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ESO Function Data v101042
RegisterForEvent()
Function Aliases
- No known aliases for this function.
Global Function Definitions
Local Function Definitions
- No known local definitions for this function.
Function Calls
- app/loadingscreen/sharedloadingscreen.lua:88 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_AREA_LOAD_STARTED, function(...) self:OnAreaLoadStarted(...) end)
- app/loadingscreen/sharedloadingscreen.lua:89 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_SCREEN_RESIZED, function(...) self:SizeLoadingTexture(...) end)
- app/loadingscreen/sharedloadingscreen.lua:90 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_PREPARE_FOR_JUMP, function(...) self:OnPrepareForJump(...) end)
- app/loadingscreen/sharedloadingscreen.lua:91 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_JUMP_FAILED, function(...) self:OnJumpFailed(...) end)
- app/loadingscreen/sharedloadingscreen.lua:92 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_DISCONNECTED_FROM_SERVER, function(...) self:OnDisconnectedFromServer(...) end)
- app/loadingscreen/sharedloadingscreen.lua:93 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_RESUME_FROM_SUSPEND, function(...) self:OnResumeFromSuspend(...) end)
- app/loadingscreen/sharedloadingscreen.lua:120 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_SUBSYSTEM_LOAD_STATE_CHANGED, OnSubsystemLoadStateChanged)
- app/loadingscreen/console/zo_voicechathudloadingscreen_console.lua:17 -- control:RegisterForEvent(EVENT_LOGOUT_SUCCESSFUL, OnLogoutSuccessful)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:104 -- EVENT_MANAGER:RegisterForEvent("LoadingScreen", EVENT_LOAD_RUNNING_LONG, function(...) control:OnLongLoadTime(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:204 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) self:OnVoiceChannelLeft(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:205 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_UNAVAILABLE, function(eventCode, ...) self:OnVoiceChannelUnavailable(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:206 -- self.control:RegisterForEvent(EVENT_VOICE_USER_SPEAKING, function(eventCode, ...) self:OnUserSpeaking(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:207 -- self.control:RegisterForEvent(EVENT_VOICE_USER_JOINED_CHANNEL, function(eventCode, ...) self:OnVoiceUserJoinedChannel(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:208 -- self.control:RegisterForEvent(EVENT_VOICE_USER_LEFT_CHANNEL, function(eventCode, ...) self:OnVoiceUserLeftChannel(...) end)
- common/console/autosaving_console.lua:24 -- EVENT_MANAGER:RegisterForEvent("AutoSaving", EVENT_SAVE_DATA_START, function() self:ShowAutoSaving() end)
- common/console/autosaving_console.lua:25 -- EVENT_MANAGER:RegisterForEvent("AutoSaving", EVENT_SAVE_DATA_COMPLETE, function() self:LogSaveCompleted() end)
- common/console/zo_playerconsoleinforequestmanager.lua:21 -- EVENT_MANAGER:RegisterForEvent("PlayerConsoleInfoRequest", EVENT_CONSOLE_INFO_RECEIVED, function(_, ...) self:OnConsoleInfoReceived(...) end)
- common/console/zo_playerconsoleinforequestmanager.lua:22 -- EVENT_MANAGER:RegisterForEvent("PlayerConsoleInfoRequest", EVENT_SELECT_FROM_USER_LIST_DIALOG_RESULT, function(_, ...) self:OnSelectFromUserListDialogResult(...) end)
- common/console/zo_playerconsoleinforequestmanager.lua:23 -- EVENT_MANAGER:RegisterForEvent("PlayerConsoleInfoRequest", EVENT_CONSOLE_TEXT_VALIDATION_RESULT, function(_, ...) self:OnConsoleTextValidationResult(...) end)
- common/console/zo_playerconsoleinforequestmanager.lua:24 -- EVENT_MANAGER:RegisterForEvent("PlayerConsoleInfoRequest", EVENT_RESUME_FROM_SUSPEND, function(...) self:OnResumeFromSuspend(...) end)
- common/globals/globals.lua:18 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, DoLayout)
- common/globals/globals.lua:31 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, DoLayout)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:18 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:19 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:20 -- self.control:RegisterForEvent(EVENT_CROWN_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:21 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:22 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, CapacityUpdate)
- common/zo_saveloaddialog/zo_saveloaddialog.lua:331 -- EVENT_MANAGER:RegisterForEvent("SaveLoadDialog", EVENT_SLD_SAVE_LOAD_ERROR, HandleSaveLoadError)
- common/zo_uierrors/errorframe.lua:61 -- EVENT_MANAGER:RegisterForEvent("ErrorFrame", EVENT_LUA_ERROR, function(eventCode, ...) self:OnUIError(...) end)
- ingame/achievements/achievements_manager.lua:36 -- EVENT_MANAGER:RegisterForEvent("Achievements_Manager", EVENT_ACHIEVEMENTS_UPDATED, OnAchievementsUpdated)
- ingame/achievements/achievements_manager.lua:37 -- EVENT_MANAGER:RegisterForEvent("Achievements_Manager", EVENT_ACHIEVEMENT_AWARDED, OnAchievementsUpdated)
- ingame/achievements/achievements_manager.lua:38 -- EVENT_MANAGER:RegisterForEvent("Achievements_Manager", EVENT_ACHIEVEMENTS_SEARCH_RESULTS_READY, function() self:UpdateSearchResults() end)
- ingame/achievements/gamepad/achievements_gamepad.lua:240 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENTS_UPDATED, Update)
- ingame/achievements/gamepad/achievements_gamepad.lua:241 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/gamepad/achievements_gamepad.lua:242 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENT_AWARDED, Update)
- ingame/achievements/keyboard/achievements.lua:1195 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENTS_UPDATED, OnAchievementsUpdated)
- ingame/achievements/keyboard/achievements.lua:1196 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/keyboard/achievements.lua:1197 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENT_AWARDED, OnAchievementAwarded)
- ingame/actionbar/actionbar.lua:419 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_HOTBAR_SLOT_UPDATED, OnHotbarSlotUpdated)
- ingame/actionbar/actionbar.lua:424 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_HOTBAR_SLOT_STATE_UPDATED, OnHotbarSlotStateUpdated)
- ingame/actionbar/actionbar.lua:430 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTIVE_COMPANION_STATE_CHANGED, OnActiveCompanionStateChanged)
- ingame/actionbar/actionbar.lua:435 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOTS_ACTIVE_HOTBAR_UPDATED, OnActiveHotbarUpdated)
- ingame/actionbar/actionbar.lua:441 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOTS_ALL_HOTBARS_UPDATED, OnAllHotbarsUpdated)
- ingame/actionbar/actionbar.lua:446 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_ABILITY_USED, OnActionSlotAbilityUsed)
- ingame/actionbar/actionbar.lua:455 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_UPDATE_COOLDOWNS, OnActionUpdateCooldowns)
- ingame/actionbar/actionbar.lua:474 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_INVENTORY_FULL_UPDATE, OnInventoryChanged)
- ingame/actionbar/actionbar.lua:475 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryChanged)
- ingame/actionbar/actionbar.lua:476 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_OPEN_BANK, OnInventoryChanged)
- ingame/actionbar/actionbar.lua:477 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_CLOSE_BANK, OnInventoryChanged)
- ingame/actionbar/actionbar.lua:487 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_PERSONALITY_CHANGED, OnPersonalityChanged)
- ingame/actionbar/actionbar.lua:498 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_CURSOR_PICKUP, OnCursorPickup)
- ingame/actionbar/actionbar.lua:509 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_CURSOR_DROPPED, OnCursorDropped)
- ingame/actionbar/actionbar.lua:514 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/actionbar/actionbar.lua:520 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBarCompanion", EVENT_POWER_UPDATE, OnCompanionPowerUpdate)
- ingame/actionbar/actionbar.lua:526 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ITEM_SLOT_CHANGED, OnItemSlotChanged)
- ingame/actionbar/actionbar.lua:531 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTIVE_QUICKSLOT_CHANGED, OnActiveQuickslotChanged)
- ingame/actionbar/actionbar.lua:537 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/actionbar/actionbar.lua:546 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- ingame/actionbar/actionbar.lua:551 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_EFFECT_UPDATE, OnActionSlotEffectUpdated)
- ingame/actionbar/actionbar.lua:562 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_EFFECTS_CLEARED, OnActionSlotEffectsCleared)
- ingame/actionbar/actionbar.lua:665 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ULTIMATE_ABILITY_COST_CHANGED, function() ultimateButton:UpdateUltimateMeter() end)
- ingame/actionbar/actionbar.lua:684 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ULTIMATE_ABILITY_COST_CHANGED, function() companionUltimateButton:UpdateUltimateMeter() end)
- ingame/actionbar/actionbutton.lua:101 -- slotControl:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId)
if settingType == SETTING_TYPE_UI and settingId == UI_SETTING_ULTIMATE_NUMBER then
self:RefreshUltimateNumberVisibility()
end
end)
- ingame/actionbar/actionbutton.lua:108 -- EVENT_MANAGER:RegisterForEvent(controlName, EVENT_INTERFACE_SETTING_CHANGED, function(...) self:OnInterfaceSettingChanged(...) end)
- ingame/actionbar/actionbutton.lua:1034 -- EVENT_MANAGER:RegisterForEvent(controlName, EVENT_INTERFACE_SETTING_CHANGED, function(...) self:OnInterfaceSettingChanged(...) end)
- ingame/activecombattips/activecombattips.lua:31 -- control:RegisterForEvent(EVENT_DISPLAY_ACTIVE_COMBAT_TIP, function(eventCode, ...) self:OnDisplayActiveCombatTip(...) end)
- ingame/activecombattips/activecombattips.lua:32 -- control:RegisterForEvent(EVENT_REMOVE_ACTIVE_COMBAT_TIP, function(eventCode, ...) self:OnRemoveActiveCombatTip(...) end)
- ingame/activecombattips/activecombattips.lua:35 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/alerttext/alerthandlers.lua:1286 -- EVENT_MANAGER:RegisterForEvent("AlertHandlers_ON_UNIT_CREATED", EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/alerttext/alerttext_shared.lua:35 -- EVENT_MANAGER:RegisterForEvent("AlertTextManager", event, OnAlertEvent)
- ingame/alerttext/gamepad/alerttext_gamepad.lua:52 -- control:RegisterForEvent(EVENT_SCRIPT_ACCESS_VIOLATION, OnScriptAccessViolation)
- ingame/alerttext/gamepad/alerttext_gamepad.lua:72 -- EVENT_MANAGER:RegisterForEvent("AlertText_Gamepad", EVENT_APP_GUI_HIDDEN_STATE_CHANGED, OnAppGuiHiddenStateChanged)
- ingame/alerttext/keyboard/alerttext_keyboard.lua:36 -- control:RegisterForEvent(EVENT_SCRIPT_ACCESS_VIOLATION, OnScriptAccessViolation)
- ingame/alerttext/keyboard/alerttext_keyboard.lua:46 -- EVENT_MANAGER:RegisterForEvent("AlertText_Keyboard", EVENT_APP_GUI_HIDDEN_STATE_CHANGED, OnAppGuiHiddenStateChanged)
- ingame/antiquities/antiquitydatamanager.lua:53 -- EVENT_MANAGER:RegisterForEvent("AntiquityDataManager", EVENT_ANTIQUITIES_UPDATED, OnAntiquitiesUpdated)
- ingame/antiquities/antiquitydatamanager.lua:54 -- EVENT_MANAGER:RegisterForEvent("AntiquityDataManager", EVENT_ANTIQUITY_UPDATED, OnSingleAntiquityUpdated)
- ingame/antiquities/antiquitydatamanager.lua:55 -- EVENT_MANAGER:RegisterForEvent("AntiquityDataManager", EVENT_ANTIQUITY_DIG_SITES_UPDATED, OnSingleAntiquityDigSitesUpdated)
- ingame/antiquities/antiquitydatamanager.lua:56 -- EVENT_MANAGER:RegisterForEvent("AntiquityDataManager", EVENT_ANTIQUITY_SEARCH_RESULTS_READY, OnAntiquitySearchResultsReady)
- ingame/antiquities/antiquitydatamanager.lua:57 -- EVENT_MANAGER:RegisterForEvent("AntiquityDataManager", EVENT_ANTIQUITY_LEAD_ACQUIRED, OnAntiquityLeadAcquired)
- ingame/antiquities/antiquitydatamanager.lua:58 -- EVENT_MANAGER:RegisterForEvent("AntiquityDataManager", EVENT_ANTIQUITY_SHOW_CODEX_ENTRY, OnAntiquityShowCodexEntry)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:206 -- EVENT_MANAGER:RegisterForEvent("AntiquityJournal_Gamepad", EVENT_PLAYER_ACTIVATED, OnDataUpdated)
- ingame/antiquities/keyboard/antiquityjournal_keyboard.lua:869 -- EVENT_MANAGER:RegisterForEvent("AntiquityJournal_Keyboard", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/antiquitydigging/antiquitydigging.lua:146 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIGGING_READY_TO_PLAY, function() self:OnAntiquityDiggingReadyToPlay() end)
- ingame/antiquitydigging/antiquitydigging.lua:161 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIGGING_GAME_OVER, function()
self.isGameOver = true
self:RefreshInputModeFragments()
CENTER_SCREEN_ANNOUNCE:RemoveAllCSAsOfAnnounceType(CENTER_SCREEN_ANNOUNCE_TYPE_ANTIQUITY_DIGGING_GAME_UPDATE)
-- When the end of game summary fragment comes in, we want to get rid of the keybinds
-- and tone down the bars so they don't feel like they're part of the summary but can still be referenced
if ANTIQUITY_DIGGING_SCENE:IsShowing() then
self:HideMoreInfo()
self.keybindContainerFastTimeline:PlayFromEnd()
self.meterContainerFastPartialTimeline:PlayFromEnd()
end
end)
- ingame/antiquitydigging/antiquitydigging.lua:176 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIGGING_EXIT_RESPONSE, function(_, accept)
self:OnAntiquityDiggingExitResponse(accept)
end)
- ingame/antiquitydigging/antiquitydigging.lua:180 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIG_SPOT_DURABILITY_CHANGED, function()
self:RefreshDurabilityBar()
end)
- ingame/antiquitydigging/antiquitydigging.lua:184 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIG_SPOT_STABILITY_CHANGED, function()
self:RefreshStabilityBar()
end)
- ingame/antiquitydigging/antiquitydigging.lua:188 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIG_SPOT_DIG_POWER_CHANGED, function()
self:OnDigSpotDigPowerChanged()
end)
- ingame/antiquitydigging/antiquitydigging.lua:192 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIGGING_DIG_POWER_REFUND, function()
self:OnDigPowerRefund()
end)
- ingame/antiquitydigging/antiquitydigging.lua:196 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIGGING_NUM_RADARS_REMAINING_CHANGED, function()
self:OnNumRadarsRemainingChanged()
end)
- ingame/antiquitydigging/antiquitydigging.lua:200 -- control:RegisterForEvent(EVENT_STOP_ANTIQUITY_DIGGING, function()
if ANTIQUITY_DIGGING_SCENE:IsShowing() then
SCENE_MANAGER:RequestShowLeaderBaseScene(ZO_BHSCR_INTERACT_ENDED)
end
end)
- ingame/antiquitydigging/antiquitydigging.lua:206 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIGGING_MOUSE_OVER_ACTIVE_SKILL_CHANGED, function(_, mousedOverSkill)
-- Only handle mouseover on keyboard
if not IsInGamepadPreferredMode() then
if mousedOverSkill then
self:ShowMoreInfoBySkill(mousedOverSkill)
else
self:HideMoreInfo()
end
end
end)
- ingame/antiquitydigging/antiquitydigging.lua:217 -- control:RegisterForEvent(EVENT_ANTIQUITY_SELECTED_TOOL_CHANGED, function()
-- Only handle tool change on gamepad, keyboard is handled elsewhere
-- Also, only handle this if we were already viewing a tool info
if IsInGamepadPreferredMode() and self.showingMoreInfoTooltip then
self:ShowMoreInfoForActiveTool()
end
end)
- ingame/armory/armorychampionactionbar.lua:41 -- self.control:RegisterForEvent(EVENT_CHAMPION_SYSTEM_UNLOCKED, function() self:RefreshEnabledState() end)
- ingame/armory/armoryskillsactionbar.lua:24 -- self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/armory/armory_manager.lua:22 -- EVENT_MANAGER:RegisterForEvent("ArmoryManager", EVENT_ARMORY_BUILDS_FULL_UPDATE, function() self:RefreshBuildList() end)
- ingame/armory/armory_manager.lua:23 -- EVENT_MANAGER:RegisterForEvent("ArmoryManager", EVENT_ARMORY_BUILD_COUNT_UPDATED, function() self:RefreshBuildList() end)
- ingame/armory/armory_manager.lua:24 -- EVENT_MANAGER:RegisterForEvent("ArmoryManager", EVENT_ARMORY_BUILD_OPERATION_STARTED, function(...) self:OnBuildOperationStarted(...) end)
- ingame/armory/armory_manager.lua:25 -- EVENT_MANAGER:RegisterForEvent("ArmoryManager", EVENT_ARMORY_BUILD_SAVE_RESPONSE, function(...) self:OnBuildSaveResponseReceived(...) end)
- ingame/armory/armory_manager.lua:26 -- EVENT_MANAGER:RegisterForEvent("ArmoryManager", EVENT_ARMORY_BUILD_RESTORE_RESPONSE, function(...) self:OnBuildRestoreResponseReceived(...) end)
- ingame/armory/armory_manager.lua:27 -- EVENT_MANAGER:RegisterForEvent("ArmoryManager", EVENT_ARMORY_BUILD_UPDATED, function(...) self:FireCallbacks("BuildListUpdated") end)
- ingame/armory/armory_manager.lua:29 -- EVENT_MANAGER:RegisterForEvent("ArmoryManager", EVENT_OPEN_ARMORY_MENU, function()
self:PerformDeferredInitialization()
PlaySound(SOUNDS.ARMORY_OPEN)
if IsInGamepadPreferredMode() then
SCENE_MANAGER:Show("armoryRootGamepad")
else
SCENE_MANAGER:Show("armoryKeyboard")
end
end)
- ingame/armory/gamepad/armory_gamepad.lua:65 -- control:RegisterForEvent(EVENT_OPEN_ARMORY_MENU, OnOpenArmoryMenu)
- ingame/banking/gamepad/bankingcommon_gamepad.lua:444 -- selectorContainer:RegisterForEvent(EVENT_CARRIED_CURRENCY_UPDATE, OnUpdateEvent)
- ingame/banking/gamepad/bankingcommon_gamepad.lua:445 -- selectorContainer:RegisterForEvent(EVENT_BANKED_CURRENCY_UPDATE, OnUpdateEvent)
- ingame/banking/gamepad/bankingcommon_gamepad.lua:446 -- selectorContainer:RegisterForEvent(EVENT_GUILD_BANKED_MONEY_UPDATE, OnUpdateEvent)
- ingame/banking/gamepad/bankingcommon_gamepad.lua:447 -- selectorContainer:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnUpdateEvent)
- ingame/banking/gamepad/bankingcommon_gamepad.lua:565 -- control:RegisterForEvent(event, callback)
- ingame/banking/gamepad/banking_gamepad.lua:130 -- self.control:RegisterForEvent(EVENT_OPEN_BANK, function(_, ...) self:OnOpenBank(...) end)
- ingame/banking/gamepad/banking_gamepad.lua:131 -- self.control:RegisterForEvent(EVENT_CLOSE_BANK, function() self:OnCloseBank() end)
- ingame/battleground/battlegroundhud.lua:29 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/battleground/battlegroundhud.lua:30 -- control:RegisterForEvent(EVENT_BATTLEGROUND_RULESET_CHANGED, function() self:OnBattlegroundRulesetChanged() end)
- ingame/battleground/battlegroundobjectivestatedisplay.lua:249 -- self:GetControl():RegisterForEvent(EVENT_CAPTURE_AREA_STATE_CHANGED, function(_, ...) self:OnCaptureAreaStateChanged(...) end)
- ingame/battleground/battlegroundobjectivestatedisplay.lua:356 -- self:GetControl():RegisterForEvent(EVENT_CAPTURE_FLAG_STATE_CHANGED, function(_, ...) self:OnCaptureFlagStateChanged(...) end)
- ingame/battleground/battlegroundobjectivestatedisplay.lua:396 -- self:GetControl():RegisterForEvent(EVENT_MURDERBALL_STATE_CHANGED, function(_, ...) self:OnMurderballStateChanged(...) end)
- ingame/battleground/battlegroundobjectivestatedisplay.lua:575 -- EVENT_MANAGER:RegisterForEvent("battlegroundObjectiveStateDisplay", self:GetFakeIndicatorEventForGameType(self.gameType), function(eventId, ...) self:UpdateFakeIndicators(...) end)
- ingame/battleground/battlegroundscoreboard.lua:94 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:UpdateBattlegroundStatus() end)
- ingame/battleground/battlegroundscoreboard.lua:95 -- control:RegisterForEvent(EVENT_GROUPING_TOOLS_LFG_JOINED, function() self:UpdateBattlegroundStatus() end)
- ingame/battleground/battlegroundscoreboard.lua:96 -- control:RegisterForEvent(EVENT_ZONE_SCORING_CHANGED, function() self:UpdateAll() end)
- ingame/battleground/battlegroundscoreboard.lua:97 -- control:RegisterForEvent(EVENT_BATTLEGROUND_STATE_CHANGED, function(_, ...) self:OnBattlegroundStateChanged(...) end)
- ingame/battleground/battlegroundscoreboard.lua:98 -- control:RegisterForEvent(EVENT_BATTLEGROUND_SCOREBOARD_UPDATED, function() self:UpdateAll() end)
- ingame/battleground/battlegroundscoreboard.lua:99 -- control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, ...) self:OnInterfaceSettingChanged(...) end)
- ingame/battleground/battlegroundscoreboardendofgame.lua:58 -- EVENT_MANAGER:RegisterForEvent("BattlegroundScoreboardEndOfGame", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadModeChanged)
- ingame/battleground/battlegroundscoreboardendofgame.lua:59 -- EVENT_MANAGER:RegisterForEvent("BattlegroundScoreboardEndOfGame", EVENT_BATTLEGROUND_STATE_CHANGED, OnBattlegroundStateChanged)
- ingame/battleground/battlegroundscoreboardingame.lua:39 -- EVENT_MANAGER:RegisterForEvent("BattlegroundScoreboardInGame", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadModeChanged)
- ingame/battleground/battlegroundscorehud.lua:215 -- self.control:RegisterForEvent(EVENT_ZONE_SCORING_CHANGED, function() self:OnZoneScoringChanged() end)
- ingame/battleground/battlegroundscorehud.lua:216 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/battleground/battlegroundscorehud.lua:217 -- self.control:RegisterForEvent(EVENT_BATTLEGROUND_RULESET_CHANGED, function() self:OnBattlegroundRulesetChanged() end)
- ingame/battleground/battlegroundscorehud.lua:218 -- self.control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() self:OnObjectivesUpdated() end)
- ingame/buffdebuff/buffdebuff.lua:58 -- self.control:RegisterForEvent(initEvent, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:69 -- self.control:RegisterForEvent(EVENT_EFFECTS_FULL_UPDATE, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:70 -- self.control:RegisterForEvent(EVENT_EFFECT_CHANGED, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:72 -- self.control:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_ADDED, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:73 -- self.control:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_REMOVED, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:75 -- self.control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:304 -- self.control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, _, settingId) OnInterfaceSettingChanged(settingId) end)
- ingame/buffdebuff/buffdebuff.lua:306 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:42 -- self.control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:43 -- self.control:RegisterForEvent(EVENT_CADWELL_PROGRESSION_LEVEL_CHANGED, OnCadwellProgressionLevelChanged)
- ingame/cadwell/keyboard/cadwell.lua:34 -- control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/keyboard/cadwell.lua:35 -- control:RegisterForEvent(EVENT_CADWELL_PROGRESSION_LEVEL_CHANGED, OnCadwellProgressionLevelChanged)
- ingame/campaign/campaignavarank.lua:12 -- control:RegisterForEvent(EVENT_RANK_POINT_UPDATE, function() manager:Refresh() end)
- ingame/campaign/campaignbonuses.lua:29 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, OnRefreshData)
- ingame/campaign/campaignbonuses.lua:30 -- control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, OnRefreshData)
- ingame/campaign/campaignbrowser.lua:40 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:OnAssignedCampaignChanged() end)
- ingame/campaign/campaignbrowser.lua:41 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_POSITION_CHANGED, function() self:OnCampaignQueuePositionChanged() end)
- ingame/campaign/campaignbrowser.lua:42 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_UNIT_CREATED, function(_, unitTag) self:OnUnitUpdated(unitTag) end)
- ingame/campaign/campaignbrowser.lua:43 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_UNIT_DESTROYED, function(_, unitTag) self:OnUnitUpdated(unitTag) end)
- ingame/campaign/campaignbrowser.lua:44 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_GROUP_MEMBER_CONNECTED_STATUS, function() self:RefreshVisible() end)
- ingame/campaign/campaignbrowser.lua:45 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_LEADER_UPDATE, function() self:OnGroupLeaderUpdate() end)
- ingame/campaign/campaignbrowser.lua:46 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_PLAYER_DEAD, function() self:OnPlayerDead() end)
- ingame/campaign/campaignbrowser.lua:47 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_PLAYER_ALIVE, function() self:OnPlayerAlive() end)
- ingame/campaign/campaignbrowserdialogs.lua:205 -- control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, function() self:SetupCost() end)
- ingame/campaign/campaignbrowserdialogs.lua:389 -- control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, function() timeLockedDialog:SetupCost() end)
- ingame/campaign/campaignbrowserdialogs.lua:390 -- control:RegisterForEvent(EVENT_MONEY_UPDATE, function() timeLockedDialog:SetupCost() end)
- ingame/campaign/campaignbrowser_manager.lua:32 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowserManager", EVENT_CAMPAIGN_SELECTION_DATA_CHANGED, OnCampaignSelectionDataChanged)
- ingame/campaign/campaignbrowser_manager.lua:40 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowserManager", EVENT_CAMPAIGN_QUEUE_JOINED, OnCampaignQueueChanged)
- ingame/campaign/campaignbrowser_manager.lua:41 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowserManager", EVENT_CAMPAIGN_QUEUE_LEFT, OnCampaignQueueChanged)
- ingame/campaign/campaignbrowser_manager.lua:42 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowserManager", EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, OnCampaignQueueChanged)
- ingame/campaign/campaignbrowser_manager.lua:50 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowserManager", EVENT_CAMPAIGN_ALLIANCE_LOCK_ACTIVATED, OnCampaignAllianceLockActivated)
- ingame/campaign/campaigndataregistration.lua:12 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/campaign/campaigndataregistration.lua:13 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_PLAYER_DEACTIVATED, function() self:OnPlayerDeactivated() end)
- ingame/campaign/campaignemperor_shared.lua:35 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:36 -- control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:37 -- control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:38 -- control:RegisterForEvent(EVENT_CAMPAIGN_EMPEROR_CHANGED, function(_, campaignId) self:OnCampaignEmperorChanged(campaignId) end)
- ingame/campaign/campaignemperor_shared.lua:39 -- control:RegisterForEvent(EVENT_CAMPAIGN_STATE_INITIALIZED, function(_, campaignId) self:OnCampaignStateInitialized(campaignId) end)
- ingame/campaign/campaignemperor_shared.lua:40 -- control:RegisterForEvent(EVENT_CAMPAIGN_LEADERBOARD_DATA_RECEIVED, function(_, campaignId, alliance) self:OnCampaignEmperorLeaderboardDataReceived(campaignId, { alliance }) end)
- ingame/campaign/campaignoverview.lua:85 -- self.control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:RefreshCategories() end)
- ingame/campaign/campaignscoring_shared.lua:21 -- control:RegisterForEvent(EVENT_CAMPAIGN_SCORE_DATA_CHANGED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignscoring_shared.lua:22 -- control:RegisterForEvent(EVENT_CAMPAIGN_LEADERBOARD_DATA_RECEIVED, function() if manager.shown then manager:UpdateRewardTier() end end)
- ingame/campaign/campaignscoring_shared.lua:23 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignscoring_shared.lua:24 -- control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignselector.lua:37 -- EVENT_MANAGER:RegisterForEvent("CampaignSelector", EVENT_CURRENT_CAMPAIGN_CHANGED, function() self:OnCurrentCampaignChanged() end)
- ingame/campaign/campaignselector.lua:38 -- EVENT_MANAGER:RegisterForEvent("CampaignSelector", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:OnAssignedCampaignChanged() end)
- ingame/campaign/currentcampaigns.lua:9 -- control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function(_, assignedCampaignId) self:RefreshCampaign(assignedCampaignId, manager.assigned) end)
- ingame/campaign/gamepad/campaignbonuses_gamepad.lua:37 -- self.control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() self:UpdateBonuses() end)
- ingame/campaign/gamepad/campaignbonuses_gamepad.lua:38 -- self.control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() self:UpdateBonuses() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:295 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:296 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_PLAYER_DEAD, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:297 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_PLAYER_ALIVE, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:299 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_LEADER_UPDATE, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:671 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_POSITION_CHANGED, function() self:OnCampaignQueuePositionChanged() end)
- ingame/centerscreenannounce/centerscreenannounce.lua:1215 -- control:RegisterForEvent(event, OnCenterScreenEvent)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:1540 -- EVENT_MANAGER:RegisterForEvent("CSA_MiscellaneousHandlers", EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:1541 -- EVENT_MANAGER:RegisterForEvent("CSA_MiscellaneousHandlers", EVENT_QUEST_ADVANCED, OnQuestAdvanced)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:1542 -- EVENT_MANAGER:RegisterForEvent("CSA_MiscellaneousHandlers", EVENT_QUEST_ADDED, OnQuestAdded)
- ingame/champion/champion.lua:131 -- self.control:RegisterForEvent(EVENT_POWER_UPDATE, function(...) self:OnPowerUpdate(...) end)
- ingame/champion/champion.lua:1214 -- self.control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, function() self:OnChampionPointGained() end)
- ingame/champion/champion.lua:1215 -- self.control:RegisterForEvent(EVENT_CHAMPION_SYSTEM_UNLOCKED, function() self:OnChampionSystemUnlocked() end)
- ingame/champion/champion.lua:1216 -- self.control:RegisterForEvent(EVENT_UNSPENT_CHAMPION_POINTS_CHANGED, function() self:OnUnspentChampionPointsChanged() end)
- ingame/champion/champion.lua:1217 -- self.control:RegisterForEvent(EVENT_CHAMPION_PURCHASE_RESULT, function(_, result) self:OnChampionPurchaseResult(result) end)
- ingame/champion/champion.lua:1218 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:OnMoneyChanged() end)
- ingame/champion/champion.lua:1219 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/champion/champion.lua:1222 -- self.control:RegisterForEvent(EVENT_ARMORY_BUILD_RESTORE_RESPONSE, function(_, result, buildIndex)
if result == ARMORY_BUILD_RESTORE_RESULT_SUCCESS then
self.isInRespecMode = false
self:ClearUnsavedChanges()
self.refreshGroup:MarkDirty("AllData")
end
end)
- ingame/champion/champion.lua:1231 -- self.control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, function()
self.refreshGroup:MarkDirty("ChosenConstellationData")
end)
- ingame/champion/champion.lua:1235 -- self.control:RegisterForEvent(EVENT_ZONE_CHANGED, function()
self.refreshGroup:MarkDirty("ChosenConstellationData")
end)
- ingame/champion/championassignableactionbar.lua:63 -- self.control:RegisterForEvent(EVENT_HOTBAR_SLOT_UPDATED, OnHotbarSlotUpdated)
- ingame/champion/championassignableactionbar.lua:68 -- self.control:RegisterForEvent(EVENT_ACTION_SLOTS_ALL_HOTBARS_UPDATED, ResetAllHotbars)
- ingame/champion/championassignableactionbar.lua:79 -- self.control:RegisterForEvent(EVENT_CURSOR_PICKUP, OnCursorPickup)
- ingame/champion/championassignableactionbar.lua:87 -- self.control:RegisterForEvent(EVENT_CURSOR_DROPPED, OnCursorDropped)
- ingame/champion/championassignableactionbar.lua:92 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/chapterupgrade/gamepad/chapterupgrade_gamepad.lua:193 -- EVENT_MANAGER:RegisterForEvent("ZO_ChapterUpgrade_Gamepad", EVENT_REQUEST_SHOW_GAMEPAD_CHAPTER_UPGRADE, OnRequestShowGamepadChapterUpgrade)
- ingame/chapterupgrade/gamepad/chapterupgrade_gamepad.lua:194 -- EVENT_MANAGER:RegisterForEvent("ZO_ChapterUpgrade_Gamepad", EVENT_COLLECTIBLES_UNLOCK_STATE_CHANGED, function() self:Update() end)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:318 -- ZO_Character:RegisterForEvent(EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:319 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, FullInventoryUpdated)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:320 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, InventorySlotUpdated)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:321 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_EQUIP_MYTHIC_FAILED, InventoryEquipMythicFailed)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:322 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, InventorySlotLocked)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:323 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, InventorySlotUnlocked)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:324 -- ZO_Character:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:325 -- ZO_Character:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:326 -- ZO_Character:RegisterForEvent(EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:327 -- ZO_Character:RegisterForEvent(EVENT_PLAYER_ALIVE, OnPlayerAlive)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:328 -- ZO_Character:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:351 -- ZO_Character:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/characterwindow/keyboard/characterwindow_keyboard.lua:352 -- ZO_Character:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- ingame/chatsystem/chathandlers.lua:337 -- EVENT_MANAGER:RegisterForEvent("ChatRouter", EVENT_VOICE_CHAT_ACCESSIBILITY_SETTING_CHANGED, SetTranscriptForwardingEnabled)
- ingame/chatsystem/chathandlers.lua:338 -- EVENT_MANAGER:RegisterForEvent("ChatRouter", EVENT_FORWARD_TRANSCRIPT_TO_TEXT_CHAT_ACCESSIBILITY_SETTING_CHANGED, SetTranscriptForwardingEnabled)
- ingame/chatsystem/chathandlers.lua:358 -- EVENT_MANAGER:RegisterForEvent("ChatRouterNotification", EVENT_CHAT_MESSAGE_CHANNEL, OnChatMessageChannel)
- ingame/chatsystem/chathandlers.lua:379 -- EVENT_MANAGER:RegisterForEvent("ChatRouter", eventCode, OnChatEvent)
- ingame/chatsystem/sharedchatsystem.lua:1343 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/chatsystem/sharedchatsystem.lua:1344 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/chatsystem/sharedchatsystem.lua:1380 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_ZONE_CHANNEL_CHANGED, OnZoneChannelChanged)
- ingame/chatsystem/sharedchatsystem.lua:1381 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_GUILD_DATA_LOADED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1382 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_GUILD_RANK_CHANGED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1383 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_GUILD_RANKS_CHANGED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1384 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_GUILD_MEMBER_RANK_CHANGED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1385 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_MAIL_NUM_UNREAD_CHANGED, function(_, numUnread) self:OnNumUnreadMailChanged(numUnread) end)
- ingame/chatsystem/sharedchatsystem.lua:1386 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_AGENT_CHAT_REQUESTED, OnAgentChatUpdated)
- ingame/chatsystem/sharedchatsystem.lua:1387 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_AGENT_CHAT_FORCED, OnAgentChatUpdated)
- ingame/chatsystem/sharedchatsystem.lua:1388 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_AGENT_CHAT_TERMINATED, OnAgentChatUpdated)
- ingame/chatsystem/sharedchatsystem.lua:1389 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/chatsystem/sharedchatsystem.lua:1390 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_CHAT_CATEGORY_COLOR_CHANGED, OnChatCategoryColorChanged)
