- ingame/scenes/ingamefragments.lua:95 --
ZO_NormalizedPointFragment.New(self, normalizedPointCallback, OnNormalizedPointChanged)
- ingame/scenes/ingamefragments.lua:153 --
ZO_NormalizedPointFragment.New(self, normalizedPointCallback, SetFrameInteractionTargetRelativeToRightPanel)
- ingame/scenes/ingamefragments.lua:168 --
ZO_NormalizedPointFragment:New(CalculateStandardRightPanelFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:177 --
ZO_NormalizedPointFragment:New(CalculateStandardRightPanelMediumLeftPanelFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:187 --
ZO_NormalizedPointFragment:New(CalculateFurnitureBrowserFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:194 --
ZO_NormalizedPointFragment:New(CalculateCraftingFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:200 --
ZO_NormalizedPointFragment:New(CalculateCraftingGamepadFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:206 --
ZO_NormalizedPointFragment:New(CalculateCenteredFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:213 --
ZO_NormalizedPointFragment:New(CalculateOptionsFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:220 --
ZO_NormalizedPointFragment:New(CalculateStoreWindowTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:227 --
ZO_NormalizedPointFragment:New(CalculateGamepadFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:234 --
ZO_NormalizedPointFragment:New(CalculateGamepadOptionsFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:240 --
ZO_NormalizedPointFragment:New(CalculateGamepadLeftFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:247 --
ZO_NormalizedPointFragment:New(CalculateGamepadStoreFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:253 --
ZO_NormalizedPointFragment:New(CalculateGamepadRightFramingTarget, SetFrameLocalPlayerTarget)