- app/loadingscreen/console/zo_voicechathudloadingscreen_console.lua:20 --
control:RegisterForEvent(EVENT_LOGOUT_SUCCESSFUL, OnLogoutSuccessful)
- ingame/activecombattips/activecombattips.lua:31 --
control:RegisterForEvent(EVENT_DISPLAY_ACTIVE_COMBAT_TIP, function(eventCode, ...) self:OnDisplayActiveCombatTip(...) end)
- ingame/activecombattips/activecombattips.lua:32 --
control:RegisterForEvent(EVENT_REMOVE_ACTIVE_COMBAT_TIP, function(eventCode, ...) self:OnRemoveActiveCombatTip(...) end)
- ingame/activecombattips/activecombattips.lua:35 --
control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/alerttext/gamepad/alerttext_gamepad.lua:52 --
control:RegisterForEvent(EVENT_SCRIPT_ACCESS_VIOLATION, OnScriptAccessViolation)
- ingame/alerttext/keyboard/alerttext_keyboard.lua:36 --
control:RegisterForEvent(EVENT_SCRIPT_ACCESS_VIOLATION, OnScriptAccessViolation)
- ingame/banking/gamepad/bankingcommon_gamepad.lua:269 --
control:RegisterForEvent(event, callback)
- ingame/battleground/battlegroundhud.lua:29 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/battleground/battlegroundhud.lua:30 --
control:RegisterForEvent(EVENT_BATTLEGROUND_RULESET_CHANGED, function() self:OnBattlegroundRulesetChanged() end)
- ingame/battleground/battlegroundscoreboard.lua:93 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:UpdateBattlegroundStatus() end)
- ingame/battleground/battlegroundscoreboard.lua:94 --
control:RegisterForEvent(EVENT_GROUPING_TOOLS_LFG_JOINED, function() self:UpdateBattlegroundStatus() end)
- ingame/battleground/battlegroundscoreboard.lua:95 --
control:RegisterForEvent(EVENT_ZONE_SCORING_CHANGED, function() self:UpdateAll() end)
- ingame/battleground/battlegroundscoreboard.lua:96 --
control:RegisterForEvent(EVENT_BATTLEGROUND_STATE_CHANGED, function(_, ...) self:OnBattlegroundStateChanged(...) end)
- ingame/battleground/battlegroundscoreboard.lua:97 --
control:RegisterForEvent(EVENT_BATTLEGROUND_SCOREBOARD_UPDATED, function() self:UpdateAll() end)
- ingame/battleground/battlegroundscoreboard.lua:98 --
control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, ...) self:OnInterfaceSettingChanged(...) end)
- ingame/cadwell/keyboard/cadwell.lua:34 --
control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/keyboard/cadwell.lua:35 --
control:RegisterForEvent(EVENT_CADWELL_PROGRESSION_LEVEL_CHANGED, OnCadwellProgressionLevelChanged)
- ingame/campaign/campaignavarank.lua:12 --
control:RegisterForEvent(EVENT_RANK_POINT_UPDATE, function() manager:Refresh() end)
- ingame/campaign/campaignbonuses.lua:26 --
control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() if manager.shown then manager:RefreshData() end end)
- ingame/campaign/campaignbonuses.lua:27 --
control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() if manager.shown then manager:RefreshData() end end)
- ingame/campaign/campaignbrowserdialogs.lua:205 --
control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, function() self:SetupCost() end)
- ingame/campaign/campaignbrowserdialogs.lua:389 --
control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, function() timeLockedDialog:SetupCost() end)
- ingame/campaign/campaignbrowserdialogs.lua:390 --
control:RegisterForEvent(EVENT_MONEY_UPDATE, function() timeLockedDialog:SetupCost() end)
- ingame/campaign/campaignemperor_shared.lua:35 --
control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:36 --
control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:37 --
control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:38 --
control:RegisterForEvent(EVENT_CAMPAIGN_EMPEROR_CHANGED, function(_, campaignId) self:OnCampaignEmperorChanged(campaignId) end)
- ingame/campaign/campaignemperor_shared.lua:39 --
control:RegisterForEvent(EVENT_CAMPAIGN_STATE_INITIALIZED, function(_, campaignId) self:OnCampaignStateInitialized(campaignId) end)
- ingame/campaign/campaignemperor_shared.lua:40 --
control:RegisterForEvent(EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED, function() self:RefreshData() end)
- ingame/campaign/campaignscoring_shared.lua:21 --
control:RegisterForEvent(EVENT_CAMPAIGN_SCORE_DATA_CHANGED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignscoring_shared.lua:22 --
control:RegisterForEvent(EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED, function() if manager.shown then manager:UpdateRewardTier() end end)
- ingame/campaign/campaignscoring_shared.lua:23 --
control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignscoring_shared.lua:24 --
control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/currentcampaigns.lua:9 --
control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function(_, assignedCampaignId) self:RefreshCampaign(assignedCampaignId, manager.assigned) end)
- ingame/centerscreenannounce/centerscreenannounce.lua:922 --
control:RegisterForEvent(event, OnCenterScreenEvent)
- ingame/compass/compassframe.lua:22 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/compass/compassframe.lua:23 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:UpdateWidth() end)
- ingame/contacts/displayname.lua:22 --