- ingame/chatsystem/sharedchatsystem.lua:1398 -- EVENT_MANAGER:RegisterForEvent(eventKey, EVENT_GAMEPAD_USE_KEYBOARD_CHAT_CHANGED, OnGamepadUseKeyboardChatChanged)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:102 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:103 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:104 -- self.control:RegisterForEvent(EVENT_GUILD_SELF_JOINED_GUILD, DirtyChannelDropdown)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:105 -- self.control:RegisterForEvent(EVENT_GUILD_SELF_LEFT_GUILD, DirtyChannelDropdown)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:106 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnGuildMemberRankChanged)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:107 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, DirtyChannelDropdown)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:108 -- self.control:RegisterForEvent(EVENT_CHAT_CATEGORY_COLOR_CHANGED, DirtyChannelDropdown)
- ingame/chatsystem/gamepad/gamepadchatsystem.lua:254 -- EVENT_MANAGER:RegisterForEvent("GamepadChatSystem", EVENT_CHAT_MESSAGE_CHANNEL, OnChatMessageChannel)
- ingame/chatsystem/gamepad/gamepadchatsystem.lua:255 -- EVENT_MANAGER:RegisterForEvent("GamepadChatSystem", EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/chatsystem/gamepad/interactivechatlog_gamepad.lua:122 -- self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, OnScreenResized)
- ingame/collections/collectibledatamanager.lua:1582 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLE_UPDATED, function(_, ...) self:OnCollectibleUpdated(...) end)
- ingame/collections/collectibledatamanager.lua:1583 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTION_UPDATED, function(_, ...) self:OnCollectionUpdated(...) end)
- ingame/collections/collectibledatamanager.lua:1584 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_ESO_PLUS_FREE_TRIAL_STATUS_CHANGED, function(_, ...) self:OnESOPlusFreeTrialStatusChanged(...) end)
- ingame/collections/collectibledatamanager.lua:1585 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLES_UNLOCK_STATE_CHANGED, function(_, ...) self:OnCollectiblesUnlockStateChanged(...) end)
- ingame/collections/collectibledatamanager.lua:1586 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLE_BLACKLIST_UPDATED, function(_, ...) self:OnCollectibleBlacklistUpdated(...) end)
- ingame/collections/collectibledatamanager.lua:1587 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLE_USER_FLAGS_UPDATED, function(_, ...) self:OnCollectibleUserFlagsUpdated(...) end)
- ingame/collections/collectibledatamanager.lua:1588 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLE_NEW_STATUS_CLEARED, function(_, ...) self:OnCollectibleNewStatusCleared(...) end)
- ingame/collections/collectibledatamanager.lua:1589 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLE_CATEGORY_NEW_STATUS_CLEARED, function(_, ...) self:OnCollectibleCategoryNewStatusCleared(...) end)
- ingame/collections/collectibledatamanager.lua:1590 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLE_NOTIFICATION_NEW, function(_, ...) self:OnCollectibleNotificationNew(...) end)
- ingame/collections/collectibledatamanager.lua:1591 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_COLLECTIBLE_NOTIFICATION_REMOVED, function(_, ...) self:OnCollectibleNotificationRemoved(...) end)
- ingame/collections/collectibledatamanager.lua:1592 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_HOUSING_PRIMARY_RESIDENCE_SET, function(_, ...) self:OnPrimaryResidenceSet(...) end)
- ingame/collections/collectibledatamanager.lua:1593 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_RANDOM_MOUNT_SETTING_CHANGED, function(_, ...) self:RandomMountSettingUpdated(...) end)
- ingame/collections/collectibledatamanager.lua:1594 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectibleDataManager", EVENT_PLAYER_ACTIVATED, function(_, ...) self:OnPlayerActivated(...) end)
- ingame/collections/collectionsbook_manager.lua:24 -- EVENT_MANAGER:RegisterForEvent("CollectionsBook_Singleton", EVENT_COLLECTIBLES_SEARCH_RESULTS_READY, function() self:UpdateSearchResults() end)
- ingame/collections/collectionsbook_manager.lua:25 -- EVENT_MANAGER:RegisterForEvent("CollectionsBook_Singleton", EVENT_COLLECTIBLE_REQUEST_BROWSE_TO, function(eventId, ...) self:BrowseToCollectible(...) end)
- ingame/collections/collectionsbook_manager.lua:26 -- EVENT_MANAGER:RegisterForEvent("CollectionsBook_Singleton", EVENT_ACTION_UPDATE_COOLDOWNS, function(eventId, ...) self:OnUpdateCooldowns(...) end)
- ingame/collections/collectionsbook_manager.lua:27 -- EVENT_MANAGER:RegisterForEvent("CollectionsBook_Singleton", EVENT_HOUSING_PRIMARY_RESIDENCE_SET, function(eventId, ...) self:OnPrimaryResidenceSet(...) end)
- ingame/collections/itemsetcollectionsdatamanager.lua:27 -- EVENT_MANAGER:RegisterForEvent("ZO_ItemSetCollectionsDataManager", EVENT_ITEM_SET_COLLECTIONS_UPDATED, function(_, ...) self:OnCollectionsUpdated(...) end)
- ingame/collections/itemsetcollectionsdatamanager.lua:28 -- EVENT_MANAGER:RegisterForEvent("ZO_ItemSetCollectionsDataManager", EVENT_ITEM_SET_COLLECTION_UPDATED, function(_, ...) self:OnCollectionUpdated(...) end)
- ingame/collections/itemsetcollectionsdatamanager.lua:29 -- EVENT_MANAGER:RegisterForEvent("ZO_ItemSetCollectionsDataManager", EVENT_ITEM_SET_COLLECTIONS_SEARCH_RESULTS_READY, function() self:UpdateSearchResults() end)
- ingame/collections/itemsetcollectionsdatamanager.lua:30 -- EVENT_MANAGER:RegisterForEvent("ZO_ItemSetCollectionsDataManager", EVENT_ITEM_SET_COLLECTION_SLOT_NEW_STATUS_CLEARED, function(_, ...) self:OnCollectionSlotNewStatusCleared(...) end)
- ingame/collections/itemsetcollectionsdatamanager.lua:31 -- EVENT_MANAGER:RegisterForEvent("ZO_ItemSetCollectionsDataManager", EVENT_LEVEL_UPDATE, function(_, ...) self:OnLevelUpdate(...) end)
- ingame/collections/itemsetcollectionsdatamanager.lua:33 -- EVENT_MANAGER:RegisterForEvent("ZO_ItemSetCollectionsDataManager", EVENT_CHAMPION_POINT_UPDATE, function(_, ...) self:OnChampionPointUpdate(...) end)
- ingame/collections/itemsetcollectionsdatamanager.lua:45 -- EVENT_MANAGER:RegisterForEvent("ZO_ItemSetCollectionsDataManager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:67 -- self.control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, function()
if GAMEPAD_COLLECTIONS_BOOK_SCENE:IsShowing() then
if self:IsViewingCollectionsList() then
self:UpdateCollectionListVisualLayer()
end
end
end)
- ingame/collections/keyboard/collectionsbook.lua:108 -- self.control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, function() self:UpdateCollectionVisualLayer() end)
- ingame/collections/keyboard/housingbook_keyboard.lua:53 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnZoneChanged)
- ingame/collections/keyboard/housingbook_keyboard.lua:54 -- self.control:RegisterForEvent(EVENT_ZONE_CHANGED, OnZoneChanged)
- ingame/combatlogs/targetdummylog.lua:87 -- EVENT_MANAGER:RegisterForEvent("TargetDummyLog", EVENT_COMBAT_EVENT, OnCombatEvent)
- ingame/combatlogs/targetdummylog.lua:89 -- EVENT_MANAGER:RegisterForEvent("TargetDummyLog", EVENT_PLAYER_COMBAT_STATE, OnCombatStateChange)
- ingame/combatlogs/targetdummylog.lua:90 -- EVENT_MANAGER:RegisterForEvent("TargetDummyLog", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/companion/gamepad/companioncollectionbook_gamepad.lua:35 -- self.control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, OnVisualLayerChanged)
- ingame/companion/gamepad/companionequipment_gamepad.lua:47 -- control:RegisterForEvent(EVENT_CANCEL_MOUSE_REQUEST_DESTROY_ITEM, OnCancelDestroyItemRequest)
- ingame/companion/gamepad/companionequipment_gamepad.lua:48 -- control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, RefreshVisualLayer)
- ingame/companion/gamepad/companionfooter_gamepad.lua:19 -- EVENT_MANAGER:RegisterForEvent("ZO_CompanionFooter_Gamepad", EVENT_COMPANION_EXPERIENCE_GAIN, function(eventId, ...) self:RefreshCompanionLevel() end)
- ingame/companion/gamepad/companionskills_gamepad.lua:556 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, FullRebuild)
- ingame/companion/gamepad/companionskills_gamepad.lua:565 -- self.control:RegisterForEvent(EVENT_ACTION_BAR_LOCKED_REASON_CHANGED, OnPurchaseLockStateChanged)
- ingame/companion/gamepad/companion_gamepad.lua:39 -- control:RegisterForEvent(EVENT_OPEN_COMPANION_MENU, OnOpenCompanionMenu)
- ingame/companion/gamepad/companion_gamepad.lua:53 -- EVENT_MANAGER:RegisterForEvent("ZO_Companion_Gamepad", EVENT_COMPANION_EXPERIENCE_GAIN, OnCompanionInfoChanged)
- ingame/companion/gamepad/companion_gamepad.lua:54 -- EVENT_MANAGER:RegisterForEvent("ZO_Companion_Gamepad", EVENT_COMPANION_RAPPORT_UPDATE, OnCompanionInfoChanged)
- ingame/companion/keyboard/companioncharacterwindow_keyboard.lua:31 -- control:RegisterForEvent(EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/companion/keyboard/companioncharacterwindow_keyboard.lua:57 -- control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, FullInventoryUpdated)
- ingame/companion/keyboard/companioncharacterwindow_keyboard.lua:59 -- control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, InventorySlotUpdated)
- ingame/companion/keyboard/companioncharacterwindow_keyboard.lua:62 -- control:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, InventorySlotLocked)
- ingame/companion/keyboard/companioncharacterwindow_keyboard.lua:65 -- control:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, InventorySlotUnlocked)
- ingame/companion/keyboard/companioncharacterwindow_keyboard.lua:88 -- control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/companion/keyboard/companioncharacterwindow_keyboard.lua:89 -- control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/companion/keyboard/companioncharacterwindow_keyboard.lua:105 -- control:RegisterForEvent(EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/companion/keyboard/companioncharacterwindow_keyboard.lua:106 -- control:RegisterForEvent(EVENT_PLAYER_ALIVE, OnPlayerAlive)
- ingame/companion/keyboard/companioncharacterwindow_keyboard.lua:107 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/companion/keyboard/companioncollectionbook_keyboard.lua:54 -- self.control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, function() self:UpdateCollectionVisualLayer() end)
- ingame/companion/keyboard/companionequipment_keyboard.lua:28 -- control:RegisterForEvent(EVENT_MONEY_UPDATE, OnGoldUpdated)
- ingame/companion/keyboard/companionequipment_keyboard.lua:166 -- control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/companion/keyboard/companionequipment_keyboard.lua:167 -- control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/companion/keyboard/companionequipment_keyboard.lua:168 -- control:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, HandleInventorySlotLocked)
- ingame/companion/keyboard/companionequipment_keyboard.lua:169 -- control:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, HandleInventorySlotUnlocked)
- ingame/companion/keyboard/companionequipment_keyboard.lua:170 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, HandleInventoryChanged)
- ingame/companion/keyboard/companionequipment_keyboard.lua:186 -- control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/companion/keyboard/companionequipment_keyboard.lua:187 -- control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/companion/keyboard/companionoverview_keyboard.lua:34 -- EVENT_MANAGER:RegisterForEvent("ZO_CompanionOverview_Keyboard", EVENT_COMPANION_RAPPORT_UPDATE, function(eventId, ...) self:RefreshCompanionRapport(...) end)
- ingame/companion/keyboard/companionprogressbar_keyboard.lua:23 -- control:RegisterForEvent(EVENT_COMPANION_EXPERIENCE_GAIN, function(eventId, ...) self:RefreshCompanionLevel() end)
- ingame/companion/keyboard/companionskills_keyboard.lua:184 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnFullSystemUpdated)
- ingame/companion/keyboard/companionskills_keyboard.lua:189 -- control:RegisterForEvent(EVENT_ACTION_BAR_LOCKED_REASON_CHANGED, OnPurchaseLockStateChanged)
- ingame/companion/keyboard/companion_keyboard.lua:28 -- control:RegisterForEvent(EVENT_OPEN_COMPANION_MENU, OnOpenCompanionMenu)
- ingame/compass/compass.lua:143 -- self.control:RegisterForEvent(EVENT_PLAYER_IN_PIN_AREA_CHANGED, OnPlayerInPinAreaChanged)
- ingame/compass/compass.lua:148 -- self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/compass/compass.lua:169 -- self.control:RegisterForEvent(EVENT_ZONE_CHANGED, function() self:OnZoneChanged() end)
- ingame/compass/compass.lua:170 -- self.control:RegisterForEvent(EVENT_QUEST_COMPLETE, function() self:OnZoneChanged() end)
- ingame/compass/compass.lua:480 -- self.control:RegisterForEvent(EVENT_QUEST_ADVANCED, OnQuestChanged)
- ingame/compass/compass.lua:481 -- self.control:RegisterForEvent(EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/compass/compass.lua:490 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/compass/compass.lua:510 -- self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, OnScreenResized)
- ingame/compass/compassframe.lua:22 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/compass/compassframe.lua:23 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:UpdateWidth() end)
- ingame/compass/compassframe.lua:26 -- self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/contacts/displayname.lua:34 -- control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function(_, oldStatus, newStatus) self:OnPlayerStatusChanged(oldStatus, newStatus) end)
- ingame/contacts/friendslist_shared.lua:45 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_SOCIAL_DATA_LOADED, function() self:OnSocialDataLoaded() end)
- ingame/contacts/friendslist_shared.lua:46 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_ADDED, function(_, displayName) self:OnFriendAdded(displayName) end)
- ingame/contacts/friendslist_shared.lua:47 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_REMOVED, function(_, displayName) self:OnFriendRemoved(displayName) end)
- ingame/contacts/friendslist_shared.lua:48 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_UPDATED, function(_, displayName) self:OnFriendCharacterUpdated(displayName) end)
- ingame/contacts/friendslist_shared.lua:49 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_DISPLAY_NAME_CHANGED, function(_, oldDisplayName, newDisplayName) self:OnFriendDisplayNameChanged(oldDisplayName, newDisplayName) end)
- ingame/contacts/friendslist_shared.lua:50 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_ZONE_CHANGED, function(_, displayName, characterName, zoneName) self:OnFriendCharacterZoneChanged(displayName, characterName, zoneName) end)
- ingame/contacts/friendslist_shared.lua:51 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_LEVEL_CHANGED, function(_, displayName, characterName, level) self:OnFriendCharacterLevelChanged(displayName, characterName, level) end)
- ingame/contacts/friendslist_shared.lua:52 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_CHAMPION_POINTS_CHANGED, function(_, displayName, characterName, championPoints) self:OnFriendCharacterChampionPointsChanged(displayName, characterName, championPoints) end)
- ingame/contacts/friendslist_shared.lua:53 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_NOTE_UPDATED, function(_, displayName, note) self:OnFriendNoteUpdated(displayName, note) end)
- ingame/contacts/friendslist_shared.lua:54 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_PLAYER_STATUS_CHANGED, function(_, displayName, characterName, oldStatus, newStatus) self:OnFriendPlayerStatusChanged(displayName, characterName, oldStatus, newStatus) end)
- ingame/contacts/ignorelist_shared.lua:31 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_SOCIAL_DATA_LOADED, function() self:OnSocialDataLoaded() end)
- ingame/contacts/ignorelist_shared.lua:32 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_IGNORE_ADDED, function(_, displayName) self:OnIgnoreAdded(displayName) end)
- ingame/contacts/ignorelist_shared.lua:33 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_IGNORE_REMOVED, function(_, displayName) self:OnIgnoreRemoved(displayName) end)
- ingame/contacts/ignorelist_shared.lua:34 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_IGNORE_NOTE_UPDATED, function(_, displayName, note) self:OnIgnoreNoteUpdated(displayName, note) end)
- ingame/contacts/notifications_common.lua:67 -- EVENT_MANAGER:RegisterForEvent(self.notificationManager.eventNamespace, event, self.pushUpdateCallback)
- ingame/contacts/notifications_common.lua:198 -- EVENT_MANAGER:RegisterForEvent(provider.notificationManager.eventNamespace.."MotDProvider", EVENT_ADD_ON_LOADED, function(_, name) provider:OnAddOnLoaded(name) end)
- ingame/contacts/notifications_common.lua:611 -- EVENT_MANAGER:RegisterForEvent("PointsRespecProvider", EVENT_FORCE_RESPEC, OnEventForceRespec)
- ingame/contacts/notifications_common.lua:693 -- EVENT_MANAGER:RegisterForEvent("CraftedAbilityResetProvider", EVENT_CRAFTED_ABILITY_RESET, OnCraftedAbilityReset)
- ingame/contacts/notifications_common.lua:1820 -- EVENT_MANAGER:RegisterForEvent(self.eventNamespace, EVENT_PLAYER_ACTIVATED, function() self:RefreshNotificationList() end)
- ingame/contacts/gamepad/friendslist_gamepad.lua:26 -- EVENT_MANAGER:RegisterForEvent("FriendsList_Gamepad", EVENT_FRIEND_CHARACTER_INFO_RECEIVED, function(eventId, ...) self:OnFriendCharacterInfoReceived(...) end)
- ingame/contacts/gamepad/sociallist_gamepad.lua:139 -- self.control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function(_, oldStatus, newStatus) self:UpdateStatusDropdownSelection(newStatus) end)
- ingame/contacts/gamepad/zo_socialoptionsdialog_gamepad.lua:17 -- self.control:RegisterForEvent(EVENT_FRIEND_PLAYER_STATUS_CHANGED, function(_, displayName, characterName, oldStatus, newStatus) self:OnPlayerStatusChanged(displayName, characterName, oldStatus, newStatus) end)
- ingame/contacts/gamepad/zo_socialoptionsdialog_gamepad.lua:18 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, _, displayName, characterName, oldStatus, newStatus) self:OnPlayerStatusChanged(displayName, characterName, oldStatus, newStatus) end)
- ingame/contextual/contextual.lua:161 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_ACTION_SLOT_UPDATED, OnSlotsUpdated)
- ingame/contextual/contextual.lua:162 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_ACTION_SLOTS_ACTIVE_HOTBAR_UPDATED, OnSlotsUpdated)
- ingame/contextual/contextual.lua:163 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_ACTION_SLOTS_ALL_HOTBARS_UPDATED, OnSlotsUpdated)
- ingame/contextual/contextual.lua:164 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_PLAYER_ACTIVATED, OnSlotsUpdated)
- ingame/contextual/contextual.lua:165 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/contextual/contextual.lua:167 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/contextual/contextual.lua:168 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_PLAYER_COMBAT_STATE, OnPlayerCombatState)
- ingame/contextual/contextual.lua:169 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/crafting/consolidatedsmithingsetdata_manager.lua:221 -- EVENT_MANAGER:RegisterForEvent("ConsolidatedSmithingSetDataManager", EVENT_CRAFTING_STATION_INTERACT, function() self:CleanDirty() end)
- ingame/crafting/consolidatedsmithingsetdata_manager.lua:222 -- EVENT_MANAGER:RegisterForEvent("ConsolidatedSmithingSetDataManager", EVENT_CONSOLIDATED_SMITHING_ITEM_SET_SEARCH_RESULTS_READY, function() self:UpdateSearchResults() end)
- ingame/crafting/craftadvisor_manager.lua:14 -- EVENT_MANAGER:RegisterForEvent("ZO_CraftAdvisorManager", EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation, craftingMode)
--If we are at a different type of crafting station, we need to update the list
--Otherwise, if anything has changed, we will have already attempted to refresh via the quest events
--We also need to refresh if the player goes to a new smithing station, since they might be changing to a new set station
--We always need to refresh the list if we are interacting with a consolidated station, as the available sets at the station could have changed
if craftingMode == CRAFTING_INTERACTION_MODE_CONSOLIDATED_STATION or craftingType ~= self.craftingInteractionType or (not sameStation and IsSmithingCraftingType(craftingType)) then
self.craftingInteractionType = craftingType
self:RefreshQuestMasterList()
end
end)
- ingame/crafting/craftadvisor_manager.lua:38 -- EVENT_MANAGER:RegisterForEvent("ZO_CraftAdvisorManager", EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(_, questIndex) UpdateQuestConditions(questIndex) end)
- ingame/crafting/craftadvisor_manager.lua:39 -- EVENT_MANAGER:RegisterForEvent("ZO_CraftAdvisorManager", EVENT_QUEST_ADVANCED, function(_, questIndex, questName, isPushed, isComplete, mainStepChanged) UpdateQuestConditions(questIndex, mainStepChanged) end)
- ingame/crafting/craftadvisor_manager.lua:40 -- EVENT_MANAGER:RegisterForEvent("ZO_CraftAdvisorManager", EVENT_ACHIEVEMENT_UPDATED, function()
--We need to register for this event to detect if a new translation has been discovered
--Presumably, this can only happen while enchanting, so if the enchanting scene is not showing, we shouldn't care
if ZO_Enchanting_IsSceneShowing() then
self:UpdateQuestConditionInfo()
self:FireCallbacks("SelectedQuestConditionsUpdated")
end
end)
- ingame/crafting/craftadvisor_manager.lua:50 -- EVENT_MANAGER:RegisterForEvent("ZO_CraftAdvisorManager", EVENT_INVENTORY_FULL_UPDATE, function() self:FireCallbacks("SelectedQuestConditionsUpdated") end)
- ingame/crafting/craftadvisor_manager.lua:51 -- EVENT_MANAGER:RegisterForEvent("ZO_CraftAdvisorManager", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, function() self:FireCallbacks("SelectedQuestConditionsUpdated") end)
- ingame/crafting/craftadvisor_manager.lua:54 -- EVENT_MANAGER:RegisterForEvent("ZO_CraftAdvisorManager", EVENT_RECIPE_LEARNED, function() self:FireCallbacks("SelectedQuestConditionsUpdated") end)
- ingame/crafting/craftadvisor_manager.lua:55 -- EVENT_MANAGER:RegisterForEvent("ZO_CraftAdvisorManager", EVENT_MULTIPLE_RECIPES_LEARNED, function() self:FireCallbacks("SelectedQuestConditionsUpdated") end)
- ingame/crafting/craftadvisor_manager.lua:58 -- EVENT_MANAGER:RegisterForEvent("ZO_CraftAdvisorManager", EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT or nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self:FireCallbacks("SelectedQuestConditionsUpdated")
end
end)
- ingame/crafting/craftadvisor_manager.lua:65 -- EVENT_MANAGER:RegisterForEvent("ZO_CraftAdvisorManager", EVENT_CONSOLIDATED_STATION_ACTIVE_SET_UPDATED, function()
self:UpdateQuestConditionInfo()
self:FireCallbacks("SelectedQuestConditionsUpdated")
end)
- ingame/crafting/craftadvisor_manager.lua:71 -- EVENT_MANAGER:RegisterForEvent("ZO_CraftAdvisorManager", EVENT_CONSOLIDATED_STATION_SETS_UPDATED, function() self:RefreshQuestMasterList() end)
- ingame/crafting/craftingresults_base.lua:33 -- control:RegisterForEvent(EVENT_CRAFT_STARTED, function(eventCode, ...) self:OnCraftStarted(...) end)
- ingame/crafting/craftingresults_base.lua:36 -- control:RegisterForEvent(EVENT_CRAFT_COMPLETED, function(eventCode, ...) self:OnCraftCompleted(...) end)
- ingame/crafting/craftingresults_base.lua:39 -- control:RegisterForEvent(EVENT_RETRAIT_STARTED, function(eventCode, ...) self:OnRetraitStarted(...) end)
- ingame/crafting/craftingresults_base.lua:42 -- control:RegisterForEvent(EVENT_RETRAIT_RESPONSE, function(eventCode, ...) self:OnRetraitCompleted(...) end)
- ingame/crafting/craftingresults_base.lua:45 -- control:RegisterForEvent(EVENT_RECONSTRUCT_STARTED, function(eventCode, ...) self:OnReconstructStarted(...) end)
- ingame/crafting/craftingresults_base.lua:48 -- control:RegisterForEvent(EVENT_RECONSTRUCT_RESPONSE, function(eventCode, ...) self:OnReconstructCompleted(...) end)
- ingame/crafting/provisioner_manager.lua:21 -- EVENT_MANAGER:RegisterForEvent("ZO_ProvisionerManager", EVENT_RECIPE_LEARNED, function()
self:MarkDirtyFlag(DIRTY.ALL)
end)
- ingame/crafting/provisioner_manager.lua:25 -- EVENT_MANAGER:RegisterForEvent("ZO_ProvisionerManager", EVENT_MULTIPLE_RECIPES_LEARNED, function()
self:MarkDirtyFlag(DIRTY.ALL)
end)
- ingame/crafting/provisioner_manager.lua:29 -- EVENT_MANAGER:RegisterForEvent("ZO_ProvisionerManager", EVENT_INVENTORY_FULL_UPDATE, function()
self:MarkDirtyFlag(DIRTY.NUM_CREATABLE)
end)
- ingame/crafting/provisioner_manager.lua:32 -- EVENT_MANAGER:RegisterForEvent("ZO_ProvisionerManager", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, function()
self:MarkDirtyFlag(DIRTY.NUM_CREATABLE)
end)
- ingame/crafting/provisioner_manager.lua:36 -- EVENT_MANAGER:RegisterForEvent("ZO_ProvisionerManager", EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if GetTradeskillTypeForNonCombatBonusLevelType(nonCombatBonusType) ~= CRAFTING_TYPE_INVALID or nonCombatBonusType == NON_COMBAT_BONUS_PROVISIONING_RARITY_LEVEL then
self:MarkDirtyFlag(DIRTY.MEETS_REQUIREMENTS)
end
end)
- ingame/crafting/scribingdatamanager.lua:23 -- EVENT_MANAGER:RegisterForEvent("ZO_ScribingDataManager", EVENT_CRAFTED_ABILITY_LOCK_STATE_CHANGED, OnCraftedAbilityLockStateChanged)
- ingame/crafting/scribingdatamanager.lua:28 -- EVENT_MANAGER:RegisterForEvent("ZO_ScribingDataManager", EVENT_CRAFTED_ABILITY_SCRIPT_LOCK_STATE_CHANGED, OnCraftedAbilityScriptLockStateChanged)
- ingame/crafting/scribing_manager.lua:72 -- EVENT_MANAGER:RegisterForEvent("ZO_Scribing_Manager", EVENT_CRAFTING_STATION_INTERACT, OnCraftingStationInteract)
- ingame/crafting/scribing_manager.lua:79 -- EVENT_MANAGER:RegisterForEvent("ZO_Scribing_Manager", EVENT_END_CRAFTING_STATION_INTERACT, OnEndCraftingStationInteract)
- ingame/crafting/scribing_manager.lua:91 -- EVENT_MANAGER:RegisterForEvent("ZO_Scribing_Manager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/sharedalchemy.lua:97 -- EVENT_MANAGER:RegisterForEvent("ZO_SharedAlchemy", EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, isCraftingSameAsPrevious)
if craftingType == CRAFTING_TYPE_ALCHEMY then
if not isCraftingSameAsPrevious then
self:ResetSelectedTab()
end
SYSTEMS:ShowScene(ZO_ALCHEMY_SYSTEM_NAME)
end
end)
- ingame/crafting/sharedalchemy.lua:106 -- EVENT_MANAGER:RegisterForEvent("ZO_SharedAlchemy", EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ALCHEMY then
SYSTEMS:HideScene(ZO_ALCHEMY_SYSTEM_NAME)
end
end)
- ingame/crafting/sharedcraftinginventory.lua:23 -- control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedcraftinginventory.lua:24 -- control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedenchanting.lua:103 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, isCraftingSameAsPrevious)
if craftingType == CRAFTING_TYPE_ENCHANTING then
if not isCraftingSameAsPrevious then
self:ResetSelectedTab()
end
if self:CanShowScene() then
SCENE_MANAGER:Show(self.mainSceneName)
end
end
end)
- ingame/crafting/sharedenchanting.lua:114 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING then
SCENE_MANAGER:Hide(self.mainSceneName)
end
end)
- ingame/crafting/sharedprovisioner.lua:34 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, isCraftingSameAsPrevious)
if not isCraftingSameAsPrevious then
self:DirtyRecipeList()
end
if craftingType == CRAFTING_TYPE_PROVISIONING and self:ShouldShowForControlScheme() then
if not isCraftingSameAsPrevious then
self:ResetSelectedTab()
end
self:StartInteract()
SCENE_MANAGER:Show(self.mainSceneName)
end
end)
- ingame/crafting/sharedprovisioner.lua:48 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_PROVISIONING and self:ShouldShowForControlScheme() then
self:StartHide()
SCENE_MANAGER:Hide(self.mainSceneName)
end
end)
- ingame/crafting/smithingcreation_shared.lua:31 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, DirtyAllLists)
- ingame/crafting/smithingresearch_shared.lua:28 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, OnResearchComplete)
- ingame/crafting/smithingresearch_shared.lua:29 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_CANCELED, HandleDirtyEvent)
- ingame/crafting/smithingresearch_shared.lua:115 -- listContainer:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_TIMES_UPDATED, function() self.researchLineList:RefreshVisible() end)
- ingame/crafting/gamepad/alchemy_gamepad.lua:74 -- self.control:RegisterForEvent(EVENT_TRAIT_LEARNED, function()
if SYSTEMS:IsShowing(ZO_ALCHEMY_SYSTEM_NAME) then
self:OnSlotChanged()
end
end)
- ingame/crafting/gamepad/alchemy_gamepad.lua:98 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT then
self:UpdateThirdAlchemySlot()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self.inventory:HandleDirtyEvent()
end
end)
- ingame/crafting/gamepad/alchemy_gamepad.lua:544 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/gamepad/consolidatedsmithingsets_gamepad.lua:25 -- self.control:RegisterForEvent(EVENT_CONSOLIDATED_STATION_SETS_UPDATED, function()
if CONSOLIDATED_SMITHING_SET_SELECTION_GAMEPAD_FRAGMENT:IsShowing() then
self:RefreshList()
end
end)
- ingame/crafting/gamepad/consolidatedsmithingsets_gamepad.lua:59 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/gamepad/craftingutils_gamepad.lua:115 -- craftingObject.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, UpdateCapacity)
- ingame/crafting/gamepad/craftingutils_gamepad.lua:116 -- craftingObject.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, UpdateCapacity)
- ingame/crafting/gamepad/enchanting_gamepad.lua:295 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL then
self.inventory:HandleDirtyEvent()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT then
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/crafting/gamepad/enchanting_gamepad.lua:698 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/gamepad/gamepadprovisioner.lua:168 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:813 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:814 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/crafting/gamepad/smithingextraction_gamepad.lua:57 -- panelControl:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/gamepad/smithing_gamepad.lua:166 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation)
if ZO_Smithing_IsSmithingStation(craftingType) and IsInGamepadPreferredMode() then
self.resetUIs = not sameStation
SCENE_MANAGER:Show(GAMEPAD_SMITHING_ROOT_SCENE_NAME)
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:173 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if ZO_Smithing_IsSmithingStation(craftingType) and IsInGamepadPreferredMode() then
-- make sure that we are, in fact, on a smithing scene before we try to show the base scene
-- certain times, such as going to the crown store from crafting, can get squashed without this
local nextScene = SCENE_MANAGER:GetNextScene()
for _, smithingSceneName in ipairs(self.smithingRelatedSceneNames) do
if SCENE_MANAGER:IsShowing(smithingSceneName) or (nextScene ~= nil and nextScene:GetName() == smithingSceneName) then
SCENE_MANAGER:ShowBaseScene()
break
end
end
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:191 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:192 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:194 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if SMITHING_BONUSES[nonCombatBonusType] then
HandleDirtyEvent()
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:200 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:201 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:203 -- self.control:RegisterForEvent(EVENT_CONSOLIDATED_STATION_SETS_UPDATED, function()
--Refresh and re-narrate the header if the unlocked sets change
if GAMEPAD_SMITHING_ROOT_SCENE:IsShowing() and ZO_Smithing_IsConsolidatedStationCraftingMode() then
ZO_GamepadCraftingUtils_RefreshGenericHeader(self)
local NARRATE_HEADER = true
SCREEN_NARRATION_MANAGER:QueueParametricListEntry(self.modeList, NARRATE_HEADER)
end
end)
- ingame/crafting/gamepad/universaldeconstructionpanel_gamepad.lua:59 -- panelControl:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/gamepad/universaldeconstruction_gamepad.lua:29 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, OnCraftingInteractStarted)
- ingame/crafting/gamepad/universaldeconstruction_gamepad.lua:39 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, OnCraftingInteractEnded)
- ingame/crafting/keyboard/alchemy_keyboard.lua:80 -- self.control:RegisterForEvent(EVENT_TRAIT_LEARNED, function()
if SYSTEMS:IsShowing(ZO_ALCHEMY_SYSTEM_NAME) then
self:OnSlotChanged()
end
end)
- ingame/crafting/keyboard/alchemy_keyboard.lua:208 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT then
self:UpdateThirdAlchemySlot()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self.inventory:HandleDirtyEvent()
end
end)
- ingame/crafting/keyboard/alchemy_keyboard.lua:391 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/craftinginventory.lua:35 -- control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/crafting/keyboard/craftinginventory.lua:36 -- control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/crafting/keyboard/enchanting_keyboard.lua:158 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL then
self.inventory:HandleDirtyEvent()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT then
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/crafting/keyboard/enchanting_keyboard.lua:437 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/provisioner.lua:75 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/scribing_keyboard.lua:46 -- self.control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/crafting/keyboard/scribing_keyboard.lua:47 -- self.control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:17 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:235 -- self.useUniversalStyleItemCheckBox:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:236 -- self.useUniversalStyleItemCheckBox:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/crafting/keyboard/smithingextraction_keyboard.lua:24 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/smithingresearch_keyboard.lua:20 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/smithing_keyboard.lua:93 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation, craftingMode)
if ZO_Smithing_IsSmithingStation(craftingType, craftingMode) and not IsInGamepadPreferredMode() then
self.interactingWithSameStation = sameStation
SCENE_MANAGER:Show(SMITHING_SCENE_NAME)
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:100 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, craftingMode)
if ZO_Smithing_IsSmithingStation(craftingType, craftingMode) and not IsInGamepadPreferredMode() then
SCENE_MANAGER:Hide(SMITHING_SCENE_NAME)
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:110 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:111 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:113 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if SMITHING_BONUSES[nonCombatBonusType] then
HandleDirtyEvent()
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:119 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:120 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:122 -- self.control:RegisterForEvent(EVENT_CONSOLIDATED_STATION_SETS_UPDATED, function()
if self.mode == SMITHING_MODE_CREATION and ZO_Smithing_IsConsolidatedStationCraftingMode() then
self:RefreshUnlockedSets()
--If a craft is in progress, wait until it finishes before refreshing
if ZO_CraftingUtils_IsPerformingCraftProcess() then
self.setCategoriesDirty = true
else
