- ingame/scenes/ingamefragments.lua:119 --
ZO_NormalizedPointFragment.New(self, normalizedPointCallback, OnNormalizedPointChanged)
- ingame/scenes/ingamefragments.lua:135 --
ZO_NormalizedPointFragment:New(CalculateStandardRightPanelFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:144 --
ZO_NormalizedPointFragment:New(CalculateFurnitureBrowserFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:151 --
ZO_NormalizedPointFragment:New(CalculateCraftingFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:158 --
ZO_NormalizedPointFragment:New(CalculateCraftingGamepadFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:164 --
ZO_NormalizedPointFragment:New(CalculateCenteredFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:171 --
ZO_NormalizedPointFragment:New(CalculateGamepadFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:178 --
ZO_NormalizedPointFragment:New(CalculateGamepadLeftFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:185 --
ZO_NormalizedPointFragment:New(CalculateGamepadRightFramingTarget, SetFrameLocalPlayerTarget)