- ingame/enchanting/gamepad/applyenchant_gamepad.lua:18 --
ZO_InventoryItemImprovement_Gamepad.Initialize(
self,
control,
GetString(SI_ENCHANT_TITLE),
"enchantGamepad",
GetString(SI_ENCHANT_SELECT),
GetString(SI_ENCHANT_NONE_FOUND),
GetString(SI_ENCHANT_CONFIRM),
SOUNDS.INVENTORY_ITEM_APPLY_ENCHANT,
IsItemEnchantment,
SortComparator)
- ingame/repair/gamepad/repairkits_gamepad.lua:12 --
ZO_InventoryItemImprovement_Gamepad.Initialize(
self,
control,
GetString(SI_REPAIR_KIT_TITLE),
"repairGamepad",
GetString(SI_REPAIR_KIT_SELECT),
GetString(SI_REPAIR_KIT_NONE_FOUND),
GetString(SI_REPAIR_KIT_CONFIRM),
SOUNDS.INVENTORY_ITEM_REPAIR,
IsItemNonCrownRepairKit,
SortComparator)
- ingame/soulgemitemcharger/gamepad/soulgemitemcharger_gamepad.lua:16 --
ZO_InventoryItemImprovement_Gamepad.Initialize(
self,
control,
GetString(SI_CHARGE_WEAPON_TITLE),
"soulGemItemChargerGamepad",
GetString(SI_CHARGE_WEAPON_SELECT),
GetString(SI_CHARGE_WEAPON_NONE_FOUND),
GetString(SI_CHARGE_WEAPON_CONFIRM),
SOUNDS.INVENTORY_ITEM_APPLY_CHARGE,
IsFilledSoulGem,
SortComparator)