self:RefreshSetCategories()
end
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:142 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/universaldeconstructionpanel_keyboard.lua:25 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/universaldeconstruction_keyboard.lua:65 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, OnCraftingInteractStarted)
- ingame/crafting/keyboard/universaldeconstruction_keyboard.lua:72 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, OnCraftingInteractEnded)
- ingame/crafting/keyboard/universaldeconstruction_keyboard.lua:77 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/crafting/keyboard/universaldeconstruction_keyboard.lua:78 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/crowncrates/crowncrates.lua:151 -- control:RegisterForEvent(EVENT_CROWN_CRATE_INVENTORY_UPDATED, UpdateMainMenuWhenClosed)
- ingame/crowncrates/crowncrates.lua:152 -- control:RegisterForEvent(EVENT_CROWN_CRATE_QUANTITY_UPDATE, UpdateMainMenuWhenClosed)
- ingame/crowncrates/crowncrates.lua:153 -- control:RegisterForEvent(EVENT_CROWN_CRATES_SYSTEM_STATE_CHANGED, UpdateMainMenuWhenClosed)
- ingame/crowncrates/crowncrates.lua:154 -- control:RegisterForEvent(EVENT_ANIMATION_NOTE, OnAnimationNote)
- ingame/crowncrates/crowncrates.lua:155 -- control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, OnPlayerCombatState)
- ingame/crowncrates/crowncratespackopening.lua:1212 -- EVENT_MANAGER:RegisterForEvent("ZO_CrownCratesPackOpening", EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- ingame/crowncrates/crowngemificationslot.lua:131 -- self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- ingame/cutscene/cutscene.lua:12 -- control:RegisterForEvent(EVENT_BEGIN_CUTSCENE, function() self:OnBeginCutscene() end)
- ingame/cutscene/cutscene.lua:13 -- control:RegisterForEvent(EVENT_END_CUTSCENE, function() self:OnEndCutscene() end)
- ingame/cutscene/cutscene.lua:14 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/cutscene/cutscene.lua:15 -- control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, function() self:OnPlayerDeactivated() end)
- ingame/cutscene/cutscene.lua:19 -- control:RegisterForEvent(EVENT_VIDEO_PLAYBACK_COMPLETE, OnVideoPlaybackComplete)
- ingame/cutscene/cutscene.lua:20 -- control:RegisterForEvent(EVENT_VIDEO_PLAYBACK_ERROR, OnVideoPlaybackComplete)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:145 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, MarkViewDirty)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:146 -- control:RegisterForEvent(EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE, MarkViewDirty)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:147 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_CLAIMED, function(...) self:OnRewardClaimed(...) end)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:148 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_MONTH_CHANGED, OnMonthChanged)
- ingame/death/death.lua:519 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_DEAD, function() death:OnPlayerDead() end)
- ingame/death/death.lua:520 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_ALIVE, function() death:OnPlayerAlive() end)
- ingame/death/death.lua:521 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RESURRECT_REQUEST, UpdateDisplay)
- ingame/death/death.lua:522 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RESURRECT_REQUEST_REMOVED, UpdateDisplay)
- ingame/death/death.lua:523 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_GRAVEYARD_USAGE_FAILURE, UpdateDisplay)
- ingame/death/death.lua:524 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_TRIAL_COMPLETE, UpdateDisplay)
- ingame/death/death.lua:525 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_TRIAL_FAILED, UpdateDisplay)
- ingame/death/death.lua:526 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_DEATH_REQUEST_FAILURE, UpdateDisplay)
- ingame/death/death.lua:527 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_DEATH_INFO_UPDATE, UpdateDisplay)
- ingame/death/death.lua:528 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_QUEUED_FOR_CYCLIC_RESPAWN, UpdateDisplay)
- ingame/death/death.lua:529 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_REVIVE_COUNTER_UPDATE, function()
if(self.currentType) then
self.types[self.currentType]:UpdateDisplay()
end
end)
- ingame/death/death.lua:539 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_ACTIVATED, function()
death:UpdateDisplay()
end)
- ingame/death/death.lua:542 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_TIMER_STATE_UPDATE, function()
death:UpdateDisplay()
end)
- ingame/death/death.lua:555 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() death:OnGamepadPreferredModeChanged() end)
- ingame/death/hudraidlifedisplay.lua:18 -- EVENT_MANAGER:RegisterForEvent("HUDRaidLifeManager", EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId)
if(settingType == SETTING_TYPE_UI and settingId == UI_SETTING_SHOW_RAID_LIVES) then
self:RefreshMode()
end
end)
- ingame/death/raidlifedisplay.lua:26 -- control:RegisterForEvent(EVENT_RAID_REVIVE_COUNTER_UPDATE, function() self:OnRaidLifeCounterChanged() end)
- ingame/death/raidlifedisplay.lua:27 -- control:RegisterForEvent(EVENT_RAID_TRIAL_SCORE_UPDATE, function() self:OnRaidLifeCounterChanged() end)
- ingame/death/raidlifedisplay.lua:28 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/death/raidlifedisplay.lua:29 -- control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, function() self:OnRaidTimerStateUpdate() end)
- ingame/death/raidlifedisplay.lua:30 -- control:RegisterForEvent(EVENT_RAID_TRIAL_SCORE_UPDATE, function() self:OnRaidScoreUpdate() end)
- ingame/death/raidlifedisplay.lua:31 -- control:RegisterForEvent(EVENT_RAID_TRIAL_COMPLETE, function() self:OnRaidTrialComplete() end)
- ingame/death/raidlifedisplay.lua:32 -- control:RegisterForEvent(EVENT_RAID_TRIAL_FAILED, function() self:OnRaidScoreUpdate() end)
- ingame/deathrecap/deathrecap.lua:53 -- EVENT_MANAGER:RegisterForEvent("DeathRecap", EVENT_PLAYER_DEAD, function() self:OnPlayerDead() end)
- ingame/deathrecap/deathrecap.lua:54 -- EVENT_MANAGER:RegisterForEvent("DeathRecap", EVENT_PLAYER_ALIVE, function() self:OnPlayerAlive() end)
- ingame/deathrecap/deathrecap.lua:55 -- EVENT_MANAGER:RegisterForEvent("DeathRecap", EVENT_PLAYER_ACTIVATED, function() self:SetupDeathRecap() end)
- ingame/deathrecap/deathrecap.lua:78 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/dyeing/dyeing_shared.lua:103 -- EVENT_MANAGER:RegisterForEvent("Dyeing_Shared", EVENT_DYEING_STATION_INTERACT_START, function(eventCode)
SYSTEMS:ShowScene("restyle")
end)
- ingame/dyeing/dyeing_shared.lua:107 -- EVENT_MANAGER:RegisterForEvent("Dyeing_Shared", EVENT_DYEING_STATION_INTERACT_END, function(eventCode)
SYSTEMS:HideScene("restyle")
end)
- ingame/dyeing/dyeing_shared.lua:660 -- EVENT_MANAGER:RegisterForEvent("Dyeing_Manager", EVENT_UNLOCKED_DYES_UPDATED, function() self:UpdateDyeData() end)
- ingame/dyeing/dyeing_shared.lua:661 -- EVENT_MANAGER:RegisterForEvent("Dyeing_Manager", EVENT_DYES_SEARCH_RESULTS_READY, function() self:UpdateSearchResults() end)
- ingame/dyeing/dyeing_shared.lua:675 -- EVENT_MANAGER:RegisterForEvent("Dyeing_Manager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/dyeing/dyestamp_confirmation_shared.lua:21 -- self.control:RegisterForEvent(EVENT_ITEM_PREVIEW_READY, function() self:ShowPreviewedDyeStamp() end)
- ingame/endlessdungeon/endlessdungeonbufftracker_shared.lua:26 -- EVENT_MANAGER:RegisterForEvent(self:GetSceneName(), EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/endlessdungeon/endlessdungeonhud.lua:54 -- EVENT_MANAGER:RegisterForEvent("EndlessDungeonHUD", EVENT_INTERFACE_SETTING_CHANGED, ZO_GetEventForwardingFunction(self, self.OnInterfaceSettingChanged))
- ingame/endlessdungeon/endlessdungeonhud.lua:55 -- EVENT_MANAGER:RegisterForEvent("EndlessDungeonHUD", EVENT_PLAYER_ACTIVATED, ZO_GetEventForwardingFunction(self, self.OnPlayerActivated))
- ingame/endlessdungeon/endlessdungeonhud.lua:98 -- EVENT_MANAGER:RegisterForEvent("EndlessDungeonHUD", EVENT_PLAYER_ALIVE, ZO_GetEventForwardingFunction(self, self.OnPlayerAlive))
- ingame/endlessdungeon/endlessdungeonhudtracker.lua:10 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, ZO_GetEventForwardingFunction(self, self.Update))
- ingame/endlessdungeon/endlessdungeonhudtracker.lua:20 -- EVENT_MANAGER:RegisterForEvent("ZO_EndlessDungeonHUDTracker", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/endlessdungeon/endlessdungeonmanager.lua:147 -- EVENT_MANAGER:RegisterForEvent("EndlessDungeonManager", EVENT_ENDLESS_DUNGEON_BUFF_SELECTOR_CHOICES_RECEIVED, ZO_GetEventForwardingFunction(self, self.OnBuffSelectorChoicesReceived))
- ingame/endlessdungeon/endlessdungeonmanager.lua:148 -- EVENT_MANAGER:RegisterForEvent("EndlessDungeonManager", EVENT_ENDLESS_DUNGEON_BUFF_STACK_COUNT_UPDATED, ZO_GetEventForwardingFunction(self, self.OnDungeonBuffStackCountUpdated))
- ingame/endlessdungeon/endlessdungeonmanager.lua:149 -- EVENT_MANAGER:RegisterForEvent("EndlessDungeonManager", EVENT_ENDLESS_DUNGEON_COMPLETED, ZO_GetEventForwardingFunction(self, self.OnDungeonCompleted))
- ingame/endlessdungeon/endlessdungeonmanager.lua:150 -- EVENT_MANAGER:RegisterForEvent("EndlessDungeonManager", EVENT_ENDLESS_DUNGEON_CONFIRM_COMPANION_SUMMONING, ZO_GetEventForwardingFunction(self, self.OnConfirmCompanionSummoning))
- ingame/endlessdungeon/endlessdungeonmanager.lua:151 -- EVENT_MANAGER:RegisterForEvent("EndlessDungeonManager", EVENT_ENDLESS_DUNGEON_COUNTER_VALUE_CHANGED, ZO_GetEventForwardingFunction(self, self.OnDungeonCounterValueChanged))
- ingame/endlessdungeon/endlessdungeonmanager.lua:152 -- EVENT_MANAGER:RegisterForEvent("EndlessDungeonManager", EVENT_ENDLESS_DUNGEON_INITIALIZED, ZO_GetEventForwardingFunction(self, self.OnDungeonInitialized))
- ingame/endlessdungeon/endlessdungeonmanager.lua:153 -- EVENT_MANAGER:RegisterForEvent("EndlessDungeonManager", EVENT_ENDLESS_DUNGEON_STARTED, ZO_GetEventForwardingFunction(self, self.OnDungeonStarted))
- ingame/endlessdungeon/endlessdungeonmanager.lua:154 -- EVENT_MANAGER:RegisterForEvent("EndlessDungeonManager", EVENT_ENDLESS_DUNGEON_SCORE_UPDATED, ZO_GetEventForwardingFunction(self, self.OnDungeonScoreUpdated))
- ingame/endlessdungeon/endlessdungeonmanager.lua:155 -- EVENT_MANAGER:RegisterForEvent("EndlessDungeonManager", EVENT_PLAYER_ACTIVATED, ZO_GetEventForwardingFunction(self, self.OnPlayerActivated))
- ingame/endlessdungeon/endlessdungeonsummary.lua:146 -- self.control:RegisterForEvent(EVENT_PLAYER_ALIVE, ZO_GetEventForwardingFunction(self, self.OnPlayerAlive))
- ingame/expiringmarketcurrency/gamepad/expiringmarketcurrency_gamepad.lua:28 -- EVENT_MANAGER:RegisterForEvent("ZO_ExpiringMarketCurrency_Gamepad", EVENT_CROWN_UPDATE, OnCrownsUpdated)
- ingame/expiringmarketcurrency/gamepad/expiringmarketcurrency_gamepad.lua:35 -- EVENT_MANAGER:RegisterForEvent("ZO_ExpiringMarketCurrency_Gamepad", EVENT_EXPIRING_MARKET_CURRENCY_STATE_UPDATED, OnExpiringMarketCurrencyStateUpdated)
- ingame/fence/fence_manager.lua:19 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_OPEN_FENCE, function(eventCode, enableSell, enableLaunder) self:OnFenceOpened(enableSell, enableLaunder) end)
- ingame/fence/fence_manager.lua:20 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_CLOSE_STORE, function(eventCode) self:OnFenceClosed() end)
- ingame/fence/fence_manager.lua:21 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_SELL_RECEIPT, function(eventCode, itemName, quantity, money) self:OnSellSuccess() end)
- ingame/fence/fence_manager.lua:22 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_ITEM_LAUNDER_RESULT, function(eventCode, result) self:OnLaunderResult(result) end)
- ingame/fence/fence_manager.lua:23 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_INVENTORY_FULL_UPDATE, function(eventCode) self:OnInventoryUpdated() end)
- ingame/fence/fence_manager.lua:24 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, function(eventCode) self:OnInventoryUpdated() end)
- ingame/fence/fence_manager.lua:25 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_JUSTICE_FENCE_UPDATE, function(eventCode, sellsUsed, laundersUsed)
self:OnFenceStateUpdated(sellsUsed, laundersUsed)
end)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:40 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryFullUpdate)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:41 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySingleSlotUpdate)
- ingame/floatingmarkers/floatingmarkers.lua:43 -- EVENT_MANAGER:RegisterForEvent("ZO_FloatingMarkers", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/giftinventory/giftinventory_manager.lua:229 -- EVENT_MANAGER:RegisterForEvent("GiftInventoryManager", EVENT_GIFTS_UPDATED, function() self:OnGiftsUpdated() end)
- ingame/giftinventory/giftinventory_manager.lua:230 -- EVENT_MANAGER:RegisterForEvent("GiftInventoryManager", EVENT_GIFT_ACTION_RESULT, function(eventId, ...) self:OnGiftActionResult(...) end)
- ingame/giftinventory/giftinventory_manager.lua:231 -- EVENT_MANAGER:RegisterForEvent("GiftInventoryManager", EVENT_REQUEST_SHOW_GIFT_INVENTORY, function(eventId, ...) self.ShowGiftInventory(...) end)
- ingame/globals/autocomplete.lua:142 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_CHAT_MESSAGE_CHANNEL, OnChatMessage)
- ingame/globals/autocomplete.lua:143 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/globals/autocomplete.lua:144 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_MAIL_INBOX_UPDATE, OnInboxUpdate)
- ingame/globals/autocomplete.lua:145 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_TRADE_INVITE_ACCEPTED, OnTradeWindowInviteAccepted)
- ingame/globals/autocomplete.lua:146 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/globals/autocomplete.lua:147 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_RETICLE_TARGET_PLAYER_CHANGED, OnReticleTargetPlayerChanged)
- ingame/globals/autocomplete.lua:160 -- EVENT_MANAGER:RegisterForEvent("AutoCompleteIngame", EVENT_ADD_ON_LOADED, Initialize)
- ingame/globals/globals.lua:74 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_GLOBAL_MOUSE_UP, OnGlobalMouseUp)
- ingame/globals/globals.lua:75 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_LOGOUT_DEFERRED, OnLogoutDeferred)
- ingame/globals/globals.lua:76 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_LOGOUT_DISALLOWED, OnLogoutDisallowed)
- ingame/globals/globals.lua:77 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_PLAYER_COMBAT_STATE, OnCombatStateChanged)
- ingame/globals/globals.lua:78 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_ZONE_COLLECTIBLE_REQUIREMENT_FAILED, OnZoneCollectibleRequirementFailed)
- ingame/group/zo_grouplist_manager.lua:65 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_UNIT_CREATED, RegisterDelayedRefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:66 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_UNIT_DESTROYED, RegisterDelayedRefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:67 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/group/zo_grouplist_manager.lua:68 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/group/zo_grouplist_manager.lua:69 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_LEVEL_UPDATE, RefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:70 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_CHAMPION_POINT_UPDATE, RefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:71 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_ZONE_UPDATE, RefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:72 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_GROUP_MEMBER_ROLE_CHANGED, RegisterDelayedRefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:73 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_GROUP_MEMBER_CONNECTED_STATUS, RefreshOnUnitEvent)
- ingame/group/zo_grouplist_manager.lua:74 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_LEADER_UPDATE, RegisterDelayedRefresh)
- ingame/group/zo_grouplist_manager.lua:75 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_GROUP_UPDATE, RegisterDelayedRefresh)
- ingame/group/zo_grouplist_manager.lua:76 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_PLAYER_ACTIVATED, RegisterDelayedRefresh)
- ingame/group/zo_grouplist_manager.lua:78 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_Manager", EVENT_GROUP_MEMBER_ACCOUNT_NAME_UPDATED, RefreshData)
- ingame/group/gamepad/zo_grouplist_gamepad.lua:38 -- EVENT_MANAGER:RegisterForEvent("GroupList_Gamepad", EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_RESULT, OnGroupListingRemoved)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:219 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:220 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, function(eventCode, ...) OnGroupMemberLeft(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:221 -- self.control:RegisterForEvent(EVENT_GROUP_UPDATE, OnGroupUpdate)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:222 -- self.control:RegisterForEvent(EVENT_LEADER_UPDATE, OnLeaderUpdate)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:223 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_CONNECTED_STATUS, function(eventCode, ...) OnGroupMemberConnectedStatus(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:225 -- self.control:RegisterForEvent(EVENT_GROUP_VETERAN_DIFFICULTY_CHANGED, OnGroupVeteranDifficultyChanged)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:226 -- self.control:RegisterForEvent(EVENT_VETERAN_DIFFICULTY_CHANGED, function(eventCode,...) OnGroupVeteranDifficultyChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:227 -- self.control:RegisterForEvent(EVENT_CHAMPION_POINT_UPDATE, function(eventCode, ...) OnChampionPointsChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:229 -- self.control:RegisterForEvent(EVENT_ZONE_UPDATE, function(eventCode, ...) OnZoneUpdate(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:230 -- self.control:RegisterForEvent(EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_RESULT, function(_, ...) OnGroupListingRemoved(...) end)
- ingame/group/keyboard/zo_groupmenu_keyboard.lua:45 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, RefreshCategories)
- ingame/group/keyboard/zo_groupmenu_keyboard.lua:46 -- self.control:RegisterForEvent(EVENT_QUEST_COMPLETE, RefreshCategories)
- ingame/group/keyboard/zo_groupmenu_keyboard.lua:47 -- self.control:RegisterForEvent(EVENT_GROUP_FINDER_STATUS_UPDATED, RefreshCategories)
- ingame/group/keyboard/zo_groupmenu_keyboard.lua:48 -- self.control:RegisterForEvent(EVENT_GROUP_FINDER_APPLICATION_RECEIVED, RefreshCategories)
- ingame/groupfinder/groupfinder_applicationlist_manager.lua:23 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_ApplicationsList_Manager", EVENT_GROUP_FINDER_CREATE_GROUP_LISTING_RESULT, function() self:RefreshApplicationsData() end)
- ingame/groupfinder/groupfinder_applicationlist_manager.lua:24 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_ApplicationsList_Manager", EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_RESULT, function() self:RefreshApplicationsData() end)
- ingame/groupfinder/groupfinder_applicationlist_manager.lua:25 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_ApplicationsList_Manager", EVENT_GROUP_FINDER_UPDATE_APPLICATIONS, function() self:RefreshApplicationsData() end)
- ingame/groupfinder/groupfinder_applicationlist_manager.lua:26 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_ApplicationsList_Manager", EVENT_PLAYER_ACTIVATED, function() self:RefreshApplicationsData() end)
- ingame/groupfinder/groupfinder_search_manager.lua:45 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_Search_Manager", EVENT_GROUP_FINDER_SEARCH_COMPLETE, OnGroupFinderSearchResults)
- ingame/groupfinder/groupfinder_search_manager.lua:46 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_Search_Manager", EVENT_GROUP_FINDER_SEARCH_UPDATED, OnGroupFinderSearchResultsUpdated)
- ingame/groupfinder/groupfinder_search_manager.lua:47 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_Search_Manager", EVENT_GROUP_FINDER_SEARCH_COOLDOWN_UPDATE, OnGroupFinderSearchCooldownUpdate)
- ingame/groupfinder/groupfinder_shared.lua:72 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_STATUS_UPDATED, function(_, ...) self:OnGroupFinderStatusUpdated(...) end)
- ingame/groupfinder/groupfinder_shared.lua:73 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_CREATE_GROUP_LISTING_RESULT, function(_, ...) self:OnGroupListingRequestCreateResult(...) end)
- ingame/groupfinder/groupfinder_shared.lua:74 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_UPDATE_GROUP_LISTING_RESULT, function(_, ...) self:OnGroupListingRequestEditResult(...) end)
- ingame/groupfinder/groupfinder_shared.lua:75 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_GROUP_LISTING_ATTAINED_ROLES_CHANGED, function(_, ...) self:OnGroupListingAttainedRolesChanged(...) end)
- ingame/groupfinder/groupfinder_shared.lua:76 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_RESULT, function(_, ...) self:OnGroupListingRemoved(...) end)
- ingame/groupfinder/groupfinder_shared.lua:77 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_APPLICATION_RECEIVED, function() ZO_SetGroupFinderIsNewApplication(true) end)
- ingame/groupfinder/groupfinder_shared.lua:78 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_VETERAN_DIFFICULTY_CHANGED, OnGroupVeteranDifficultyChanged)
- ingame/groupfinder/groupfinder_shared.lua:79 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_VETERAN_DIFFICULTY_CHANGED, OnGroupVeteranDifficultyChanged)
- ingame/groupfinder/gamepad/groupfinder_applicationlist_gamepad.lua:136 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_ApplicationListScreen_Gamepad", EVENT_GROUP_FINDER_UPDATE_GROUP_LISTING_RESULT, OnUpdateGroupListingResult)
- ingame/groupfinder/gamepad/groupfinder_searchresults_gamepad.lua:1197 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_SearchResults_Gamepad", EVENT_GROUP_FINDER_APPLY_TO_GROUP_LISTING_RESULT, OnRefreshNewApplication)
- ingame/groupfinder/gamepad/groupfinder_searchresults_gamepad.lua:1198 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_SearchResults_Gamepad", EVENT_GROUP_FINDER_RESOLVE_GROUP_LISTING_APPLICATION_RESULT, OnRefreshApplication)
- ingame/groupfinder/gamepad/groupfinder_searchresults_gamepad.lua:1199 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_SearchResults_Gamepad", EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_APPLICATION, OnRefreshApplication)
- ingame/groupfinder/gamepad/groupfinder_searchresults_gamepad.lua:1200 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_SearchResults_Gamepad", EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_APPLICATION, OnRefreshApplication)
- ingame/groupfinder/keyboard/groupfinder_applicationlist_keyboard.lua:37 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_ApplicationsManagementPanel", EVENT_GROUP_FINDER_UPDATE_GROUP_LISTING_RESULT, OnUpdateGroupListing)
- ingame/groupfinder/keyboard/groupfinder_keyboard.lua:113 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_Keyboard", EVENT_GROUP_FINDER_APPLY_TO_GROUP_LISTING_RESULT, OnRefreshApplication)
- ingame/groupfinder/keyboard/groupfinder_keyboard.lua:114 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_Keyboard", EVENT_GROUP_FINDER_RESOLVE_GROUP_LISTING_APPLICATION_RESULT, OnRefreshApplication)
- ingame/groupfinder/keyboard/groupfinder_keyboard.lua:115 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_Keyboard", EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_APPLICATION, OnRefreshApplication)
- ingame/groupfinder/keyboard/groupfinder_searchresults_keyboard.lua:447 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_SearchResults_Keyboard", EVENT_GROUP_FINDER_REFRESH_SEARCH, OnRefreshSearch)
- ingame/groupfinder/keyboard/groupfinder_searchresults_keyboard.lua:448 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_SearchResults_Keyboard", EVENT_GROUP_FINDER_APPLY_TO_GROUP_LISTING_RESULT, OnRefreshApplication)
- ingame/groupfinder/keyboard/groupfinder_searchresults_keyboard.lua:449 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_SearchResults_Keyboard", EVENT_GROUP_FINDER_RESOLVE_GROUP_LISTING_APPLICATION_RESULT, OnRefreshApplication)
- ingame/groupfinder/keyboard/groupfinder_searchresults_keyboard.lua:450 -- EVENT_MANAGER:RegisterForEvent("GroupFinder_SearchResults_Keyboard", EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_APPLICATION, OnRefreshApplication)
- ingame/guild/guildheraldry_shared.lua:31 -- EVENT_MANAGER:RegisterForEvent("guildHeraldry", EVENT_PLAYER_DEACTIVATED, function(eventCode)
EndHeraldryCustomization()
end)
- ingame/guild/guildroster_shared.lua:75 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_DATA_LOADED, function() self:OnGuildDataLoaded() end)
- ingame/guild/guildroster_shared.lua:76 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if self:MatchesGuild(guildId) then self:OnGuildRanksChanged() end end)
- ingame/guild/guildroster_shared.lua:77 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_RANK_CHANGED, function(_, guildId, rankIndex) if self:MatchesGuild(guildId) then self:OnGuildRanksChanged() end end)
- ingame/guild/guildroster_shared.lua:78 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_ADDED, function(_, guildId, displayName) if self:MatchesGuild(guildId) then self:OnGuildMemberAdded(guildId, displayName) end end)
- ingame/guild/guildroster_shared.lua:79 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_INVITE_REMOVED, function(_, guildId) self:RefreshData() end)
- ingame/guild/guildroster_shared.lua:80 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_SELF_JOINED_GUILD, function(_, guildId, displayName) self:OnGuildSelfJoined() end)
- ingame/guild/guildroster_shared.lua:81 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_REMOVED, function(_, guildId, displayName, characterName) if self:MatchesGuild(guildId) then self:OnGuildMemberRemoved(guildId, characterName, displayName) end end)
- ingame/guild/guildroster_shared.lua:82 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_UPDATED, function(_, guildId, displayName) if self:MatchesGuild(guildId) then self:OnGuildMemberCharacterUpdated(displayName) end end)
- ingame/guild/guildroster_shared.lua:83 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_ZONE_CHANGED, function(_, guildId, displayName, characterName, zone) if self:MatchesGuild(guildId) then self:OnGuildMemberCharacterZoneChanged(displayName, characterName, zone) end end)
- ingame/guild/guildroster_shared.lua:84 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_LEVEL_CHANGED, function(_, guildId, displayName, characterName, level) if self:MatchesGuild(guildId) then self:OnGuildMemberCharacterLevelChanged(displayName, characterName, level) end end)
- ingame/guild/guildroster_shared.lua:85 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_CHAMPION_POINTS_CHANGED, function(_, guildId, displayName, characterName, championPoints) if self:MatchesGuild(guildId) then self:OnGuildMemberCharacterChampionPointsChanged(displayName, characterName, championPoints) end end)
- ingame/guild/guildroster_shared.lua:86 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName, rankIndex) if self:MatchesGuild(guildId) then self:OnGuildMemberRankChanged(displayName, rankIndex) end end)
- ingame/guild/guildroster_shared.lua:87 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_PLAYER_RANK_CHANGED, OnPlayerGuildRankChanged)
- ingame/guild/guildroster_shared.lua:88 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId, displayName, oldStatus, newStatus) if self:MatchesGuild(guildId) then self:OnGuildMemberPlayerStatusChanged(displayName, oldStatus, newStatus) end end)
- ingame/guild/guildroster_shared.lua:89 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_NOTE_CHANGED, function(_, guildId, displayName, note) if self:MatchesGuild(guildId) then self:OnGuildMemberNoteChanged(displayName, note) end end)
- ingame/guild/guildroster_shared.lua:90 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_PROMOTE_SUCCESSFUL, OnGuildMemberPromoteSuccessful)
- ingame/guild/guildroster_shared.lua:91 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_DEMOTE_SUCCESSFUL, OnGuildMemberDemoteSuccessful)
- ingame/guild/guildsharedinfo.lua:10 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:Refresh(manager.guildId) end)
- ingame/guild/guildsharedinfo.lua:11 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/guildsharedinfo.lua:12 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/guildsharedinfo.lua:13 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/guildweeklybids_shared.lua:24 -- self.control:RegisterForEvent(EVENT_GUILD_KIOSK_ACTIVE_BIDS_RESPONSE, function(_, ...) self:OnGuildKioskActiveBidsResponse(...) end)
- ingame/guild/selectguilddialog.lua:51 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:52 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:53 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:54 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:241 -- self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_START, function(eventCode)
self.initialized = true
self:SetSelectedHeraldryIndices()
self.categoryList:RefreshVisible()
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:247 -- self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_END, function(eventCode)
self.initialized = false
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:251 -- self.control:RegisterForEvent(EVENT_HERALDRY_SAVED, function(eventCode)
self:SetSelectedHeraldryIndices()
ZO_AlertNoSuppression(UI_ALERT_CATEGORY_ALERT, SOUNDS.GUILD_HERALDRY_APPLIED, SI_GAMEPAD_GUILD_HERALDRY_SAVED)
self.pendingTransaction = false
self:UpdateKeybindGroups()
self.categoryList:RefreshVisible()
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:259 -- self.control:RegisterForEvent(EVENT_HERALDRY_FUNDS_UPDATED, function(eventCode)
self:UpdateKeybindGroups()
end)
- ingame/guild/gamepad/guildroster_gamepad.lua:34 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_NOTE_CHANGED, OnGuildMemberInfoChanged)
- ingame/guild/gamepad/guildroster_gamepad.lua:35 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnGuildMemberInfoChanged)
- ingame/guild/gamepad/guildroster_gamepad.lua:566 -- EVENT_MANAGER:RegisterForEvent("SetRankDialogGamepad", EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName)
if guildId == data.guildId and displayName == data.targetData.displayName or displayName == data.playerData.displayName then
ZO_Dialogs_ReleaseDialog("GUILD_SET_RANK_GAMEPAD")
end
end)
- ingame/guild/gamepad/guildroster_gamepad.lua:571 -- EVENT_MANAGER:RegisterForEvent("SetRankDialogGamepad", EVENT_GUILD_RANK_CHANGED, function(_, guildId)
if guildId == data.guildId then
ZO_Dialogs_ReleaseDialog("GUILD_SET_RANK_GAMEPAD")
end
end)
- ingame/guild/gamepad/guildselector_gamepad.lua:26 -- EVENT_MANAGER:RegisterForEvent("GuildSelectorGamepad", EVENT_GUILD_DATA_LOADED, RefreshGuildList)
- ingame/guild/gamepad/guildweeklybids_gamepad.lua:69 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildWeeklyBids_Gamepad", EVENT_GUILD_PLAYER_RANK_CHANGED, self.onPermissionChanged)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:32 -- self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:33 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, UpdateIfGuildMatches)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:34 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, UpdateIfGuildMatches)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:35 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, UpdateIfGuildMatches)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:36 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, UpdateIfGuildMatches)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:134 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:135 -- control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:136 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:138 -- control:RegisterForEvent(EVENT_GUILD_MOTD_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:139 -- control:RegisterForEvent(EVENT_GUILD_DESCRIPTION_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:140 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:141 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:142 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:143 -- control:RegisterForEvent(EVENT_GUILD_KEEP_CLAIM_UPDATED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:144 -- control:RegisterForEvent(EVENT_GUILD_TRADER_HIRED_UPDATED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:114 -- self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, OnRefresh)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:115 -- self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:116 -- self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:117 -- self.control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, OnRefreshMatchGuildId)
- ingame/guild/keyboard/guildcreate_keyboard.lua:12 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:RefreshGuildCreateStatus() end)
- ingame/guild/keyboard/guildcreate_keyboard.lua:13 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function() manager:RefreshGuildCreateStatus() end)
- ingame/guild/keyboard/guildcreate_keyboard.lua:14 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(_, unitTag) if(unitTag == "player") then manager:RefreshGuildCreateStatus() end end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:98 -- self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_START, function(eventCode)
if not IsInGamepadPreferredMode() and GUILD_HERALDRY_SCENE:IsShowing() then
self.initialized = true
self:SetSelectedHeraldryIndices()
KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:106 -- self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_END, function(eventCode)
if not IsInGamepadPreferredMode() then
self.initialized = false
end
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:112 -- self.control:RegisterForEvent(EVENT_HERALDRY_SAVED, function(eventCode)
if not IsInGamepadPreferredMode() then
self:SetSelectedHeraldryIndices()
self:UpdateKeybindGroups()
PlaySound(SOUNDS.GUILD_HERALDRY_APPLIED)
end
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:120 -- self.control:RegisterForEvent(EVENT_HERALDRY_FUNDS_UPDATED, function(eventCode)
if not IsInGamepadPreferredMode() then
self:UpdateKeybindGroups()
end
end)
- ingame/guild/keyboard/guildhome_keyboard.lua:48 -- control:RegisterForEvent(EVENT_GUILD_MOTD_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildMotDChanged() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:49 -- control:RegisterForEvent(EVENT_GUILD_DESCRIPTION_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildDescriptionChanged() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:50 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildRankChanged() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:51 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildRanksChanged() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:52 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName) if(manager.guildId == guildId) then manager:OnGuildMemberRankChanged(displayName) end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:53 -- control:RegisterForEvent(EVENT_GUILD_KEEP_CLAIM_UPDATED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildKeepClaimUpdated() end end)
