_SERVER_MAINTENANCE_LOGIN_BUTTON_TIMER , timer ) )
end
end
end
if pullAccountNameFromCVar == nil or pullAccountNameFromCVar == true then
else
end
end
end
end
end
if state == BSTATE_NORMAL then
end
end
-- Only attempt an automatic login on first showing the Login screen
end
end
else
local DONT_PULL_ACCOUNT_NAME_FROM_CVAR = false
end
end
end
--Credentials is hidden, so move to be more centered in the available space
else
end
end
end
-- XML Handlers --
end
end
end
end
end
end
end
if ( bState == BSTATE_PRESSED ) then
else
end
end )
end
end
end |