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ESO Function Data v100020
SetHandler()
Function Aliases
- No known aliases for this function.
Global Function Definitions
- No known global definitions for this function.
Local Function Definitions
- No known local definitions for this function.
Function Calls
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:24 -- self.longLoadAnimation:SetHandler("OnStop", OnLongLoadAnimationStop)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:61 -- control:SetHandler("OnShow", function(...) control:OnShown() end)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:62 -- control:SetHandler("OnHide", function(...) control:OnHidden() end)
- common/console/autosaving_console.lua:18 -- self.spinnerFadeAnimation:SetHandler("OnStop", function(timeline, completed) self:HideAutoSavingAnimComplete(timeline, completed) end)
- common/console/autosaving_console.lua:22 -- control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- common/zo_colorpicker/zo_colorpicker_shared.lua:32 -- self.colorSelect:SetHandler("OnColorSelected", function(control, r, g, b) self:OnColorSet(r, g, b) end)
- common/zo_colorpicker/zo_colorpicker_shared.lua:37 -- self.valueSlider:SetHandler("OnValueChanged", function(control, value)
self:OnValueSet(1 - value)
end)
- common/zo_colorpicker/zo_colorpicker_shared.lua:47 -- self.alphaSlider:SetHandler("OnValueChanged", function(control, value)
self:OnAlphaSet(value)
end)
- ingame/achievements/keyboard/achievements.lua:786 -- self.parentControl:SetHandler("OnHide", function()
self.lastShownLink = nil
end)
- ingame/achievements/keyboard/achievements.lua:990 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/actionbar/actionbar.lua:120 -- g_ultimateReadyBurstTimeline:SetHandler("OnPlay", function() PlaySound(SOUNDS.ABILITY_ULTIMATE_READY) end)
- ingame/actionbar/actionbar.lua:129 -- g_ultimateReadyBurstTimeline:SetHandler("OnStop", OnStop)
- ingame/actionbar/actionbutton.lua:412 -- self.slot:SetHandler("OnUpdate", function() self:RefreshCooldown() end)
- ingame/actionbar/actionbutton.lua:439 -- self.slot:SetHandler("OnUpdate", nil)
- ingame/actionbar/actionbutton.lua:549 -- timeline:GetFirstAnimation():SetHandler("OnStop", function(animation) OnStopHandlerFirst(animation, self) end)
- ingame/actionbar/actionbutton.lua:550 -- timeline:GetLastAnimation():SetHandler("OnStop", function(animation) OnStopHandlerLast(animation, self) end)
- ingame/actionbar/actionbutton.lua:551 -- timeline:SetHandler("OnPlay", function() OnStartFlipAnimation(self) end)
- ingame/actionbar/actionbutton.lua:552 -- timeline:SetHandler("OnStop", function() OnStopFlipAnimation(self) end)
- ingame/activecombattips/activecombattips.lua:24 -- self.animation:SetHandler("OnStop", function(timeline)
if timeline:GetProgress() == 1.0 and not timeline:IsPlayingBackward() then
SHARED_INFORMATION_AREA:SetHidden(self.tip, true)
self.activeCombatTipId = nil
end
end)
- ingame/battleground/battlegroundscoreboard.lua:101 -- control:SetHandler("OnUpdate", function(...) self:OnUpdate(...) end)
- ingame/battleground/battlegroundscoreboardendofgame.lua:141 -- self.control:SetHandler("OnUpdate", function() self:UpdateAll() end)
- ingame/battleground/battlegroundscoreboardendofgame.lua:146 -- self.control:SetHandler("OnUpdate", nil)
- ingame/battleground/battlegroundscoreboardingame.lua:136 -- self.inGameTimer:SetHandler("OnUpdate", function() self:UpdateTimer() end)
- ingame/battleground/battlegroundscoreboardingame.lua:144 -- self.inGameTimer:SetHandler("OnUpdate", function() self:UpdateTimer() end)
- ingame/battleground/battlegroundscorehud.lua:151 -- control:SetHandler("OnUpdate", function(...) self:OnUpdate(...) end)
- ingame/buffdebuff/buffdebuff.lua:74 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/buffdebuff/buffdebuff.lua:330 -- blinkAnimation:SetHandler("OnStop", OnBlinkAnimationStop)
- ingame/campaign/campaignbrowser.lua:449 -- self.control:SetHandler("OnUpdate", function(control, seconds)
-- Ensure that refresh only occurs on second boundaries
if not self.nextUpdateTimeSeconds or seconds > self.nextUpdateTimeSeconds then
self.nextUpdateTimeSeconds = zo_floor(seconds + 1)
self:RefreshVisible()
end
end)
- ingame/campaign/campaignbrowser.lua:457 -- self.control:SetHandler("OnUpdate", nil)
- ingame/campaign/campaignbrowser.lua:462 -- self.control:SetHandler("OnUpdate", nil)
- ingame/campaign/campaignbrowser.lua:630 -- control:SetHandler("OnUpdate", UpdateWaitingTooltip)
- ingame/campaign/campaignbrowser.lua:638 -- control:SetHandler("OnUpdate", nil)
- ingame/campaign/campaignemperor_shared.lua:113 -- self.control:SetHandler("OnUpdate", enabled and self.UpdateReignDuration or nil)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:585 -- self.control:SetHandler("OnUpdate", function(control, seconds) self:OnUpdate(control, seconds) end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:598 -- self.control:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:302 -- self.control:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:346 -- label:SetHandler("OnUpdate", function(label) label:SetText(label.dynamicTextFunction()) end)
- ingame/centerscreenannounce/centerscreenannounce.lua:349 -- label:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:357 -- timeline:SetHandler("OnStop", stopHandler)
- ingame/centerscreenannounce/centerscreenannounce.lua:370 -- wipeInAnim:SetHandler("OnPlay", wipeIn)
- ingame/centerscreenannounce/centerscreenannounce.lua:373 -- wipeOutAnim:SetHandler("OnPlay", wipeOut)
- ingame/centerscreenannounce/centerscreenannounce.lua:519 -- self.largeText:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:520 -- self.smallCombinedText:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:839 -- majorContainerTimeline:SetHandler("OnStop", function(timeline, completedPlayback) self:OnMajorLineContainerAnimationComplete(completedPlayback) end)
- ingame/centerscreenannounce/centerscreenannounce.lua:866 -- self.control:SetHandler("OnUpdate", OnCenterScreenAnnounceUpdate)
- ingame/centerscreenannounce/centerscreenannounce.lua:1347 -- largeMessageControl:SetHandler("OnUpdate", UpdateShowAnnouncementTime)
- ingame/championperks/championperks.lua:814 -- self.control:SetHandler("OnUpdate", function(_, timeSecs) self:OnUpdate(timeSecs) end)
- ingame/championperks/championperks.lua:1451 -- timeline:SetHandler("OnStop", self.oneShotAnimationOnStopCallback)
- ingame/chatsystem/chatoptions.lua:132 -- self.tabName:SetHandler("OnTextChanged", UpdateTabName)
- ingame/chatsystem/sharedchatsystem.lua:316 -- self.overflowTab:SetHandler("OnMouseUp", function(tab, button, isUpInside) if isUpInside then self:ShowOverflowedTabsDropdown() end ZO_TabButton_Unselect(tab) end)
- ingame/chatsystem/sharedchatsystem.lua:647 -- self.control:SetHandler("OnUpdate", self.OnResizeUpdateFunc)
- ingame/chatsystem/sharedchatsystem.lua:654 -- self.control:SetHandler("OnUpdate", nil)
- ingame/chatsystem/sharedchatsystem.lua:688 -- self.windowContainer:SetHandler("OnUpdate", nil)
- ingame/chatsystem/sharedchatsystem.lua:694 -- self.windowContainer:SetHandler("OnUpdate", self.FadeOutCheckOnUpdate)
- ingame/chatsystem/sharedchatsystem.lua:1168 -- self.control:SetHandler("OnUpdate", self.MonitorTabMovementOnUpdate)
- ingame/chatsystem/sharedchatsystem.lua:1174 -- self.control:SetHandler("OnUpdate", nil)
- ingame/chatsystem/sharedchatsystem.lua:1410 -- self.agentChatBurstTimeline:SetHandler("OnStop", function() agentChatBurst:SetAlpha(0) end)