- ingame/guild/keyboard/guildhome_keyboard.lua:54 -- control:RegisterForEvent(EVENT_GUILD_TRADER_HIRED_UPDATED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildTraderHiredUpdated() end end)
- ingame/guild/keyboard/guildroster_keyboard.lua:391 -- EVENT_MANAGER:RegisterForEvent("SetRankDialogKeyboard", EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName)
if guildId == data.guildId and displayName == data.targetData.displayName or displayName == data.playerData.displayName then
ZO_Dialogs_ReleaseDialog("GUILD_SET_RANK_KEYBOARD")
end
end)
- ingame/guild/keyboard/guildroster_keyboard.lua:396 -- EVENT_MANAGER:RegisterForEvent("SetRankDialogKeyboard", EVENT_GUILD_RANK_CHANGED, function(_, guildId)
if guildId == data.guildId then
ZO_Dialogs_ReleaseDialog("GUILD_SET_RANK_KEYBOARD")
end
end)
- ingame/guild/keyboard/guildselector_keyboard.lua:49 -- EVENT_MANAGER:RegisterForEvent("GuildsSelector", EVENT_GUILD_DATA_LOADED, function() self:InitializeGuilds() end)
- ingame/guild/keyboard/guildweeklybidsdialog_keyboard.lua:28 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildWeeklyBidsDialog_Keyboard", EVENT_GUILD_PLAYER_RANK_CHANGED, OnGuildPermissionChanged)
- ingame/guild/keyboard/guildweeklybidsdialog_keyboard.lua:29 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildWeeklyBidsDialog_Keyboard", EVENT_GUILD_SELF_LEFT_GUILD, OnGuildPermissionChanged)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:133 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:OnGuildDataLoaded() end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:134 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) self:OnGuildRanksChanged(guildId) end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:135 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function(_, guildId, rankIndex) self:OnGuildRankChanged(rankIndex, guildId) end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:136 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberRankChanged(displayName) end end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:137 -- control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, function(_, guildId, result) self:OnSaveGuildRanksResponse(result, guildId) end)
- ingame/guildfinder/guildbrowser_manager.lua:122 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildBrowser_Manager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/guildfinder/guildbrowser_manager.lua:123 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildBrowser_Manager", EVENT_GUILD_INFO_REQUEST_COMPLETE, OnGuildDataRequestComplete)
- ingame/guildfinder/guildbrowser_manager.lua:124 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildBrowser_Manager", EVENT_GUILD_FINDER_SEARCH_COMPLETE, OnGuildFinderSearchComplete)
- ingame/guildfinder/guildbrowser_manager.lua:125 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildBrowser_Manager", EVENT_GUILD_FINDER_SEARCH_COOLDOWN_UPDATE, OnGuildFinderSearchCooldownUpdate)
- ingame/guildfinder/guildbrowser_manager.lua:126 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildBrowser_Manager", EVENT_GUILD_FINDER_APPLICATION_RESULTS_PLAYER, OnGuildFinderApplicationResults)
- ingame/guildfinder/guildbrowser_manager.lua:127 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildBrowser_Manager", EVENT_GUILD_FINDER_APPLICATION_RESPONSE, OnApplicationResponse)
- ingame/guildfinder/guildrecruitment_manager.lua:69 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildRecruitment_Manager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/guildfinder/guildrecruitment_manager.lua:70 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildRecruitment_Manager", EVENT_GUILD_FINDER_APPLICATION_RESULTS_GUILD, OnGuildFinderApplicationsReceived)
- ingame/guildfinder/guildrecruitment_manager.lua:71 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildRecruitment_Manager", EVENT_GUILD_FINDER_GUILD_NEW_APPLICATIONS, OnGuildFinderApplicationsReceived)
- ingame/guildfinder/guildrecruitment_manager.lua:72 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildRecruitment_Manager", EVENT_GUILD_FINDER_BLACKLIST_RESULTS, OnGuildFinderBlacklistReceived)
- ingame/guildfinder/guildrecruitment_manager.lua:73 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildRecruitment_Manager", EVENT_GUILD_RANK_CHANGED, OnGuildPermissionsReceived)
- ingame/guildfinder/guildrecruitment_manager.lua:74 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildRecruitment_Manager", EVENT_GUILD_FINDER_BLACKLIST_RESPONSE, OnBlacklistResponse)
- ingame/guildfinder/guildrecruitment_manager.lua:75 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildRecruitment_Manager", EVENT_GUILD_MEMBER_ADDED, OnGuildMembershipChanged)
- ingame/guildfinder/guildrecruitment_manager.lua:76 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildRecruitment_Manager", EVENT_GUILD_MEMBER_REMOVED, OnGuildMembershipChanged)
- ingame/guildfinder/guildrecruitment_manager.lua:77 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildRecruitment_Manager", EVENT_GUILD_PLAYER_RANK_CHANGED, OnGuildPermissionsReceived)
- ingame/guildfinder/guildrecruitment_manager.lua:78 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildRecruitment_Manager", EVENT_GUILD_FINDER_PROCESS_APPLICATION_RESPONSE, OnProcessApplicationResponse)
- ingame/guildfinder/guildrecruitment_manager.lua:79 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildRecruitment_Manager", EVENT_GUILD_RECRUITMENT_INFO_UPDATED, OnUpdatedGuildInfoReceived)
- ingame/guildhistory/guildhistory_manager.lua:150 -- EVENT_MANAGER:RegisterForEvent("ZO_GuildHistory_Manager", EVENT_GUILD_HISTORY_CATEGORY_UPDATED, function(_, ...) self:OnCategoryUpdated(...) end)
- ingame/guildkiosk/guildkiosk_shared.lua:30 -- EVENT_MANAGER:RegisterForEvent("guildKioskPurchaseShared", EVENT_GUILD_KIOSK_CONSIDER_PURCHASE_START, OnGuildKioskConsiderPurchaseStart)
- ingame/guildkiosk/guildkiosk_shared.lua:31 -- EVENT_MANAGER:RegisterForEvent("guildKioskPurchaseShared", EVENT_GUILD_KIOSK_CONSIDER_PURCHASE_STOP, OnGuildKioskConsiderPurchaseStop)
- ingame/guildkiosk/guildkiosk_shared.lua:63 -- EVENT_MANAGER:RegisterForEvent("guildKioskBidShared", EVENT_GUILD_KIOSK_CONSIDER_BID_START, function() OnGuildKioskConsiderBidStart() end)
- ingame/guildkiosk/guildkiosk_shared.lua:64 -- EVENT_MANAGER:RegisterForEvent("guildKioskBidShared", EVENT_GUILD_KIOSK_CONSIDER_BID_STOP, function() OnGuildKioskConsiderBidStop() end)
- ingame/healthwarning/zo_healthwarning.lua:96 -- EVENT_MANAGER:RegisterForEvent("ZO_HealthWarning", EVENT_PLAYER_DEAD, PlayerDead)
- ingame/healthwarning/zo_healthwarning.lua:97 -- EVENT_MANAGER:RegisterForEvent("ZO_HealthWarning", EVENT_PLAYER_ALIVE, UpdateHealthWarning)
- ingame/healthwarning/zo_healthwarning.lua:98 -- EVENT_MANAGER:RegisterForEvent("ZO_HealthWarning", EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/help/help_genericticketsubmission_manager.lua:16 -- EVENT_MANAGER:RegisterForEvent("ZO_Help_GenericTicketSubmission_Manager", EVENT_CUSTOMER_SERVICE_TICKET_SUBMITTED, function(...) self:OnCustomerServiceTicketSubmitted(...) end)
- ingame/help/help_genericticketsubmission_manager.lua:17 -- EVENT_MANAGER:RegisterForEvent("ZO_Help_GenericTicketSubmission_Manager", EVENT_CUSTOMER_SERVICE_FEEDBACK_SUBMITTED, function(...) self:OnCustomerServiceFeedbackSubmitted(...) end)
- ingame/help/help_manager.lua:8 -- EVENT_MANAGER:RegisterForEvent("Help_Manager", EVENT_HELP_SEARCH_RESULTS_READY, function() self:OnSearchResultsReady() end)
- ingame/help/help_manager.lua:10 -- EVENT_MANAGER:RegisterForEvent("Help_Manager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/help/help_manager.lua:12 -- EVENT_MANAGER:RegisterForEvent("Help_Manager", EVENT_TOGGLE_HELP, function() self:ToggleHelp() end)
- ingame/help/help_manager.lua:27 -- EVENT_MANAGER:RegisterForEvent("Help_Manager", EVENT_SHOW_SPECIFIC_HELP_PAGE, OnShowSpecificPage)
- ingame/help/help_manager.lua:47 -- EVENT_MANAGER:RegisterForEvent("Help_Manager", EVENT_GUI_UNLOADING, function()
while self.overlaySyncObject:IsShown() do
self.overlaySyncObject:Hide()
end
end)
- ingame/help/gamepad/help_common_gamepad.lua:22 -- self.control:RegisterForEvent(EVENT_HELP_INITIALIZED, UpdateHelp)
- ingame/help/keyboard/helpcharacterstuck_keyboard.lua:5 -- control:RegisterForEvent(EVENT_STUCK_COMPLETE, function() SCENE_MANAGER:Hide("helpCustomerSupport") end)
- ingame/help/keyboard/help_keyboard.lua:50 -- control:RegisterForEvent(EVENT_HELP_INITIALIZED, UpdateHelp)
- ingame/housingeditor/furnituremanager_shared.lua:213 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_HOUSING_FURNITURE_PLACED, FurniturePlaced)
- ingame/housingeditor/furnituremanager_shared.lua:214 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_HOUSING_FURNITURE_REMOVED, FurnitureRemoved)
- ingame/housingeditor/furnituremanager_shared.lua:215 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_HOUSING_FURNITURE_MOVED, FurnitureMoved)
- ingame/housingeditor/furnituremanager_shared.lua:216 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_HOUSING_FURNITURE_PATH_NODE_ADDED, PathNodeAdded)
- ingame/housingeditor/furnituremanager_shared.lua:217 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_HOUSING_FURNITURE_PATH_NODE_REMOVED, PathNodeRemoved)
- ingame/housingeditor/furnituremanager_shared.lua:218 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_HOUSING_FURNITURE_PATH_NODE_MOVED, PathNodeMoved)
- ingame/housingeditor/furnituremanager_shared.lua:219 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_HOUSING_FURNITURE_PATH_NODES_RESTORED, PathNodesRestored)
- ingame/housingeditor/furnituremanager_shared.lua:220 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_HOUSING_FURNITURE_PATH_STARTING_NODE_INDEX_CHANGED, PathStartingNodeIndexChanged)
- ingame/housingeditor/furnituremanager_shared.lua:245 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/housingeditor/furnituremanager_shared.lua:252 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_MARKET_STATE_UPDATED, function(eventId, ...) OnMarketStateUpdated(...) end)
- ingame/housingeditor/furnituremanager_shared.lua:259 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_MARKET_PRODUCT_AVAILABILITY_UPDATED, function(eventId, ...) OnMarketProductAvailabilityUpdated(...) end)
- ingame/housingeditor/furnituremanager_shared.lua:261 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_MARKET_PURCHASE_RESULT, function(eventId, ...) self:UpdateMarketProductCache() end)
- ingame/housingeditor/furnituremanager_shared.lua:262 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_BACKGROUND_LIST_FILTER_COMPLETE, function(eventId, ...) self:OnBackgroundListFilterComplete(...) end)
- ingame/housingeditor/furnituremanager_shared.lua:263 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_MAP_PING, function(eventId, ...) self:OnMapPing(...) end)
- ingame/housingeditor/furnituremanager_shared.lua:264 -- EVENT_MANAGER:RegisterForEvent("SharedFurniture", EVENT_HOUSING_EDITOR_MODE_CHANGED, function(eventId, ...) self:OnHousingEditorModeChanged(...) end)
- ingame/housingeditor/houseinformationtracker.lua:20 -- self.control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/housingeditor/houseinformation_shared.lua:44 -- control:RegisterForEvent(EVENT_HOUSING_FURNITURE_PLACED, RefreshItemLimits)
- ingame/housingeditor/houseinformation_shared.lua:45 -- control:RegisterForEvent(EVENT_HOUSING_FURNITURE_REMOVED, RefreshItemLimits)
- ingame/housingeditor/houseinformation_shared.lua:46 -- control:RegisterForEvent(EVENT_HOUSING_PRIMARY_RESIDENCE_SET, RefreshHouseInformation)
- ingame/housingeditor/houseinformation_shared.lua:47 -- control:RegisterForEvent(EVENT_HOUSING_POPULATION_CHANGED, RefreshHousePopulation)
- ingame/housingeditor/houseinformation_shared.lua:48 -- control:RegisterForEvent(EVENT_HOUSING_PERMISSIONS_CHANGED, RefreshHousePermissions)
- ingame/housingeditor/housingeditorhud.lua:82 -- self:RegisterForEvent(EVENT_HOUSING_EDITOR_MODE_CHANGED, function(_, ...) self:OnEditorModeChanged(...) end)
- ingame/housingeditor/housingeditorhud.lua:83 -- self:RegisterForEvent(EVENT_HOUSING_OCCUPANT_ARRIVED, function(_, ...) self:OnOccupantArrived(...) end)
- ingame/housingeditor/housingeditorhud.lua:84 -- self:RegisterForEvent(EVENT_HOUSING_OCCUPANT_DEPARTED, function(_, ...) self:OnOccupantDeparted(...) end)
- ingame/housingeditor/housingeditorhud.lua:85 -- self:RegisterForEvent(EVENT_HOUSING_PLAYER_INFO_CHANGED, function(_, ...) self:OnPlayerInfoChanged(...) end)
- ingame/housingeditor/housingeditorhud.lua:86 -- self:RegisterForEvent(EVENT_HOUSING_POPULATION_CHANGED, function(_, ...) self:OnPopulationChanged(...) end)
- ingame/housingeditor/housingeditorhud.lua:87 -- self:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function(_, ...) self:OnPlayerActivated(...) end)
- ingame/housingeditor/housingeditorhud.lua:311 -- EVENT_MANAGER:RegisterForEvent("ZO_HousingEditorState", eventId, eventHandler)
- ingame/housingeditor/housingeditorhud.lua:396 -- self.control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, function(_, ...) self:OnCombatStateChanged(...) end)
- ingame/housingeditor/housingeditorhud.lua:408 -- EVENT_MANAGER:RegisterForEvent("HousingHUD", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/housingeditor/housingeditorhud.lua:724 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/housingeditor/housingeditorhud.lua:725 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/housingeditor/housingeditorhud.lua:726 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_HOUSING_EDITOR_MODE_CHANGED, OnHousingModeChanged)
- ingame/housingeditor/housingeditorhud.lua:727 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadModeChanged)
- ingame/housingeditor/housingeditorhud.lua:728 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_HOUSING_FURNITURE_PLACED, OnFurnitureChanged)
- ingame/housingeditor/housingeditorhud.lua:729 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_HOUSING_FURNITURE_REMOVED, OnFurnitureChanged)
- ingame/housingeditor/housingeditorhud.lua:730 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_HOUSING_FURNITURE_MOVED, OnFurnitureChanged)
- ingame/housingeditor/housingeditorhud.lua:731 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_HOUSING_EDITOR_COMMAND_RESULT, OnFurnitureChanged)
- ingame/housingeditor/housingeditorhud.lua:732 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_HOUSING_EDITOR_LINK_TARGET_CHANGED, OnFurnitureChanged)
- ingame/housingeditor/housingeditorhud.lua:733 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_HOUSING_FURNITURE_PATH_DATA_CHANGED, OnFurniturePathDataChanged)
- ingame/housingeditor/housingeditorhud.lua:734 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_HOUSING_PATH_NODE_SELECTION_CHANGED, OnPathNodeSelectionChanged)
- ingame/housingeditor/housingeditorhud.lua:735 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_HOUSING_FURNITURE_PATH_NODES_RESTORED, OnFurnitureChanged)
- ingame/housingeditor/housingeditorhud.lua:736 -- EVENT_MANAGER:RegisterForEvent("HousingEditor", EVENT_HOUSING_FURNITURE_STATE_CHANGED, OnFurnitureStateChanged)
- ingame/housingeditor/housingeditorhud.lua:1304 -- EVENT_MANAGER:RegisterForEvent("ZO_HousingEditorHud_OnMouseUp", EVENT_GLOBAL_MOUSE_UP, function() self:UnregisterDragMouseAxis() end)
- ingame/housingeditor/housingeditorhud.lua:3865 -- control:RegisterForEvent(EVENT_HOUSING_EDITOR_COMMAND_RESULT, OnUndoRedoCommand)
- ingame/housingeditor/housingeditorhud.lua:4187 -- self.control:RegisterForEvent(EVENT_HOUSING_TARGET_FURNITURE_CHANGED, OnTargetChanged)
- ingame/housingeditor/housingfurnituresettings_base.lua:34 -- self.control:RegisterForEvent(EVENT_HOUSING_PERMISSIONS_CHANGED, OnPermissionsChanged)
- ingame/housingeditor/housingfurnituresettings_base.lua:35 -- self.control:RegisterForEvent(EVENT_HOUSING_PRIMARY_RESIDENCE_SET, OnPrimaryResidenceSet)
- ingame/housingeditor/housingfurnituresettings_base.lua:36 -- self.control:RegisterForEvent(EVENT_HOUSING_POPULATION_CHANGED, OnOccupantsChanged)
- ingame/housingeditor/housingpreview_manager.lua:50 -- EVENT_MANAGER:RegisterForEvent("ZO_HousingPreview_Manager", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/housingeditor/housingpreview_manager.lua:51 -- EVENT_MANAGER:RegisterForEvent("ZO_HousingPreview_Manager", EVENT_OPEN_HOUSE_STORE, OnOpenHouseStore)
- ingame/housingeditor/housingpreview_manager.lua:52 -- EVENT_MANAGER:RegisterForEvent("ZO_HousingPreview_Manager", EVENT_MARKET_STATE_UPDATED, OnMarketStateUpdated)
- ingame/housingeditor/housingpreview_manager.lua:53 -- EVENT_MANAGER:RegisterForEvent("ZO_HousingPreview_Manager", EVENT_CLOSE_STORE, function(eventCode) self:FireCallbacks("HouseStoreInteractEnd") end)
- ingame/housingeditor/housingpreview_shared.lua:58 -- self.control:RegisterForEvent(EVENT_PENDING_INTERACTION_CANCELLED, function() if not self.control:IsHidden() then self:ReleaseDialog() end end)
- ingame/housingeditor/keyboard/housingpreview_keyboard.lua:18 -- self.control:RegisterForEvent(EVENT_HOUSING_PREVIEW_INSPECTION_STATE_CHANGED, function() self:OnPreviewInspectionStateChanged() end)
- ingame/hud/huddaedricenergymeter.lua:236 -- control:RegisterForEvent(EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/hud/huddaedricenergymeter.lua:242 -- control:RegisterForEvent(EVENT_ACTIVE_DAEDRIC_ARTIFACT_CHANGED, OnActiveDaedricArtifactChanged)
- ingame/hud/huddaedricenergymeter.lua:247 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/hud/huddaedricenergymeter.lua:315 -- self.control:RegisterForEvent(EVENT_ACTION_SLOT_ABILITY_USED, function(_, actionSlotIndex)
if actionSlotIndex == ACTION_BAR_ULTIMATE_SLOT_INDEX + 1 then
self.activeWeapon:PlayUltimateUsedAnimation()
end
end)
- ingame/hud/hudequipmentstatus.lua:34 -- control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/hud/hudequipmentstatus.lua:164 -- EVENT_MANAGER:RegisterForEvent("ZO_HUDEquipmentStatus", EVENT_INVENTORY_FULL_UPDATE, function() self:UpdateAllIndicators() end)
- ingame/hud/hudequipmentstatus.lua:165 -- EVENT_MANAGER:RegisterForEvent("ZO_HUDEquipmentStatus", EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnWeaponSwitch)
- ingame/hud/hudequipmentstatus.lua:166 -- EVENT_MANAGER:RegisterForEvent("ZO_HUDEquipmentStatus", EVENT_PLAYER_ACTIVATED, function() self:UpdateAllIndicators() end)
- ingame/hud/hudinfamymeter.lua:111 -- control:RegisterForEvent(EVENT_JUSTICE_INFAMY_UPDATED, function()
if self:ShouldProcessUpdateEvent() then
self:OnInfamyUpdated(UPDATE_TYPE_EVENT)
end
end)
- ingame/hud/hudinfamymeter.lua:117 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function()
if self:ShouldProcessUpdateEvent() then
self:OnInfamyUpdated(UPDATE_TYPE_EVENT)
end
end)
- ingame/hud/hudinfamymeter.lua:123 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
if IsInJusticeEnabledZone() then
if self:ShouldProcessUpdateEvent() then
self:OnInfamyUpdated(UPDATE_TYPE_EVENT)
end
else
self.control:SetHidden(true)
self.control:SetAlpha(0)
end
end)
- ingame/hud/hudtelvarmeter.lua:78 -- control:RegisterForEvent(EVENT_TELVAR_STONE_UPDATE, function(...) self:OnTelvarStonesUpdated(...) end)
- ingame/hud/hudtelvarmeter.lua:80 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
if DoesCurrentZoneHaveTelvarStoneBehavior() then
TriggerTutorial(TUTORIAL_TRIGGER_TELVAR_ZONE_ENTERED)
self:SetHiddenForReason("disabledInZone", false)
else
self:SetHiddenForReason("disabledInZone", true)
end
end)
- ingame/hud/hudtracker_base.lua:30 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, function(_, name)
if name == "ZO_Ingame" then
self.control:UnregisterForEvent(EVENT_ADD_ON_LOADED)
self:DeferredInitialize()
end
end)
- ingame/hud/hudtracker_manager.lua:14 -- EVENT_MANAGER:RegisterForEvent("HUDTrackerManager", EVENT_ZONE_STORY_ACTIVITY_TRACKED, UpdateVisibility)
- ingame/hud/hudtracker_manager.lua:15 -- EVENT_MANAGER:RegisterForEvent("HUDTrackerManager", EVENT_ZONE_STORY_ACTIVITY_UNTRACKED, UpdateVisibility)
- ingame/hud/hudtracker_manager.lua:16 -- EVENT_MANAGER:RegisterForEvent("HUDTrackerManager", EVENT_ZONE_STORY_ACTIVITY_TRACKING_INIT, UpdateVisibility)
- ingame/instancekickwarning/instancekickwarning.lua:49 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/instancekickwarning/instancekickwarning.lua:50 -- self.control:RegisterForEvent(EVENT_INSTANCE_KICK_TIME_UPDATE, OnInstanceKickTimeUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:51 -- self.control:RegisterForEvent(EVENT_GROUP_INVITE_RECEIVED, OnGroupInviteUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:52 -- self.control:RegisterForEvent(EVENT_GROUP_INVITE_REMOVED, OnGroupInviteUpdate)
- ingame/interactivewheel/interactivewheel_manager.lua:9 -- EVENT_MANAGER:RegisterForEvent("InteractiveWheelManager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function()
self:CancelCurrentInteraction()
end)
- ingame/interactivewheel/interactivewheel_manager.lua:13 -- EVENT_MANAGER:RegisterForEvent("InteractiveWheelManager", EVENT_GUI_UNLOADING, function()
self:CancelCurrentInteraction()
end)
- ingame/interactwindow/interactwindow.lua:17 -- EVENT_MANAGER:RegisterForEvent("InteractWindow", EVENT_INTERACTION_ENDED, function(_, ...) self:OnInteractionEnded(...) end)
- ingame/interactwindow/interactwindow_shared.lua:175 -- self.control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/interactwindow/keepclaimdialog.lua:75 -- control:RegisterForEvent(EVENT_KEEP_GUILD_CLAIM_UPDATE, function() self:OnGuildInformationChanged() end)
- ingame/interactwindow/keepclaimdialog.lua:76 -- control:RegisterForEvent(EVENT_START_KEEP_GUILD_CLAIM_INTERACTION, function() OnStartKeepGuildClaimInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:77 -- control:RegisterForEvent(EVENT_END_KEEP_GUILD_CLAIM_INTERACTION, function() OnEndKeepGuildClaimInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:78 -- control:RegisterForEvent(EVENT_START_KEEP_GUILD_RELEASE_INTERACTION, function() OnStartKeepGuildReleaseInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:79 -- control:RegisterForEvent(EVENT_END_KEEP_GUILD_RELEASE_INTERACTION, function() OnEndKeepGuildReleaseInteraction() end)
- ingame/inventory/inventory.lua:1104 -- control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, function() self:UpdateApparelSection() end)
- ingame/inventory/inventory.lua:1141 -- control:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, function(event, bagId, slotIndex) self:OnInventorySlotLocked(bagId, slotIndex) end)
- ingame/inventory/inventory.lua:1142 -- control:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, function(event, bagId, slotIndex) self:OnInventorySlotUnlocked(bagId, slotIndex) end)
- ingame/inventory/inventory.lua:1143 -- control:RegisterForEvent(EVENT_MOUSE_REQUEST_DESTROY_ITEM, OnRequestDestroyItem)
- ingame/inventory/inventory.lua:1144 -- control:RegisterForEvent(EVENT_CANCEL_MOUSE_REQUEST_DESTROY_ITEM, OnCancelRequestDestroyItem)
- ingame/inventory/inventory.lua:1145 -- control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/inventory/inventory.lua:1146 -- control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/inventory/inventory.lua:1147 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/inventory/inventory.lua:1148 -- control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshMoney)
- ingame/inventory/inventory.lua:1149 -- control:RegisterForEvent(EVENT_BANKED_MONEY_UPDATE, RefreshMoney)
- ingame/inventory/inventory.lua:1150 -- control:RegisterForEvent(EVENT_GUILD_BANKED_MONEY_UPDATE, RefreshMoney)
- ingame/inventory/inventory.lua:1173 -- control:RegisterForEvent(EVENT_ACTION_UPDATE_COOLDOWNS, OnUpdateCooldowns)
- ingame/inventory/inventory.lua:1204 -- control:RegisterForEvent(EVENT_OPEN_BANK, OnOpenBank)
- ingame/inventory/inventory.lua:1205 -- control:RegisterForEvent(EVENT_CLOSE_BANK, OnCloseBank)
- ingame/inventory/inventory.lua:1254 -- control:RegisterForEvent(EVENT_OPEN_GUILD_BANK, OnOpenGuildBank)
- ingame/inventory/inventory.lua:1255 -- control:RegisterForEvent(EVENT_CLOSE_GUILD_BANK, OnCloseGuildBank)
- ingame/inventory/inventory.lua:1256 -- control:RegisterForEvent(EVENT_GUILD_BANK_SELECTED, OnGuildBankSelected)
- ingame/inventory/inventory.lua:1257 -- control:RegisterForEvent(EVENT_GUILD_BANK_DESELECTED, OnGuildBankDeselected)
- ingame/inventory/inventory.lua:1258 -- control:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnGuildBankItemsReady)
- ingame/inventory/inventory.lua:1259 -- control:RegisterForEvent(EVENT_GUILD_BANK_OPEN_ERROR, OnGuildBankOpenError)
- ingame/inventory/inventory.lua:1260 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnGuildRanksChanged)
- ingame/inventory/inventory.lua:1261 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnGuildRankChanged)
- ingame/inventory/inventory.lua:1262 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnGuildMemberRankChanged)
- ingame/inventory/inventory.lua:1263 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, OnGuildSizeChanged)
- ingame/inventory/inventory.lua:1264 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, OnGuildSizeChanged)
- ingame/inventory/inventory.lua:1276 -- control:RegisterForEvent(EVENT_INVENTORY_BUY_BAG_SPACE, OnBuyBagSpace)
- ingame/inventory/inventory.lua:1277 -- control:RegisterForEvent(EVENT_INVENTORY_BOUGHT_BAG_SPACE, UpdateFreeSlotsBackpack)
- ingame/inventory/inventory.lua:1278 -- control:RegisterForEvent(EVENT_MOUNT_INFO_UPDATED, UpdateFreeSlotsBackpack)
- ingame/inventory/inventory.lua:1279 -- control:RegisterForEvent(EVENT_INVENTORY_BUY_BANK_SPACE, OnBuyBankSpace)
- ingame/inventory/inventory.lua:1280 -- control:RegisterForEvent(EVENT_INVENTORY_BOUGHT_BANK_SPACE, UpdateFreeSlotsBank)
- ingame/inventory/inventory.lua:1281 -- control:RegisterForEvent(EVENT_INVENTORY_CLOSE_BUY_SPACE, OnCloseBuySpace)
- ingame/inventory/inventory.lua:1299 -- control:RegisterForEvent(EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/inventory/inventory.lua:1300 -- control:RegisterForEvent(EVENT_PLAYER_ALIVE, OnPlayerAlive)
- ingame/inventory/inventory.lua:1301 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, RefreshAllInventoryOverlays)
- ingame/inventory/inventory.lua:1303 -- control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, RefreshAllInventoryOverlays)
- ingame/inventory/inventory.lua:1305 -- EVENT_MANAGER:RegisterForEvent("InventoryCompanionLevelUpdate", EVENT_LEVEL_UPDATE, RefreshAllInventoryOverlays)
- ingame/inventory/inventory.lua:1307 -- control:RegisterForEvent(EVENT_COMPANION_ACTIVATED, RefreshAllInventoryOverlays)
- ingame/inventory/inventory.lua:1308 -- control:RegisterForEvent(EVENT_COMPANION_DEACTIVATED, RefreshAllInventoryOverlays)
- ingame/inventory/inventory.lua:2521 -- control:RegisterForEvent(EVENT_CURRENCY_UPDATE, function(_, ...) self:OnCurrencyUpdate(...) end)
- ingame/inventory/inventoryslot.lua:2678 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- ingame/inventory/inventoryslot.lua:2679 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_ACTION_SLOT_UPDATED, RefreshMouseOverCommandIfActive)
- ingame/inventory/inventoryslot.lua:2680 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_PLAYER_DEAD, RefreshMouseOverCommandIfActive)
- ingame/inventory/inventoryslot.lua:2681 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_PLAYER_REINCARNATED, RefreshMouseOverCommandIfActive)
- ingame/inventory/inventoryslot.lua:2682 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_VISUAL_LAYER_CHANGED, RefreshMouseOverCommandIfActive)
- ingame/inventory/inventoryslot.lua:2690 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_TRADE_ITEM_ADDED, OnTradeSlotChanged)
- ingame/inventory/inventoryslot.lua:2691 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_TRADE_ITEM_REMOVED, OnTradeSlotChanged)
- ingame/inventory/inventoryslot.lua:2692 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_TRADE_ITEM_UPDATED, OnTradeSlotChanged)
- ingame/inventory/inventoryslot.lua:2694 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_CRAFT_STARTED, function() g_slotActions:Clear() end)
- ingame/inventory/inventorytemplates.lua:33 -- infoBar:RegisterForEvent(EVENT_GUILD_BANK_ITEM_ADDED, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:34 -- infoBar:RegisterForEvent(EVENT_GUILD_BANK_ITEM_REMOVED, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:35 -- infoBar:RegisterForEvent(EVENT_GUILD_BANK_UPDATED_QUANTITY, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:36 -- infoBar:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:38 -- infoBar:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:39 -- infoBar:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/inventory/inventorywallet.lua:100 -- ZO_InventoryWallet:RegisterForEvent(EVENT_CURRENCY_UPDATE, RefreshCurrencies)
- ingame/inventory/inventorywallet.lua:101 -- ZO_InventoryWallet:RegisterForEvent(EVENT_CURRENCY_CAPS_CHANGED, RefreshCurrencies)
- ingame/inventory/inventorywallet.lua:109 -- ZO_InventoryWallet:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, UpdateFreeSlots)
- ingame/inventory/inventorywallet.lua:110 -- ZO_InventoryWallet:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, UpdateFreeSlots)
- ingame/inventory/sharedinventory.lua:11 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_ITEM_DESTROYED, OnInventoryItemDestroyed)
- ingame/inventory/sharedinventory.lua:16 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_ITEM_USED, OnInventoryItemUsed)
- ingame/inventory/sharedinventory.lua:24 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_ITEM_COMBINATION_RESULT, OnItemCombinationResult)
- ingame/inventory/sharedinventory.lua:26 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_OPEN_FENCE, function()
self:RefreshInventory(BAG_BACKPACK)
self:RefreshInventory(BAG_WORN)
self.backpackRefreshedWithFenceData = true
end)
- ingame/inventory/sharedinventory.lua:32 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_CLOSE_STORE, function()
if self.backpackRefreshedWithFenceData then
self:RefreshInventory(BAG_BACKPACK)
self:RefreshInventory(BAG_WORN)
self.backpackRefreshedWithFenceData = nil
end
end)
- ingame/inventory/sharedinventory.lua:146 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_FULL_UPDATE, OnFullInventoryUpdated)
- ingame/inventory/sharedinventory.lua:147 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:148 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_SELF_JOINED_GUILD, RefreshInventoryOnGuildChange)
- ingame/inventory/sharedinventory.lua:149 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_SELF_LEFT_GUILD, RefreshInventoryOnGuildChange)
- ingame/inventory/sharedinventory.lua:150 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_ARMORY_BUILD_SAVE_RESPONSE, RefreshInventoryOnBuildSaveResponse)
- ingame/inventory/sharedinventory.lua:152 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_OPEN_GUILD_BANK, OnGuildBankUpdated)
- ingame/inventory/sharedinventory.lua:153 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_CLOSE_GUILD_BANK, OnGuildBankUpdated)
- ingame/inventory/sharedinventory.lua:154 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_SELECTED, OnGuildBankUpdated)
- ingame/inventory/sharedinventory.lua:155 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_DESELECTED, OnGuildBankUpdated)
- ingame/inventory/sharedinventory.lua:156 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_ITEMS_READY, OnGuildBankUpdated)
- ingame/inventory/sharedinventory.lua:157 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_OPEN_ERROR, OnGuildBankUpdated)
- ingame/inventory/sharedinventory.lua:176 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_ITEM_ADDED, OnGuildBankInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:177 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_ITEM_REMOVED, OnGuildBankInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:178 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_UPDATED_QUANTITY, OnGuildBankInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:195 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_LIST_UPDATED, OnFullQuestInventoryUpdated)
- ingame/inventory/sharedinventory.lua:196 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_CONDITION_COUNTER_CHANGED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:197 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_TOOL_UPDATED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:198 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_ADDED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:199 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_ADVANCED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:200 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/inventory/sharedinventory.lua:245 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/inventory/sharedinventory.lua:246 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_TELVAR_STONE_UPDATE, OnTelvarStonesUpdated)
- ingame/inventory/sharedinventory.lua:247 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_EVENT_TICKET_UPDATE, OnEventTicketUpdated)
- ingame/inventory/sharedinventory.lua:248 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_CURRENCY_UPDATE, OnCurrencyUpdated)
- ingame/inventory/sharedinventory.lua:254 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_SMITHING_TRAIT_RESEARCH_CANCELED, OnSmithingTraitResearch)
- ingame/inventory/sharedinventory.lua:255 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_SMITHING_TRAIT_RESEARCH_STARTED, OnSmithingTraitResearch)
- ingame/inventory/sharedinventory.lua:257 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_PLAYER_ACTIVATED, OnFullInventoryUpdated)
- ingame/inventory/sharedinventory.lua:259 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_NON_COMBAT_BONUS_CHANGED, function(event, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_MERCHANT_HAGGLING then
OnFullInventoryUpdated()
end
end)
- ingame/inventory/sharedinventory.lua:324 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_REQUEST_CONFIRM_USE_ITEM, OnRequestConfirmUseItem)
- ingame/inventory/sharedinventory.lua:325 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_CANCEL_REQUEST_CONFIRM_USE_ITEM, OnCancelConfirmUseItem)
- ingame/inventory/sharedinventory.lua:801 -- label:RegisterForEvent(EVENT_CURRENCY_UPDATE, function(eventId, eventCurrencyType, eventCurrencyLocation, newAmount, oldAmount, reason)
if eventCurrencyType == currencyType and eventCurrencyLocation == currencyLocation then
if label:IsHidden() then
dirty = true
else
dirty = false
ZO_CurrencyControl_SetSimpleCurrency(label, currencyType, newAmount, currencyOptions, SHOW_ALL, HAS_ENOUGH, displayOptions)
end
end
end)
- ingame/inventory/stack.lua:114 -- EVENT_MANAGER:RegisterForEvent("ZO_Stack", EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/inventory/gamepad/gamepadinventory.lua:59 -- control:RegisterForEvent(EVENT_CANCEL_MOUSE_REQUEST_DESTROY_ITEM, OnCancelDestroyItemRequest)
- ingame/inventory/gamepad/gamepadinventory.lua:60 -- control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, RefreshVisualLayer)
- ingame/inventory/gamepad/gamepadinventory.lua:98 -- self.control:RegisterForEvent(EVENT_CURRENCY_UPDATE, RefreshCurrencies)
- ingame/inventory/gamepad/gamepadinventory.lua:99 -- self.control:RegisterForEvent(EVENT_CURRENCY_CAPS_CHANGED, RefreshCurrencies)
- ingame/inventory/gamepad/gamepadinventory.lua:107 -- self.control:RegisterForEvent(EVENT_PLAYER_DEAD, RefreshSelectedData)