control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function(_, oldStatus, newStatus) manager:OnPlayerStatusChanged(oldStatus, newStatus) end)
- ingame/crafting/craftingresults_base.lua:27 --
control:RegisterForEvent(EVENT_CRAFT_STARTED, function(eventCode, ...) self:OnCraftStarted(...) end)
- ingame/crafting/craftingresults_base.lua:30 --
control:RegisterForEvent(EVENT_CRAFT_COMPLETED, function(eventCode, ...) self:OnCraftCompleted(...) end)
- ingame/crafting/craftingresults_base.lua:33 --
control:RegisterForEvent(EVENT_RETRAIT_STARTED, function(eventCode, ...) self:OnRetraitStarted(...) end)
- ingame/crafting/craftingresults_base.lua:36 --
control:RegisterForEvent(EVENT_RETRAIT_RESPONSE, function(eventCode, ...) self:OnRetraitCompleted(...) end)
- ingame/crafting/sharedcraftinginventory.lua:26 --
control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedcraftinginventory.lua:27 --
control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/crafting/keyboard/craftinginventory.lua:39 --
control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/crafting/keyboard/craftinginventory.lua:40 --
control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/crowncrates/crowncrates.lua:151 --
control:RegisterForEvent(EVENT_CROWN_CRATE_INVENTORY_UPDATED, UpdateMainMenuWhenClosed)
- ingame/crowncrates/crowncrates.lua:152 --
control:RegisterForEvent(EVENT_CROWN_CRATE_QUANTITY_UPDATE, UpdateMainMenuWhenClosed)
- ingame/crowncrates/crowncrates.lua:153 --
control:RegisterForEvent(EVENT_CROWN_CRATES_SYSTEM_STATE_CHANGED, UpdateMainMenuWhenClosed)
- ingame/crowncrates/crowncrates.lua:154 --
control:RegisterForEvent(EVENT_ANIMATION_NOTE, OnAnimationNote)
- ingame/crowncrates/crowncrates.lua:155 --
control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, OnPlayerCombatState)
- ingame/cutscene/cutscene.lua:12 --
control:RegisterForEvent(EVENT_BEGIN_CUTSCENE, function() self:OnBeginCutscene() end)
- ingame/cutscene/cutscene.lua:13 --
control:RegisterForEvent(EVENT_END_CUTSCENE, function() self:OnEndCutscene() end)
- ingame/cutscene/cutscene.lua:14 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/cutscene/cutscene.lua:15 --
control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, function() self:OnPlayerDeactivated() end)
- ingame/cutscene/cutscene.lua:19 --
control:RegisterForEvent(EVENT_VIDEO_PLAYBACK_COMPLETE, OnVideoPlaybackComplete)
- ingame/cutscene/cutscene.lua:20 --
control:RegisterForEvent(EVENT_VIDEO_PLAYBACK_ERROR, OnVideoPlaybackComplete)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:145 --
control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, MarkViewDirty)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:146 --
control:RegisterForEvent(EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE, MarkViewDirty)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:147 --
control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_CLAIMED, function(...) self:OnRewardClaimed(...) end)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:148 --
control:RegisterForEvent(EVENT_DAILY_LOGIN_MONTH_CHANGED, OnMonthChanged)
- ingame/death/death.lua:550 --
control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() death:OnGamepadPreferredModeChanged() end)
- ingame/death/raidlifedisplay.lua:26 --
control:RegisterForEvent(EVENT_RAID_REVIVE_COUNTER_UPDATE, function() self:OnRaidLifeCounterChanged() end)
- ingame/death/raidlifedisplay.lua:27 --
control:RegisterForEvent(EVENT_RAID_TRIAL_SCORE_UPDATE, function() self:OnRaidLifeCounterChanged() end)
- ingame/death/raidlifedisplay.lua:28 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/death/raidlifedisplay.lua:29 --
control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, function() self:OnRaidTimerStateUpdate() end)
- ingame/death/raidlifedisplay.lua:30 --
control:RegisterForEvent(EVENT_RAID_TRIAL_SCORE_UPDATE, function() self:OnRaidScoreUpdate() end)
- ingame/death/raidlifedisplay.lua:31 --
control:RegisterForEvent(EVENT_RAID_TRIAL_COMPLETE, function() self:OnRaidTrialComplete() end)
- ingame/death/raidlifedisplay.lua:32 --
control:RegisterForEvent(EVENT_RAID_TRIAL_FAILED, function() self:OnRaidScoreUpdate() end)
- ingame/guild/guildsharedinfo.lua:10 --
control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:Refresh(manager.guildId) end)
- ingame/guild/guildsharedinfo.lua:11 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/guildsharedinfo.lua:12 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/guildsharedinfo.lua:13 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/selectguilddialog.lua:51 --
control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:52 --
control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:53 --
control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:54 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:25 --
control:RegisterForEvent(EVENT_GUILD_HISTORY_REFRESHED, function()
if self:IsShowing() then
self.categoryList:SetSelectedIndexWithoutAnimation(1)
self:RequestInitialEvents()
end
self.refreshGroup:MarkDirty("EventList")
end)