- ingame/chatsystem/sharedchatsystem.lua:1414 -- self.agentChatPulseTimeline:SetHandler("OnStop", function() agentChatEcho:SetAlpha(0) end)
- ingame/chatsystem/console/gamepadchatsystem.lua:177 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:151 -- textEdit:SetHandler("OnFocusGained", TextEditFocusGained)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:152 -- textEdit:SetHandler("OnFocusLost", TextEditFocusLost)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:153 -- textEdit:SetHandler("OnTextChanged", TextEditTextChanged)
- ingame/chatsystem/pc/chatsystem.lua:14 -- self.newWindowTab:SetHandler("OnMouseUp", function(tab, button, isUpInside) if isUpInside and not ZO_TabButton_IsDisabled(self.newWindowTab) then self.system:CreateNewChatTab(self) end ZO_TabButton_Unselect(tab) end)
- ingame/chatsystem/pc/chatsystem.lua:136 -- self.notificationBurstTimeline:SetHandler("OnStop", function() notificationsBurst:SetAlpha(0) end)
- ingame/chatsystem/pc/chatsystem.lua:140 -- self.notificationPulseTimeline:SetHandler("OnStop", function() notificationEcho:SetAlpha(0) end)
- ingame/chatsystem/pc/chatsystem.lua:144 -- self.mailBurstTimeline:SetHandler("OnStop", function() mailBurst:SetAlpha(0) end)
- ingame/chatsystem/pc/chatsystem.lua:307 -- container.slideAnim:SetHandler("OnStop", function(animation) container.control:SetClampedToScreen(true) end)
- ingame/chatsystem/pc/chatsystem.lua:309 -- container.slideAnim:SetHandler("OnStop", nil)
- ingame/collections/keyboard/collectionsbook.lua:456 -- self.control:SetHandler("OnUpdate", function() self.refreshGroups:UpdateRefreshGroups() end)
- ingame/compass/compass.lua:50 -- self.areaOverrideAnimation:SetHandler("OnStop", function()
self.currentOverrideJournalIndex = nil
self.currentOverrideStepIndex = nil
self.currentOverrideConditionIndex = nil
while self.areaOverrideQueue do
local nextOverride = table.remove(self.areaOverrideQueue, 1)
if #self.areaOverrideQueue == 0 then
self.areaOverrideQueue = nil
end
if ShouldShowQuestArea(nextOverride.journalIndex, nextOverride.stepIndex, nextOverride.conditionIndex) then
self:PlayAreaOverrideAnimation(nextOverride.journalIndex, nextOverride.stepIndex, nextOverride.conditionIndex)
break
end
end
self.areaOverride:SetWidth(0)
self.areaOverride:SetAlpha(1)
end)
- ingame/compass/compass.lua:69 -- self.container:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/compass/compass.lua:94 -- timeline:GetFirstAnimation():SetHandler("OnStop", OnPoiAnimationStopped)
- ingame/compass/compass.lua:165 -- areaTexture.animationOut:SetHandler("OnStop", OnAreaTextureInOnStop)
- ingame/compass/compass.lua:201 -- timeline:SetHandler("OnPlay", OnAreaAnimationStarted)
- ingame/compass/compass.lua:202 -- timeline:SetHandler("OnStop", OnAreaAnimationStopped)
- ingame/contacts/notifications_common.lua:1327 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/contacts/gamepad/sociallist_gamepad.lua:135 -- self.control:SetHandler("OnUpdate", CachedStatusUpdate)
- ingame/contacts/keyboard/friendslist_keyboard.lua:16 -- control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/contacts/keyboard/friendslist_keyboard.lua:28 -- self.searchBox:SetHandler("OnTextChanged", function() self:OnSearchTextChanged() end)
- ingame/contacts/keyboard/ignorelist_keyboard.lua:16 -- control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/crafting/craftingcreateslotanimation.lua:21 -- burst.unlockAnimation:SetHandler("OnStop", function() objectPool:ReleaseObject(burst.key) end)
- ingame/crafting/craftingenchantextractslotanimation.lua:36 -- extractionBurst.animation:GetAnimation(9):SetHandler("OnStop", function() g_extractPool:ReleaseObject(extractionBurst.key) extractionBurst.animation:Stop() end)
- ingame/crafting/craftinginventory.lua:99 -- rowControl:SetHandler("OnDragStart", nil)
- ingame/crafting/craftinginventory.lua:100 -- rowControl:SetHandler("OnReceiveDrag", nil)
- ingame/crafting/craftingresults_base.lua:99 -- self.resultTooltipAnimation:GetAnimation(1):SetHandler("OnStop", OnStop)
- ingame/crafting/craftingsmithingextractslotanimation.lua:27 -- extractionBurst.phase1Animation:GetAnimation(2):SetHandler("OnStop", function()
if not IsPerformingCraftProcess() and not extractionBurst.phase2Animation:IsPlaying() then
extractionBurst.phase2Animation:PlayFromStart()
end
end)
- ingame/crafting/craftingsmithingextractslotanimation.lua:33 -- extractionBurst.phase2Animation:SetHandler("OnStop", function()
extractionBurst.owner.slotToBurst[extractionBurst.slot] = nil
extractionBurst.owner.burstToSlot[extractionBurst] = nil
extractionBurst.slot:RemoveAnimationRef()
extractionBurst.slot = nil
extractionBurst.owner = nil
g_extractPool:ReleaseObject(extractionBurst.key)
end)
- ingame/crafting/sharedenchanting.lua:128 -- self.resultTooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/sharedenchanting.lua:129 -- self.resultTooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/sharedprovisioner.lua:73 -- self.control:SetHandler("OnUpdate", function()
if self.dirty then
self:RefreshRecipeList()
self.dirty = false
end
end)
- ingame/crafting/smithingcreation_shared.lua:32 -- control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:495 -- self.panelControl:GetNamedChild("ScrollContainerScroll"):SetHandler("OnScrollExtentsChanged", function(...) self:OnScrollExtentsChanged(...) end)
- ingame/crafting/keyboard/alchemy_keyboard.lua:43 -- self.tooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/alchemy_keyboard.lua:44 -- self.tooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/provisioner.lua:34 -- self.resultTooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/provisioner.lua:35 -- self.resultTooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:58 -- self.resultTooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:59 -- self.resultTooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/smithingimprovement_keyboard.lua:31 -- self.resultTooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/smithingimprovement_keyboard.lua:32 -- self.resultTooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crowncrates/crowncrates.lua:166 -- self.gemsUpdateCountAnimationTimeline:SetHandler("OnStop", function(timeline, completedPlaying)
if completedPlaying then
self.crownGemsAvailableQuantity.gemsIcon:SetScale(1)
end
end)
- ingame/crowncrates/crowncrates.lua:497 -- control:SetHandler("OnMouseEnter", function()
--the mouse must move a little bit from where it was when it exited the control to enter again
if control.mouseExitX then
if DidMouseMoveFarEnough(control.mouseExitX, control.mouseExitY) then
onMouseEnter()
else
control:SetHandler("OnUpdate", function()
if DidMouseMoveFarEnough(control.mouseExitX, control.mouseExitY) then
onMouseEnter()
control:SetHandler("OnUpdate", nil)
end
end)
end
else
onMouseEnter()
end
end)
- ingame/crowncrates/crowncrates.lua:503 -- control:SetHandler("OnUpdate", function()
if DidMouseMoveFarEnough(control.mouseExitX, control.mouseExitY) then
onMouseEnter()
control:SetHandler("OnUpdate", nil)
end
end)
- ingame/crowncrates/crowncrates.lua:506 -- control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncrates.lua:514 -- control:SetHandler("OnMouseExit", function()
onMouseExit()
control:SetHandler("OnUpdate", nil)
control.mouseExitX, control.mouseExitY = GetUIMousePosition()
end)
- ingame/crowncrates/crowncrates.lua:516 -- control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratesanimatable.lua:49 -- animationTimeline:SetHandler("OnStop", function(timeline, completedPlaying)