- ingame/inventory/gamepad/gamepadinventory.lua:108 -- self.control:RegisterForEvent(EVENT_PLAYER_REINCARNATED, RefreshSelectedData)
- ingame/inventory/gamepad/guildbank_gamepad.lua:192 -- self.control:RegisterForEvent(EVENT_OPEN_GUILD_BANK, OnOpenGuildBank)
- ingame/inventory/gamepad/guildbank_gamepad.lua:193 -- self.control:RegisterForEvent(EVENT_CLOSE_GUILD_BANK, OnCloseGuildBank)
- ingame/keybindings/keybindings_manager.lua:11 -- EVENT_MANAGER:RegisterForEvent("KeybindingsManager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/keybindings/keybindings_manager.lua:13 -- EVENT_MANAGER:RegisterForEvent("KeybindingsManager", EVENT_KEYBINDINGS_LOADED, function(eventCode, ...) self:OnKeybindingsLoaded(...) end)
- ingame/keybindings/keybindings_manager.lua:14 -- EVENT_MANAGER:RegisterForEvent("KeybindingsManager", EVENT_KEYBINDING_SET, function(eventCode, ...) self:OnKeybindingSet(...) end)
- ingame/keybindings/keybindings_manager.lua:15 -- EVENT_MANAGER:RegisterForEvent("KeybindingsManager", EVENT_KEYBINDING_CLEARED, function(eventCode, ...) self:OnKeybindingCleared(...) end)
- ingame/keybindings/keybindings_manager.lua:16 -- EVENT_MANAGER:RegisterForEvent("KeybindingsManager", EVENT_INPUT_LANGUAGE_CHANGED, function(eventCode, ...) self:OnInputLanguageChanged(...) end)
- ingame/keybindings/gamepad/keybindings_gamepad.lua:46 -- control:RegisterForEvent(EVENT_MOST_RECENT_GAMEPAD_TYPE_CHANGED, RefreshKeybindings)
- ingame/keybindings/keyboard/keybindings.lua:47 -- control:RegisterForEvent(EVENT_MOST_RECENT_GAMEPAD_TYPE_CHANGED, RefreshList)
- ingame/leaderboards/campaignleaderboards_shared.lua:21 -- control:RegisterForEvent(EVENT_CURRENT_CAMPAIGN_CHANGED, function() self:OnCurrentCampaignChanged() end)
- ingame/leaderboards/campaignleaderboards_shared.lua:22 -- control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:OnAssignedCampaignChanged() end)
- ingame/leaderboards/endlessdungeonleaderboards_shared.lua:44 -- control:RegisterForEvent(EVENT_ENDLESS_DUNGEON_LEADERBOARD_PLAYER_DATA_CHANGED, function() self:UpdatePlayerInfo() end)
- ingame/leaderboards/endlessdungeonleaderboards_shared.lua:45 -- control:RegisterForEvent(EVENT_ENDLESS_DUNGEON_SCORE_UPDATED, function() self:UpdateEndlessDungeonScore() end)
- ingame/leaderboards/endlessdungeonleaderboards_shared.lua:46 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, SelectCurrentEndlessDungeon)
- ingame/leaderboards/endlessdungeonleaderboards_shared.lua:47 -- control:RegisterForEvent(EVENT_ENDLESS_DUNGEON_OF_THE_WEEK_TURNOVER, function() self:HandleWeeklyTurnover() end)
- ingame/leaderboards/leaderboards_shared.lua:23 -- EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_RAID_LEADERBOARD_DATA_RECEIVED, function(_, ...) self:OnRaidLeaderboardDataReceived(...) end)
- ingame/leaderboards/leaderboards_shared.lua:24 -- EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_BATTLEGROUND_LEADERBOARD_DATA_RECEIVED, function(_, ...) self:OnBattlegroundLeaderboardDataReceived(...) end)
- ingame/leaderboards/leaderboards_shared.lua:25 -- EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_CAMPAIGN_LEADERBOARD_DATA_RECEIVED, function(_, ...) self:OnCampaignLeaderboardDataReceived(...) end)
- ingame/leaderboards/leaderboards_shared.lua:26 -- EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_TRIBUTE_LEADERBOARD_DATA_RECEIVED, function(_, ...) self:OnTributeLeaderboardDataReceived(...) end)
- ingame/leaderboards/leaderboards_shared.lua:27 -- EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_ENDLESS_DUNGEON_LEADERBOARD_DATA_RECEIVED, function(_, ...) self:OnEndlessDungeonLeaderboardDataReceived(...) end)
- ingame/leaderboards/raidleaderboards_shared.lua:57 -- control:RegisterForEvent(EVENT_RAID_LEADERBOARD_PLAYER_DATA_CHANGED, function() self:UpdatePlayerInfo() end)
- ingame/leaderboards/raidleaderboards_shared.lua:58 -- control:RegisterForEvent(EVENT_RAID_PARTICIPATION_UPDATE, function() SelectCurrentRaid(); self:UpdatePlayerParticipationStatus() end)
- ingame/leaderboards/raidleaderboards_shared.lua:59 -- control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, function() self:UpdatePlayerParticipationStatus() end)
- ingame/leaderboards/raidleaderboards_shared.lua:60 -- control:RegisterForEvent(EVENT_RAID_TRIAL_SCORE_UPDATE, function() self:UpdateRaidScore() end)
- ingame/leaderboards/raidleaderboards_shared.lua:61 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, SelectCurrentRaid)
- ingame/leaderboards/raidleaderboards_shared.lua:62 -- control:RegisterForEvent(EVENT_RAID_OF_THE_WEEK_TURNOVER, function() self:HandleWeeklyTurnover() end)
- ingame/leaderboards/raidleaderboards_shared.lua:63 -- control:RegisterForEvent(EVENT_RAID_OF_THE_WEEK_INFO_RECEIVED, function() self:HandleWeeklyInfoReceived() end)
- ingame/leveluprewards/leveluprewards_manager.lua:53 -- EVENT_MANAGER:RegisterForEvent("LevelUpRewardsManager", EVENT_LEVEL_UP_REWARD_UPDATED, function(eventCode) self:OnLevelUpRewardsUpdated() end)
- ingame/leveluprewards/leveluprewards_manager.lua:54 -- EVENT_MANAGER:RegisterForEvent("LevelUpRewardsManager", EVENT_LEVEL_UP_REWARD_CHOICE_UPDATED, function(eventCode) self:OnLevelUpRewardsChoiceUpdated() end)
- ingame/leveluprewards/leveluprewards_manager.lua:58 -- EVENT_MANAGER:RegisterForEvent("LevelUpRewardsManager", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/lfg/readychecktracker.lua:67 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, Update)
- ingame/lfg/readychecktracker.lua:68 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_READY_CHECK_UPDATED, Update)
- ingame/lfg/readychecktracker.lua:69 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_READY_CHECK_CANCELLED, Update)
- ingame/lfg/veterandifficultysettings.lua:114 -- self:RegisterForEvent(EVENT_VETERAN_DIFFICULTY_CHANGED, OnGroupVeteranDifficultyChanged)
- ingame/lfg/veterandifficultysettings.lua:115 -- self:RegisterForEvent(EVENT_GROUP_VETERAN_DIFFICULTY_CHANGED, OnGroupVeteranDifficultyChanged)
- ingame/lfg/veterandifficultysettings.lua:116 -- self:RegisterForEvent(EVENT_CHAMPION_POINT_UPDATE, OnChampionPointsChanged)
- ingame/lfg/veterandifficultysettings.lua:117 -- self:RegisterForEvent(EVENT_LEADER_UPDATE, OnLeaderUpdate)
- ingame/lfg/veterandifficultysettings.lua:118 -- self:RegisterForEvent(EVENT_GROUP_UPDATE, OnGroupUpdate)
- ingame/lfg/veterandifficultysettings.lua:119 -- self:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/lfg/veterandifficultysettings.lua:120 -- self:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/lfg/veterandifficultysettings.lua:121 -- self:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/lfg/veterandifficultysettings.lua:122 -- self:RegisterForEvent(EVENT_ZONE_UPDATE, OnZoneUpdate)
- ingame/lfg/zo_activityfinderroot_manager.lua:206 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_ACTIVITY_FINDER_STATUS_UPDATE, function(eventCode, ...) self:OnActivityFinderStatusUpdate(...) end)
- ingame/lfg/zo_activityfinderroot_manager.lua:207 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_ACTIVITY_FINDER_COOLDOWNS_UPDATE, OnCooldownsUpdate)
- ingame/lfg/zo_activityfinderroot_manager.lua:208 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_CURRENT_CAMPAIGN_CHANGED, OnCurrentCampaignChanged)
- ingame/lfg/zo_activityfinderroot_manager.lua:209 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_TRIBUTE_CLUB_INIT, OnTributeClubDataInitialized)
- ingame/lfg/zo_activityfinderroot_manager.lua:210 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_TRIBUTE_PLAYER_CAMPAIGN_INIT, OnTributeCampaignDataInitialized)
- ingame/lfg/zo_activityfinderroot_manager.lua:211 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_TRIBUTE_CLUB_EXPERIENCE_GAINED, OnTributeClubRankDataChanged)
- ingame/lfg/zo_activityfinderroot_manager.lua:212 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_TRIBUTE_CAMPAIGN_CHANGE, OnTributeCampaignDataChanged)
- ingame/lfg/zo_activityfinderroot_manager.lua:213 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_TRIBUTE_LEADERBOARD_RANK_RECEIVED, OnTributeLeaderboardRankChanged)
- ingame/lfg/zo_activityfinderroot_manager.lua:219 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, ClearSelections)
- ingame/lfg/zo_activityfinderroot_manager.lua:221 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/lfg/zo_activityfinderroot_manager.lua:222 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_CHAMPION_POINT_UPDATE, OnLevelUpdate)
- ingame/lfg/zo_activityfinderroot_manager.lua:224 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_HOLIDAYS_CHANGED, OnHolidaysChanged)
- ingame/lfg/zo_activityfinderroot_manager.lua:226 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_QUEST_ADDED, OnQuestsChanged)
- ingame/lfg/zo_activityfinderroot_manager.lua:227 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_QUEST_REMOVED, OnQuestsChanged)
- ingame/lfg/zo_activityfinderroot_manager.lua:229 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_PLAYER_ACTIVATED, OnPlayerActivate)
- ingame/lfg/zo_activityfinderroot_manager.lua:230 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_GROUP_MEMBER_LEFT, UpdateGroupStatus)
- ingame/lfg/zo_activityfinderroot_manager.lua:231 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_UNIT_CREATED, function(eventCode, unitTag)
if ZO_Group_IsGroupUnitTag(unitTag) then
self:UpdateGroupStatus()
end
end)
- ingame/lfg/zo_activityfinderroot_manager.lua:236 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_GROUP_UPDATE, UpdateGroupStatus)
- ingame/lfg/zo_activityfinderroot_manager.lua:237 -- EVENT_MANAGER:RegisterForEvent("ActivityFinderRoot_Manager", EVENT_LEADER_UPDATE, UpdateGroupStatus)
- ingame/lfg/zo_activityfindertemplate_shared.lua:63 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_APPLY_TO_GROUP_LISTING_RESULT, function() self:OnActivityFinderStatusUpdate() end)
- ingame/lfg/zo_activityfindertemplate_shared.lua:64 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_RESOLVE_GROUP_LISTING_APPLICATION_RESULT, function() self:OnActivityFinderStatusUpdate() end)
- ingame/lfg/zo_activityfindertemplate_shared.lua:65 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_APPLICATION, function() self:OnActivityFinderStatusUpdate() end)
- ingame/lfg/zo_activityfindertemplate_shared.lua:66 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_CREATE_GROUP_LISTING_RESULT, function() self:OnActivityFinderStatusUpdate() end)
- ingame/lfg/zo_activityfindertemplate_shared.lua:67 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_RESULT, function() self:OnActivityFinderStatusUpdate() end)
- ingame/lfg/gamepad/zo_activityfinderroot_gamepad.lua:27 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, RefreshCategories)
- ingame/lfg/gamepad/zo_activityfinderroot_gamepad.lua:28 -- self.control:RegisterForEvent(EVENT_GROUP_FINDER_STATUS_UPDATED, function(_, ...) self:RefreshList(...) end)
- ingame/lockpick/lockpick.lua:124 -- self.control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) self.stealthIcon:OnStealthStateChanged(...) end)
- ingame/lockpick/lockpick.lua:153 -- self.control:RegisterForEvent(EVENT_BEGIN_LOCKPICK, OnBeginLockpick)
- ingame/lockpick/lockpick.lua:154 -- self.control:RegisterForEvent(EVENT_LOCKPICK_FAILED, OnLockpickFailed)
- ingame/lockpick/lockpick.lua:155 -- self.control:RegisterForEvent(EVENT_LOCKPICK_SUCCESS, OnLockpickSuccess)
- ingame/lockpick/lockpick.lua:156 -- self.control:RegisterForEvent(EVENT_LOCKPICK_BROKE, OnLockpickBroke)
- ingame/lorelibrary/gamepad/lorelibrarybookset_gamepad.lua:30 -- self.control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrarybookset_gamepad.lua:31 -- self.control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrarybookset_gamepad.lua:32 -- self.control:RegisterForEvent(EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_INITIALIZED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrarybookset_gamepad.lua:33 -- self.control:RegisterForEvent(EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_UPDATED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrary_gamepad.lua:30 -- self.control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrary_gamepad.lua:31 -- self.control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrary_gamepad.lua:32 -- self.control:RegisterForEvent(EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_INITIALIZED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrary_gamepad.lua:33 -- self.control:RegisterForEvent(EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_UPDATED, Refresh)
- ingame/lorelibrary/keyboard/lorelibrary_keyboard.lua:94 -- control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, OnInitialized)
- ingame/lorelibrary/keyboard/lorelibrary_keyboard.lua:95 -- control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, OnBookLearned)
- ingame/lorelibrary/keyboard/lorelibrary_keyboard.lua:96 -- self.control:RegisterForEvent(EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_INITIALIZED, OnInitialized)
- ingame/lorelibrary/keyboard/lorelibrary_keyboard.lua:97 -- self.control:RegisterForEvent(EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_UPDATED, OnCorrespondenceUpdated)
- ingame/lorereader/lorereader.lua:40 -- control:RegisterForEvent(EVENT_SHOW_BOOK, OnShowBook)
- ingame/lorereader/lorereader.lua:41 -- control:RegisterForEvent(EVENT_HIDE_BOOK, OnHideBook)
- ingame/lorereader/lorereader.lua:42 -- control:RegisterForEvent(EVENT_ALL_GUI_SCREENS_RESIZED, OnAllGuiScreensResized)
- ingame/mail/mail_manager.lua:14 -- EVENT_MANAGER:RegisterForEvent("ZO_Mail_Manager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/mail/gamepad/mailinbox_gamepad.lua:554 -- self.control:RegisterForEvent(EVENT_MAIL_INBOX_UPDATE, function() self:MailboxUpdated() end)
- ingame/mail/gamepad/mailinbox_gamepad.lua:555 -- self.control:RegisterForEvent(EVENT_MAIL_READABLE, OnMailReadable)
- ingame/mail/gamepad/mailinbox_gamepad.lua:556 -- self.control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS, TakeAttachment)
- ingame/mail/gamepad/mailinbox_gamepad.lua:557 -- self.control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS, TakeAttachment)
- ingame/mail/gamepad/mailinbox_gamepad.lua:558 -- self.control:RegisterForEvent(EVENT_MAIL_REMOVED, OnMailRemoved)
- ingame/mail/gamepad/mailinbox_gamepad.lua:559 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/mail/gamepad/mailinbox_gamepad.lua:560 -- self.control:RegisterForEvent(EVENT_MAIL_NUM_UNREAD_CHANGED, function(...) MAIL_GAMEPAD:RefreshHeader() end)
- ingame/mail/gamepad/mailinbox_gamepad.lua:561 -- self.control:RegisterForEvent(EVENT_MAIL_TAKE_ALL_ATTACHMENTS_IN_CATEGORY_RESPONSE, OnTakeAllComplete)
- ingame/mail/gamepad/mailinbox_gamepad.lua:563 -- self.control:RegisterForEvent(EVENT_DELETE_MAIL_RESPONSE, function(eventCode, mailId, result)
if GAMEPAD_MAIL_INBOX_FRAGMENT:IsShowing() then
self:EnterMailList()
end
end)
- ingame/mail/gamepad/mailsend_gamepad.lua:170 -- self.control:RegisterForEvent(EVENT_MAIL_COD_CHANGED, function() self:UpdateMoneyAttachment() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:171 -- self.control:RegisterForEvent(EVENT_MAIL_ATTACHED_MONEY_CHANGED, function() self:UpdateMoneyAttachment() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:172 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdatePostageMoney() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:178 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/mail/gamepad/mailsend_gamepad.lua:179 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/mail/gamepad/mailsend_gamepad.lua:191 -- self.control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_ADDED, function(_, attachSlot) self:OnMailAttachmentAdded(attachSlot) end)
- ingame/mail/gamepad/mailsend_gamepad.lua:192 -- self.control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_REMOVED, function(_, attachSlot) self:OnMailAttachmentRemoved(attachSlot) end)
- ingame/mail/gamepad/mailsend_gamepad.lua:193 -- self.control:RegisterForEvent(EVENT_MAIL_SEND_SUCCESS, function() self:OnMailSendSuccess() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:194 -- self.control:RegisterForEvent(EVENT_MAIL_SEND_FAILED, function(_, ...) self:OnMailSendFailure(...) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:233 -- control:RegisterForEvent(EVENT_MAIL_INBOX_UPDATE, function() self:OnInboxUpdate() end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:234 -- control:RegisterForEvent(EVENT_MAIL_READABLE, function(_, mailId) self:OnMailReadable(mailId) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:235 -- control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS, function(_, mailId) self:OnTakeAttachedItemSuccess(mailId) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:236 -- control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS, function(_, mailId) self:OnTakeAttachedMoneySuccess(mailId) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:237 -- control:RegisterForEvent(EVENT_MAIL_REMOVED, function(_, mailId) self:OnMailRemoved(mailId) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:238 -- control:RegisterForEvent(EVENT_MAIL_NUM_UNREAD_CHANGED, function(_, numUnread) self:OnMailNumUnreadChanged(numUnread) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:239 -- control:RegisterForEvent(EVENT_MAIL_TAKE_ALL_ATTACHMENTS_IN_CATEGORY_RESPONSE, function(_, ...) self:OnTakeAllComplete(...) end)
- ingame/mail/keyboard/mailinbox_keyboard.lua:240 -- control:RegisterForEvent(EVENT_MAIL_OPEN_MAILBOX, function()
-- It's possible that the mail that's selected was selected after we closed the mail interaction (for example, deleting the current mail and
-- rapidly closing the window). In that case we never sent a message to the server to get the mail contents so the details pane is empty.
-- If we show the window again and the request hasn't be responsed to then self.requestedMailId will still be set so we know we have to query
-- again now that the interaction is open again. We wait till shown for the interaction to be open.
if self.pendingRequestMailId then
self:RequestReadMessage(self.pendingRequestMailId)
end
-- These will get reset when RefreshData() is called, since we exit this "loading state" when RefreshData is called
self.loadingIcon:Show()
self.unreadLabel:SetHidden(true)
self.navigationContainer:SetHidden(true)
self.messageControl:SetHidden(true)
end)
- ingame/mail/keyboard/mailsend_keyboard.lua:54 -- control:RegisterForEvent(event, callback)
- ingame/mail/keyboard/mailsend_keyboard.lua:88 -- control:RegisterForEvent(EVENT_MAIL_SEND_SUCCESS, function() self:OnMailSendSuccess() end)
- ingame/mail/keyboard/mailsend_keyboard.lua:89 -- control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_ADDED, function(_, attachSlot) self:OnMailAttachmentAdded(attachSlot) end)
- ingame/mail/keyboard/mailsend_keyboard.lua:90 -- control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_REMOVED, function(_, attachSlot) self:OnMailAttachmentRemoved(attachSlot) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:49 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_DEAD, function() self:OnPlayerAliveStateChanged(PLAYER_IS_DEAD) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:50 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_ALIVE, function() self:OnPlayerAliveStateChanged(PLAYER_IS_ALIVE) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:51 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_COMBAT_STATE, function(eventCode, inCombat) self:OnPlayerCombatStateChanged(inCombat) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:52 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_WEREWOLF_STATE_CHANGED, function(eventCode, isWerewolf) self:OnPlayerWerewolfStateChanged(isWerewolf) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:53 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_MOUNTED_STATE_CHANGED, function(eventCode, isMounted) self:OnMountedStateChanged(isMounted) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:56 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_REINCARNATED, function() self:OnPlayerRevivingStateChanged(not PLAYER_IS_REVIVING) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:57 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_SWIMMING, function() self:OnPlayerSwimmingStateChanged(PLAYER_IS_SWIMMING) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:58 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_NOT_SWIMMING, function() self:OnPlayerSwimmingStateChanged(not PLAYER_IS_SWIMMING) end)
- ingame/mainmenu/zo_mainmenu_manager.lua:60 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_PLAYER_ACTIVATED, function() self:RefreshPlayerState() end)
- ingame/mainmenu/zo_mainmenu_manager.lua:232 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Manager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:569 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function() self:RefreshLists() end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:571 -- control:RegisterForEvent(EVENT_CADWELL_PROGRESSION_LEVEL_CHANGED, function() self:RefreshLists() end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:580 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, function() self:UpdateEntryEnabledStates() end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:581 -- control:RegisterForEvent(EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE, function() self:UpdateEntryEnabledStates() end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:582 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_CLAIMED, function() self:UpdateEntryEnabledStates() end)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:763 -- EVENT_MANAGER:RegisterForEvent("mainMenuGamepad", EVENT_LEVEL_UPDATE, MarkNewnessDirty)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:764 -- EVENT_MANAGER:RegisterForEvent("mainMenuGamepad", EVENT_MAIL_NUM_UNREAD_CHANGED, MarkNewnessDirty)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:766 -- EVENT_MANAGER:RegisterForEvent("mainMenuGamepad", EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE, MarkNewnessDirty)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:767 -- EVENT_MANAGER:RegisterForEvent("mainMenuGamepad", EVENT_DAILY_LOGIN_REWARDS_CLAIMED, MarkNewnessDirty)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:39 -- button:RegisterForEvent(EVENT_CROWN_UPDATE, function(currencyAmount)
local playerCrownBalance = GetPlayerMarketCurrency(MKCT_CROWNS)
remainingCrownsControl:SetText(zo_strformat(SI_NUMBER_FORMAT, playerCrownBalance))
end)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:443 -- control:RegisterForEvent(EVENT_LEVEL_UP_REWARD_UPDATED, UpdateCategoryBar)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:444 -- control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, UpdateCategoryBar)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:445 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, UpdateCategoryBar)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:636 -- EVENT_MANAGER:RegisterForEvent(self.control:GetName() .. sceneGroupName, event, function()
if self.sceneShowGroupName == sceneGroupName then
ZO_MenuBar_UpdateButtons(self.sceneGroupBar, FORCE_SELECTION)
end
end)
- ingame/map/cmaphandlers.lua:32 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_ALLIANCE_OWNER_CHANGED, RefreshKeep)
- ingame/map/cmaphandlers.lua:33 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_UNDER_ATTACK_CHANGED, RefreshKeep)
- ingame/map/cmaphandlers.lua:34 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_IS_PASSABLE_CHANGED, RefreshKeep)
- ingame/map/cmaphandlers.lua:35 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_PIECE_DIRECTIONAL_ACCESS_CHANGED, RefreshKeep)
- ingame/map/cmaphandlers.lua:36 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_INITIALIZED, RefreshKeep)
- ingame/map/cmaphandlers.lua:41 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_GATE_STATE_CHANGED, RefreshKeeps)
- ingame/map/cmaphandlers.lua:42 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEPS_INITIALIZED, RefreshKeeps)
- ingame/map/cmaphandlers.lua:43 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_CURRENT_SUBZONE_LIST_CHANGED, RefreshKeeps)
- ingame/map/cmaphandlers.lua:67 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_QUEST_ADVANCED, function(_, questIndex) RefreshSingleQuestPins(questIndex) end)
- ingame/map/cmaphandlers.lua:68 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_QUEST_ADDED, RefreshAllQuestPins)
- ingame/map/cmaphandlers.lua:69 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_QUEST_REMOVED, RefreshAllQuestPins)
- ingame/map/cmaphandlers.lua:70 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_QUEST_LIST_UPDATED, RefreshAllQuestPins)
- ingame/map/cmaphandlers.lua:71 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_QUEST_CONDITION_COUNTER_CHANGED, OnQuestConditionCounterChanged)
- ingame/map/cmaphandlers.lua:107 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_ZONE_STORY_ACTIVITY_TRACKING_INIT, RefreshZoneStory)
- ingame/map/cmaphandlers.lua:108 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_ZONE_STORY_ACTIVITY_TRACKED, RefreshZoneStory)
- ingame/map/cmaphandlers.lua:109 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_ZONE_STORY_ACTIVITY_UNTRACKED, RefreshZoneStory)
- ingame/map/cmaphandlers.lua:117 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_ANTIQUITY_TRACKING_INITIALIZED, RefreshAntiquityDigSites)
- ingame/map/cmaphandlers.lua:118 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_ANTIQUITY_TRACKING_UPDATE, RefreshAntiquityDigSites)
- ingame/map/cmaphandlers.lua:125 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_PATH_FINDING_NETWORK_LINK_CHANGED, RefreshBreadcrumbPins)
- ingame/map/cmaphandlers.lua:126 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_LINKED_WORLD_POSITION_CHANGED, RefreshBreadcrumbPins)
- ingame/map/cmaphandlers.lua:134 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/map/worldmap.lua:1123 -- zoomControl:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function(eventId, isGamepadPreferred)
self:SetAllowPanPastMapEdge(isGamepadPreferred)
local modeData = WORLD_MAP_MANAGER:GetModeData()
if ZO_WorldMap and modeData then
--Refresh the amount of border scrolling space since it depends if we're using gamepad or not
ResizeAndReanchorMap()
end
end)
- ingame/map/worldmap.lua:3121 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/map/worldmap.lua:3920 -- self.control:RegisterForEvent(event, handler)
- ingame/map/worldmap.lua:3948 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/map/worldmap.lua:3950 -- self.control:RegisterForEvent(EVENT_AUTO_MAP_NAVIGATION_TARGET_SET, function()
self:OnAutoNavigationTargetSet()
end)
- ingame/map/worldmap.lua:3959 -- self.control:RegisterForEvent(EVENT_ZONE_STORY_ACTIVITY_TRACKED, RefreshSuggestionPins)
- ingame/map/worldmap.lua:3960 -- self.control:RegisterForEvent(EVENT_ZONE_STORY_ACTIVITY_UNTRACKED, RefreshSuggestionPins)
- ingame/map/worldmap.lua:3968 -- self.control:RegisterForEvent(EVENT_ANTIQUITY_TRACKING_UPDATE, RefreshAntiquityDigSites)
- ingame/map/worldmap.lua:3974 -- self.control:RegisterForEvent(EVENT_COMPANION_ACTIVATED, RefreshCompanionPins)
- ingame/map/worldmap.lua:3975 -- self.control:RegisterForEvent(EVENT_COMPANION_DEACTIVATED, RefreshCompanionPins)
- ingame/map/worldmap.lua:3986 -- self.control:RegisterForEvent(EVENT_SKYSHARDS_UPDATED, RefreshSkyshardPins)
- ingame/map/worldmapantiquities_shared.lua:50 -- self.control:RegisterForEvent(EVENT_ANTIQUITY_TRACKING_INITIALIZED, RefreshList)
- ingame/map/worldmapantiquities_shared.lua:51 -- self.control:RegisterForEvent(EVENT_ANTIQUITY_TRACKING_UPDATE, RefreshList)
- ingame/map/worldmapantiquities_shared.lua:52 -- self.control:RegisterForEvent(EVENT_ANTIQUITY_UPDATED, RefreshList)
- ingame/map/worldmapantiquities_shared.lua:53 -- self.control:RegisterForEvent(EVENT_ANTIQUITIES_UPDATED, RefreshList)
- ingame/map/worldmapantiquities_shared.lua:54 -- self.control:RegisterForEvent(EVENT_ANTIQUITY_DIG_SITES_UPDATED, RefreshList)
- ingame/map/worldmaphouses_shared.lua:27 -- control:RegisterForEvent(EVENT_FAST_TRAVEL_NETWORK_UPDATED, OnFastTravelNetworkUpdated)
- ingame/map/worldmapkeepsummary_shared.lua:44 -- control:RegisterForEvent(EVENT_GUILD_NAME_AVAILABLE, function()
IfShowing(self.RefreshGuildOwner)
end)
- ingame/map/worldmapkeepsummary_shared.lua:47 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepsummary_shared.lua:50 -- control:RegisterForEvent(EVENT_KEEP_GUILD_CLAIM_UPDATE, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshGuildOwner)
end)
- ingame/map/worldmapkeepsummary_shared.lua:53 -- control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepsummary_shared.lua:56 -- control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function()
IfShowing(self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:80 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:83 -- control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:86 -- control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function()
IfShowing(self.RefreshAll)
end)
- ingame/map/worldmapquestbreadcrumbs.lua:15 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_GROUP_MEMBER_POSITION_REQUEST_COMPLETE, function(_, ...) self:OnGroupMemberRequestComplete(...) end)
- ingame/map/worldmapquestbreadcrumbs.lua:16 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_QUEST_POSITION_REQUEST_COMPLETE, function(_, ...) self:OnQuestPositionRequestComplete(...) end)
- ingame/map/worldmapquestbreadcrumbs.lua:17 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(_, ...) self:OnQuestConditionInfoChanged(...) end)
- ingame/map/worldmapquestbreadcrumbs.lua:18 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_QUEST_ADDED, function(_, ...) self:OnQuestAdded(...) end)
- ingame/map/worldmapquestbreadcrumbs.lua:19 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_QUEST_REMOVED, function(_, ...) self:OnQuestRemoved(...) end)
- ingame/map/worldmapquestbreadcrumbs.lua:20 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_QUEST_LIST_UPDATED, function() self:OnQuestListUpdated() end)
- ingame/map/worldmapquestbreadcrumbs.lua:21 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_LINKED_WORLD_POSITION_CHANGED, function() self:OnLinkedWorldPositionChanged() end)
- ingame/map/worldmapquestbreadcrumbs.lua:22 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_QUEST_ADVANCED, function(_, ...) self:OnQuestAdvanced(...) end)
- ingame/map/worldmapquestbreadcrumbs.lua:23 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMapQuestBreadcrumbs", EVENT_PATH_FINDING_NETWORK_LINK_CHANGED, function() self:OnPathFindingNetworkLinkChanged() end)
- ingame/map/worldmapquests_shared.lua:15 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag)
if(unitTag == "player") then
self:RefreshHeaders()
end
end)
- ingame/map/gamepad/worldmapantiquities_gamepad.lua:13 -- self.control:RegisterForEvent(EVENT_ANTIQUITY_TRACKING_UPDATE, function()
if self.fragment:IsShowing() then
self:RefreshKeybinds()
end
end)
- ingame/map/keyboard/worldmapcorner_keyboard.lua:15 -- self:RegisterForEvent(EVENT_PLAYER_ACTIVATED, UpdateTitleEventCallback)
- ingame/namechange/namechange.lua:10 -- EVENT_MANAGER:RegisterForEvent("ZO_NameChange", EVENT_ADD_ON_LOADED, function(_, addOnName)
if addOnName == "ZO_Ingame" then
local sv = ZO_SavedVars:NewAccountWide("ZO_Ingame_SavedVariables", 1, "NameChange", {})
--initialize all of the id to name mappings on the first login so if they buy a bunch of rename tokens we have all
--the mappings built for each character
for i = 1, GetNumCharacters() do
local name, _, _, _, _, _, characterId = GetCharacterInfo(i)
if sv[characterId] == nil then
--Strip the grammar markup
sv[characterId] = zo_strformat("<<1>>", name)
end
end
local characterId = GetCurrentCharacterId()
self.oldCharacterName = sv[characterId]
self.newCharacterName = GetUnitName("player")
sv[characterId] = self.newCharacterName
end
end)
- ingame/notificationicons/console/notificationicons_console.lua:21 -- EVENT_MANAGER:RegisterForEvent("NotificationIcons_Console", EVENT_MAIL_NUM_UNREAD_CHANGED, function(_, numUnread) self:OnNumUnreadMailChanged(numUnread) end)
- ingame/objectivecapturemeter/objectivecapturemeter.lua:124 -- EVENT_MANAGER:RegisterForEvent("GameScore", EVENT_CAPTURE_AREA_STATUS, function(...) self:ServerUpdate(...) end)
- ingame/objectivecapturemeter/objectivecapturemeter.lua:125 -- EVENT_MANAGER:RegisterForEvent("GameScore", EVENT_HIDE_OBJECTIVE_STATUS, function(...) self:Hide(...) end)
- ingame/optionspanels/optionspanel_gameplay_shared.lua:598 -- EVENT_MANAGER:RegisterForEvent("ZO_OptionsPanel_Gameplay", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function()
ZO_Options_UpdateOption(control)
end)
- ingame/optionspanels/optionspanel_gameplay_shared.lua:653 -- EVENT_MANAGER:RegisterForEvent("ZO_OptionsPanel_Gameplay", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function()
ZO_Options_UpdateOption(control)
end)
- ingame/optionspanels/optionspanel_gameplay_shared.lua:708 -- EVENT_MANAGER:RegisterForEvent("ZO_OptionsPanel_Gameplay", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function()
ZO_Options_UpdateOption(control)
end)
- ingame/outfits/outfit_manager.lua:668 -- EVENT_MANAGER:RegisterForEvent("OutfitManager", EVENT_OUTFIT_EQUIP_RESPONSE, OnOutfitEquipResponse)
- ingame/outfits/outfit_manager.lua:669 -- EVENT_MANAGER:RegisterForEvent("OutfitManager", EVENT_OUTFITS_INITIALIZED, function() self:RefreshOutfits() end)
- ingame/outfits/outfit_manager.lua:670 -- EVENT_MANAGER:RegisterForEvent("OutfitManager", EVENT_OUTFIT_CHANGE_RESPONSE, OnOutfitChangeResponse)
- ingame/outfits/outfit_manager.lua:671 -- EVENT_MANAGER:RegisterForEvent("OutfitManager", EVENT_OUTFIT_RENAME_RESPONSE, OnOutfitRenameResponse)
- ingame/outfits/outfit_manager.lua:681 -- EVENT_MANAGER:RegisterForEvent("OutfitManager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/performance/performancemeter.lua:59 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/performance/performancemeter.lua:60 -- self.control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/playerattributebars/playerattributebars.lua:131 -- control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId) bar:OnInterfaceSettingChanged(settingType, settingId) end)
- ingame/playerattributebars/playerattributebars.lua:133 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() bar:OnPlayerActivated() end)
- ingame/playerattributebars/playerattributebars.lua:135 -- control:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerPoolIndex, powerType, current, max, effectiveMax) bar:OnPowerUpdate(unitTag, powerPoolIndex, powerType, current, max, effectiveMax) end)
- ingame/playerattributebars/playerattributebars.lua:139 -- control:RegisterForEvent(EVENT_UNIT_CREATED, function(_, unitTag) if self:IsUnitTag(unitTag) then self:UpdateStatusBar() end end)
- ingame/playerattributebars/playerattributebars.lua:477 -- control:RegisterForEvent(EVENT_BEGIN_SIEGE_CONTROL, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:478 -- control:RegisterForEvent(EVENT_END_SIEGE_CONTROL, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:479 -- control:RegisterForEvent(EVENT_LEAVE_RAM_ESCORT, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:498 -- control:RegisterForEvent(EVENT_WEREWOLF_STATE_CHANGED, function() werewolfAttributeBar:UpdateContextualFading() end)
- ingame/playerattributebars/playerattributebars.lua:517 -- control:RegisterForEvent(EVENT_MOUNTED_STATE_CHANGED, function() mountStaminaAttributeBar:UpdateContextualFading() end)
