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local g_dialogInfo
local g_addOnEULAFragment
g_dialogInfo =
{
mustChoose = true ,
title =
{
} ,
{
} ,
buttons =
{
[ 1 ] =
{
end ,
} ,
[ 2 ] =
{
end ,
}
}
}
end
if ( not agreeButton . enabledOnce ) then
if ( verticalOffset == nil ) then
local _
end
agreeButton . enabledOnce = ( verticalExtent == 0 ) or zo_floatsAreEqual ( verticalOffset , verticalExtent , 0.01 )
end
end
if ( verticalExtent ~= 0 ) then
end
end
end
agreeButton . enabledOnce = false
end
--[[
Fragment Creation
--]]
local ZO_AddOnEULAFragment
do
return fragment
end
local dialog = self . dialog
-- Call base class for animations after everything has been tweaked
end
end
if ( not ZO_AddOnEula ) then
end
end
end
end
--[[
Global Functions
--]]
local eulaDialog = self
end
else
end
end |