self:OnAnimationStopped(timeline, animationTimelineKey, animationPool)
if customOnStop then
customOnStop(timeline, completedPlaying)
end
end)
- ingame/crowncrates/crowncratespackchoosing.lua:197 -- control:SetHandler("OnMouseUp", OnMouseUp)
- ingame/crowncrates/crowncratespackchoosing.lua:651 -- self.leftArrow:SetHandler("OnClicked", function() self:RequestPreviousPage() end)
- ingame/crowncrates/crowncratespackchoosing.lua:652 -- self.rightArrow:SetHandler("OnClicked", function() self:RequestNextPage() end)
- ingame/crowncrates/crowncratespackopening.lua:263 -- self.mouseAreaControl:SetHandler("OnMouseUp", function() self:OnMouseUp() end)
- ingame/crowncrates/crowncratespackopening.lua:467 -- self.control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratespackopening.lua:567 -- translateToScreenAnimation:SetHandler("OnStop", function(animation, animatingControl, completedPlaying)
--start the bonus particle effect when the card finishes moving to the screen
if completedPlaying then
self:StartCrateSpecificParticleEffects(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE, CROWN_CRATE_PARTICLES_BONUS)
end
end)
- ingame/crowncrates/crowncratespackopening.lua:580 -- translateToHandAnimation:SetHandler("OnPlay", function()
--stop the bonus particle effect as soon as it moves to hand
self:ReleaseParticle(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE)
end)
- ingame/crowncrates/crowncratespackopening.lua:804 -- self.control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratespackopening.lua:843 -- self.control:SetHandler("OnUpdate", function(control)
TransitionCardReveal()
end)
- ingame/crowncrates/crowncratespackopening.lua:862 -- self.control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratespackopening.lua:886 -- self.control:SetHandler("OnUpdate", function(control)
TransitionCardGemify()
end)
- ingame/crowncrates/crowncratespackopening.lua:1066 -- self.control:SetHandler("OnUpdate", function(control)
if (self.side == ZO_CROWN_CRATES_CARD_SIDE_FACE or self.side == ZO_CROWN_CRATES_CARD_SIDE_GEMIFIED_FLIPPED_FACE)
and self.cardTextureControl:Is3DQuadFacingCamera() then
self:SetupCardSide(ZO_CROWN_CRATES_CARD_SIDE_BACK)
self.cardGlowTextureControl:SetAlpha(0)
self.rewardTextureControl:SetAlpha(0)
self.frameAccentTextureControl:SetAlpha(0)
self.gemOverlayTextureControl:SetAlpha(0)
self:SetCardFaceDesaturation(0)
control:SetHandler("OnUpdate", nil)
end
end)
- ingame/crowncrates/crowncratespackopening.lua:1075 -- control:SetHandler("OnUpdate", nil)
- ingame/death/death.lua:212 -- control:SetHandler("OnUpdate", function() ava:UpdateDisplay() end)
- ingame/death/death.lua:213 -- control:SetHandler("OnHide", function() ava.timerCooldown:Stop() end)
- ingame/death/death.lua:269 -- control:SetHandler("OnUpdate", function() imperialPvP:UpdateDisplay() end)
- ingame/death/death.lua:270 -- control:SetHandler("OnHide", function() imperialPvP.timerCooldown:Stop() end)
- ingame/death/death.lua:337 -- control:SetHandler("OnUpdate", function() imperialPvE:UpdateDisplay() end)
- ingame/death/death.lua:410 -- control:SetHandler("OnUpdate", function() twoOption:UpdateDisplay() end)
- ingame/death/death.lua:440 -- control:SetHandler("OnHide", function()
resurrect.timerCooldown:Stop()
end)
- ingame/deathrecap/deathrecap.lua:92 -- self.control:SetHandler("OnEffectivelyShown", function() self:OnEffectivelyShown() end)
- ingame/deathrecap/deathrecap.lua:93 -- self.control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/dyeing/dyeing_shared.lua:165 -- swatch:SetHandler("OnMouseUp", OnClicked)
- ingame/dyeing/gamepad/dyeing_swatches_gamepad.lua:47 -- control:SetHandler("OnEffectivelyShown", function()
if self.dirty then
self:RefreshDyeLayout_Internal()
end
end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:319 -- dyeControl:SetHandler("OnMouseUp", function(dyeControl, button, upInside)
if upInside then
self:OnSavedSetDyeSlotClicked(dyeSetIndex, dyeChannel, button)
end
end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:325 -- dyeControl:SetHandler("OnMouseEnter", function(dyeControl)
self.mousedOverSavedSetIndex = dyeSetIndex
self.mousedOverSavedSetDyeChannel = dyeChannel
self:OnSavedSetDyeSlotEnter(dyeSetIndex, dyeChannel, dyeControl)
end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:331 -- dyeControl:SetHandler("OnMouseExit", function(dyeControl)
self.mousedOverSavedSetIndex = nil
self.mousedOverSavedSetDyeChannel = nil
self:OnSavedSetDyeSlotExit(dyeSetIndex, dyeChannel)
end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:830 -- dyeControl:SetHandler("OnMouseUp", function(dyeControl, button, upInside)
if upInside then
onSlotClickedCallback(dyeableSlot, i, button)
end
end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:836 -- dyeControl:SetHandler("OnMouseEnter", function(dyeControl)
self.mousedOverDyeableSlot = dyeableSlot
self.mousedOverDyeChannel = i
onSlotEnterCallback(dyeableSlot, i, dyeControl)
end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:842 -- dyeControl:SetHandler("OnMouseExit", function(dyeControl)
self.mousedOverDyeableSlot = nil
self.mousedOverDyeChannel = nil
onSlotExitCallback(dyeableSlot, i)
end)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:57 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/fence/keyboard/fence_keyboard.lua:45 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/group/keyboard/zo_grouplist_keyboard.lua:32 -- control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/guild/guildheraldry_shared.lua:159 -- swatch:SetHandler("OnMouseUp", OnClicked)
- ingame/guild/guildheraldry_shared.lua:262 -- style:SetHandler("OnMouseUp", OnClicked)
- ingame/guild/gamepad/guildhistory_gamepad.lua:20 -- control:SetHandler("OnUpdate",
function(control, time)
if time > self.nextRequestNewestTime then
self.nextRequestNewestTime = time + REQUEST_NEWEST_TIME
local targetData = self.categoryList:GetTargetData()
if targetData and targetData.categoryId and self.guildId then
self:RequestNewest()
end
end
end)
- ingame/guild/gamepad/guildselector_gamepad.lua:25 -- self.m_container:SetHandler("OnEffectivelyShown", function()
EVENT_MANAGER:RegisterForEvent("GuildSelectorGamepad", EVENT_GUILD_DATA_LOADED, RefreshGuildList)
end)
- ingame/guild/gamepad/guildselector_gamepad.lua:29 -- self.m_container:SetHandler("OnEffectivelyHidden", function()
EVENT_MANAGER:UnregisterForEvent("GuildSelectorGamepad", EVENT_GUILD_DATA_LOADED)
end)
- ingame/guild/keyboard/guildhistory_keyboard.lua:30 -- control:SetHandler("OnUpdate",
function(control, time)
if(time > self.nextRequestNewestTime) then
self.nextRequestNewestTime = time + REQUEST_NEWEST_TIME
if(self.selectedCategory and self.guildId) then
self:RequestNewest()
end
end
if self.requestCount > 0 then
if not self.nextLoadControlTrigger then
self.nextLoadControlTrigger = time + LOAD_CONTROL_TRIGGER_TIME
elseif time > self.nextLoadControlTrigger then
self.loading:Show()
end
end
end)
- ingame/guild/keyboard/guildroster_keyboard.lua:14 -- control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/guild/keyboard/guildroster_keyboard.lua:22 -- self.searchBox:SetHandler("OnTextChanged", function() self:OnSearchTextChanged() end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:117 -- child:SetHandler("OnDragStart", ZO_GuildRankHeaderChild_OnDragStart)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:386 -- self.control:SetHandler("OnUpdate", self.updateRankOrderCallback)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:409 -- self.control:SetHandler("OnUpdate", nil)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:33 -- self.control:SetHandler("OnUpdate", function(_, gameTimeSecs) self:OnUpdate(self.descriptionLabel, gameTimeSecs) end)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:300 -- control:SetHandler("OnUpdate", function(_, gameTimeSecs) self:OnUpdate(gameTimeSecs) end)