- ingame/playerattributebars/playerattributebars.lua:522 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() barGroup:OnScreenResized() end)
- ingame/playerattributebars/playerattributebars.lua:607 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() barGroup:OnGamepadPreferredModeChanged() end)
- ingame/playeremote/playeremotemanager.lua:8 -- EVENT_MANAGER:RegisterForEvent("ZO_PlayerEmote_Manager", EVENT_PERSONALITY_CHANGED, MarkEmoteListDirty)
- ingame/playeremote/playeremotemanager.lua:9 -- EVENT_MANAGER:RegisterForEvent("ZO_PlayerEmote_Manager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, MarkEmoteListDirty)
- ingame/playeremote/playeremotemanager.lua:10 -- EVENT_MANAGER:RegisterForEvent("ZO_PlayerEmote_Manager", EVENT_ADD_ON_LOADED, function(_, addOnName) self:OnAddOnLoaded(addOnName) end)
- ingame/playerprogressbar/playerprogressbar.lua:37 -- EVENT_MANAGER:RegisterForEvent("PlayerProgressBarCurrentFragment", EVENT_EXPERIENCE_GAIN, function()
fragment:RefreshBaseType()
end)
- ingame/playerprogressbar/playerprogressbar.lua:392 -- control:RegisterForEvent(EVENT_EXPERIENCE_UPDATE, function()
if(CanUnitGainChampionPoints("player")) then
self:RefreshCurrentTypeLater(PPB_CP)
else
self:RefreshCurrentTypeLater(PPB_XP)
end
end)
- ingame/playerprogressbar/playerprogressbar.lua:399 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
self:InitializeLastValues()
end)
- ingame/playertoplayer/playertoplayer.lua:118 -- control:RegisterForEvent(EVENT_DUEL_STARTED, function() self:OnDuelStarted() end)
- ingame/playertoplayer/playertoplayer.lua:264 -- self.control:RegisterForEvent(EVENT_START_SOUL_GEM_RESURRECTION, function(eventCode, ...) self:OnStartSoulGemResurrection(...) end)
- ingame/playertoplayer/playertoplayer.lua:265 -- self.control:RegisterForEvent(EVENT_END_SOUL_GEM_RESURRECTION, function(eventCode, ...) self:OnEndSoulGemResurrection(...) end)
- ingame/playertoplayer/playertoplayer.lua:764 -- self.control:RegisterForEvent(EVENT_DUEL_INVITE_RECEIVED, OnDuelInviteReceived)
- ingame/playertoplayer/playertoplayer.lua:765 -- self.control:RegisterForEvent(EVENT_DUEL_INVITE_REMOVED, OnDuelInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:766 -- self.control:RegisterForEvent(EVENT_TRIBUTE_INVITE_RECEIVED, OnTributeInviteReceived)
- ingame/playertoplayer/playertoplayer.lua:767 -- self.control:RegisterForEvent(EVENT_TRIBUTE_INVITE_REMOVED, OnTributeInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:768 -- self.control:RegisterForEvent(EVENT_GROUP_INVITE_RECEIVED, OnGroupInviteReceived)
- ingame/playertoplayer/playertoplayer.lua:769 -- self.control:RegisterForEvent(EVENT_GROUP_INVITE_REMOVED, OnGroupInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:770 -- self.control:RegisterForEvent(EVENT_TRADE_INVITE_CONSIDERING, OnTradeWindowInviteConsidering)
- ingame/playertoplayer/playertoplayer.lua:771 -- self.control:RegisterForEvent(EVENT_TRADE_INVITE_REMOVED, OnTradeWindowInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:772 -- self.control:RegisterForEvent(EVENT_QUEST_SHARED, OnQuestShared)
- ingame/playertoplayer/playertoplayer.lua:773 -- self.control:RegisterForEvent(EVENT_QUEST_SHARE_REMOVED, OnQuestShareRemoved)
- ingame/playertoplayer/playertoplayer.lua:774 -- self.control:RegisterForEvent(EVENT_PLEDGE_OF_MARA_OFFER, OnPledgeOfMaraOffer)
- ingame/playertoplayer/playertoplayer.lua:775 -- self.control:RegisterForEvent(EVENT_PLEDGE_OF_MARA_OFFER_REMOVED, OnPledgeOfMaraOfferRemoved)
- ingame/playertoplayer/playertoplayer.lua:776 -- self.control:RegisterForEvent(EVENT_INCOMING_FRIEND_INVITE_ADDED, OnIncomingFriendInviteAdded)
- ingame/playertoplayer/playertoplayer.lua:777 -- self.control:RegisterForEvent(EVENT_INCOMING_FRIEND_INVITE_REMOVED, OnIncomingFriendRequestRemoved)
- ingame/playertoplayer/playertoplayer.lua:778 -- self.control:RegisterForEvent(EVENT_GUILD_INVITE_ADDED, OnGuildInviteAdded)
- ingame/playertoplayer/playertoplayer.lua:779 -- self.control:RegisterForEvent(EVENT_GUILD_INVITE_REMOVED, OnGuildInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:780 -- self.control:RegisterForEvent(EVENT_AGENT_CHAT_REQUESTED, OnAgentChatRequested)
- ingame/playertoplayer/playertoplayer.lua:781 -- self.control:RegisterForEvent(EVENT_AGENT_CHAT_ACCEPTED, OnAgentChatAccepted)
- ingame/playertoplayer/playertoplayer.lua:782 -- self.control:RegisterForEvent(EVENT_AGENT_CHAT_DECLINED, OnAgentChatDeclined)
- ingame/playertoplayer/playertoplayer.lua:783 -- self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, OnCampaignQueueStateChanged)
- ingame/playertoplayer/playertoplayer.lua:784 -- self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_JOINED, OnCampaignQueueJoined)
- ingame/playertoplayer/playertoplayer.lua:785 -- self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_LEFT, OnCampaignQueueLeft)
- ingame/playertoplayer/playertoplayer.lua:786 -- self.control:RegisterForEvent(EVENT_CAMPAIGN_ALLIANCE_LOCK_PENDING, OnCampaignLockPending)
- ingame/playertoplayer/playertoplayer.lua:787 -- self.control:RegisterForEvent(EVENT_CAMPAIGN_ALLIANCE_LOCK_ACTIVATED, OnCampaignLockActivated)
- ingame/playertoplayer/playertoplayer.lua:788 -- self.control:RegisterForEvent(EVENT_CURRENT_CAMPAIGN_CHANGED, OnCurrentCampaignChanged)
- ingame/playertoplayer/playertoplayer.lua:789 -- self.control:RegisterForEvent(EVENT_SCRIPTED_WORLD_EVENT_INVITE, OnScriptedWorldEventInvite)
- ingame/playertoplayer/playertoplayer.lua:790 -- self.control:RegisterForEvent(EVENT_SCRIPTED_WORLD_EVENT_INVITE_REMOVED, OnScriptedWorldEventInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:791 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_READY_CHECK_UPDATED, function(event, ...) self:OnGroupingToolsReadyCheckUpdated(...) end)
- ingame/playertoplayer/playertoplayer.lua:792 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_READY_CHECK_CANCELLED, function(event, ...) self:OnGroupingToolsReadyCheckCancelled(...) end)
- ingame/playertoplayer/playertoplayer.lua:793 -- self.control:RegisterForEvent(EVENT_LEVEL_UP_REWARD_UPDATED, OnLevelUpRewardUpdated)
- ingame/playertoplayer/playertoplayer.lua:819 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_FIND_REPLACEMENT_NOTIFICATION_NEW, OnGroupingToolsFindReplacementNotificationNew)
- ingame/playertoplayer/playertoplayer.lua:820 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_FIND_REPLACEMENT_NOTIFICATION_REMOVED, OnGroupingToolsFindReplacementNotificationRemoved)
- ingame/playertoplayer/playertoplayer.lua:875 -- self.control:RegisterForEvent(EVENT_GROUP_ELECTION_NOTIFICATION_ADDED, function(event, ...) OnGroupElectionNotificationAdded(...) end)
- ingame/playertoplayer/playertoplayer.lua:876 -- self.control:RegisterForEvent(EVENT_GROUP_ELECTION_NOTIFICATION_REMOVED, function(event, ...) OnGroupElectionNotificationRemoved(...) end)
- ingame/playertoplayer/playertoplayer.lua:911 -- self.control:RegisterForEvent(EVENT_TRACKED_ZONE_STORY_ACTIVITY_COMPLETED, function(event, ...) OnTrackedZoneStoryActivityCompleted(...) end)
- ingame/playertoplayer/playertoplayer.lua:916 -- self.control:RegisterForEvent(EVENT_ZONE_STORY_ACTIVITY_TRACKED, function(event, ...) OnZoneStoryActivityTracked(...) end)
- ingame/playertoplayer/playertoplayer.lua:996 -- self.control:RegisterForEvent(EVENT_UNIT_CREATED, function(event, ...) OnUnitCreated(...) end)
- ingame/playertoplayer/playertoplayer.lua:997 -- self.control:RegisterForEvent(EVENT_ZONE_UPDATE, function(event, ...) OnZoneUpdate(...) end)
- ingame/playertoplayer/playertoplayer.lua:998 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, function(event, ...) OnGroupMemberJoined(...) end)
- ingame/playertoplayer/playertoplayer.lua:999 -- self.control:RegisterForEvent(EVENT_LEADER_UPDATE, function(event, ...) OnGroupMemberJoined(...) end)
- ingame/playertoplayer/playertoplayer.lua:1000 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, function(event, ...) OnGroupMemberLeft(...) end)
- ingame/playertoplayer/playertoplayer.lua:1087 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/playertoplayer/playertoplayer.lua:1088 -- self.control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, OnPlayerDeactivated)
- ingame/playertoplayer/playertoplayer.lua:1099 -- self.control:RegisterForEvent(EVENT_GAME_CAMERA_UI_MODE_CHANGED, OnGameCameraUIModeChanged)
- ingame/playertoplayer/playertoplayer.lua:1101 -- self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function()
local CLEAR_SELECTION = true
self:StopInteraction(CLEAR_SELECTION)
end)
- ingame/playertoplayer/playertoplayer.lua:1106 -- self.control:RegisterForEvent(EVENT_GUI_UNLOADING, function()
local CLEAR_SELECTION = true
self:StopInteraction(CLEAR_SELECTION)
end)
- ingame/playertoplayer/playertoplayer.lua:1125 -- self.control:RegisterForEvent(EVENT_LOGOUT_DEFERRED, OnLogoutDeferred)
- ingame/questtoolmonitor/questtoolmonitor.lua:13 -- EVENT_MANAGER:RegisterForEvent(control:GetName() .. "_OnActiveQuestToolChanged", EVENT_ACTIVE_QUEST_TOOL_CHANGED, function(...) self:OnActiveQuestToolChanged(...) end)
- ingame/questtoolmonitor/questtoolmonitor.lua:14 -- EVENT_MANAGER:RegisterForEvent(control:GetName() .. "_OnActiveQuestToolRemoved", EVENT_ACTIVE_QUEST_TOOL_CLEARED, function(...) self:OnActiveQuestToolRemoved(...) end)
- ingame/quickslot/gamepad/quickslot_gamepad.lua:140 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshHeader)
- ingame/quickslot/gamepad/quickslot_gamepad.lua:141 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, RefreshHeader)
- ingame/quickslot/gamepad/quickslot_gamepad.lua:142 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshHeader)
- ingame/quickslot/gamepad/quickslot_gamepad.lua:143 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshHeader)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:199 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:200 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:201 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:202 -- self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag) if unitTag == "player" then HandleInventoryChanged() end end)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:203 -- self.control:RegisterForEvent(EVENT_ACTION_SLOTS_ACTIVE_HOTBAR_UPDATED, function() self.wheel:UpdateAllSlots() end)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:204 -- self.control:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, HandleInventorySlotLocked)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:205 -- self.control:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, HandleInventorySlotUnlocked)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:206 -- self.control:RegisterForEvent(EVENT_ACTION_UPDATE_COOLDOWNS, HandleCooldownUpdates)
- ingame/ram/ram.lua:44 -- control:RegisterForEvent(EVENT_RAM_ESCORT_COUNT_UPDATE, OnRamEscortCountUpdate)
- ingame/ram/ram.lua:45 -- control:RegisterForEvent(EVENT_LEAVE_RAM_ESCORT, OnLeaveRamEscort)
- ingame/repair/repairwindow.lua:99 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdateMoney() end)
- ingame/repair/repairwindow.lua:100 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshAll)
- ingame/repair/repairwindow.lua:101 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshAll)
- ingame/resourcewarner/resourcewarner.lua:24 -- self.warning:RegisterForEvent(EVENT_COMBAT_EVENT, function(eventCode, ...) self:OnCombatEvent(...) end)
- ingame/resourcewarner/resourcewarner.lua:26 -- self.warning:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerIndex, powerType, currentPower, maxPower) self:OnPowerUpdate(powerType, currentPower, maxPower) end)
- ingame/resourcewarner/resourcewarner.lua:93 -- self.warning:RegisterForEvent(EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/resourcewarner/resourcewarner.lua:95 -- self.warning:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/restyle/gamepad/outfit_selector_gamepad.lua:105 -- EVENT_MANAGER:RegisterForEvent("gamepad_outfits_selection", EVENT_CURRENCY_UPDATE, function(eventId, ...) self:OnCurrencyChanged(...) end)
- ingame/restyle/gamepad/restylestation_gamepad.lua:68 -- control:RegisterForEvent(EVENT_CURRENCY_UPDATE, function(eventId, ...) self:OnCurrencyChanged(...) end)
- ingame/restyle/gamepad/restylestation_gamepad.lua:69 -- control:RegisterForEvent(EVENT_WEAPON_PAIR_LOCK_CHANGED, OnWeaponPairLockedChanged)
- ingame/restyle/keyboard/restylecommon_keyboard.lua:583 -- self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, function()
self:BuildCategories()
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:634 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:635 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:637 -- self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:704 -- self.control:RegisterForEvent(EVENT_COLLECTIBLE_DYE_DATA_UPDATED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:812 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:813 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:815 -- self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:816 -- self.control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:817 -- self.control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorDropped)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:949 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:950 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:952 -- self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:1014 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:1015 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:1017 -- self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:1018 -- self.control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:1019 -- self.control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorDropped)
- ingame/restyle/keyboard/restylestation_keyboard.lua:239 -- EVENT_MANAGER:RegisterForEvent("ZO_RestyleStation", EVENT_ACTIVE_COMPANION_STATE_CHANGED, function() ZO_MenuBar_UpdateButtons(self.subTabs) end)
- ingame/reticle/reticle.lua:50 -- self.control:RegisterForEvent(EVENT_RETICLE_HIDDEN_UPDATE, function(event, ...) self:UpdateHiddenState(...) end)
- ingame/reticle/reticle.lua:51 -- self.control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self:OnStealthStateChanged(...) end end)
- ingame/reticle/reticle.lua:52 -- self.control:RegisterForEvent(EVENT_DISGUISE_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self:OnDisguiseStateChanged(...) end end)
- ingame/reticle/reticle.lua:53 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function(event, ...) self:SetupReticle(...) end)
- ingame/reticle/reticle.lua:54 -- self.control:RegisterForEvent(EVENT_IMPACTFUL_HIT, function(event, ...) self:OnImpactfulHit(...) end)
- ingame/reticle/reticle.lua:55 -- self.control:RegisterForEvent(EVENT_NO_INTERACT_TARGET, function(event, ...) PlaySound(SOUNDS.NO_INTERACT_TARGET) end)
- ingame/retrait/zo_retraitstation_manager.lua:36 -- EVENT_MANAGER:RegisterForEvent("RetraitStationManager", EVENT_RETRAIT_STATION_INTERACT_START, function(eventCode) SYSTEMS:ShowScene("retrait") end)
- ingame/retrait/zo_retraitstation_manager.lua:37 -- EVENT_MANAGER:RegisterForEvent("RetraitStationManager", EVENT_RETRAIT_RESPONSE, function(eventCode, result) SYSTEMS:GetObject("retrait"):OnRetraitResult(result) end)
- ingame/retrait/zo_retraitstation_manager.lua:43 -- EVENT_MANAGER:RegisterForEvent("RetraitStationManager", EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/retrait/zo_retraitstation_manager.lua:44 -- EVENT_MANAGER:RegisterForEvent("RetraitStationManager", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/retrait/zo_retraitstation_manager.lua:45 -- EVENT_MANAGER:RegisterForEvent("RetraitStationManager", EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/retrait/zo_retraitstation_manager.lua:46 -- EVENT_MANAGER:RegisterForEvent("RetraitStationManager", EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:230 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdate)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:231 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdate)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:239 -- self.control:RegisterForEvent(EVENT_CURRENCY_UPDATE, OnCurrencyUpdate)
- ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:436 -- infoBar:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:437 -- infoBar:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/rzchroma/ingamerzchroma_effects.lua:69 -- EVENT_MANAGER:RegisterForEvent("RzChromaManager", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/rzchroma/ingamerzchroma_effects.lua:70 -- EVENT_MANAGER:RegisterForEvent("RzChromaManager", EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/rzchroma/ingamerzchroma_effects.lua:71 -- EVENT_MANAGER:RegisterForEvent("RzChromaManager", EVENT_PLAYER_ALIVE, OnPlayerAlive)
- ingame/scenes/hudscene.lua:10 -- EVENT_MANAGER:RegisterForEvent("HUDFragment", EVENT_PLAYER_DEAD, function() self:UpdateVisibility() end)
- ingame/scenes/hudscene.lua:11 -- EVENT_MANAGER:RegisterForEvent("HUDFragment", EVENT_PLAYER_ALIVE, function() self:UpdateVisibility() end)
- ingame/scenes/hudscene.lua:147 -- EVENT_MANAGER:RegisterForEvent("HUDFragments", EVENT_PLAYER_DEAD, UpdateDeathFragments)
- ingame/scenes/hudscene.lua:148 -- EVENT_MANAGER:RegisterForEvent("HUDFragments", EVENT_PLAYER_ALIVE, UpdateDeathFragments)
- ingame/scenes/hudscene.lua:190 -- EVENT_MANAGER:RegisterForEvent("HUDFragments", EVENT_PLAYER_ACTIVATED, function()
UpdateDeathFragments()
UpdateLocationSpecificFragments()
end)
- ingame/scenes/ingamefragments.lua:18 -- EVENT_MANAGER:RegisterForEvent("ZO_FramePlayerFragment", EVENT_PLAYER_ACTIVATED, function() SetFrameLocalPlayerInGameCamera(true) end)
- ingame/scenes/ingamefragments.lua:19 -- EVENT_MANAGER:RegisterForEvent("ZO_FramePlayerFragment", EVENT_LOCAL_PLAYER_MODEL_REBUILT, function() RequestReframeLocalPlayerInGameCamera() end)
- ingame/scenes/ingamefragments.lua:77 -- EVENT_MANAGER:RegisterForEvent(self.eventNamespace, EVENT_SCREEN_RESIZED, self.UpdateTarget)
- ingame/scenes/ingamescenemanager.lua:29 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_NEW_MOVEMENT_IN_UI_MODE, function() self:OnNewMovementInUIMode() end)
- ingame/scenes/ingamescenemanager.lua:30 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GAME_CAMERA_ACTIVATED, function() self:OnGameCameraActivated() end)
- ingame/scenes/ingamescenemanager.lua:31 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GAME_FOCUS_CHANGED, function(_, hasFocus) self:OnGameFocusChanged(hasFocus) end)
- ingame/scenes/ingamescenemanager.lua:32 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_ENTER_GROUND_TARGET_MODE, function() self:OnEnterGroundTargetMode() end)
- ingame/scenes/ingamescenemanager.lua:33 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_PLAYER_ACTIVATED, function() self:OnLoadingScreenDropped() end)
- ingame/scenes/ingamescenemanager.lua:34 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_PLAYER_DEACTIVATED, function() self:OnLoadingScreenShown() end)
- ingame/scenes/ingamescenemanager.lua:35 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GLOBAL_MOUSE_UP, function() self:OnGlobalMouseUp() end)
- ingame/scenes/ingamescenemanager.lua:36 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_MOUNTED_STATE_CHANGED, function() self:OnMountStateChanged() end)
- ingame/scenes/ingamescenemanager.lua:37 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_DISPLAY_TUTORIAL, function(eventCode, ...) self:OnTutorialStart(...) end)
- ingame/scenes/ingamescenemanager.lua:38 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function(eventCode, ...) self:OnGamepadPreferredModeChanged(...) end)
- ingame/scenes/ingamescenemanager.lua:39 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_REMOTE_TOP_LEVEL_CHANGE, function(eventId, ...) self:ChangeRemoteTopLevel(...) end)
- ingame/scenes/uisystemmanager.lua:80 -- EVENT_MANAGER:RegisterForEvent("UISystemManager", EVENT_OPEN_UI_SYSTEM, OnRequestOpenUISystem)
- ingame/scenes/uisystemmanager.lua:86 -- EVENT_MANAGER:RegisterForEvent("UISystemManager", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/scenes/uisystemmanager.lua:92 -- EVENT_MANAGER:RegisterForEvent("EVENT_MARKET_ANNOUNCEMENT_UPDATED", EVENT_MARKET_ANNOUNCEMENT_UPDATED, OnMarketAnnouncementUpdated)
- ingame/screenshotmode/gamepad/screenshotmode_gamepad.lua:69 -- control:RegisterForEvent(EVENT_CONTROLLER_DISCONNECTED, function() self:OnControllerDisconnected() end)
- ingame/scriptedworldevents/scriptedworldevents.lua:10 -- EVENT_MANAGER:RegisterForEvent("ZO_ScriptedWorldEvent", EVENT_QUEST_ADDED, OnEventQuestAdded)
- ingame/scrying/ingamescrying.lua:84 -- EVENT_MANAGER:RegisterForEvent("ZO_IngameScrying", EVENT_SCRYING_EXIT_RESPONSE, OnScryingExitResponse)
- ingame/siegebar/siegebar.lua:67 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_BEGIN_SIEGE_CONTROL, function() manager:OnBeginSiegeControl() end)
- ingame/siegebar/siegebar.lua:68 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_END_SIEGE_CONTROL, function() manager:OnEndSiegeControl() end)
- ingame/siegebar/siegebar.lua:69 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_BEGIN_SIEGE_UPGRADE, function() manager:OnBeginSiegeUpgrade() end)
- ingame/siegebar/siegebar.lua:70 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_ENABLE_SIEGE_PACKUP_ABILITY, function() manager:OnEnableSiegePackup() end)
- ingame/siegebar/siegebar.lua:71 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_DISABLE_SIEGE_PACKUP_ABILITY, function() manager:OnDisableSiegePackup() end)
- ingame/siegebar/siegebar.lua:72 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_ENABLE_SIEGE_FIRE_ABILITY, function() manager:OnEnableSiegeFire() end)
- ingame/siegebar/siegebar.lua:73 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_DISABLE_SIEGE_FIRE_ABILITY, function() manager:OnDisableSiegeFire() end)
- ingame/siegebar/siegebar.lua:74 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function(eventId, isGamepadPreferred) manager:OnGamepadPreferredModeChanged() end)
- ingame/skills/actionbarassignmentmanager.lua:807 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBarAssignmentManager", EVENT_HOTBAR_SLOT_UPDATED, OnHotbarSlotUpdated)
- ingame/skills/actionbarassignmentmanager.lua:817 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBarAssignmentManager", EVENT_ACTION_SLOTS_ACTIVE_HOTBAR_UPDATED, OnActiveHotbarUpdated)
- ingame/skills/actionbarassignmentmanager.lua:822 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBarAssignmentManager", EVENT_ACTION_SLOTS_ALL_HOTBARS_UPDATED, ResetAllHotbars)
- ingame/skills/actionbarassignmentmanager.lua:839 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBarAssignmentManager", EVENT_WEAPON_PAIR_LOCK_CHANGED, UpdateWeaponSwapState)
- ingame/skills/actionbarassignmentmanager.lua:856 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBarAssignmentManager", EVENT_HOTBAR_SLOT_CHANGE_REQUESTED, HandleSlotChangeRequested)
- ingame/skills/actionbarassignmentmanager.lua:906 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBarAssignmentManager", EVENT_UNIT_CREATED, OnPlayerUnitCreated)
- ingame/skills/actionbarassignmentmanager.lua:912 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBarAssignmentManager", EVENT_LEVEL_UPDATE, OnPlayerLevelUpdate)
- ingame/skills/actionbarassignmentmanager.lua:925 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBarAssignmentManager", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/skills/actionbarassignmentmanager.lua:932 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBarAssignmentManager", EVENT_PLAYER_DEACTIVATED, OnPlayerDeactivated)
- ingame/skills/companionskillsdatamanager.lua:30 -- EVENT_MANAGER:RegisterForEvent("ZO_CompanionSkillsDataManager", EVENT_COMPANION_SKILLS_FULL_UPDATE, GenerateEventMethod(ZO_CompanionSkillsDataManager.OnFullSystemUpdated))
- ingame/skills/companionskillsdatamanager.lua:31 -- EVENT_MANAGER:RegisterForEvent("ZO_CompanionSkillsDataManager", EVENT_COMPANION_SKILL_LINE_ADDED, GenerateEventMethod(ZO_CompanionSkillsDataManager.OnSkillLineAdded))
- ingame/skills/companionskillsdatamanager.lua:32 -- EVENT_MANAGER:RegisterForEvent("ZO_CompanionSkillsDataManager", EVENT_COMPANION_SKILL_RANK_UPDATE, GenerateEventMethod(ZO_CompanionSkillsDataManager.OnSkillLineRankUpdated))
- ingame/skills/companionskillsdatamanager.lua:33 -- EVENT_MANAGER:RegisterForEvent("ZO_CompanionSkillsDataManager", EVENT_COMPANION_SKILL_XP_UPDATE, GenerateEventMethod(ZO_CompanionSkillsDataManager.OnSkillLineXPUpdated))
- ingame/skills/skillpointallocationmanager.lua:654 -- EVENT_MANAGER:RegisterForEvent("ZO_SkillPointAllocationManager", EVENT_SKILL_POINTS_CHANGED, function(eventId, ...) self:OnSkillPointsChanged(...) end)
- ingame/skills/skillsandactionbarmanager.lua:15 -- EVENT_MANAGER:RegisterForEvent("ZO_SkillsAndActionBarManager", EVENT_START_SKILL_RESPEC, function(_, ...) self:OnStartRespec(...) end)
- ingame/skills/skillsandactionbarmanager.lua:16 -- EVENT_MANAGER:RegisterForEvent("ZO_SkillsAndActionBarManager", EVENT_SKILL_RESPEC_RESULT, function(_, ...) self:OnSkillRespecResult(...) end)
- ingame/skills/skillsdatamanager.lua:45 -- EVENT_MANAGER:RegisterForEvent("ZO_SkillsDataManager", EVENT_SKILLS_FULL_UPDATE, GenerateGatedEventCallbackFunction(ZO_SkillsDataManager.OnFullSystemUpdated))
- ingame/skills/skillsdatamanager.lua:46 -- EVENT_MANAGER:RegisterForEvent("ZO_SkillsDataManager", EVENT_SKILL_LINE_ADDED, GenerateGatedEventCallbackFunction(ZO_SkillsDataManager.OnSkillLineAdded))
- ingame/skills/skillsdatamanager.lua:47 -- EVENT_MANAGER:RegisterForEvent("ZO_SkillsDataManager", EVENT_SKILL_RANK_UPDATE, GenerateGatedEventCallbackFunction(ZO_SkillsDataManager.OnSkillLineRankUpdated))
- ingame/skills/skillsdatamanager.lua:48 -- EVENT_MANAGER:RegisterForEvent("ZO_SkillsDataManager", EVENT_SKILL_XP_UPDATE, GenerateGatedEventCallbackFunction(ZO_SkillsDataManager.OnSkillLineXPUpdated))
- ingame/skills/skillsdatamanager.lua:49 -- EVENT_MANAGER:RegisterForEvent("ZO_SkillsDataManager", EVENT_ABILITY_PROGRESSION_RANK_UPDATE, GenerateGatedEventCallbackFunction(ZO_SkillsDataManager.OnSkillProgressionUpdated))
- ingame/skills/skillsdatamanager.lua:50 -- EVENT_MANAGER:RegisterForEvent("ZO_SkillsDataManager", EVENT_ABILITY_PROGRESSION_XP_UPDATE, GenerateGatedEventCallbackFunction(ZO_SkillsDataManager.OnSkillProgressionUpdated))
- ingame/skills/gamepad/gamepadskills.lua:1122 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, FullRebuild)
- ingame/skills/gamepad/gamepadskills.lua:1145 -- self.control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, function() self:OnPlayerDeactivated() end)
- ingame/skills/gamepad/gamepadskills.lua:1151 -- self.control:RegisterForEvent(EVENT_ACTION_BAR_LOCKED_REASON_CHANGED, OnPurchaseLockStateChanged)
- ingame/skills/keyboard/keyboardassignableactionbar.lua:57 -- EVENT_MANAGER:RegisterForEvent("KeyboardAssignableActionBar", EVENT_CURSOR_PICKUP, OnCursorPickup)
- ingame/skills/keyboard/keyboardassignableactionbar.lua:64 -- EVENT_MANAGER:RegisterForEvent("KeyboardAssignableActionBar", EVENT_CURSOR_DROPPED, OnCursorDropped)
- ingame/skills/keyboard/keyboardassignableactionbar.lua:69 -- EVENT_MANAGER:RegisterForEvent("KeyboardAssignableActionBar", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/skills/keyboard/zo_skills.lua:742 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnFullSystemUpdated)
- ingame/skills/keyboard/zo_skills.lua:747 -- control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, function()
TUTORIAL_SYSTEM:RemoveTutorialByTrigger(TUTORIAL_TYPE_POINTER_BOX, TUTORIAL_TRIGGER_WEAPON_SWAP_SHOWN_IN_SKILLS_AFTER_UNLOCK_POINTER_BOX)
end)
- ingame/skills/keyboard/zo_skills.lua:777 -- control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, function() self:OnPlayerDeactivated() end)
- ingame/skills/keyboard/zo_skills.lua:782 -- control:RegisterForEvent(EVENT_ACTION_BAR_LOCKED_REASON_CHANGED, OnPurchaseLockStateChanged)
- ingame/skillsadvisor/skillsadvisor_manager.lua:47 -- EVENT_MANAGER:RegisterForEvent("SkillsAdvisor_Manager", EVENT_SKILL_BUILD_SELECTION_UPDATED, function(eventId, ...) self:OnBuildSelectionUpdated(...) end)
- ingame/slashcommands/slashcommands_shared.lua:329 -- EVENT_MANAGER:RegisterForEvent("ZO_RandomRoll", EVENT_RANDOM_DICE_ROLL, OnRandomDiceRoll)
- ingame/slashcommands/slashcommands_shared.lua:330 -- EVENT_MANAGER:RegisterForEvent("ZO_RandomRoll", EVENT_RANDOM_RANGE_ROLL, OnRandomRangeRoll)
- ingame/slashcommands/slashcommands_shared.lua:335 -- EVENT_MANAGER:RegisterForEvent("ZO_RandomRoll", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/sounds/soundevents.lua:34 -- EVENT_MANAGER:RegisterForEvent("ZO_SoundEvents", event, OnSoundEvent)
- ingame/spamwarning/spamwarning.lua:14 -- EVENT_MANAGER:RegisterForEvent("SpamWarning", EVENT_SPAM_WARNING, OnSpamWarningReceived)
- ingame/stable/stablemanager.lua:53 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_STABLE_INTERACT_START, InteractStart)
- ingame/stable/stablemanager.lua:54 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_STABLE_INTERACT_END, function(eventCode) self:FireCallbacks("StableInteractEnd") end)
- ingame/stable/stablemanager.lua:55 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_ACTIVE_MOUNT_CHANGED, ActiveMountChanged)
- ingame/stable/stablemanager.lua:61 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_MOUNT_INFO_UPDATED, UpdateStats)
- ingame/stable/stablemanager.lua:67 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_MONEY_UPDATE, UpdateMoney)
- ingame/stats/bountydisplay.lua:30 -- control:RegisterForEvent(EVENT_JUSTICE_BOUNTY_PAYOFF_AMOUNT_UPDATED, UpdateBounty)
- ingame/stats/zo_stats_common.lua:71 -- self.control:RegisterForEvent(EVENT_START_ATTRIBUTE_RESPEC, function(_, ...) self:OnStartAttributeRespec(...) end)
- ingame/stats/gamepad/zo_stats_gamepad.lua:325 -- self.control:RegisterForEvent(EVENT_STATS_UPDATED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:327 -- self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:329 -- self.control:RegisterForEvent(EVENT_EFFECT_CHANGED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:331 -- self.control:RegisterForEvent(EVENT_EFFECTS_FULL_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:332 -- self.control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:333 -- self.control:RegisterForEvent(EVENT_TITLE_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:335 -- self.control:RegisterForEvent(EVENT_PLAYER_TITLES_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:336 -- self.control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:337 -- self.control:RegisterForEvent(EVENT_CHAMPION_SYSTEM_UNLOCKED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:338 -- self.control:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_ADDED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:339 -- self.control:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_REMOVED, OnUpdate)
- ingame/stats/keyboard/zo_statentry_keyboard.lua:22 -- self.control:RegisterForEvent(EVENT_STATS_UPDATED, UpdateStatValue)
- ingame/stats/keyboard/zo_stats_keyboard.lua:121 -- self.control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, function() self:UpdateSpendablePoints() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:122 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/stats/keyboard/zo_stats_keyboard.lua:422 -- self.control:RegisterForEvent(EVENT_TITLE_UPDATE, UpdateSelectedTitle)
- ingame/stats/keyboard/zo_stats_keyboard.lua:424 -- self.control:RegisterForEvent(EVENT_PLAYER_TITLES_UPDATE, UpdateTitles)
- ingame/stats/keyboard/zo_stats_keyboard.lua:425 -- self.control:RegisterForEvent(EVENT_RANK_POINT_UPDATE, UpdateRank)
- ingame/stats/keyboard/zo_stats_keyboard.lua:914 -- container:RegisterForEvent(EVENT_EFFECT_CHANGED, OnEffectChanged)
- ingame/stats/keyboard/zo_stats_keyboard.lua:916 -- container:RegisterForEvent(EVENT_EFFECTS_FULL_UPDATE, UpdateEffects)
- ingame/stats/keyboard/zo_stats_keyboard.lua:917 -- container:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_ADDED, UpdateEffects)
- ingame/stats/keyboard/zo_stats_keyboard.lua:918 -- container:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_REMOVED, UpdateEffects)
- ingame/stats/keyboard/zo_stats_keyboard.lua:976 -- EVENT_MANAGER:RegisterForEvent("ZO_AdvancedStats_Keyboard", EVENT_STATS_UPDATED, function()
if ADVANCED_STATS_FRAGMENT:IsShowing() then
ZO_ScrollList_RefreshVisible(self.list)
self.dirty = false
else
self.dirty = true
end
end)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:26 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:27 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:34 -- self.control:RegisterForEvent(EVENT_UPDATE_BUYBACK, OnBuyBackUpdated)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:54 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:55 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:56 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryFullUpdate)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:57 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySingleSlotUpdate)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:58 -- self.control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:29 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:30 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:36 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:37 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:53 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryFullUpdate)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:54 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySingleSlotUpdate)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:53 -- self.control:RegisterForEvent(EVENT_OPEN_STORE, OnOpenStore)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:54 -- self.control:RegisterForEvent(EVENT_CLOSE_STORE, OnCloseStore)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:114 -- self.control:RegisterForEvent(EVENT_CURRENCY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:115 -- self.control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:116 -- self.control:RegisterForEvent(EVENT_SELL_RECEIPT, OnSellSuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:117 -- self.control:RegisterForEvent(EVENT_BUYBACK_RECEIPT, OnBuyBackSuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:118 -- self.control:RegisterForEvent(EVENT_ITEM_REPAIR_FAILURE, OnFailedRepair)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:119 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:120 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:121 -- self.control:RegisterForEvent(EVENT_ANTIQUITY_LEAD_ACQUIRED, RefreshActiveComponent)
- ingame/storewindow/keyboard/buyback_keyboard.lua:111 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshFreeSlots)
- ingame/storewindow/keyboard/buyback_keyboard.lua:112 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshFreeSlots)
- ingame/storewindow/keyboard/buyback_keyboard.lua:113 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdate)
- ingame/storewindow/keyboard/buyback_keyboard.lua:114 -- self.control:RegisterForEvent(EVENT_UPDATE_BUYBACK, RefreshList)
- ingame/storewindow/keyboard/buyback_keyboard.lua:115 -- self.control:RegisterForEvent(EVENT_BUYBACK_RECEIPT, function(eventId, itemName, itemQuantity, money, itemSoundCategory)
-- ESO-713597: Don't play sound if item has not monetary value.
