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-- Previewable Reward Data ---- Preview Screen --ZO_PREVIEW_SCREEN_REWARD_DATA_PREVIEW_TYPES ={ NONE = 0, ACTIVE_PREVIEW = 1, QUICK_PREVIEW = 2,}end else endend endendfunction ZO_PreviewScreen_Shared:BeginActivePreviewInternal(previousPreviewableRewardData, previewableRewardData) return end return end -- Order mattersend return end if previewType == ZO_PREVIEW_SCREEN_REWARD_DATA_PREVIEW_TYPES.QUICK_PREVIEW then elseif previewType == ZO_PREVIEW_SCREEN_REWARD_DATA_PREVIEW_TYPES.ACTIVE_PREVIEW then else internalassert(false, "Invalid previewType: ZO_PREVIEW_SCREEN_REWARD_DATA_PREVIEW_TYPES value specified is invalid.") endend return end -- Order matters self.queuedQuickPreviewableRewardDataStartTimeSeconds = GetFrameTimeSeconds() + QUICK_PREVIEW_DELAY_SECONDSendfunction ZO_PreviewScreen_Shared:BeginQuickPreviewInternal(previousPreviewableRewardData, previewableRewardData) return end return endend endendend if currentPreviewType == ZO_PREVIEW_SCREEN_REWARD_DATA_PREVIEW_TYPES.ACTIVE_PREVIEW then elseif currentPreviewType == ZO_PREVIEW_SCREEN_REWARD_DATA_PREVIEW_TYPES.QUICK_PREVIEW then else endendend self:OnPreviewedPreviewableRewardDataChanged(previousPreviewableRewardData, newPreviewableRewardData)end -- Order matters end endend return ZO_PREVIEW_SCREEN_REWARD_DATA_PREVIEW_TYPES.ACTIVE_PREVIEW end return ZO_PREVIEW_SCREEN_REWARD_DATA_PREVIEW_TYPES.QUICK_PREVIEW end return ZO_PREVIEW_SCREEN_REWARD_DATA_PREVIEW_TYPES.NONEend if previewType == ZO_PREVIEW_SCREEN_REWARD_DATA_PREVIEW_TYPES.ACTIVE_PREVIEW then end if previewType == ZO_PREVIEW_SCREEN_REWARD_DATA_PREVIEW_TYPES.QUICK_PREVIEW then end return nilend else end else end endend -- Can be overriddenend -- Can be overriddenend -- Can be overriddenend -- Can be overriddenendfunction ZO_PreviewScreen_Shared:OnPreviewedPreviewableRewardDataChanged(previousPreviewableRewardData, newPreviewableRewardData) if previousPreviewableRewardData ~= newPreviewableRewardData then if previousPreviewableRewardData then end if newPreviewableRewardData then end endend if hidden then else -- Restores the preview action carousel and/or variaton controls if appropriate to do so. endendfunction ZO_PreviewScreen_Shared:SetIsPreviewableRewardPreviewing(previewableRewardData, isPreviewing) return endend-- Indicates whether this scene should retain the current preview when hidden. return falseend if self:GetCurrentPreviewType() ~= ZO_PREVIEW_SCREEN_REWARD_DATA_PREVIEW_TYPES.NONE and self:ShouldRetainPreview() then -- The upcoming scene will need the current preview, if any, to remain visible. else endend |