ingame/contacts/gamepad/friendslist_gamepad.lua:30 -- GAMEPAD_FRIENDS_LIST_FRIENDS_LIST_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_FRAGMENT_SHOWN then
self:ActivatePanel()
elseif newState == SCENE_FRAGMENT_HIDING then
self:DeactivateAll()
end
end)