if money > 0 then
if itemSoundCategory == ITEM_SOUND_CATEGORY_NONE then
-- Fall back sound if there was no other sound to play
PlaySound(SOUNDS.ITEM_MONEY_CHANGED)
else
PlayItemSound(itemSoundCategory, ITEM_SOUND_ACTION_ACQUIRE)
end
end
end)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:262 -- control:RegisterForEvent(EVENT_OPEN_STORE, ShowStoreWindow)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:263 -- control:RegisterForEvent(EVENT_CLOSE_STORE, CloseStoreWindow)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:264 -- control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:265 -- control:RegisterForEvent(EVENT_CURRENCY_UPDATE, RefreshStoreWindow)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:266 -- control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:267 -- control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:268 -- control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:269 -- control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:270 -- control:RegisterForEvent(EVENT_ANTIQUITY_LEAD_ACQUIRED, RefreshStoreWindow)
- ingame/stuck/stuck_manager.lua:52 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_PLAYER_ACTIVATED, function() OnPlayerActivated() end)
- ingame/stuck/stuck_manager.lua:53 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_BEGIN, function() OnStuckBegin() end)
- ingame/stuck/stuck_manager.lua:54 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_CANCELED, function() OnStuckCanceled() end)
- ingame/stuck/stuck_manager.lua:55 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_COMPLETE, function() OnStuckComplete() end)
- ingame/stuck/stuck_manager.lua:56 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_ERROR_ALREADY_IN_PROGRESS, function() OnStuckErrorAlreadyInProgress() end)
- ingame/stuck/stuck_manager.lua:57 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_ERROR_INVALID_LOCATION, function() OnStuckErrorInvalidLocation() end)
- ingame/stuck/stuck_manager.lua:58 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_ERROR_IN_COMBAT, function() OnStuckErrorInCombat() end)
- ingame/stuck/stuck_manager.lua:59 -- EVENT_MANAGER:RegisterForEvent(ZO_STUCK_NAME, EVENT_STUCK_ERROR_ON_COOLDOWN, function() OnStuckErrorOnCooldown() end)
- ingame/subtitles/subtitles.lua:94 -- self.control:RegisterForEvent(EVENT_SHOW_SUBTITLE, function(event, ...) self:OnShowSubtitle(...) end)
- ingame/synergy/synergy.lua:32 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnSynergyAbilityChanged)
- ingame/synergy/synergy.lua:33 -- self.control:RegisterForEvent(EVENT_SYNERGY_ABILITY_CHANGED, OnSynergyAbilityChanged)
- ingame/timedactivities/timedactivities_manager.lua:221 -- EVENT_MANAGER:RegisterForEvent("TimedActivitiesManager", EVENT_PLAYER_ACTIVATED, OnActivitiesUpdated)
- ingame/timedactivities/timedactivities_manager.lua:222 -- EVENT_MANAGER:RegisterForEvent("TimedActivitiesManager", EVENT_TIMED_ACTIVITIES_UPDATED, OnActivitiesUpdated)
- ingame/timedactivities/timedactivities_manager.lua:223 -- EVENT_MANAGER:RegisterForEvent("TimedActivitiesManager", EVENT_TIMED_ACTIVITY_PROGRESS_UPDATED, OnActivityUpdated)
- ingame/timedactivities/timedactivities_manager.lua:224 -- EVENT_MANAGER:RegisterForEvent("TimedActivitiesManager", EVENT_TIMED_ACTIVITY_SYSTEM_STATUS_UPDATED, OnSystemStatusUpdated)
- ingame/timedactivities/timedactivities_manager.lua:225 -- EVENT_MANAGER:RegisterForEvent("TimedActivitiesManager", EVENT_OPEN_TIMED_ACTIVITIES, ZO_ShowTimedActivities)
- ingame/tradewindow/tradewindow.lua:23 -- EVENT_MANAGER:RegisterForEvent("TradeSystem", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/tradewindow/tradewindow_shared.lua:236 -- self.control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:75 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:76 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/tradinghouse/tradinghousesearchhistory_manager.lua:23 -- EVENT_MANAGER:RegisterForEvent("TradingHouseSearchHistory_Manager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/tradinghouse/tradinghouse_shared.lua:99 -- EVENT_MANAGER:RegisterForEvent(ZO_TRADING_HOUSE_SYSTEM_NAME, EVENT_OPEN_TRADING_HOUSE, function() OnTradingHouseOpen() end)
- ingame/tradinghouse/tradinghouse_shared.lua:100 -- EVENT_MANAGER:RegisterForEvent(ZO_TRADING_HOUSE_SYSTEM_NAME, EVENT_CLOSE_TRADING_HOUSE, function() OnCloseTradingHouse() end)
- ingame/tradinghouse/tradinghouse_shared.lua:213 -- EVENT_MANAGER:RegisterForEvent("ZO_TradingHouseSearch", EVENT_TRADING_HOUSE_SEARCH_COOLDOWN_UPDATE, function(_, ...) self:OnSearchCooldownUpdate(...) end)
- ingame/tradinghouse/tradinghouse_shared.lua:214 -- EVENT_MANAGER:RegisterForEvent("ZO_TradingHouseSearch", EVENT_TRADING_HOUSE_AWAITING_RESPONSE, function(_, ...) self:OnAwaitingResponse(...) end)
- ingame/tradinghouse/tradinghouse_shared.lua:215 -- EVENT_MANAGER:RegisterForEvent("ZO_TradingHouseSearch", EVENT_TRADING_HOUSE_RESPONSE_TIMEOUT, function(_, ...) self:OnResponseTimeout(...) end)
- ingame/tradinghouse/tradinghouse_shared.lua:216 -- EVENT_MANAGER:RegisterForEvent("ZO_TradingHouseSearch", EVENT_TRADING_HOUSE_RESPONSE_RECEIVED, function(_, ...) self:OnResponseReceived(...) end)
- ingame/tradinghouse/tradinghouse_shared.lua:217 -- EVENT_MANAGER:RegisterForEvent("ZO_TradingHouseSearch", EVENT_TRADING_HOUSE_SELECTED_GUILD_CHANGED, function(_, ...) self:OnSelectedGuildChanged(...) end)
- ingame/tradinghouse/gamepad/tradinghousenamesearchfeature_gamepad.lua:13 -- EVENT_MANAGER:RegisterForEvent("TradingHouseNameSearchFeature_Gamepad", EVENT_MATCH_TRADING_HOUSE_ITEM_NAMES_COMPLETE, function(_, ...)
self:OnNameMatchComplete(...)
end)
- ingame/tradinghouse/gamepad/tradinghouse_gamepad.lua:470 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshHeader)
- ingame/tradinghouse/gamepad/tradinghouse_gamepad.lua:471 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshHeader)
- ingame/tradinghouse/gamepad/tradinghouse_gamepad.lua:472 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshHeader)
- ingame/tradinghouse/gamepad/tradinghouse_templates_gamepad.lua:41 -- self.control:RegisterForEvent(event, FilterForGamepadEvents(callback))
- ingame/tradinghouse/keyboard/tradinghousenamesearchfeature_keyboard.lua:26 -- self.nameSearchEdit:RegisterForEvent(EVENT_MATCH_TRADING_HOUSE_ITEM_NAMES_COMPLETE, function(_, ...)
self:OnNameMatchComplete(...)
end)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:62 -- self.control:RegisterForEvent(EVENT_TRADING_HOUSE_STATUS_RECEIVED, FilterForKeyboardEvents(OnUpdateStatus))
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:67 -- self.control:RegisterForEvent(EVENT_TRADING_HOUSE_OPERATION_TIME_OUT, FilterForKeyboardEvents(OnOperationTimeout))
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:72 -- self.control:RegisterForEvent(EVENT_TRADING_HOUSE_PENDING_ITEM_UPDATE, FilterForKeyboardEvents(OnPendingPostItemUpdated))
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:79 -- self.control:RegisterForEvent(EVENT_TRADING_HOUSE_CONFIRM_ITEM_PURCHASE, FilterForKeyboardEvents(OnConfirmPendingPurchase))
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:433 -- moneyControl:RegisterForEvent(EVENT_MONEY_UPDATE, UpdateMoney)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:440 -- moneyControl:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, UpdateAlliancePoints)
- ingame/treasuremap/treasuremap.lua:40 -- control:RegisterForEvent(EVENT_SHOW_TREASURE_MAP, function(...) self:OnShowTreasureMap(...) end)
- ingame/trialaccount/trialaccount.lua:88 -- control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/tribute/tribute.lua:155 -- control:RegisterForEvent(EVENT_TRIBUTE_GAME_FLOW_STATE_CHANGE, function(_, gameFlowState)
--Clear the turn timer countdown CSA if the game flow state changes
self.showingCountdown = false
CENTER_SCREEN_ANNOUNCE:RemoveAllCSAsOfAnnounceType(CENTER_SCREEN_ANNOUNCE_TYPE_COUNTDOWN)
self.gameFlowState = gameFlowState
if gameFlowState == TRIBUTE_GAME_FLOW_STATE_INACTIVE then
if TRIBUTE_SCENE:IsShowing() then
SCENE_MANAGER:RequestShowLeaderBaseScene(ZO_BHSCR_INTERACT_ENDED)
end
else
self:DeferredInitialize()
if gameFlowState == TRIBUTE_GAME_FLOW_STATE_INTRO then
self.playerInfoContainerTimeline:PlayInstantlyToStart()
elseif gameFlowState == TRIBUTE_GAME_FLOW_STATE_PLAYING then
self.playerInfoContainerTimeline:PlayForward()
elseif gameFlowState == TRIBUTE_GAME_FLOW_STATE_GAME_OVER then
self.playerInfoContainerTimeline:PlayBackward()
end
self:RefreshInputModeFragments()
end
end)
- ingame/tribute/tribute.lua:178 -- control:RegisterForEvent(EVENT_TRIBUTE_EXIT_RESPONSE, function(_, accept)
self:OnTributeExitResponse(accept)
end)
- ingame/tribute/tribute.lua:182 -- control:RegisterForEvent(EVENT_TRIBUTE_PLAYER_TURN_STARTED, function(_, isLocalPlayer)
self.showingCountdown = false
CENTER_SCREEN_ANNOUNCE:RemoveAllCSAsOfAnnounceType(CENTER_SCREEN_ANNOUNCE_TYPE_COUNTDOWN)
end)
- ingame/tutorial/briefhudtutorial.lua:31 -- self.tutorial:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, UpdateTemplate)
- ingame/tutorial/briefhudtutorial.lua:33 -- self.tutorial:RegisterForEvent(EVENT_KEYBINDING_SET, UpdateDescription)
- ingame/tutorial/briefhudtutorial.lua:34 -- self.tutorial:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, UpdateDescription)
- ingame/tutorial/briefhudtutorial.lua:35 -- self.tutorial:RegisterForEvent(EVENT_INPUT_TYPE_CHANGED, UpdateDescription)
- ingame/tutorial/briefhudtutorial.lua:45 -- EVENT_MANAGER:RegisterForEvent("BriefHudTutorial", EVENT_PLAYER_DEAD, function() self:ClearAll() end)
- ingame/tutorial/tutorial.lua:21 -- control:RegisterForEvent(EVENT_DISPLAY_TUTORIAL, OnDisplayTutorial)
- ingame/tutorial/tutorial.lua:22 -- control:RegisterForEvent(EVENT_DISPLAY_TUTORIAL_WITH_ANCHOR, OnDisplayTutorial)
- ingame/tutorial/tutorial.lua:23 -- control:RegisterForEvent(EVENT_REMOVE_TUTORIAL, function(eventCode, ...) self:OnRemoveTutorial(...) end)
- ingame/tutorial/tutorial.lua:24 -- control:RegisterForEvent(EVENT_TUTORIAL_SYSTEM_ENABLED_STATE_CHANGED, function(eventCode, enabled) self:OnTutorialEnabledStateChanged(enabled) end)
- ingame/tutorial/tutorial.lua:38 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function(...)
if hasPlayerActivatedEvent then
OnTriggeredEvent(...)
end
-- Dequeue tutorial display events
local nextTutorialCallback = table.remove(self.tutorialQueue, 1)
while nextTutorialCallback do
nextTutorialCallback()
nextTutorialCallback = table.remove(self.tutorialQueue, 1)
end
end)
- ingame/tutorial/tutorial.lua:53 -- control:RegisterForEvent(event, OnTriggeredEvent)
- ingame/tutorial/tutorial.lua:149 -- EVENT_MANAGER:RegisterForEvent(triggerEventTag, EVENT_TUTORIAL_TRIGGER_COMPLETED, OnTutorialTriggerCompleted)
- ingame/uicombatoverlay/uicombatoverlay.lua:14 -- control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:15 -- control:RegisterForEvent(EVENT_PLAYER_DEAD, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:16 -- control:RegisterForEvent(EVENT_PLAYER_ALIVE, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:17 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, Refresh)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:56 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_ADDED, function(eventCode, ...) self:OnUnitAttributeVisualAdded(...) end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:58 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_UPDATED, function(eventCode, ...) self:OnUnitAttributeVisualUpdated(...) end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:60 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_REMOVED, function(eventCode, ...) self:OnUnitAttributeVisualRemoved(...) end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:67 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:73 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_TARGET_CHANGED, OnTargetChanged)
- ingame/unitattributevisualizer/modules/armordamage.lua:217 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_ArmorDamage" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/arrowregeneration.lua:54 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_ArrowRegenerationModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/possession.lua:109 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_PossessionModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/powershield.lua:75 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_PowerShieldModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/shrinkexpand.lua:71 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_ShrinkExpandModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/unwavering.lua:37 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_UnwaveringModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitframes/bossbar.lua:35 -- control:RegisterForEvent(EVENT_BOSSES_CHANGED, function(_, forceReset) self:RefreshAllBosses(forceReset) end)
- ingame/unitframes/bossbar.lua:36 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/unitframes/bossbar.lua:37 -- control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, settingSystem, settingId) self:OnInterfaceSettingChanged(settingSystem, settingId) end)
- ingame/unitframes/bossbar.lua:40 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/unitframes/unitframes.lua:2706 -- ZO_UnitFrames:RegisterForEvent(EVENT_TARGET_CHANGED, OnTargetChanged)
- ingame/unitframes/unitframes.lua:2708 -- ZO_UnitFrames:RegisterForEvent(EVENT_UNIT_CHARACTER_NAME_CHANGED, OnUnitCharacterNameChanged)
- ingame/unitframes/unitframes.lua:2710 -- ZO_UnitFrames:RegisterForEvent(EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/unitframes/unitframes.lua:2711 -- ZO_UnitFrames:RegisterForEvent(EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/unitframes/unitframes.lua:2712 -- ZO_UnitFrames:RegisterForEvent(EVENT_UNIT_DESTROYED, OnUnitDestroyed)
- ingame/unitframes/unitframes.lua:2713 -- ZO_UnitFrames:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/unitframes/unitframes.lua:2714 -- ZO_UnitFrames:RegisterForEvent(EVENT_LEADER_UPDATE, OnLeaderUpdate)
- ingame/unitframes/unitframes.lua:2715 -- ZO_UnitFrames:RegisterForEvent(EVENT_DISPOSITION_UPDATE, OnDispositionUpdate)
- ingame/unitframes/unitframes.lua:2716 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_SUPPORT_RANGE_UPDATE, OnGroupSupportRangeUpdate)
- ingame/unitframes/unitframes.lua:2717 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_UPDATE, OnGroupUpdate)
- ingame/unitframes/unitframes.lua:2718 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/unitframes/unitframes.lua:2719 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/unitframes/unitframes.lua:2720 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_MEMBER_CONNECTED_STATUS, OnGroupMemberConnectedStateChanged)
- ingame/unitframes/unitframes.lua:2721 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_MEMBER_ROLE_CHANGED, OnGroupMemberRoleChanged)
- ingame/unitframes/unitframes.lua:2722 -- ZO_UnitFrames:RegisterForEvent(EVENT_ACTIVE_COMPANION_STATE_CHANGED, OnCompanionStateChanged)
- ingame/unitframes/unitframes.lua:2723 -- ZO_UnitFrames:RegisterForEvent(EVENT_UNIT_DEATH_STATE_CHANGED, OnUnitDeathStateChanged)
- ingame/unitframes/unitframes.lua:2724 -- ZO_UnitFrames:RegisterForEvent(EVENT_RANK_POINT_UPDATE, OnRankPointUpdate)
- ingame/unitframes/unitframes.lua:2725 -- ZO_UnitFrames:RegisterForEvent(EVENT_CHAMPION_POINT_UPDATE, OnChampionPointsUpdate)
- ingame/unitframes/unitframes.lua:2726 -- ZO_UnitFrames:RegisterForEvent(EVENT_TITLE_UPDATE, OnTitleUpdated)
- ingame/unitframes/unitframes.lua:2727 -- ZO_UnitFrames:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/unitframes/unitframes.lua:2728 -- ZO_UnitFrames:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/unitframes/unitframes.lua:2729 -- ZO_UnitFrames:RegisterForEvent(EVENT_GUILD_NAME_AVAILABLE, OnGuildNameAvailable)
- ingame/unitframes/unitframes.lua:2730 -- ZO_UnitFrames:RegisterForEvent(EVENT_GUILD_ID_CHANGED, OnGuildIdChanged)
- ingame/unitframes/unitframes.lua:2732 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_ELECTION_REQUESTED, OnGroupElectionStarted)
- ingame/unitframes/unitframes.lua:2733 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_ELECTION_NOTIFICATION_ADDED, OnGroupElectionStarted)
- ingame/unitframes/unitframes.lua:2734 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_ELECTION_PROGRESS_UPDATED, OnGroupElectionUpdate)
- ingame/unitframes/unitframes.lua:2735 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_ELECTION_RESULT, OnGroupElectionUpdate)
- ingame/unitframes/unitframes.lua:2736 -- ZO_UnitFrames:RegisterForEvent(EVENT_TARGET_MARKER_UPDATE, OnTargetMarkerUpdate)
- ingame/unitframes/unitframes.lua:2767 -- EVENT_MANAGER:RegisterForEvent("UnitFrames_OnAddOnLoaded", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/utility/textsearchmanager.lua:40 -- EVENT_MANAGER:RegisterForEvent("ZO_TextSearchManager", EVENT_BACKGROUND_LIST_FILTER_COMPLETE, OnTextSearchFilterComplete)
- ingame/utilitywheel/assignableutilitywheel_shared.lua:92 -- self.control:RegisterForEvent(EVENT_HOTBAR_SLOT_UPDATED, OnSlotUpdated)
- ingame/utilitywheel/assignableutilitywheel_shared.lua:94 -- self.control:RegisterForEvent(EVENT_PERSONALITY_CHANGED, function()
--This event is only relevant if this wheel supports emotes
if self:IsActionTypeSupported(ACTION_TYPE_EMOTE) then
self:UpdateAllSlots()
end
end)
- ingame/utilitywheel/gamepad/accessibleassignableutilitywheel_gamepad.lua:40 -- self.control:RegisterForEvent(EVENT_HOTBAR_SLOT_UPDATED, OnSlotUpdated)
- ingame/utilitywheel/gamepad/accessibleassignableutilitywheel_gamepad.lua:42 -- self.control:RegisterForEvent(EVENT_PERSONALITY_CHANGED, function()
--This event is only relevant if the wheel supports emotes
if self.wheel:IsActionTypeSupported(ACTION_TYPE_EMOTE) then
self:Update()
end
end)
- ingame/utilitywheel/keyboard/assignableutilitywheel_keyboard.lua:106 -- self.control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/utilitywheel/keyboard/assignableutilitywheel_keyboard.lua:107 -- self.control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/utilitywheel/keyboard/assignableutilitywheel_keyboard.lua:109 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/utilitywheel/keyboard/assignableutilitywheel_keyboard.lua:110 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/vibration/vibration.lua:74 -- EVENT_MANAGER:RegisterForEvent("Vibration", EVENT_VIBRATION, OnVibrationEvent)
- ingame/vibration/vibration.lua:75 -- EVENT_MANAGER:RegisterForEvent("Vibration", EVENT_COMBAT_EVENT, OnCombatEvent)
- ingame/vibration/vibration.lua:77 -- EVENT_MANAGER:RegisterForEvent("Vibration", EVENT_HIGH_FALL_DAMAGE, OnHighFallEvent)
- ingame/vibration/vibration.lua:78 -- EVENT_MANAGER:RegisterForEvent("Vibration", EVENT_LOW_FALL_DAMAGE, OnLowFallEvent)
- ingame/voicechat/console/voicechattranscript_gamepad.lua:71 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChatTranscript_Gamepad", EVENT_FORWARD_TRANSCRIPT_TO_TEXT_CHAT_ACCESSIBILITY_SETTING_CHANGED, function() self:UpdateKeybinds() end)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:119 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_JOINED, function(eventCode, ...) OnVoiceChannelJoined(...) end)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:120 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) OnVoiceChannelLeft(...) end)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:121 -- self.control:RegisterForEvent(EVENT_VOICE_TRANSMIT_CHANNEL_CHANGED, function(eventCode, ...) OnVoiceTransmitChannelChanged(...) end)
- ingame/voicechat/console/zo_voicechat_gamepad.lua:154 -- self.control:RegisterForEvent(EVENT_VOICE_TRANSMIT_CHANNEL_CHANGED, function(eventCode, ...) OnVoiceTransmitChannelChanged(...) end)
- ingame/voicechat/console/zo_voicechat_gamepad.lua:155 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_UNAVAILABLE, function(eventCode, ...) OnVoiceChannelUnavailable(...) end)
- ingame/voicechat/console/zo_voicechat_manager.lua:477 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_Manager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/voicechat/console/zo_voicechat_manager.lua:479 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_Manager", EVENT_GUILD_DATA_LOADED, OnGuildDataLoaded)
- ingame/voicechat/console/zo_voicechat_manager.lua:481 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_Manager", EVENT_VOICE_CHANNEL_JOINED, OnVoiceChannelJoined)
- ingame/voicechat/console/zo_voicechat_manager.lua:482 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_Manager", EVENT_VOICE_CHANNEL_LEFT, OnVoiceChannelLeft)
- ingame/voicechat/console/zo_voicechat_manager.lua:483 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_Manager", EVENT_VOICE_CHANNEL_AVAILABLE, OnVoiceChannelAvailable)
- ingame/voicechat/console/zo_voicechat_manager.lua:484 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_Manager", EVENT_VOICE_CHANNEL_UNAVAILABLE, OnVoiceChannelUnavailable)
- ingame/voicechat/console/zo_voicechat_manager.lua:486 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_Manager", EVENT_VOICE_TRANSMIT_CHANNEL_CHANGED, OnVoiceTransmitChannelChanged)
- ingame/voicechat/console/zo_voicechat_manager.lua:488 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_Manager", EVENT_VOICE_USER_JOINED_CHANNEL, OnVoiceUserJoinedChannel)
- ingame/voicechat/console/zo_voicechat_manager.lua:489 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_Manager", EVENT_VOICE_USER_LEFT_CHANNEL, OnVoiceUserLeftChannel)
- ingame/voicechat/console/zo_voicechat_manager.lua:490 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_Manager", EVENT_VOICE_USER_SPEAKING, OnVoiceUserSpeaking)
- ingame/voicechat/console/zo_voicechat_manager.lua:491 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_Manager", EVENT_VOICE_MUTE_LIST_UPDATED, OnVoiceMuteListUpdated)
- ingame/voicechat/console/zo_voicechat_manager.lua:519 -- EVENT_MANAGER:RegisterForEvent("ZO_VoiceChat_Manager", EVENT_VOICE_CHAT_TRANSCRIPT, OnVoiceChatTranscript)
- ingame/zonestories/zonestories_manager.lua:30 -- EVENT_MANAGER:RegisterForEvent("ZoneStoriesManager", EVENT_SHOW_ZONE_STORIES_SCENE, function(eventCode, zoneId) self:ShowZoneStoriesScene(zoneId) end)
- ingame/zonestories/zonestories_manager.lua:31 -- EVENT_MANAGER:RegisterForEvent("ZoneStoriesManager", EVENT_QUEST_ADDED, function(eventCode, ...) ZO_ZoneStories_Manager.OnQuestAdded(...) end)
- ingame/zonestories/zonestories_shared.lua:20 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/zonestories/zonestorytracker.lua:60 -- self.control:RegisterForEvent(EVENT_ZONE_STORY_ACTIVITY_TRACKED, Update)
- ingame/zonestories/zonestorytracker.lua:61 -- self.control:RegisterForEvent(EVENT_ZONE_STORY_ACTIVITY_UNTRACKED, Update)
- ingame/zonestories/zonestorytracker.lua:62 -- self.control:RegisterForEvent(EVENT_ZONE_STORY_ACTIVITY_TRACKING_INIT, Update)
- ingame/zo_currencyinput/zo_currencyinput.lua:185 -- control:RegisterForEvent(EVENT_GLOBAL_MOUSE_DOWN, self.globalMouseDownHandler)
- ingame/zo_currencyinput/zo_currencyinput.lua:333 -- self:RegisterForEvent(EVENT_CURRENCY_UPDATE, function(eventId, currencyType) if currencyType == self.currencyType then self.onCurrencyUpdate() end end)
- ingame/zo_loot/loot.lua:144 -- control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self.stealthIcon:OnStealthStateChanged(...) end end)
- ingame/zo_loot/loothistory_manager.lua:128 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_INVENTORY_SINGLE_SLOT_UPDATE, function(eventId, ...) OnInventorySlotUpdate(...) end)
- ingame/zo_loot/loothistory_manager.lua:129 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_CURRENCY_UPDATE, function(eventId, ...) OnCurrencyUpdate(...) end)
- ingame/zo_loot/loothistory_manager.lua:130 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_EXPERIENCE_GAIN, function(eventId, ...) OnExperienceGainUpdate(...) end)
- ingame/zo_loot/loothistory_manager.lua:131 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_QUEST_TOOL_UPDATED, function(eventId, ...) OnQuestToolUpdate(...) end)
- ingame/zo_loot/loothistory_manager.lua:132 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_MEDAL_AWARDED, function(eventId, ...) OnMedalAwarded(...) end)
- ingame/zo_loot/loothistory_manager.lua:133 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_BATTLEGROUND_STATE_CHANGED, function(eventId, ...) OnBattlegroundStateChanged(...) end)
- ingame/zo_loot/loothistory_manager.lua:134 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_CROWN_CRATE_QUANTITY_UPDATE, function(eventId, ...) OnCrownCrateQuantityUpdate(...) end)
- ingame/zo_loot/loothistory_manager.lua:136 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_SKILL_XP_UPDATE, function(eventId, ...) OnSkillExperienceUpdated(...) end)
- ingame/zo_loot/loothistory_manager.lua:137 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_ANTIQUITY_LEAD_ACQUIRED, function(eventId, ...) OnAntiquityLeadAcquired(...) end)
- ingame/zo_loot/loothistory_manager.lua:138 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_COMPANION_EXPERIENCE_GAIN, function(eventId, ...) OnCompanionExperienceGainUpdate(...) end)
- ingame/zo_loot/loothistory_manager.lua:139 -- EVENT_MANAGER:RegisterForEvent(ZO_LOOT_HISTORY_NAME, EVENT_COMPANION_RAPPORT_UPDATE, function(eventId, ...) OnCompanionRapportUpdate(...) end)
- ingame/zo_loot/loot_shared.lua:70 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_LOOT_UPDATED, UpdateLootWindow)
- ingame/zo_loot/loot_shared.lua:71 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_LOOT_RECEIVED, OnLootReceived)
- ingame/zo_loot/loot_shared.lua:72 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_LOOT_CLOSED, CloseLootWindow)
- ingame/zo_loot/loot_shared.lua:73 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_LOOT_ITEM_FAILED, LootItemFailed)
- ingame/zo_loot/loot_shared.lua:74 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_PLAYER_DEAD, OnPlayerDeath)