- ingame/guild/gamepad/guildroster_gamepad.lua:34 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_NOTE_CHANGED, OnGuildMemberNoteChanged)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:121 --
control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:122 --
control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:123 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:125 --
control:RegisterForEvent(EVENT_GUILD_MOTD_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:126 --
control:RegisterForEvent(EVENT_GUILD_DESCRIPTION_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:127 --
control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:128 --
control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:129 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:130 --
control:RegisterForEvent(EVENT_GUILD_KEEP_CLAIM_UPDATED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:131 --
control:RegisterForEvent(EVENT_GUILD_TRADER_HIRED_UPDATED, OnRefreshMatchGuildId)
- ingame/guild/keyboard/guildcreate_keyboard.lua:12 --
control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:RefreshGuildCreateStatus() end)
- ingame/guild/keyboard/guildcreate_keyboard.lua:13 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function() manager:RefreshGuildCreateStatus() end)
- ingame/guild/keyboard/guildcreate_keyboard.lua:14 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(_, unitTag) if(unitTag == "player") then manager:RefreshGuildCreateStatus() end end)
- ingame/guild/keyboard/guildhistory_keyboard.lua:56 --
control:RegisterForEvent(EVENT_GUILD_HISTORY_CATEGORY_UPDATED, function(_, guildId, category) self:OnGuildHistoryCategoryUpdated(guildId, category) end)
- ingame/guild/keyboard/guildhistory_keyboard.lua:57 --
control:RegisterForEvent(EVENT_GUILD_HISTORY_REFRESHED, function()
self.selectedSubcategory = nil
self.refreshGroup:MarkDirty("EventListData")
self:RequestInitialEvents()
end)
- ingame/guild/keyboard/guildhistory_keyboard.lua:62 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, function()
--The template used is based on the size of the text which changes slightly relative to the size of the row when the screen resizes. This handles the text being right at the wrap point and either
--unwrapping or wrapping at the new size.
self.refreshGroup:MarkDirty("EventListData")
end)
- ingame/guild/keyboard/guildhome_keyboard.lua:48 --
control:RegisterForEvent(EVENT_GUILD_MOTD_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildMotDChanged() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:49 --
control:RegisterForEvent(EVENT_GUILD_DESCRIPTION_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildDescriptionChanged() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:50 --
control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildRankChanged() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:51 --
control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildRanksChanged() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:52 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName) if(manager.guildId == guildId) then manager:OnGuildMemberRankChanged(displayName) end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:53 --
control:RegisterForEvent(EVENT_GUILD_KEEP_CLAIM_UPDATED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildKeepClaimUpdated() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:54 --
control:RegisterForEvent(EVENT_GUILD_TRADER_HIRED_UPDATED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildTraderHiredUpdated() end end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:138 --
control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:OnGuildDataLoaded() end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:139 --
control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) self:OnGuildRanksChanged(guildId) end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:140 --
control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function(_, guildId, rankIndex) self:OnGuildRankChanged(rankIndex, guildId) end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:141 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberRankChanged(displayName) end end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:142 --
control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, function(_, guildId, result) self:OnSaveGuildRanksResponse(result, guildId) end)
- ingame/help/keyboard/helpcharacterstuck_keyboard.lua:9 --
control:RegisterForEvent(EVENT_STUCK_COMPLETE, function() SCENE_MANAGER:Hide("helpCustomerSupport") end)
- ingame/help/keyboard/help_keyboard.lua:73 --
control:RegisterForEvent(EVENT_HELP_INITIALIZED, UpdateHelp)
- ingame/help/keyboard/help_keyboard.lua:74 --
control:RegisterForEvent(EVENT_HELP_SEARCH_RESULTS_READY, OnSearchResultsReady)
- ingame/help/keyboard/help_keyboard.lua:75 --
control:RegisterForEvent(EVENT_HELP_SHOW_SPECIFIC_PAGE, OnShowSpecificPage)
- ingame/housingeditor/houseinformation_shared.lua:43 --
control:RegisterForEvent(EVENT_HOUSING_FURNITURE_PLACED, RefreshItemLimits)