- ingame/help/gamepad/help_customer_service_gamepad.lua:206 -- control.editBox:SetHandler("OnFocusGained", function(editControl)
editControl:SetVirtualKeyboardType(VIRTUAL_KEYBOARD_TYPE_EMAIL)
self.activeEditBox = editControl
end)
- ingame/help/gamepad/help_customer_service_gamepad.lua:211 -- control.editBox:SetHandler("OnFocusLost", function(editControl)
self:OnTextFieldFocusLost(editControl, data.fieldType)
self.activeEditBox = nil
list:RefreshVisible()
end)
- ingame/help/gamepad/help_customer_service_gamepad.lua:216 -- control.editBox:SetHandler("OnTextChanged", ZO_EditDefaultText_OnTextChanged)
- ingame/help/gamepad/help_mechanicassistance_gamepad.lua:192 -- editBox:SetHandler("OnTextChanged", OnDescriptionTextChanged)
- ingame/help/gamepad/help_submitfeedback_gamepad.lua:143 -- editBox:SetHandler("OnTextChanged", OnTextChanged)
- ingame/help/keyboard/helpaskforhelp_keyboard.lua:125 -- self.detailsDefaultTextField:SetHandler("OnEffectivelyShown",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpaskforhelp_keyboard.lua:126 -- self.detailsDefaultTextField:SetHandler("OnEffectivelyHidden",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpaskforhelp_keyboard.lua:134 -- self.descriptionDefaultTextField:SetHandler("OnEffectivelyShown",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpaskforhelp_keyboard.lua:135 -- self.descriptionDefaultTextField:SetHandler("OnEffectivelyHidden",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpmechanicassistancetemplate_keyboard.lua:88 -- self.descriptionDefaultTextField:SetHandler("OnEffectivelyShown", UpdateSubmitButton)
- ingame/help/keyboard/helpmechanicassistancetemplate_keyboard.lua:89 -- self.descriptionDefaultTextField:SetHandler("OnEffectivelyHidden", UpdateSubmitButton)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:96 -- self.detailsDefaultTextField:SetHandler("OnEffectivelyShown",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:97 -- self.detailsDefaultTextField:SetHandler("OnEffectivelyHidden",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:105 -- self.descriptionDefaultTextField:SetHandler("OnEffectivelyShown",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:106 -- self.descriptionDefaultTextField:SetHandler("OnEffectivelyHidden",function() self:UpdateSubmitButton() end)
- ingame/housingeditor/housingeditorhud.lua:237 -- control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:111 -- control.subLabel1:SetHandler("OnUpdate", sublabelUpdateHandler)
- ingame/housingeditor/gamepad/housingfurniturebrowser_gamepad.lua:108 -- self.headerTextFilterEditBox:SetHandler("OnTextChanged", function(editBox)
ZO_EditDefaultText_OnTextChanged(editBox)
local text = editBox:GetText()
if self.mode == HOUSING_BROWSER_MODE.PLACEMENT then
SHARED_FURNITURE:SetPlaceableTextFilter(text)
elseif self.mode == HOUSING_BROWSER_MODE.RETRIEVAL then
SHARED_FURNITURE:SetRetrievableTextFilter(text)
elseif self.mode == HOUSING_BROWSER_MODE.PRODUCTS then
SHARED_FURNITURE:SetMarketProductTextFilter(text)
end
end)
- ingame/housingeditor/keyboard/furnitureclasses_keyboard.lua:299 -- searchEditBox:SetHandler("OnTextChanged", function(editBox)
self:OnSearchTextChanged(editBox)
end)
- ingame/housingeditor/keyboard/housingfurnitureproducts_keyboard.lua:124 -- rowControl.textCallout:SetHandler("OnUpdate", textCalloutUpdateHandler)
- ingame/housingeditor/keyboard/housingfurnituresettings_keyboard.lua:50 -- self.primaryResidenceButton:SetHandler("OnClicked", OnPrimaryResidenceClicked)
- ingame/interactwindow/gamepad/interactwindow_gamepad.lua:68 -- control:SetHandler("OnUpdate", data.labelUpdateFunction)
- ingame/interactwindow/gamepad/interactwindow_gamepad.lua:86 -- control:SetHandler("OnUpdate", nil)
- ingame/interactwindow/keyboard/interactwindow_keyboard.lua:94 -- option:SetHandler("OnUpdate", nil)
- ingame/interactwindow/keyboard/interactwindow_keyboard.lua:194 -- optionControl:SetHandler("OnUpdate", chatterData.labelUpdateFunction)
- ingame/inventory/inventorytemplates.lua:62 -- infoBar:SetHandler("OnEffectivelyShown", CleanDirty)
- ingame/inventory/sharedinventory.lua:625 -- label:SetHandler("OnEffectivelyShown", CleanDirty)
- ingame/inventory/gamepad/buyspacecommon_gamepad.lua:46 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/inventory/gamepad/gamepadinventory.lua:60 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:112 -- self.control:SetHandler("OnEffectivelyShown", OnEffectivelyShown)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:113 -- self.control:SetHandler("OnEffectivelyHidden", OnEffectivelyHidden)
- ingame/leaderboards/battlegroundleaderboards_shared.lua:138 -- self.control:SetHandler("OnUpdate", function(_, currentTime) self:TimerLabelOnUpdate(currentTime) end)
- ingame/leaderboards/campaignleaderboards_shared.lua:100 -- self.control:SetHandler("OnUpdate", TimerLabelOnUpdate)
- ingame/leaderboards/housingleaderboards_shared.lua:127 -- self.control:SetHandler("OnUpdate", function(_, currentTime) self:TimerLabelOnUpdate(currentTime) end)
- ingame/leaderboards/raidleaderboards_shared.lua:299 -- self.control:SetHandler("OnUpdate", function(_, currentTime) self:TimerLabelOnUpdate(currentTime) end)
- ingame/leaderboards/raidleaderboards_shared.lua:302 -- self.control:SetHandler("OnUpdate", nil)
- ingame/lfg/searchingforgroup.lua:63 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/lfg/gamepad/zo_activityfindertemplate_gamepad.lua:131 -- self.lockReasonLabel:SetHandler("OnUpdate", OnLockReasonLabelUpdate)
- ingame/lfg/gamepad/zo_activityqueuedata_gamepad.lua:34 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/lfg/keyboard/zo_activityfindertemplate_keyboard.lua:32 -- self.lockReasonLabel:SetHandler("OnUpdate", OnLockReasonLabelUpdate)
- ingame/lockpick/lockpick.lua:130 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:545 -- self.mailView.subjectEdit.edit:SetHandler("OnFocusLost", function(editBox)
RefreshKeybind()
ZO_GamepadEditBox_FocusLost(editBox)
end)
- ingame/mail/gamepad/mailsend_gamepad.lua:549 -- self.mailView.addressEdit.edit:SetHandler("OnFocusLost", function(editBox)
RefreshKeybind()
ZO_GamepadEditBox_FocusLost(editBox)
end)
- ingame/mail/gamepad/mailsend_gamepad.lua:553 -- self.mailView.bodyEdit.edit:SetHandler("OnFocusLost", function(editBox)
RefreshKeybind()
ZO_GamepadEditBox_FocusLost(editBox)
end)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:596 -- button:SetHandler("OnMouseUp", callback)
- ingame/map/worldmap.lua:2498 -- anim:SetHandler("OnStop", function() control:SetTextureCoords(0, 1, 0, 1) end)
- ingame/map/worldmap.lua:3157 -- self.m_Control:SetHandler("OnUpdate", nil)
- ingame/map/worldmap.lua:3256 -- self.m_Control:SetHandler("OnUpdate", function(control)
local newScale = zo_deltaNormalizedLerp(control:GetScale(), self.targetScale, 0.17)
if(zo_abs(newScale - self.targetScale) < 0.01) then
control:SetScale(self.targetScale)
self.targetScale = nil
control:SetHandler("OnUpdate", nil)
else
control:SetScale(newScale)
end
end)
- ingame/map/worldmap.lua:3261 -- control:SetHandler("OnUpdate", nil)
