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local NOT_REFINEMENT = false
self . deconstructionPanel = ZO_UniversalDeconstructionPanel_Gamepad : New ( self . panelControl , self . floatingControl , self , NOT_REFINEMENT , UNIVERSAL_DECONSTRUCTION_GAMEPAD_SCENE )
GAMEPAD_CRAFTING_RESULTS : SetTooltipAnimationSounds ( SOUNDS . UNIVERSAL_DECONSTRUCTION_SUCCESS , SOUNDS . UNIVERSAL_DECONSTRUCTION_FAIL )
end
end
if SCENE_MANAGER : IsShowing ( "universalDeconstructionSceneGamepad" ) or SCENE_MANAGER : IsShowingNext ( "universalDeconstructionSceneGamepad" ) then
return
end
end
end
end
if enable then
ZO_MultipleCraftingSkillsXpBar_TieSkillInfoHeaderToCraftingTypes ( self . skillInfoBar , self . craftingTypes )
else
end
end
end
return IsInGamepadPreferredMode ( ) and ZO_Smithing_IsUniversalDeconstructionCraftingMode ( craftingMode )
end
end |