- ingame/housingeditor/houseinformation_shared.lua:44 --
control:RegisterForEvent(EVENT_HOUSING_FURNITURE_REMOVED, RefreshItemLimits)
- ingame/housingeditor/houseinformation_shared.lua:45 --
control:RegisterForEvent(EVENT_HOUSING_PRIMARY_RESIDENCE_SET, RefreshHouseInformation)
- ingame/housingeditor/houseinformation_shared.lua:46 --
control:RegisterForEvent(EVENT_HOUSING_POPULATION_CHANGED, RefreshHousePopulation)
- ingame/housingeditor/housingeditorhud.lua:46 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/housingeditor/housingeditorhud.lua:47 --
control:RegisterForEvent(EVENT_HOUSING_PLAYER_INFO_CHANGED, function(eventId, ...) self:OnPlayerInfoChanged(...) end)
- ingame/housingeditor/housingeditorhud.lua:1060 --
control:RegisterForEvent(EVENT_HOUSING_EDITOR_COMMAND_RESULT, OnUndoRedoCommand)
- ingame/hud/huddaedricenergymeter.lua:236 --
control:RegisterForEvent(EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/hud/huddaedricenergymeter.lua:242 --
control:RegisterForEvent(EVENT_ACTIVE_DAEDRIC_ARTIFACT_CHANGED, OnActiveDaedricArtifactChanged)
- ingame/hud/huddaedricenergymeter.lua:247 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/hud/hudequipmentstatus.lua:34 --
control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/hud/hudinfamymeter.lua:111 --
control:RegisterForEvent(EVENT_JUSTICE_INFAMY_UPDATED, function()
if self:ShouldProcessUpdateEvent() then
self:OnInfamyUpdated(UPDATE_TYPE_EVENT)
end
end)
- ingame/hud/hudinfamymeter.lua:117 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE, function()
if self:ShouldProcessUpdateEvent() then
self:OnInfamyUpdated(UPDATE_TYPE_EVENT)
end
end)
- ingame/hud/hudinfamymeter.lua:123 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
if IsInJusticeEnabledZone() then
if self:ShouldProcessUpdateEvent() then
self:OnInfamyUpdated(UPDATE_TYPE_EVENT)
end
else
self.control:SetHidden(true)
self.control:SetAlpha(0)
end
end)
- ingame/hud/hudtelvarmeter.lua:79 --
control:RegisterForEvent(EVENT_TELVAR_STONE_UPDATE, function(...) self:OnTelvarStonesUpdated(...) end)
- ingame/hud/hudtelvarmeter.lua:81 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
if DoesCurrentZoneHaveTelvarStoneBehavior() then
TriggerTutorial(TUTORIAL_TRIGGER_TELVAR_ZONE_ENTERED)
self:SetHiddenForReason("disabledInZone", false)
else
self:SetHiddenForReason("disabledInZone", true)
end
end)
- ingame/interactwindow/keepclaimdialog.lua:75 --
control:RegisterForEvent(EVENT_KEEP_GUILD_CLAIM_UPDATE, function() self:OnGuildInformationChanged() end)
- ingame/interactwindow/keepclaimdialog.lua:76 --
control:RegisterForEvent(EVENT_START_KEEP_GUILD_CLAIM_INTERACTION, function() OnStartKeepGuildClaimInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:77 --
control:RegisterForEvent(EVENT_END_KEEP_GUILD_CLAIM_INTERACTION, function() OnEndKeepGuildClaimInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:78 --
control:RegisterForEvent(EVENT_START_KEEP_GUILD_RELEASE_INTERACTION, function() OnStartKeepGuildReleaseInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:79 --
control:RegisterForEvent(EVENT_END_KEEP_GUILD_RELEASE_INTERACTION, function() OnEndKeepGuildReleaseInteraction() end)
- ingame/inventory/inventory.lua:809 --
control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, function() self:UpdateApparelSection() end)
- ingame/inventory/inventory.lua:841 --
control:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, function(event, bagId, slotIndex) self:OnInventorySlotLocked(bagId, slotIndex) end)
- ingame/inventory/inventory.lua:842 --
control:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, function(event, bagId, slotIndex) self:OnInventorySlotUnlocked(bagId, slotIndex) end)
- ingame/inventory/inventory.lua:843 --
control:RegisterForEvent(EVENT_MOUSE_REQUEST_DESTROY_ITEM, OnRequestDestroyItem)
- ingame/inventory/inventory.lua:844 --
control:RegisterForEvent(EVENT_CANCEL_MOUSE_REQUEST_DESTROY_ITEM, OnCancelRequestDestroyItem)
- ingame/inventory/inventory.lua:845 --
control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/inventory/inventory.lua:846 --
control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/inventory/inventory.lua:847 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/inventory/inventory.lua:848 --
control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshMoney)
- ingame/inventory/inventory.lua:849 --
control:RegisterForEvent(EVENT_BANKED_MONEY_UPDATE, RefreshMoney)
- ingame/inventory/inventory.lua:850 --
control:RegisterForEvent(EVENT_GUILD_BANKED_MONEY_UPDATE, RefreshMoney)
- ingame/inventory/inventory.lua:873 --
control:RegisterForEvent(EVENT_ACTION_UPDATE_COOLDOWNS, OnUpdateCooldowns)
- ingame/inventory/inventory.lua:898 --
control:RegisterForEvent(EVENT_OPEN_BANK, OnOpenBank)
- ingame/inventory/inventory.lua:899 --
control:RegisterForEvent(EVENT_CLOSE_BANK, OnCloseBank)
- ingame/inventory/inventory.lua:948 --
control:RegisterForEvent(EVENT_OPEN_GUILD_BANK, OnOpenGuildBank)
- ingame/inventory/inventory.lua:949 --
control:RegisterForEvent(EVENT_CLOSE_GUILD_BANK, OnCloseGuildBank)
- ingame/inventory/inventory.lua:950 --