- ingame/map/worldmap.lua:5966 -- ZO_WorldMapContainer:SetHandler("OnUpdate", MapDragUpdate)
- ingame/map/worldmap.lua:5972 -- ZO_WorldMapContainer:SetHandler("OnUpdate", nil)
- ingame/map/worldmap.lua:7014 -- ZO_WorldMap:SetHandler("OnUpdate", Update)
- ingame/map/worldmapkeepsummary_shared.lua:13 -- control:SetHandler("OnUpdate", function(_, time)
if(self.nextUpdate == nil or time > self.nextUpdate) then
self:RefreshTimeDependentControls()
self.nextUpdate = time + UPDATE_RATE
end
end)
- ingame/map/worldmapkeepupgrade_shared.lua:31 -- control:SetHandler("OnUpdate", function(_, time)
if(self.nextUpdate == nil or time > self.nextUpdate) then
self:RefreshTimeDependentControls()
self.nextUpdate = time + UPDATE_RATE
end
end)
- ingame/notificationicons/console/notificationicons_console.lua:22 -- control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/notificationicons/console/notificationicons_console.lua:40 -- self.fadeTimeline:SetHandler("OnStop", FadeStop)
- ingame/notificationicons/console/notificationicons_console.lua:50 -- self.mailPulseTimeline:SetHandler("OnStop", StartFadeTimer)
- ingame/notificationicons/console/notificationicons_console.lua:55 -- self.notificationPulseTimeline:SetHandler("OnStop", StartFadeTimer)
- ingame/optionspanels/optionspanel_social_shared.lua:95 -- color:SetHandler("OnMouseUp", OpenColorPicker)
- ingame/optionspanels/optionspanel_social_shared.lua:100 -- control:SetHandler("OnShow", SetupColor)
- ingame/optionspanels/optionspanel_social_shared.lua:157 -- slider:SetHandler("OnValueChanged", nil)
- ingame/optionspanels/optionspanel_social_shared.lua:161 -- slider:SetHandler("OnValueChanged", OnSliderChanged)
- ingame/optionspanels/optionspanel_social_shared.lua:200 -- slider:SetHandler("OnValueChanged", OnSliderChanged)
- ingame/playerprogressbar/playerprogressbar.lua:13 -- self.suppressFadeTimeline:SetHandler("OnStop", function(timeline, completed)
if(completed) then
if(timeline:IsPlayingBackward()) then
self:OnHidden()
else
self:OnShown()
end
end
end)
- ingame/playerprogressbar/playerprogressbar.lua:372 -- self.fadeTimeline:SetHandler("OnStop", function(timeline, completed)
if(completed) then
if(timeline:IsPlayingBackward()) then
self:OnFadeOutComplete()
else
self:OnFadeInComplete()
end
end
end)
- ingame/playerprogressbar/playerprogressbar.lua:412 -- control:SetHandler("OnUpdate", function(_, timeSecs)
self:OnUpdate(timeSecs)
end)
- ingame/reticle/reticle.lua:59 -- self.control:SetHandler("OnUpdate", function(control, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/reticle/reticle.lua:418 -- self.stealthEyeTimeline:SetHandler("OnStop", function(timeline) timeline:ClearAllCallbacks() end)
- ingame/skills/gamepad/gamepadassignableactionbar.lua:20 -- self.actionButtonSlotAnimation:SetHandler("OnStop", function()
self.hasPendingAbilityChangeRequest = nil
if self.onAbilityFinalizedCallback then
self.onAbilityFinalizedCallback()
end
end)
- ingame/skills/gamepad/gamepadskills.lua:149 -- control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/skills/gamepad/gamepadskills.lua:440 -- actionBarControl:SetHandler("OnEffectivelyHidden", function() self.assignableActionBar:Deactivate() end)
- ingame/stable/gamepad/stable_gamepad.lua:54 -- self.timerText:SetHandler("OnUpdate", OnTimerUpdate)
- ingame/stable/keyboard/stable_keyboard.lua:58 -- self.timerControl:SetHandler("OnUpdate", OnTimerUpdate)
- ingame/stats/bountydisplay.lua:32 -- control:SetHandler("OnUpdate", function(_, time) self:Update(time) end)
- ingame/stats/gamepad/zo_stats_gamepad.lua:830 -- self.effectDesc:SetHandler("OnUpdate", OnTimerUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:832 -- self.effectDesc:SetHandler("OnUpdate", nil)
- ingame/stats/gamepad/zo_stats_gamepad.lua:888 -- self.ridingTrainingTimer:SetHandler("OnUpdate", OnTimerUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:896 -- self.characterStatsPanel:SetHandler("OnUpdate", OnCharacterUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:1002 -- self.attributesPanel:SetHandler("OnUpdate", OnAttributesUpdate)
- ingame/stats/keyboard/zo_statentry_keyboard.lua:23 -- self.control:SetHandler("OnEffectivelyShown", UpdateStatValue)
- ingame/stats/keyboard/zo_statentry_keyboard.lua:32 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/stats/keyboard/zo_stats_keyboard.lua:33 -- control:SetHandler("OnEffectivelyShown", function() self:OnShown() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:108 -- allianceIconControl:SetHandler("OnMouseEnter", function(control)
local playerAlliance = GetUnitAlliance("player")
InitializeTooltip(InformationTooltip, control, RIGHT, -5, 0)
SetTooltipText(InformationTooltip, zo_strformat(SI_ALLIANCE_NAME, GetAllianceName(playerAlliance)))
end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:113 -- allianceIconControl:SetHandler("OnMouseExit", function(control)
ClearTooltip(InformationTooltip)
end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:326 -- attributeControl.spinner:SetHandler("OnMouseEnter", function() self:RefreshSpinnerMaxes() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:395 -- stableRow.timer:SetHandler("OnUpdate", OnUpdate)
- ingame/stats/keyboard/zo_stats_keyboard.lua:561 -- container:SetHandler("OnEffectivelyShown", UpdateEffects)
- ingame/storewindow/gamepad/storewindowcomponent_gamepad.lua:150 -- list:GetControl():SetHandler("OnEffectivelyShown", OnEffectivelyShown)
- ingame/storewindow/gamepad/storewindowcomponent_gamepad.lua:151 -- list:GetControl():SetHandler("OnEffectivelyHidden", OnEffectivelyHidden)
- ingame/tradewindow/tradewindow_shared.lua:293 -- self.control:SetHandler("OnUpdate", OnConfirmationDelayUpdate)
- ingame/tradewindow/tradewindow_shared.lua:296 -- self.control:SetHandler("OnUpdate", nil)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:412 -- self.m_previousPage:SetHandler("OnClicked", function() self.m_search:SearchPreviousPage() end)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:413 -- self.m_nextPage:SetHandler("OnClicked", function() self.m_search:SearchNextPage() end)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:437 -- self.m_minPriceEdit:SetHandler("OnTextChanged", ZO_TradingHouse_SearchCriteriaChanged)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:438 -- self.m_maxPriceEdit:SetHandler("OnTextChanged", ZO_TradingHouse_SearchCriteriaChanged)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:439 -- self.m_minLevelEdit:SetHandler("OnTextChanged", ZO_TradingHouse_SearchCriteriaChanged)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:440 -- self.m_maxLevelEdit:SetHandler("OnTextChanged", ZO_TradingHouse_SearchCriteriaChanged)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:566 -- cancelButton:SetHandler("OnClicked", CancelListing)
- ingame/tutorial/briefhudtutorial.lua:33 -- self.tutorialAnimation:SetHandler("OnStop", function(timeline)
if not timeline:IsPlayingBackward() then
FireTutorialHiddenEvent(self.tutorialIndex)
SHARED_INFORMATION_AREA:SetHidden(self.tutorial, true)
end
end)
- ingame/tutorial/hudinfotutorial.lua:28 -- self.tutorialAnimation:SetHandler("OnStop", function(timeline)
if not timeline:IsPlayingBackward() then
FireTutorialHiddenEvent(self.tutorialIndex)
self:SetHiddenForReason("inactive", true)
if #self.queue > 0 then
local nextTutorialIndex = table.remove(self.queue, 1)
self:DisplayTutorial(nextTutorialIndex)
end
end
end)
- ingame/unitattributevisualizer/modules/armordamage.lua:70 -- fadeAnimation:SetHandler("OnPlay", OnPlayControllingTimeline)
