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ESO Function Data v100031
RefreshSingle()
Function Aliases
No known aliases for this function.
Global Function Definitions
ingame/achievements/keyboard/achievements.lua:1117
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RefreshSingle = function(achievementId)
ingame/achievements/keyboard/achievements.lua:1124
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RefreshSingle = function(achievementId)
ingame/collections/keyboard/collectionsbook.lua:82
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RefreshSingle = function(collectibleId)
ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:181
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RefreshSingle = function(collectibleId)
ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:194
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RefreshSingle = function()
ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:400
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function ZO_SpecializedCollectionsBook_Keyboard:RefreshSingle(collectibleId)
ingame/crowncrates/crowngemification_shared.lua:24
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RefreshSingle = function(gemifiable)
ingame/housingeditor/furnituremanager_shared.lua:107
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RefreshSingle = function(furnitureCommand)
ingame/housingeditor/furnituremanager_shared.lua:119
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RefreshSingle = function(furnitureCommand)
ingame/inventory/sharedinventory.lua:55
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RefreshSingle = function(...)
ingame/inventory/sharedinventory.lua:72
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RefreshSingle = function(questIndex)
ingame/map/cmaphandlers.lua:22
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RefreshSingle = function(...)
libraries/refresh/refresh.lua:21
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function ZO_Refresh:RefreshSingle(refreshGroup, ...)
Local Function Definitions
No known local definitions for this function.
Function Calls
ingame/achievements/keyboard/achievements.lua:1089
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self.refreshGroups:RefreshSingle("AchievementUpdated", id)
ingame/achievements/keyboard/achievements.lua:1093
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self.refreshGroups:RefreshSingle("AchievementAwarded", id)
ingame/collections/keyboard/collectionsbook.lua:398
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self.refreshGroups:RefreshSingle("CollectibleUpdated", collectibleId)
ingame/collections/keyboard/collectionsbook.lua:434
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self.refreshGroups:RefreshSingle("CollectibleUpdated", collectibleId)
ingame/collections/keyboard/housingbook_keyboard.lua:43
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self.refreshGroups:RefreshSingle("ZoneChanged")
ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:361
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self:RefreshSingle(collectibleId)
ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:401
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self.refreshGroups:RefreshSingle("CollectibleUpdated", collectibleId)
ingame/crowncrates/crowngemification_shared.lua:105
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self.refreshGroup:RefreshSingle("Gemifiable", gemifiable)
ingame/housingeditor/furnituremanager_shared.lua:251
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self.refreshGroups:RefreshSingle("UpdatePlacementFurniture", { target=furnitureCollectible, command=FURNITURE_COMMAND_REMOVE })
ingame/housingeditor/furnituremanager_shared.lua:279
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self.refreshGroups:RefreshSingle("UpdateRetrievableFurniture", { target=self.retrievableFurniture[furnitureIdKey], command=FURNITURE_COMMAND_REMOVE })
ingame/housingeditor/furnituremanager_shared.lua:311
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self.refreshGroups:RefreshSingle("UpdatePlacementFurniture", { target = itemToRemove, command = FURNITURE_COMMAND_REMOVE })
ingame/housingeditor/furnituremanager_shared.lua:535
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self.refreshGroups:RefreshSingle("UpdatePlacementFurniture", { target=existingCollectible, command=FURNITURE_COMMAND_REMOVE })
ingame/inventory/sharedinventory.lua:92
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self.refresh:RefreshSingle("inventory", bagId, slotIndex, isNewItem, itemSoundCategory, updateReason)
ingame/inventory/sharedinventory.lua:149
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self.refresh:RefreshSingle("inventory", BAG_GUILDBANK, slotIndex)
ingame/inventory/sharedinventory.lua:169
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self.refresh:RefreshSingle("quest_inventory", journalIndex)
ingame/inventory/sharedinventory.lua:174
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self.refresh:RefreshSingle("quest_inventory", journalIndex)
ingame/map/cmaphandlers.lua:30
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self.refresh:RefreshSingle("keep", keepId, bgContext)
ingame/map/worldmap.lua:4512
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g_mapRefresh:RefreshSingle("keep", keepId, bgContext)
ingame/map/worldmap.lua:4524
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g_mapRefresh:RefreshSingle("keep", keepId, bgContext)
ingame/map/worldmap.lua:4527
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g_mapRefresh:RefreshSingle("keep", keepId, bgContext)
ingame/map/worldmap.lua:4531
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g_mapRefresh:RefreshSingle("keep", keepId, bgContext)
ingame/map/worldmap.lua:4632
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g_mapRefresh:RefreshSingle("worldEvent", worldEventInstanceId)
ingame/map/worldmap.lua:4636
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g_mapRefresh:RefreshSingle("worldEvent", worldEventInstanceId)
ingame/map/worldmap.lua:4640
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g_mapRefresh:RefreshSingle("worldEvent", worldEventInstanceId)
ingame/map/worldmap.lua:4644
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g_mapRefresh:RefreshSingle("worldEvent", worldEventInstanceId)
ingame/map/worldmap.lua:4648
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g_mapRefresh:RefreshSingle("worldEvent", worldEventInstanceId)
libraries/refresh/refresh.lua:65
--
refreshData.RefreshSingle(unpack(singleData))