control:RegisterForEvent(EVENT_GUILD_BANK_SELECTED, OnGuildBankSelected)
- ingame/inventory/inventory.lua:951 --
control:RegisterForEvent(EVENT_GUILD_BANK_DESELECTED, OnGuildBankDeselected)
- ingame/inventory/inventory.lua:952 --
control:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnGuildBankItemsReady)
- ingame/inventory/inventory.lua:953 --
control:RegisterForEvent(EVENT_GUILD_BANK_OPEN_ERROR, OnGuildBankOpenError)
- ingame/inventory/inventory.lua:954 --
control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnGuildRanksChanged)
- ingame/inventory/inventory.lua:955 --
control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnGuildRankChanged)
- ingame/inventory/inventory.lua:956 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnGuildMemberRankChanged)
- ingame/inventory/inventory.lua:957 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, OnGuildSizeChanged)
- ingame/inventory/inventory.lua:958 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, OnGuildSizeChanged)
- ingame/inventory/inventory.lua:970 --
control:RegisterForEvent(EVENT_INVENTORY_BUY_BAG_SPACE, OnBuyBagSpace)
- ingame/inventory/inventory.lua:971 --
control:RegisterForEvent(EVENT_INVENTORY_BOUGHT_BAG_SPACE, UpdateFreeSlotsBackpack)
- ingame/inventory/inventory.lua:972 --
control:RegisterForEvent(EVENT_MOUNT_INFO_UPDATED, UpdateFreeSlotsBackpack)
- ingame/inventory/inventory.lua:973 --
control:RegisterForEvent(EVENT_INVENTORY_BUY_BANK_SPACE, OnBuyBankSpace)
- ingame/inventory/inventory.lua:974 --
control:RegisterForEvent(EVENT_INVENTORY_BOUGHT_BANK_SPACE, UpdateFreeSlotsBank)
- ingame/inventory/inventory.lua:975 --
control:RegisterForEvent(EVENT_INVENTORY_CLOSE_BUY_SPACE, OnCloseBuySpace)
- ingame/inventory/inventory.lua:993 --
control:RegisterForEvent(EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/inventory/inventory.lua:994 --
control:RegisterForEvent(EVENT_PLAYER_ALIVE, OnPlayerAlive)
- ingame/inventory/inventory.lua:995 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE, RefreshAllInventoryOverlays)
- ingame/inventory/inventory.lua:997 --
control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, RefreshAllInventoryOverlays)
- ingame/inventory/inventory.lua:2071 --
control:RegisterForEvent(EVENT_CURRENCY_UPDATE, function(_, ...) self:OnCurrencyUpdate(...) end)
- ingame/inventory/gamepad/gamepadinventory.lua:57 --
control:RegisterForEvent(EVENT_CANCEL_MOUSE_REQUEST_DESTROY_ITEM, OnCancelDestroyItemRequest)
- ingame/inventory/gamepad/gamepadinventory.lua:58 --
control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, RefreshVisualLayer)
- ingame/keybindings/keyboard/keybindings.lua:15 --
control:RegisterForEvent(EVENT_KEYBINDING_SET, function(eventCode, ...) self:HandleBindingSet(...) end)
- ingame/keybindings/keyboard/keybindings.lua:16 --
control:RegisterForEvent(EVENT_KEYBINDING_CLEARED, function(eventCode, ...) self:HandleBindingCleared(...) end)
- ingame/keybindings/keyboard/keybindings.lua:17 --
control:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, function(eventCode, ...) self:HandleBindingsLoaded(...) end)
- ingame/leaderboards/campaignleaderboards_shared.lua:21 --
control:RegisterForEvent(EVENT_CURRENT_CAMPAIGN_CHANGED, function() self:OnCurrentCampaignChanged() end)
- ingame/leaderboards/campaignleaderboards_shared.lua:22 --
control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:OnAssignedCampaignChanged() end)
- ingame/leaderboards/raidleaderboards_shared.lua:55 --
control:RegisterForEvent(EVENT_RAID_LEADERBOARD_DATA_CHANGED, function() self:OnDataChanged() end)
- ingame/leaderboards/raidleaderboards_shared.lua:56 --
control:RegisterForEvent(EVENT_RAID_LEADERBOARD_PLAYER_DATA_CHANGED, function() self:UpdatePlayerInfo() end)
- ingame/leaderboards/raidleaderboards_shared.lua:57 --
control:RegisterForEvent(EVENT_RAID_PARTICIPATION_UPDATE, function() SelectCurrentRaid(); self:UpdatePlayerParticipationStatus() end)
- ingame/leaderboards/raidleaderboards_shared.lua:58 --
control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, function() self:UpdatePlayerParticipationStatus() end)
- ingame/leaderboards/raidleaderboards_shared.lua:59 --
control:RegisterForEvent(EVENT_RAID_TRIAL_SCORE_UPDATE, function() self:UpdateRaidScore() end)
- ingame/leaderboards/raidleaderboards_shared.lua:60 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, SelectCurrentRaid)
- ingame/lorelibrary/keyboard/lorelibrary_keyboard.lua:79 --
control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, OnInitialized)
- ingame/lorelibrary/keyboard/lorelibrary_keyboard.lua:80 --
control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, OnBookLearned)
- ingame/lorereader/lorereader.lua:47 --
control:RegisterForEvent(EVENT_SHOW_BOOK, OnShowBook)
- ingame/lorereader/lorereader.lua:48 --
control:RegisterForEvent(EVENT_HIDE_BOOK, OnHideBook)
- ingame/lorereader/lorereader.lua:49 --
control:RegisterForEvent(EVENT_ALL_GUI_SCREENS_RESIZED, OnAllGuiScreensResized)
- ingame/mail/keyboard/mailinbox_keyboard.lua:50 --