- ingame/unitattributevisualizer/modules/armordamage.lua:71 -- fadeAnimation:SetHandler("OnStop", ReleaseTimelineIfReversed)
- ingame/unitattributevisualizer/modules/armordamage.lua:105 -- fadeAnimation:SetHandler("OnPlay", OnFadeAnimationPlay)
- ingame/unitattributevisualizer/modules/armordamage.lua:106 -- fadeAnimation:SetHandler("OnStop", ReleaseTimelineIfReversed)
- ingame/unitattributevisualizer/modules/armordamage.lua:138 -- fadeAnimation:SetHandler("OnPlay", OnPlayControllingTimeline)
- ingame/unitattributevisualizer/modules/armordamage.lua:139 -- fadeAnimation:SetHandler("OnStop", OnIncreasedPowerFadeStopped)
- ingame/unitattributevisualizer/modules/armordamage.lua:143 -- loopingAnimation:SetHandler("OnStop", ReleaseTimeline)
- ingame/unitattributevisualizer/modules/armordamage.lua:164 -- fadeAnimation:SetHandler("OnPlay", OnPlayControllingTimeline)
- ingame/unitattributevisualizer/modules/armordamage.lua:165 -- fadeAnimation:SetHandler("OnStop", ReleaseTimelineIfReversed)
- ingame/unitattributevisualizer/modules/arrowregeneration.lua:24 -- arrow.animation:SetHandler("OnStop", OnArrowAnimationStopped)
- ingame/unitattributevisualizer/modules/possession.lua:66 -- fadeAnimation:SetHandler("OnPlay", OnPlayControllingTimeline)
- ingame/unitattributevisualizer/modules/possession.lua:67 -- fadeAnimation:SetHandler("OnStop", OnPossessionFadeStopped)
- ingame/unitattributevisualizer/modules/possession.lua:71 -- loopingAnimation:SetHandler("OnStop", ReleaseTimeline)
- ingame/unitattributevisualizer/modules/shrinkexpand.lua:29 -- animation:SetHandler("OnPlay", OnPlay)
- ingame/unitattributevisualizer/modules/shrinkexpand.lua:40 -- animation:SetHandler("OnStop", OnStop)
- ingame/unitattributevisualizer/modules/unwavering.lua:99 -- animation:SetHandler("OnPlay", function()
self:GetOwner():NotifyTakingControlOf(bar)
if bar.warner then
bar.warner:SetPaused(false)
end
end)
- ingame/unitattributevisualizer/modules/unwavering.lua:106 -- animation:SetHandler("OnStop", function()
self:GetOwner():NotifyEndingControlOf(bar)
if bar.warner then
bar.warner:SetPaused(true)
end
end)
- ingame/zo_currencyinput/zo_currencyinput.lua:21 -- self.badInputTimeline:SetHandler("OnPlay", function() bg:SetAlpha(1) self.pulseTimeline:Stop() end)
- ingame/zo_currencyinput/zo_currencyinput.lua:22 -- self.badInputTimeline:SetHandler("OnStop", function() self.pulseTimeline:PlayFromStart(1000) end)
- ingame/zo_currencyinput/zo_currencyinput.lua:305 -- self:SetHandler("OnEffectivelyHidden", function(control)
CURRENCY_INPUT:Hide()
end)
- ingame/zo_loot/loot.lua:25 -- fragment.slideInAnimation:SetHandler("OnStop", fragment.slideInStop)
- ingame/zo_loot/loot.lua:34 -- fragment.alphaInAnimation:SetHandler("OnStop", fragment.alphaInStop)
- ingame/zo_loot/loot.lua:43 -- fragment.alphaOutAnimation:SetHandler("OnStop", fragment.alphaOutStop)
- ingame/zo_quest/focusedquesttracker.lua:169 -- fadeInAnimation:SetHandler("OnStop", OnFadeInAnimationStop)
- ingame/zo_quest/focusedquesttracker.lua:170 -- fadeTimeline:SetHandler("OnStop", OnFadeOutAnimationStop)
- ingame/zo_quest/questtracker.lua:780 -- condition:SetHandler("OnUpdate", nil)
- internalingame/market/marketclasses_shared.lua:280 -- self.textCallout:SetHandler("OnUpdate", calloutUpdateHandler)
- internalingame/market/gamepad/marketgridscreen_gamepad.lua:346 -- self.scrollbar:SetHandler("OnUpdate", function (_, timeSecs) self:OnScrollBarDimAlphaUpdate(timeSecs) end)
- internalingame/market/keyboard/market_keyboard.lua:168 -- rowControl:SetHandler("OnMouseEnter", function(...) self:OnMouseEnter(...) end)
- internalingame/market/keyboard/market_keyboard.lua:169 -- rowControl:SetHandler("OnMouseExit", function(...) self:OnMouseExit(...) end)
- internalingame/market/keyboard/market_keyboard.lua:170 -- rowControl:SetHandler("OnMouseUp", function(...) self:OnMouseUp(...) end)
- internalingame/market/keyboard/market_keyboard.lua:404 -- self.control:SetHandler("OnUpdate", function(control, currentTime) self:OnUpdate(currentTime) end)
- internalingame/market/keyboard/market_keyboard.lua:706 -- self.marketProductList.scroll:SetHandler("OnScrollExtentsChanged", function(control)
ZO_Scroll_OnExtentsChanged(control:GetParent())
self:ScrollToQueuedMarketProduct()
end)
- libraries/utility/zo_alphaanimation.lua:147 -- fade:SetHandler("OnStop", OnAnimationStopped)
- libraries/utility/zo_alphaanimation.lua:169 -- fade:SetHandler("OnStop", OnAnimationStopped)
- libraries/utility/zo_alphaanimation.lua:184 -- fade:SetHandler("OnStop", OnAnimationStopped)
- libraries/utility/zo_editcontrolgroup.lua:39 -- control:SetHandler("OnTab", function (control, ...)
if autoCompleteObject:IsOpen() then
autoCompleteTabHandler(control, ...)
else
self:OnTabPressed(control)
end
end)
- libraries/utility/zo_editcontrolgroup.lua:47 -- control:SetHandler("OnTab", function(control)
self:OnTabPressed(control)
end)
- libraries/utility/zo_fadingcontrolbuffer.lua:503 -- fadeTimeline:SetHandler("OnStop", OnFadeStop)
- libraries/utility/zo_fadingcontrolbuffer.lua:504 -- fadeTimeline:GetAnimation(1):SetHandler("OnStop", OnFadeInAnimationStop)
- libraries/utility/zo_fadingcontrolbuffer.lua:505 -- fadeTimeline:GetAnimation(2):SetHandler("OnPlay", OnFadeOutAnimationStart)
- libraries/utility/zo_fadingcontrolbuffer.lua:506 -- fadeTimeline:GetAnimation(2):SetHandler("OnStop", OnFadeOutAnimationStop)
- libraries/utility/zo_fadingcontrolbuffer.lua:509 -- translateTimeline:SetHandler("OnStop", OnTranslateStop)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:126 -- self.fadeTimeline:SetHandler("OnStop", OnContainerFadeStop)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:303 -- fadeLabelAndBgTimeline:SetHandler("OnStop", OnLabelFadeStop)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:304 -- fadeIconTimeline:SetHandler("OnStop", OnIconFadeStop)
- libraries/utility/zo_hook.lua:40 -- control:SetHandler(handlerName, newHandlerFunction)
- libraries/utility/zo_radiobuttongroup.lua:69 -- button:SetHandler("OnClicked", newHandler)
- libraries/utility/zo_radiobuttongroup.lua:114 -- k:SetHandler("OnClicked", v.originalHandler)
- libraries/utility/zo_scrollanimationutils.lua:73 -- animation:SetHandler("OnStop", ZO_OnAnimationStop)
- libraries/utility/zo_tabbuttongroup.lua:657 -- tabButton:SetHandler("OnMouseDown", newHandler)
- libraries/utility/zo_tabbuttongroup.lua:669 -- tabButton:SetHandler("OnMouseDown", originalHandler)
- libraries/utility/zo_tabbuttongroup.lua:673 -- tabButton:SetHandler("OnMouseDown", nil)
- libraries/zo_contextmenus/zo_contextmenus.lua:105 -- owner:SetHandler("OnEffectivelyHidden", nil)
- libraries/zo_contextmenus/zo_contextmenus.lua:153 -- owner:SetHandler("OnEffectivelyHidden", ClearMenu)
- libraries/zo_dialog/zo_dialog.lua:720 -- dialog:SetHandler("OnUpdate", dialogInfo.updateFn)
- libraries/zo_dialog/zo_dialog.lua:887 -- dialog:SetHandler("OnUpdate", nil)
- libraries/zo_dialog/zo_listdialog.lua:44 -- rowControl:SetHandler("OnMouseUp", OnMouseUp)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:93 -- self.control:SetHandler("OnDragStart", OnDragStart)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:94 -- self.control:SetHandler("OnMouseUp", OnDragStop)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:99 -- entryControl:SetHandler("OnDragStart", OnDragStart)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:100 -- entryControl:SetHandler("OnMouseUp", OnMouseUp)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:104 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:85 -- control:SetHandler("OnUpdate", OnUpdate)