control:RegisterForEvent(EVENT_MAIL_INBOX_UPDATE, function() self:OnInboxUpdate() end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:51 --
control:RegisterForEvent(EVENT_MAIL_READABLE, function(_, mailId) self:OnMailReadable(mailId) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:52 --
control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS, function(_, mailId) self:OnTakeAttachedItemSuccess(mailId) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:53 --
control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS, function(_, mailId) self:OnTakeAttachedMoneySuccess(mailId) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:54 --
control:RegisterForEvent(EVENT_MAIL_REMOVED, function(_, mailId) self:OnMailRemoved(mailId) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:55 --
control:RegisterForEvent(EVENT_MAIL_NUM_UNREAD_CHANGED, function(_, numUnread) self:OnMailNumUnreadChanged(numUnread) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:56 --
control:RegisterForEvent(EVENT_MAIL_OPEN_MAILBOX, function()
--It's possible that the mail that's selected was selected after we closed the mail interaction (for example, deleting the current mail and
--rapidly closing the window). In that case we never sent a message to the server to get the mail contents so the details pane is empty.
--If we show the window again and the request hasn't be responsed to then self.requestedMailId will still be set so we know we have to query
--again now that the interaction is open again. We wait till shown for the interaction to be open.
if self.pendingRequestMailId then
self:RequestReadMessage(self.pendingRequestMailId)
end
end)
- ingame/mail/keyboard/mailsend_keyboard.lua:55 --
control:RegisterForEvent(event, callback)
- ingame/mail/keyboard/mailsend_keyboard.lua:83 --
control:RegisterForEvent(EVENT_MAIL_SEND_SUCCESS, function() manager:OnMailSendSuccess() end)
- ingame/mail/keyboard/mailsend_keyboard.lua:84 --
control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_ADDED, function(_, attachSlot) manager:OnMailAttachmentAdded(attachSlot) end)
- ingame/mail/keyboard/mailsend_keyboard.lua:85 --
control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_REMOVED, function(_, attachSlot) manager:OnMailAttachmentRemoved(attachSlot) end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:478 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE, function() self:RefreshLists() end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:480 --
control:RegisterForEvent(EVENT_CADWELL_PROGRESSION_LEVEL_CHANGED, function() self:RefreshLists() end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:489 --
control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, function() self:UpdateEntryEnabledStates() end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:490 --
control:RegisterForEvent(EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE, function() self:UpdateEntryEnabledStates() end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:491 --
control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_CLAIMED, function() self:UpdateEntryEnabledStates() end)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:393 --
control:RegisterForEvent(EVENT_LEVEL_UP_REWARD_UPDATED, UpdateCategoryBar)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:394 --
control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, UpdateCategoryBar)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:395 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE, UpdateCategoryBar)
- ingame/map/worldmaphouses_shared.lua:33 --
control:RegisterForEvent(EVENT_FAST_TRAVEL_NETWORK_UPDATED, OnFastTravelNetworkUpdated)
- ingame/map/worldmapkeepsummary_shared.lua:44 --
control:RegisterForEvent(EVENT_GUILD_NAME_AVAILABLE, function()
IfShowing(self.RefreshGuildOwner)
end)
- ingame/map/worldmapkeepsummary_shared.lua:47 --
control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepsummary_shared.lua:50 --
control:RegisterForEvent(EVENT_KEEP_GUILD_CLAIM_UPDATE, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshGuildOwner)
end)
- ingame/map/worldmapkeepsummary_shared.lua:53 --
control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepsummary_shared.lua:56 --
control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function()
IfShowing(self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:80 --
control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:83 --
control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:86 --
control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function()
IfShowing(self.RefreshAll)
end)
- ingame/map/worldmapquests_shared.lua:15 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag)
if(unitTag == "player") then
self:RefreshHeaders()
end
end)
- ingame/playerattributebars/playerattributebars.lua:131 --
control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId) bar:OnInterfaceSettingChanged(settingType, settingId) end)
- ingame/playerattributebars/playerattributebars.lua:133 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() bar:OnPlayerActivated() end)
- ingame/playerattributebars/playerattributebars.lua:135 --
control:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerPoolIndex, powerType, current, max, effectiveMax) bar:OnPowerUpdate(unitTag, powerPoolIndex, powerType, current, max, effectiveMax) end)
- ingame/playerattributebars/playerattributebars.lua:139 --
control:RegisterForEvent(EVENT_UNIT_CREATED, function(_, unitTag) if self:IsUnitTag(unitTag) then self:UpdateStatusBar() end end)
- ingame/playerattributebars/playerattributebars.lua:477 --
control:RegisterForEvent(EVENT_BEGIN_SIEGE_CONTROL, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:478 --
control:RegisterForEvent(EVENT_END_SIEGE_CONTROL, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:479 --
control:RegisterForEvent(EVENT_LEAVE_RAM_ESCORT, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:498 --
control:RegisterForEvent(EVENT_WEREWOLF_STATE_CHANGED, function() werewolfAttributeBar:UpdateContextualFading() end)
- ingame/playerattributebars/playerattributebars.lua:517 --
control:RegisterForEvent(EVENT_MOUNTED_STATE_CHANGED, function() mountStaminaAttributeBar:UpdateContextualFading() end)
- ingame/playerattributebars/playerattributebars.lua:522 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() barGroup:OnScreenResized() end)
- ingame/playerattributebars/playerattributebars.lua:607 --
control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() barGroup:OnGamepadPreferredModeChanged() end)
- ingame/playerprogressbar/playerprogressbar.lua:399 --
control:RegisterForEvent(EVENT_EXPERIENCE_UPDATE, function()
if(CanUnitGainChampionPoints("player")) then
self:RefreshCurrentTypeLater(PPB_CP)
else
self:RefreshCurrentTypeLater(PPB_XP)
end
end)
- ingame/playerprogressbar/playerprogressbar.lua:406 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
self:InitializeLastValues()
end)
- ingame/playertoplayer/playertoplayer.lua:105 --
control:RegisterForEvent(EVENT_DUEL_STARTED, function() self:OnDuelStarted() end)
- ingame/ram/ram.lua:44 --
control:RegisterForEvent(EVENT_RAM_ESCORT_COUNT_UPDATE, OnRamEscortCountUpdate)
- ingame/ram/ram.lua:45 --
control:RegisterForEvent(EVENT_LEAVE_RAM_ESCORT, OnLeaveRamEscort)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:49 --
control:RegisterForEvent(EVENT_CURRENCY_UPDATE, function(eventId, ...) self:OnCurrencyChanged(...) end)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:50 --
control:RegisterForEvent(EVENT_WEAPON_PAIR_LOCK_CHANGED, OnWeaponPairLockedChanged)
- ingame/screenshotmode/gamepad/screenshotmode_gamepad.lua:47 --
control:RegisterForEvent(EVENT_CONTROLLER_DISCONNECTED, function() self:OnControllerDisconnected() end)
- ingame/skills/keyboard/zo_skills.lua:657 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnFullSystemUpdated)
- ingame/skills/keyboard/zo_skills.lua:662 --
control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, function()
TUTORIAL_SYSTEM:RemoveTutorialByTrigger(TUTORIAL_TYPE_POINTER_BOX, TUTORIAL_TRIGGER_WEAPON_SWAP_SHOWN_IN_SKILLS_AFTER_UNLOCK)
end)
- ingame/skills/keyboard/zo_skills.lua:674 --
control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, function() self:OnPlayerDeactivated() end)
- ingame/skills/keyboard/zo_skills.lua:680 --
control:RegisterForEvent(EVENT_ACTION_BAR_LOCKED_REASON_CHANGED, OnPurchaseLockStateChanged)
- ingame/stats/bountydisplay.lua:30 --
control:RegisterForEvent(EVENT_JUSTICE_BOUNTY_PAYOFF_AMOUNT_UPDATED, UpdateBounty)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:252 --
control:RegisterForEvent(EVENT_OPEN_STORE, ShowStoreWindow)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:253 --
control:RegisterForEvent(EVENT_CLOSE_STORE, CloseStoreWindow)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:254 --
control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:255 --
control:RegisterForEvent(EVENT_CURRENCY_UPDATE, RefreshStoreWindow)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:256 --
control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:257 --
control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:258 --
control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:259 --
control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/treasuremap/treasuremap.lua:40 --
control:RegisterForEvent(EVENT_SHOW_TREASURE_MAP, function(...) self:OnShowTreasureMap(...) end)
- ingame/trialaccount/trialaccount.lua:112 --
control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/trialaccount/trialaccount.lua:113 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/tutorial/tutorial.lua:23 --
control:RegisterForEvent(EVENT_DISPLAY_TUTORIAL, function(eventCode, ...) self:DisplayOrQueueTutorial(...) end)
- ingame/tutorial/tutorial.lua:24 --
control:RegisterForEvent(EVENT_REMOVE_TUTORIAL, function(eventCode, ...) self:OnRemoveTutorial(...) end)
- ingame/tutorial/tutorial.lua:25 --
control:RegisterForEvent(EVENT_TUTORIAL_SYSTEM_ENABLED_STATE_CHANGED, function(eventCode, enabled) self:OnTutorialEnabledStateChanged(enabled) end)
- ingame/tutorial/tutorial.lua:39 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function(...)
if hasPlayerActivatedEvent then
OnTriggeredEvent(...)
end
-- Dequeue tutorial display events
-- I use a while loop just in case the list changes while I'm calling the tutorial function
while #self.tutorialQueue > 0 do
self.tutorialQueue[1]()
table.remove(self.tutorialQueue, 1)
end
end)
- ingame/tutorial/tutorial.lua:54 --
control:RegisterForEvent(event, OnTriggeredEvent)
- ingame/uicombatoverlay/uicombatoverlay.lua:14 --
control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:15 --
control:RegisterForEvent(EVENT_PLAYER_DEAD, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:16 --
control:RegisterForEvent(EVENT_PLAYER_ALIVE, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:17 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, Refresh)
- ingame/unitframes/bossbar.lua:35 --
control:RegisterForEvent(EVENT_BOSSES_CHANGED, function() self:RefreshAllBosses() end)
- ingame/unitframes/bossbar.lua:36 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/unitframes/bossbar.lua:37 --
control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, settingSystem, settingId) self:OnInterfaceSettingChanged(settingSystem, settingId) end)
- ingame/unitframes/bossbar.lua:40 --
control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/zonestories/zonestories_shared.lua:20 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/zo_currencyinput/zo_currencyinput.lua:185 --
control:RegisterForEvent(EVENT_GLOBAL_MOUSE_DOWN, self.globalMouseDownHandler)
- ingame/zo_loot/loot.lua:144 --
control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self.stealthIcon:OnStealthStateChanged(...) end end)
- ingame/zo_quest/questjournal_shared.lua:34 --
control:RegisterForEvent(EVENT_QUEST_ADDED, function() self:OnQuestsUpdated() end)
- ingame/zo_quest/questjournal_shared.lua:35 --
control:RegisterForEvent(EVENT_QUEST_REMOVED, function() self:OnQuestsUpdated() end)
- ingame/zo_quest/questjournal_shared.lua:36 --
control:RegisterForEvent(EVENT_QUEST_LIST_UPDATED, function() self:OnQuestsUpdated() end)
- ingame/zo_quest/questjournal_shared.lua:37 --
control:RegisterForEvent(EVENT_QUEST_ADVANCED, function(eventCode, questIndex) self:OnQuestAdvanced(questIndex) end)
- ingame/zo_quest/questjournal_shared.lua:38 --
control:RegisterForEvent(EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(eventCode, ...) self:OnQuestConditionInfoChanged(...) end)
- ingame/zo_quest/questjournal_shared.lua:39 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag) self:OnLevelUpdated(unitTag) end)
- internalingame/marketannouncement/marketannouncement_shared.lua:72 --
control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, OnDailyLoginRewardsUpdated)
- libraries/globals/globals.lua:107 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, DoLayout)
- libraries/zo_crossfadebg/zo_crossfadebg.lua:18 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, ResizeBG)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:77 --
control:RegisterForEvent(EVENT_KEYBINDING_SET, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:78 --
control:RegisterForEvent(EVENT_KEYBINDING_CLEARED, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:79 --
control:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:80 --
control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, UpdateBindingLabels)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:152 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, function()
screenResizeHandler(control)
control.forceResizeUpdate = true
end)
- pregame/chapterupgrade/chapterupgrade_shared.lua:57 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, function(...) self:ResizeBackground(...) end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:615 --
control:RegisterForEvent(EVENT_SERVICE_TOKENS_UPDATED, OnTokensUpdated)
- pregame/gamepad/worldselect/worldselectscreen_gamepad.lua:38 --
control:RegisterForEvent(EVENT_WORLD_LIST_RECEIVED, function() self:RefreshWorldList() end)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:35 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:35 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:333 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:34 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- pregameandingame/screenadjust/screenadjust.lua:29 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, function(_, width, height)
self:RefreshGuiDimensions()
if SCREEN_ADJUST_SCENE_FRAGMENT:IsShowing() then
local IGNORE_INITIAL_SCREEN_SIZE = false
self:InitializeSize(IGNORE_INITIAL_SCREEN_SIZE)
end
end)
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:30 --
control:RegisterForEvent(EVENT_DEFERRED_SETTING_REQUEST_COMPLETED, OnDeferredSettingRequestCompleted)
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:31 --
control:RegisterForEvent(EVENT_MOST_RECENT_GAMEPAD_TYPE_CHANGED, function() self:RefreshGamepadInfoPanel() end)
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:32 --
control:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, function() self:RefreshGamepadInfoPanel() end)
- publicallingames/marketcurrency/marketcurrency_shared.lua:12 --
control:RegisterForEvent(EVENT_CROWN_UPDATE, function(eventId, ...) self:OnCrownsUpdated(...) end)
- publicallingames/marketcurrency/marketcurrency_shared.lua:13 --
control:RegisterForEvent(EVENT_CROWN_GEM_UPDATE, function(eventId, ...) self:OnCrownGemsUpdated(...) end)
- publicallingames/tile/dailyrewardstile.lua:62 --
control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, function() self:RefreshLayout() end)
- publicallingames/tile/dailyrewardstile.lua:63 --
control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_CLAIMED, function() self:OnClaimResultReceived() end)
- publicallingames/tile/dailyrewardstile.lua:64 --
control:RegisterForEvent(EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE, function() self:RefreshLayout() end)