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:21 -- rootControl:SetHandler("OnMouseEnter", nil)
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:22 -- rootControl:SetHandler("OnMouseExit", nil)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:86 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_radialmenu/zo_radialmenu.lua:30 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_radialmenu/zo_radialmenu.lua:54 -- self.animation:SetHandler("OnStop", function() self:OnAnimationStopped() end)
- libraries/zo_radialmenu/zo_radialmenucontroller.lua:66 -- control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_savingeditbox/zo_savingeditbox.lua:11 -- manager.edit:SetHandler("OnTextChanged", function() manager:OnTextChanged() end)
- libraries/zo_savingeditbox/zo_savingeditbox.lua:12 -- manager.edit:SetHandler("OnEnter", function() manager:OnEnter() end)
- libraries/zo_savingeditbox/zo_savingeditbox.lua:15 -- manager.modifyButton:SetHandler("OnClicked", function() manager:OnModifyClicked() end)
- libraries/zo_savingeditbox/zo_savingeditbox.lua:18 -- manager.saveButton:SetHandler("OnClicked", function() manager:OnSaveClicked() end)
- libraries/zo_savingeditbox/zo_savingeditbox.lua:21 -- manager.cancelButton:SetHandler("OnClicked", function() manager:OnCancelClicked() end)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:52 -- self.animation:SetHandler("OnStop", nil)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:62 -- self.animation:SetHandler("OnStop", nil)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:121 -- animation:SetHandler("OnStop", self.animationOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:138 -- animation:SetHandler("OnStop", self.animationReverseOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:197 -- self.animation:SetHandler("OnStop", nil)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:328 -- self.animation:SetHandler("OnStop", nil)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:334 -- self.animation:SetHandler("OnStop", self.animationOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:496 -- animation:SetHandler("OnStop", self.animationOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:506 -- animation:SetHandler("OnStop", self.animationOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:521 -- animation:SetHandler("OnStop", self.animationReverseOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:530 -- animation:SetHandler("OnStop", self.animationReverseOnStop)
- libraries/zo_scenegraph/zo_scenegraph.lua:12 -- canvasControl:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_sortfilterlist/zo_sortfilterlist.lua:55 -- self.control:SetHandler("OnUpdate", nil)
- libraries/zo_sortfilterlist/gamepad/zo_interactivesortfilterlist_gamepad.lua:297 -- searchEdit:SetHandler("OnFocusLost", SearchEditFocusLost)
- libraries/zo_spinner/zo_spinner.lua:77 -- self.increaseButton:SetHandler("OnMouseDown", Increment)
- libraries/zo_spinner/zo_spinner.lua:78 -- self.increaseButton:SetHandler("OnMouseDoubleClick", Increment)
- libraries/zo_spinner/zo_spinner.lua:79 -- self.increaseButton:SetHandler("OnMouseUp", Release)
- libraries/zo_spinner/zo_spinner.lua:81 -- self.decreaseButton:SetHandler("OnMouseDown", Decrement)
- libraries/zo_spinner/zo_spinner.lua:82 -- self.decreaseButton:SetHandler("OnMouseDoubleClick", Decrement)
- libraries/zo_spinner/zo_spinner.lua:83 -- self.decreaseButton:SetHandler("OnMouseUp", Release)
- libraries/zo_spinner/zo_spinner.lua:88 -- self.control:SetHandler("OnMouseWheel", OnMouseWheel)
- libraries/zo_spinner/zo_spinner.lua:91 -- self.display:SetHandler("OnFocusLost", function() self:OnFocusLost() end)
- libraries/zo_spinner/zo_spinner.lua:92 -- self.display:SetHandler("OnMouseWheel", OnMouseWheel)
- libraries/zo_spinner/zo_spinner.lua:158 -- self.control:SetHandler("OnUpdate", self:GetOnUpdateFunction())
- libraries/zo_spinner/zo_spinner.lua:173 -- self.control:SetHandler("OnUpdate", nil)
- libraries/zo_templates/editboxtemplates.lua:3 -- editBox:SetHandler("OnMouseDown", ZO_DefaultEdit_OnMouseDown)
- libraries/zo_templates/editboxtemplates.lua:8 -- editBox:SetHandler("OnMouseDown", nil)
- libraries/zo_templates/labeltemplates_shared.lua:248 -- label:SetHandler("OnUpdate", FontAdjustingWrapLabel_Update)
- libraries/zo_templates/optionswindowtemplate.lua:346 -- slider:SetHandler("OnValueChanged", nil)
- libraries/zo_templates/optionswindowtemplate.lua:357 -- slider:SetHandler("OnValueChanged", ZO_Options_SliderOnValueChanged)
- libraries/zo_templates/optionswindowtemplate.lua:596 -- defaultMarkerControl:SetHandler("OnClicked", function(self, button)
PlaySound(SOUNDS.SINGLE_SETTING_RESET_TO_DEFAULT)
slider:SetValue(data.defaultMarker)
ZO_Options_SliderOnValueChanged(slider, slider:GetValue())
end)
- libraries/zo_templates/optionswindowtemplate.lua:738 -- button:SetHandler("OnClicked", function()
control.data.callback()
end)
- libraries/zo_templates/scrolltemplates.lua:103 -- self:SetHandler("OnUpdate", CheckMouseInScrollArea)
- libraries/zo_templates/scrolltemplates.lua:107 -- self:SetHandler("OnUpdate", nil)
- libraries/zo_templates/scrolltemplates.lua:143 -- animation:SetHandler("OnStop", OnAnimationStop)
- libraries/zo_templates/scrolltemplates.lua:192 -- self.scrollUpButton:SetHandler("OnMouseDown", ZO_ScrollUp_OnMouseDown)
- libraries/zo_templates/scrolltemplates.lua:194 -- self.scrollDownButton:SetHandler("OnMouseDown", ZO_ScrollDown_OnMouseDown)
- libraries/zo_templates/scrolltemplates.lua:566 -- self.upButton:SetHandler("OnMouseDown", ZO_ScrollListUp_OnMouseDown)
- libraries/zo_templates/scrolltemplates.lua:568 -- self.downButton:SetHandler("OnMouseDown", ZO_ScrollListDown_OnMouseDown)
- libraries/zo_templates/scrolltemplates.lua:1044 -- self:SetHandler("OnUpdate", nil)
- libraries/zo_templates/scrolltemplates.lua:1234 -- self.contents:SetHandler("OnUpdate", OnContentsUpdate)
- libraries/zo_templates/statusbartemplates.lua:47 -- animation:SetHandler("OnStop", function(animation) OnStopAnimation(animation) end)
- libraries/zo_templates/tooltip.lua:21 -- tooltip.animation:SetHandler("OnStop", function(animation, completedPlaying)
if completedPlaying then
OnTooltipHidden(tooltip)
end
end)
- libraries/zo_templates/windowtemplates.lua:51 -- animData.sparkleTimeLine:SetHandler("OnStop", function() slotControl:CustomOnStopCallback() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:67 -- self:SetHandler("OnEffectivelyShown", function() self:OnEffectivelyShown() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:68 -- self:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:69 -- self.scroll:SetHandler("OnScrollExtentsChanged", function(...) self:OnScrollExtentsChanged(...) end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:70 -- self:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:92 -- self:SetHandler("OnUpdate", nil)
- libraries/zo_timerbar/zo_timerbar.lua:86 -- control:SetHandler("OnUpdate", self.updateFunction)
- libraries/zo_timerbar/zo_timerbar.lua:114 -- self.control:SetHandler("OnUpdate", nil)
- libraries/zo_timerbar/zo_timerbar.lua:124 -- self.control:SetHandler("OnUpdate", self.updateFunction)
- libraries/zo_timerbar/zo_timerbar.lua:141 -- control:SetHandler("OnUpdate", nil)
- libraries/zo_tooltip/zo_tooltip.lua:902 -- self:SetHandler("OnEffectivelyHidden", function()
self:Reset()
end)
- libraries/zo_tooltip/zo_tooltip.lua:906 -- self:SetHandler("OnEffectivelyHidden", nil)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:29 -- control:SetHandler("OnEffectivelyShown", function() control:OnEffectivelyShown() end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:30 -- control:SetHandler("OnEffectivelyHidden", function() control:OnEffectivelyHidden() end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:31 -- control:SetHandler("OnUpdate", function() control:OnUpdate() end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:32 -- scroll:SetHandler("OnScrollExtentsChanged", function(...) control:OnScrollExtentsChanged(...) end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:158 -- control:SetHandler("OnUpdate", ResizingUpdateLoop)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:159 -- control:SetHandler("OnEffectivelyShown", ForceResizeUpdate)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:160 -- control.scrollTooltip.scroll:SetHandler("OnScrollExtentsChanged", nil)
- libraries/zo_tree/zo_tree.lua:353 -- timeline:SetHandler("OnStop", function(timeline) self:OnOpenAnimationStopped(timeline) end)
- libraries/zo_trianglepicker/zo_trianglepicker.lua:287 -- self.control:SetHandler("OnUpdate", self.onUpdateFunction)
- libraries/zo_trianglepicker/zo_trianglepicker.lua:290 -- self.control:SetHandler("OnUpdate", nil)
- overlay/overlay.lua:15 -- self:SetHandler("OnUpdate", nil)
- overlay/overlay.lua:31 -- OverlayConfirmSkipInstruction:SetHandler("OnUpdate", UpdateConfirmation)
- pregame/accountlogin/eula.lua:159 -- self.scroll:SetHandler("OnScrollOffsetChanged", OnDocumentScrollChanged)
- pregame/accountlogin/eula.lua:160 -- self.scroll:SetHandler("OnScrollExtentsChanged", OnScrollExtentsChanged)
- pregame/accountlogin/eula.lua:187 -- self.scroll:SetHandler("OnUpdate", nil)
- pregame/accountlogin/eula.lua:192 -- self.scroll:SetHandler("OnUpdate", nil)
- pregame/accountlogin/eula.lua:198 -- self.scroll:SetHandler("OnUpdate", OnUpdate)
- pregame/accountlogin/havoksplash.lua:16 -- self.control:SetHandler("OnUpdate", nil)
- pregame/accountlogin/havoksplash.lua:21 -- self.control:SetHandler("OnUpdate", OnUpdate)
- pregame/accountlogin/havoksplash.lua:29 -- self.control:SetHandler("OnUpdate", nil)
- pregame/accountlogin/logosplash.lua:26 -- self.control:SetHandler("OnUpdate", nil)
- pregame/accountlogin/logosplash.lua:31 -- self.control:SetHandler("OnUpdate", OnUpdate)
- pregame/accountlogin/logosplash.lua:39 -- self.control:SetHandler("OnUpdate", nil)
- pregame/accountlogin/keyboard/zo_login.lua:150 -- control:SetHandler("OnUpdate", function(control, timeSeconds) self:OnUpdate(control, timeSeconds) end)
- pregame/accountlogin/keyboard/zo_login.lua:318 -- self.loginButton:SetHandler("OnUpdate", nil)
- pregame/accountlogin/keyboard/zo_login.lua:328 -- self.loginButton:SetHandler("OnUpdate", EnableCheck)
- pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:220 -- self.containerControl:SetHandler("OnUpdate", function (...) self:ContainerOnUpdate(...) end)
- pregame/charactercreate/keyboard/zo_charactercreatebucket_keyboard.lua:125 -- tabControl:SetHandler("OnMouseUp", function(tabControl, button, upInside)
if upInside then
self.manager:SwitchBuckets(tabControl)
end
end)
- pregame/charactercreate/keyboard/zo_charactercreatebucket_keyboard.lua:131 -- tabControl:SetHandler("OnMouseEnter", function(tabControl)
self:MouseEnter()
end)
- pregame/charactercreate/keyboard/zo_charactercreatebucket_keyboard.lua:135 -- tabControl:SetHandler("OnMouseExit", function(tabControl)
self:MouseExit()
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:484 -- control:SetHandler("OnMouseUp", function(control, button, upInside)
if upInside and button == MOUSE_BUTTON_INDEX_LEFT then
self:OnMouseUp(control)
end
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:490 -- control:SetHandler("OnMouseEnter", function(control)
self:OnMouseEnter(control)
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:494 -- control:SetHandler("OnMouseExit", function(control)
self:OnMouseExit(control)
end)
- pregame/console/emergencyscreen/pregameinitialscreen_gamepad.lua:96 -- self.esoLogoAnimation:SetHandler("OnStop", function()
if self.fadeMode == LOGO_FADE_IN then
self.fadeMode = LOGO_WAIT_FOR_BUTTON
self:PlayPressAnyButtonAnimationFromStart()
elseif self.fadeMode == LOGO_FADING_OUT then
PregameStateManager_AdvanceState()
end
end)
- pregame/console/emergencyscreen/pregameinitialscreen_gamepad.lua:105 -- self.pressTextAnimation:SetHandler("OnStop", function()
if self.pressAnyPromptFadingIn then
self.continueAllowed = true
if self.continueDesired then
self:ContinueFunction()
end
self.pressAnyPromptFadingIn = false
self.continueDesired = false
end
end)
- pregame/gamecredits/sharedgamecredits.lua:27 -- control:SetHandler("OnUpdate", function(control, timeS) self:OnUpdate(timeS) end)
- pregame/pregameanimatedbackground/morrowindbackground.lua:334 -- control:SetHandler("OnUpdate", function(_, timeS) self:OnUpdate(timeS) end)
- pregameandingame/gammaadjust/gammaadjust.lua:215 -- slider:SetHandler("OnValueChanged", ZO_GammaAdjust_SetGamma)
- pregameandingame/zo_addonmanager/zo_addoneula.lua:63 -- scroll:SetHandler("OnUpdate", nil)
- pregameandingame/zo_addonmanager/zo_addoneula.lua:68 -- scroll:SetHandler("OnUpdate", nil)
- pregameandingame/zo_addonmanager/zo_addoneula.lua:74 -- scroll:SetHandler("OnUpdate", OnUpdate)
- pregameandingame/zo_addonmanager/zo_addoneula.lua:140 -- scroll:SetHandler("OnScrollOffsetChanged", OnDocumentScrollChanged)
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:17 -- self.control:SetHandler("OnShow", function() self:OnShow() end)
- publicallingames/currency/currency.lua:429 -- self:SetHandler("OnMouseUp", OnMouseUpWrapper)
- publicallingames/currency/currency.lua:431 -- self:SetHandler("OnMouseUp", nil)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:25 -- rotationControl:SetHandler("OnMouseEnter", function(control) control.mouseInside = true end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:26 -- rotationControl:SetHandler("OnMouseExit", function(control) control.mouseInside = false end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:27 -- rotationControl:SetHandler("OnMouseDown",
function(control, button)
if button == MOUSE_BUTTON_INDEX_LEFT then
if GetCursorContentType() ~= MOUSE_CONTENT_EMPTY then
PlaceInWorldLeftClick()
else
if control.canRotate then
control.isRotating = true
BeginItemPreviewSpin()
end
end
end
end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:40 -- rotationControl:SetHandler("OnMouseUp",
function(control, button)
if button == MOUSE_BUTTON_INDEX_LEFT then
if control.isRotating then
control.isRotating = false
EndItemPreviewSpin()
end
end
end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:49 -- rotationControl:SetHandler("OnEffectivelyHidden",
function(control)
if control.isRotating then
control.isRotating = false
EndItemPreviewSpin()
end
end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:56 -- rotationControl:SetHandler("OnUpdate",
function(control)
if control.mouseInside and CanSpinPreviewCharacter() and GetCursorContentType() == MOUSE_CONTENT_EMPTY then
control.canRotate = true
WINDOW_MANAGER:SetMouseCursor(MOUSE_CURSOR_ROTATE)
else
if control.canRotate then
WINDOW_MANAGER:SetMouseCursor(MOUSE_CURSOR_DO_NOT_CARE)
end
control.canRotate = false
end
end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:78 -- control:SetHandler("OnClicked", function(control) self:CyclePreviewVariations(direction) end)