- ingame/zo_loot/gamepad/lootpickup_gamepad.lua:74 -- self.control:RegisterForEvent(EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/zo_quest/questjournal_manager.lua:31 -- EVENT_MANAGER:RegisterForEvent("QuestJournal_Manager", EVENT_QUEST_SHOW_JOURNAL_ENTRY, OnFocusQuestIndexChanged)
- ingame/zo_quest/questjournal_manager.lua:45 -- EVENT_MANAGER:RegisterForEvent("QuestJournal_Manager", EVENT_QUEST_ADDED, OnQuestsUpdated)
- ingame/zo_quest/questjournal_manager.lua:46 -- EVENT_MANAGER:RegisterForEvent("QuestJournal_Manager", EVENT_QUEST_REMOVED, OnQuestsUpdated)
- ingame/zo_quest/questjournal_manager.lua:47 -- EVENT_MANAGER:RegisterForEvent("QuestJournal_Manager", EVENT_QUEST_LIST_UPDATED, OnQuestsUpdated)
- ingame/zo_quest/questjournal_shared.lua:36 -- control:RegisterForEvent(EVENT_QUEST_ADVANCED, function(eventCode, questIndex) self:OnQuestAdvanced(questIndex) end)
- ingame/zo_quest/questjournal_shared.lua:37 -- control:RegisterForEvent(EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(eventCode, ...) self:OnQuestConditionInfoChanged(...) end)
- ingame/zo_quest/questjournal_shared.lua:38 -- control:RegisterForEvent(EVENT_QUEST_CONDITION_OVERRIDE_TEXT_CHANGED, function(eventCode, index) self:OnQuestConditionInfoChanged(index) end)
- ingame/zo_quest/questjournal_shared.lua:39 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag) self:OnLevelUpdated(unitTag) end)
- ingame/zo_quest/questtimer.lua:40 -- self.control:RegisterForEvent(EVENT_QUEST_TIMER_UPDATED, OnQuestTimerUpdated)
- ingame/zo_quest/questtimer.lua:41 -- self.control:RegisterForEvent(EVENT_QUEST_TIMER_PAUSED, OnQuestTimerPaused)
- ingame/zo_quest/questtimer.lua:42 -- self.control:RegisterForEvent(EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/zo_quest/questtimer.lua:43 -- self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/zo_quest/questtracker.lua:304 -- trackerPanel:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/zo_quest/questtracker.lua:311 -- trackerPanel:RegisterForEvent(EVENT_ZONE_STORY_QUEST_ACTIVITY_TRACKED, OnZoneStoryQuestActivityTracked)
- ingame/zo_quest/questtracker.lua:313 -- trackerPanel:RegisterForEvent(EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(_, index) self:OnQuestConditionUpdated(index) end)
- ingame/zo_quest/questtracker.lua:314 -- trackerPanel:RegisterForEvent(EVENT_QUEST_CONDITION_OVERRIDE_TEXT_CHANGED, function(_, index) self:OnQuestConditionUpdated(index) end)
- ingame/zo_quest/questtracker.lua:315 -- trackerPanel:RegisterForEvent(EVENT_QUEST_ADVANCED, function(_, questIndex, questName, isPushed, isComplete, mainStepChanged) self:OnQuestAdvanced(questIndex, questName, isPushed, isComplete, mainStepChanged) end)
- ingame/zo_quest/questtracker.lua:316 -- trackerPanel:RegisterForEvent(EVENT_QUEST_ADDED, function(_, questIndex) self:OnQuestAdded(questIndex) end)
- ingame/zo_quest/questtracker.lua:317 -- trackerPanel:RegisterForEvent(EVENT_QUEST_REMOVED, function(_, completed, questIndex, questName, zoneIndex, poiIndex, questID) self:OnQuestRemoved(questIndex, completed, questID) end)
- ingame/zo_quest/questtracker.lua:318 -- trackerPanel:RegisterForEvent(EVENT_LEVEL_UPDATE, function(_, tag, level) self:OnLevelUpdated(tag) end)
- ingame/zo_quest/questtracker.lua:319 -- trackerPanel:RegisterForEvent(EVENT_TRACKING_UPDATE, function() self:OnTrackingUpdate() end)
- ingame/zo_quest/questtracker.lua:327 -- trackerPanel:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/zo_quest/questtracker.lua:343 -- self.trackerControl:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- internalingame/antiquitydigging/antiquitydigging.lua:100 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIGGING_READY_TO_PLAY, function() self:OnAntiquityDiggingReadyToPlay() end)
- internalingame/antiquitydigging/antiquitydigging.lua:130 -- control:RegisterForEvent(EVENT_START_ANTIQUITY_DIGGING, function()
SCENE_MANAGER:Show("antiquityDigging")
end)
- internalingame/antiquitydigging/antiquitydigging.lua:134 -- control:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, function()
self:BuildKeybindLabels()
control:UnregisterForEvent(EVENT_KEYBINDINGS_LOADED)
end)
- internalingame/antiquitydigging/antiquitydigging.lua:139 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIGGING_ACTIVE_SKILL_CHANGED, function()
self:RefreshKeybindAlpha()
end)
- internalingame/antiquitydigging/antiquitydigging.lua:143 -- control:RegisterForEvent(EVENT_REQUEST_ANTIQUITY_DIGGING_EXIT, function()
if ANTIQUITY_DIGGING_SUMMARY_FRAGMENT:IsHidden() then
ZO_Dialogs_ShowPlatformDialog("CONFIRM_STOP_ANTIQUITY_DIGGING")
end
end)
- internalingame/antiquitydigging/antiquitydigging.lua:149 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIGGING_GAME_OVER, function(eventId, gameOverFlags)
local fanfareDelayMs = PlayerLeftDiggingEarly() and ANTIQUITY_DIGGING_FANFARE_SHORT_DELAY_MS or ANTIQUITY_DIGGING_FANFARE_LONG_DELAY_MS
self.beginEndOfGameFanfareEventId = zo_callLater(function()
self.beginEndOfGameFanfareEventId = nil
ANTIQUITY_DIGGING_SUMMARY:BeginEndOfGameFanfare(gameOverFlags)
end, fanfareDelayMs)
end)
- internalingame/antiquitydigging/antiquitydigging.lua:157 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIGGING_ANTIQUITY_UNEARTHED, function()
TUTORIAL_MANAGER:ShowTutorial(TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_ANTIQUITY_UNEARTHED)
end)
- internalingame/antiquitydigging/antiquitydigging.lua:161 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIGGING_BONUS_LOOT_UNEARTHED, function()
TUTORIAL_MANAGER:ShowTutorial(TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_BONUS_LOOT_UNEARTHED)
end)
- internalingame/antiquitydigging/antiquitydigging.lua:165 -- control:RegisterForEvent(EVENT_ANTIQUITY_DIG_SPOT_DURABILITY_CHANGED, function(_, newDurability)
TUTORIAL_MANAGER:ShowTutorial(TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_ANTIQUITY_DAMAGED)
if newDurability == 0 then
TUTORIAL_MANAGER:ShowTutorial(TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_ANTIQUITY_DESTROYED)
end
end)
- internalingame/antiquitydigging/antiquitydigging.lua:182 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, RefreshInputState)
- internalingame/antiquitydigging/antiquitydiggingsummary.lua:55 -- control:RegisterForEvent(EVENT_START_ANTIQUITY_DIGGING, function()
-- make sure we start at the beginning of the state machine on start
self.fanfareStateMachine:SetCurrentState("INACTIVE")
end)
- internalingame/antiquitydigging/antiquitydiggingsummary.lua:60 -- control:RegisterForEvent(EVENT_REQUEST_ANTIQUITY_DIGGING_EXIT, function()
if ANTIQUITY_DIGGING_SUMMARY_FRAGMENT:IsShowing() then
AntiquityDiggingExitResponse(ACCEPT)
end
end)
- internalingame/coderedemption/gamepad/coderedemption_gamepad.lua:206 -- EVENT_MANAGER:RegisterForEvent("GAMEPAD_CODE_REDEMPTION", EVENT_CODE_REDEMPTION_COMPLETE, function(eventId, ...) OnCodeRedemptionComplete(data, ...) end)
- internalingame/coderedemption/keyboard/coderedemption_keyboard.lua:158 -- EVENT_MANAGER:RegisterForEvent("KEYBOARD_CODE_REDEMPTION", EVENT_CODE_REDEMPTION_COMPLETE, function(eventId, ...) OnCodeRedemptionComplete(data, ...) end)
- internalingame/expiringmarketcurrency/keyboard/expiringmarketcurrency_keyboard.lua:66 -- EVENT_MANAGER:RegisterForEvent("ZO_ExpiringMarketCurrencyDialog_Keyboard", EVENT_CROWN_UPDATE, OnCrownsUpdated)
- internalingame/expiringmarketcurrency/keyboard/expiringmarketcurrency_keyboard.lua:73 -- EVENT_MANAGER:RegisterForEvent("ZO_ExpiringMarketCurrencyDialog_Keyboard", EVENT_EXPIRING_MARKET_CURRENCY_STATE_UPDATED, OnExpiringMarketCurrencyStateUpdated)
- internalingame/gifting/gamepad/confirmsendgift_gamepad.lua:231 -- EVENT_MANAGER:RegisterForEvent("ZoConfirmSendGiftGamepad", EVENT_CONFIRM_SEND_GIFT, function(eventCode, giftId)
if IsInGamepadPreferredMode() then
local mainText
local subText
local itemName
local marketProductId = GetGiftMarketProductId(giftId)
local color = GetItemQualityColor(GetMarketProductDisplayQuality(marketProductId))
local houseId = GetMarketProductHouseId(marketProductId)
if houseId > 0 then
local houseCollectibleId = GetCollectibleIdForHouse(houseId)
local houseDisplayName = GetCollectibleName(houseCollectibleId)
mainText = zo_strformat(SI_MARKET_PRODUCT_NAME_FORMATTER, ZO_SELECTED_TEXT:Colorize(houseDisplayName))
subText = zo_strformat(SI_MARKET_PRODUCT_NAME_FORMATTER, color:Colorize(GetMarketProductDisplayName(marketProductId)))
itemName = zo_strformat(SI_MARKET_PRODUCT_HOUSE_NAME_GRAMMARLESS_FORMATTER, ZO_SELECTED_TEXT:Colorize(houseDisplayName), color:Colorize(GetMarketProductDisplayName(marketProductId)))
else
local marketProductData = ZO_MarketProductData:New(marketProductId)
local stackCount = marketProductData:GetStackCount()
if stackCount > 1 then
mainText = zo_strformat(SI_TOOLTIP_ITEM_NAME_WITH_QUANTITY, color:Colorize(GetMarketProductDisplayName(marketProductId)), stackCount)
else
mainText = zo_strformat(SI_MARKET_PRODUCT_NAME_FORMATTER, color:Colorize(GetMarketProductDisplayName(marketProductId)))
end
itemName = mainText
end
ZO_Dialogs_ShowGamepadDialog("CONFIRM_SEND_GIFT_GAMEPAD", { giftId = giftId, formattedMainText = mainText, formattedSubText = subText, itemName = itemName })
end
end)
- internalingame/gifting/gamepad/confirmsendgift_gamepad.lua:301 -- EVENT_MANAGER:RegisterForEvent("GAMEPAD_GIFT_SENDING", EVENT_GIFT_ACTION_RESULT, function(eventId, ...) OnGiftActionResult(dialog.data, ...) end)
- internalingame/gifting/keyboard/confirmsendgift_keyboard.lua:124 -- EVENT_MANAGER:RegisterForEvent("ZoConfirmSendGiftKeyboard", EVENT_CONFIRM_SEND_GIFT, function(eventCode, giftId)
if not IsInGamepadPreferredMode() then
ZO_Dialogs_ShowDialog("CONFIRM_SEND_GIFT_KEYBOARD", { giftId = giftId }, {mainTextParams = { }})
end
end)
- internalingame/gifting/keyboard/confirmsendgift_keyboard.lua:221 -- EVENT_MANAGER:RegisterForEvent("ZO_GiftSendingDialog_Keyboard_OnGiftActionResult", EVENT_GIFT_ACTION_RESULT, function(eventId, ...) OnGiftActionResult(data, ...) end)
- internalingame/globals/marketdialogs.lua:1174 -- EVENT_MANAGER:RegisterForEvent("MARKET_PURCHASING", EVENT_MARKET_PURCHASE_RESULT, function(eventId, ...) OnMarketPurchaseResult(data, ...) end)
- internalingame/mail/confirmmail.lua:37 -- EVENT_MANAGER:RegisterForEvent("ZoConfirmMail", EVENT_CONFIRM_SEND_MAIL, function(eventCode, to, subject, body, numAttachments, attachedMoney)
ZO_Dialogs_ReleaseDialog("CONFIRM_MAIL")
local confirmText
if numAttachments > 0 and attachedMoney > 0 then
confirmText = zo_strformat(SI_CONFIRM_MAIL_GOLD_AND_ITEMS, ZO_Currency_FormatPlatform(CURT_MONEY, attachedMoney, ZO_CURRENCY_FORMAT_WHITE_AMOUNT_ICON), numAttachments, ZO_FormatUserFacingDisplayName(to))
elseif numAttachments > 0 then
confirmText = zo_strformat(SI_CONFIRM_MAIL_ITEMS, numAttachments, ZO_FormatUserFacingDisplayName(to))
else
confirmText = zo_strformat(SI_CONFIRM_MAIL_GOLD, ZO_Currency_FormatPlatform(CURT_MONEY, attachedMoney, ZO_CURRENCY_FORMAT_WHITE_AMOUNT_ICON), ZO_FormatUserFacingDisplayName(to))
end
ZO_Dialogs_ShowPlatformDialog("CONFIRM_MAIL", { to = to, subject = subject, body = body }, {mainTextParams = { confirmText }})
end)
- internalingame/mail/confirmmail.lua:154 -- EVENT_MANAGER:RegisterForEvent("ZoDeleteMail", EVENT_CONFIRM_DELETE_MAIL, function(eventCode, mailId)
ZO_Dialogs_ReleaseDialog("DELETE_MAIL_WITH_ATTACHMENTS")
ZO_Dialogs_ReleaseDialog("DELETE_MAIL_WITH_ATTACHMENTS_GAMEPAD")
local function OnDeleteMailConfirmed(mailId)
ConfirmDeleteMail(mailId)
PlaySound(SOUNDS.MAIL_ITEM_DELETED)
end
local dialogTextParams =
{
mainTextParams = { GetString(SI_DELETE_MAIL_CONFIRMATION_TEXT), },
}
local numAttachments, attachedGold, codAmount = GetMailAttachmentInfo(mailId)
local hasAttachments = numAttachments > 0
local hasAttachedGold = attachedGold > 0
if not hasAttachments and not hasAttachedGold then
OnDeleteMailConfirmed(mailId)
else
local dialogName = "DELETE_MAIL_WITH_ATTACHMENTS"
if IsInGamepadPreferredMode() then
dialogName = "DELETE_MAIL_WITH_ATTACHMENTS_GAMEPAD"
end
if hasAttachments and hasAttachedGold then
local dialogCallbackData =
{
mailId = mailId,
title = SI_PROMPT_TITLE_DELETE_MAIL_ATTACHMENTS,
body = IsInGamepadPreferredMode() and SI_MAIL_CONFIRM_DELETE_ATTACHMENTS_AND_MONEY_GAMEPAD or SI_MAIL_CONFIRM_DELETE_ATTACHMENTS_AND_MONEY,
confirmationCallback = OnDeleteMailConfirmed,
}
ZO_Dialogs_ShowPlatformDialog(dialogName, dialogCallbackData, dialogTextParams)
elseif hasAttachments then
local dialogCallbackData =
{
mailId = mailId,
title = SI_PROMPT_TITLE_DELETE_MAIL_ATTACHMENTS,
body = IsInGamepadPreferredMode() and SI_MAIL_CONFIRM_DELETE_ATTACHMENTS_GAMEPAD or SI_MAIL_CONFIRM_DELETE_ATTACHMENTS,
confirmationCallback = OnDeleteMailConfirmed,
}
ZO_Dialogs_ShowPlatformDialog(dialogName, dialogCallbackData, dialogTextParams)
elseif hasAttachedGold then
local dialogCallbackData =
{
mailId = mailId,
title = SI_PROMPT_TITLE_DELETE_MAIL_MONEY,
body = IsInGamepadPreferredMode() and SI_MAIL_CONFIRM_DELETE_MONEY_GAMEPAD or SI_MAIL_CONFIRM_DELETE_MONEY,
confirmationCallback = OnDeleteMailConfirmed,
}
ZO_Dialogs_ShowPlatformDialog(dialogName, dialogCallbackData, dialogTextParams)
end
end
end)
- internalingame/market/market_manager.lua:73 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_MARKET_STATE_UPDATED, OnMarketStateUpdated)
- internalingame/market/market_manager.lua:74 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_MARKET_PRODUCT_AVAILABILITY_UPDATED, OnMarketProductAvailabilityUpdated)
- internalingame/market/market_manager.lua:75 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_MARKET_PURCHASE_RESULT, OnMarketPurchaseResult)
- internalingame/market/market_manager.lua:76 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_MARKET_PRODUCT_SEARCH_RESULTS_READY, OnMarketSearchResultsReady)
- internalingame/market/market_manager.lua:77 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_MARKET_PRODUCT_SEARCH_CANCELED, OnMarketSearchResultsCanceled)
- internalingame/market/market_manager.lua:78 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_COLLECTIBLES_UNLOCK_STATE_CHANGED, OnCollectiblesUnlockStateChanged)
- internalingame/market/market_manager.lua:79 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_MARKET_SHOW_MARKET_PRODUCT, OnShowMarketProduct)
- internalingame/market/market_manager.lua:80 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_MARKET_SHOW_MARKET_AND_SEARCH, OnShowMarketAndSearch)
- internalingame/market/market_manager.lua:81 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_MARKET_REQUEST_PURCHASE_MARKET_PRODUCT, OnRequestPurchaseMarketProduct)
- internalingame/market/market_manager.lua:82 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_MARKET_SHOW_ESO_PLUS_PAGE, OnShowEsoPlusPage)
- internalingame/market/market_manager.lua:83 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_MARKET_SHOW_CHAPTER_UPGRADE, OnShowChapterUpgrade)
- internalingame/market/market_manager.lua:84 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_ESO_PLUS_FREE_TRIAL_STATUS_CHANGED, OnEsoPlusSubscriptionStatusChanged)
- internalingame/market/market_manager.lua:85 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_EVENTS, EVENT_REQUEST_CROWN_GEM_TUTORIAL, OnRequestCrownGemTutorial)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:674 -- EVENT_MANAGER:RegisterForEvent("GAMEPAD_MARKET_PURCHASING", EVENT_MARKET_PURCHASE_RESULT, function(eventId, ...) OnMarketPurchaseResult(dialog, ...) end)
- internalingame/market/gamepad/market_gamepad.lua:2057 -- EVENT_MANAGER:RegisterForEvent(self.sceneName, EVENT_MARKET_STATE_UPDATED, function(eventId, ...) self:OnMarketStateUpdated(...) end)
- internalingame/marketannouncement/marketannouncement_manager.lua:8 -- EVENT_MANAGER:RegisterForEvent("MarketAnnouncement_Manager", EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- internalingame/marketannouncement/marketannouncement_manager.lua:85 -- EVENT_MANAGER:RegisterForEvent("EVENT_MARKET_ANNOUNCEMENT_UPDATED", EVENT_MARKET_ANNOUNCEMENT_UPDATED, OnMarketAnnouncementDataUpdated)
- internalingame/marketannouncement/marketannouncement_manager.lua:86 -- EVENT_MANAGER:RegisterForEvent("EVENT_EVENT_ANNOUNCEMENTS_UPDATED", EVENT_EVENT_ANNOUNCEMENTS_UPDATED, OnEventAnnouncementsUpdated)
- internalingame/marketannouncement/marketannouncement_manager.lua:87 -- EVENT_MANAGER:RegisterForEvent("EVENT_EVENT_ANNOUNCEMENTS_RECEIVED", EVENT_EVENT_ANNOUNCEMENTS_RECEIVED, OnEventAnnouncementsUpdated)
- internalingame/marketannouncement/marketannouncement_shared.lua:77 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, OnDailyLoginRewardsUpdated)
- internalingame/scrying/scrying.lua:1330 -- control:RegisterForEvent(EVENT_SCRYING_INTRO_COMPLETE, function()
self.isScryingReady = true
self:TryTriggerInitialTutorials()
end)
- internalingame/scrying/scrying.lua:1335 -- control:RegisterForEvent(EVENT_SCRYING_OUTRO_COMPLETE, function()
self.waitingForOutro = false
self:TryCompleteScrying()
end)
- internalingame/scrying/scrying.lua:1340 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function()
if SCRYING_SCENE:IsShowing() then
self:RefreshInputState()
self:RefreshActionButtons()
self:RefreshMoreInfoButton()
end
end)
- internalingame/scrying/scrying.lua:1348 -- control:RegisterForEvent(EVENT_START_SCRYING, function()
SCENE_MANAGER:Show("Scrying")
end)
- internalingame/scrying/scrying.lua:1352 -- control:RegisterForEvent(EVENT_REQUEST_SCRYING_EXIT, function()
self:HideMoreInfo()
ZO_Dialogs_ShowPlatformDialog("CONFIRM_EXIT_SCRYING")
end)
- internalingame/scrying/scrying.lua:1357 -- control:RegisterForEvent(EVENT_SCRYING_GAME_OVER, function()
self.waitingForScryingResult = true
self.waitingToCompleteScrying = true
self:TryCompleteScrying()
end)
- internalingame/scrying/scrying.lua:1363 -- control:RegisterForEvent(EVENT_ANTIQUITY_SCRYING_RESULT, function(_, result)
self.lastScryingResult = result
if self.waitingForScryingResult then
self.waitingForScryingResult = false
self:TryCompleteScrying()
end
end)
- internalingame/sounds/soundevents.lua:33 -- EVENT_MANAGER:RegisterForEvent("ZO_SoundEvents", event, OnSoundEvent)
- internalingame/tribute/tribute.lua:90 -- control:RegisterForEvent(EVENT_TRIBUTE_GAME_FLOW_STATE_CHANGE, function(_, gameFlowState)
local previousState = self.gameFlowState
self.gameFlowState = gameFlowState
if gameFlowState ~= TRIBUTE_GAME_FLOW_STATE_INACTIVE then
if previousState == TRIBUTE_GAME_FLOW_STATE_INACTIVE then
self:DeferredInitialize()
elseif previousState == TRIBUTE_GAME_FLOW_STATE_PLAYING then
self.canSkipCurrentTributeTutorialStep = false
self:ResetDiscardCounters()
elseif previousState == TRIBUTE_GAME_FLOW_STATE_PATRON_DRAFT then
--If we still have patronSelectionShowTime set, that means we are ending the drafting state before we actually began showing the selection screen.
local forceEndSelection = self.patronSelectionShowTime ~= nil
ZO_TRIBUTE_PATRON_SELECTION_MANAGER:EndPatronSelection(forceEndSelection)
self.patronSelectionShowTime = nil
end
if gameFlowState == TRIBUTE_GAME_FLOW_STATE_INTRO then
SCENE_MANAGER:Show("tribute")
self.turnTimerTextLabelTimeline:PlayInstantlyToStart()
elseif gameFlowState == TRIBUTE_GAME_FLOW_STATE_PATRON_DRAFT then
self.patronSelectionShowTime = GetFrameTimeSeconds() + TRIBUTE_PATRON_SELECTION_DELAY_SECONDS
elseif gameFlowState == TRIBUTE_GAME_FLOW_STATE_PLAYING then
self:OnTributeReadyToPlay()
elseif gameFlowState == TRIBUTE_GAME_FLOW_STATE_GAME_OVER then
self:OnGameOver()
end
self:RefreshInputState()
end
end)
- internalingame/tribute/tribute.lua:127 -- control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- internalingame/tribute/tribute.lua:562 -- control:RegisterForEvent(EVENT_TRIBUTE_CARD_ADDED, function(_, cardInstanceId)
local cardObject = TRIBUTE_POOL_MANAGER:AcquireCardByInstanceId(cardInstanceId, cardsContainer, SPACE_WORLD)
self.cardInstanceIdToCardObject[cardInstanceId] = cardObject
end)
- internalingame/tribute/tribute.lua:567 -- control:RegisterForEvent(EVENT_TRIBUTE_CARD_REMOVED, function(_, cardInstanceId)
local cardObject = self.cardInstanceIdToCardObject[cardInstanceId]
if cardObject then
self:ResetCardPopupAndTooltip(cardObject)
cardObject:ReleaseObject()
self.cardInstanceIdToCardObject[cardInstanceId] = nil
end
end)
- internalingame/tribute/tribute.lua:576 -- control:RegisterForEvent(EVENT_TRIBUTE_CLEAR_BOARD_CARDS, function()
self:ResetCardPopupAndTooltip(ANY_ACTIVE_CARD)
for _, cardObject in pairs(self.cardInstanceIdToCardObject) do
cardObject:ReleaseObject()
end
ZO_ClearTable(self.cardInstanceIdToCardObject)
end)
- internalingame/tribute/tribute.lua:584 -- control:RegisterForEvent(EVENT_TRIBUTE_RESOURCE_CHANGED, function(_, perspective, resource, newAmount, delta)
local perspectiveResourceDisplayControls = self.resourceDisplayControls[perspective]
if perspectiveResourceDisplayControls then
local resourceDisplayControl = perspectiveResourceDisplayControls[resource]
if resourceDisplayControl then
resourceDisplayControl:SetText(newAmount)
end
end
end)
- internalingame/tribute/tribute.lua:594 -- control:RegisterForEvent(EVENT_TRIBUTE_PATRON_USAGE_COUNT_CHANGED, function(_, perspective, newAmount)
local perspectivePatronUsageDisplayControl = self.patronUsageDisplayControls[perspective]
if perspectivePatronUsageDisplayControl then
perspectivePatronUsageDisplayControl:SetText(newAmount)
end
end)
- internalingame/tribute/tribute.lua:601 -- control:RegisterForEvent(EVENT_TRIBUTE_RESOURCE_TOKEN_HIGHLIGHTED, function(_, perspective, resource)
if perspective and resource then
self:QueueResourceTooltip(perspective, resource)
self.gamepadCursor:SetObjectUnderCursor(resource, ZO_TRIBUTE_GAMEPAD_CURSOR_TARGET_TYPES.RESOURCE_TOKEN, true)
else
self:ResetResourceTooltip()
self.gamepadCursor:ResetObjectUnderCursor()
end
end)
- internalingame/tribute/tribute.lua:611 -- control:RegisterForEvent(EVENT_TRIBUTE_PATRON_USAGE_COUNTER_HIGHLIGHTED, function(_, perspective)
if perspective then
self:QueuePatronUsageTooltip(perspective)
self.gamepadCursor:SetObjectUnderCursor(perspective, ZO_TRIBUTE_GAMEPAD_CURSOR_TARGET_TYPES.PATRON_USAGE_COUNTER, true)
else
self:ResetPatronUsageTooltip()
self.gamepadCursor:ResetObjectUnderCursor()
end
end)
- internalingame/tribute/tribute.lua:621 -- control:RegisterForEvent(EVENT_TRIBUTE_BEGIN_TARGET_SELECTION, function(_, needsTargetViewer)
if not needsTargetViewer then
--Anchor to the right of the resources area
self.confirmButton:ClearAnchors()
local powerResourceDisplayControl = self.resourceDisplayControls[TRIBUTE_PLAYER_PERSPECTIVE_SELF][TRIBUTE_RESOURCE_POWER]
local screenX, screenY = powerResourceDisplayControl:ProjectRectToScreenAndComputeAABBPoint(RIGHT)
local CONFIRM_OFFSET_X = 150
self.confirmButton:SetAnchor(LEFT, GuiRoot, TOPLEFT, screenX + CONFIRM_OFFSET_X, screenY)
--Only show the confirm button if we actually need one
if not IsTributeTargetSelectionAutoComplete() then
self.confirmButton:SetHidden(false)
local canConfirm, expectedResult = CanConfirmTributeTargetSelection()
self.confirmButton:SetEnabled(canConfirm)
end
local SHOW_INSTRUCTION = true
self:RefreshInstruction(SHOW_INSTRUCTION)
end
end)
- internalingame/tribute/tribute.lua:641 -- control:RegisterForEvent(EVENT_TRIBUTE_END_TARGET_SELECTION, function()
self.confirmButton:SetHidden(true)
local HIDE_INSTRUCTION = false
self:RefreshInstruction(HIDE_INSTRUCTION)
end)
- internalingame/tribute/tribute.lua:647 -- control:RegisterForEvent(EVENT_TRIBUTE_CARD_STATE_FLAGS_CHANGED, function(_, cardInstanceId, stateFlags)
local cardObject = self.cardInstanceIdToCardObject[cardInstanceId]
if cardObject then
local wasHighlighted = cardObject:IsHighlighted()
local wasTargeted = cardObject:IsTargeted()
cardObject:OnStateFlagsChanged(stateFlags)
local isHighlighted = cardObject:IsHighlighted()
local isTargeted = cardObject:IsTargeted()
if wasHighlighted ~= isHighlighted then
if isHighlighted then
self:QueueCardPopupAndTooltip(cardObject)
else
self:ResetCardPopupAndTooltip(cardObject)
end
elseif isHighlighted then
local popupObject = self.activeCardPopup.popupObject
if popupObject and popupObject:GetCardInstanceId() == cardInstanceId then
-- A popup instance of this card is currently showing; notify that instance as well.
popupObject:OnStateFlagsChanged(stateFlags)
end
end
if wasTargeted ~= isTargeted then
if isTargeted then
PlaySound(SOUNDS.TRIBUTE_CARD_TARGETED)
else
PlaySound(SOUNDS.TRIBUTE_CARD_UNTARGETED)
end
local canConfirm, expectedResult = CanConfirmTributeTargetSelection()
self.confirmButton:SetEnabled(canConfirm)
end
end
end)
- internalingame/tribute/tribute.lua:683 -- control:RegisterForEvent(EVENT_TRIBUTE_AGENT_DEFEAT_COST_CHANGED, function(_, cardInstanceId, delta, newDefeatCost, shouldPlayFx, shouldSuppressSounds)
local cardObject = self.cardInstanceIdToCardObject[cardInstanceId]
if cardObject then
self:ResetCardPopupAndTooltip(ANY_ACTIVE_CARD)
if shouldPlayFx then
cardObject:UpdateDefeatCost(newDefeatCost, delta, shouldSuppressSounds)
else
cardObject:RefreshDefeatCost()
end
end
end)
- internalingame/tribute/tribute.lua:696 -- control:RegisterForEvent(EVENT_TRIBUTE_PATRON_STATE_FLAGS_CHANGED, function(_, patronDraftId, stateFlags)
local patronStallObject = self.patronStalls[patronDraftId]
local isUnderCursor = ZO_FlagHelpers.MaskHasFlag(stateFlags, TRIBUTE_PATRON_STATE_FLAGS_HIGHLIGHTED)
self.gamepadCursor:SetObjectUnderCursor(patronStallObject, ZO_TRIBUTE_GAMEPAD_CURSOR_TARGET_TYPES.PATRON_STALL, isUnderCursor)
end)
- internalingame/tribute/tribute.lua:714 -- control:RegisterForEvent(EVENT_TRIBUTE_PILE_UPDATED, function(_, boardLocation)
local pileData = self.handAndDocksTutorialPiles[boardLocation]
if pileData then
pileData:MarkDirty()
pileData:TryTriggerHandAndDocksTutorials()
end
pileData = self.deckAndCooldownTutorialPiles[boardLocation]
if pileData then
pileData:MarkDirty()
pileData:TryTriggerDeckAndCooldownTutorials()
end
end)
- internalingame/tribute/tribute.lua:728 -- control:RegisterForEvent(EVENT_TRIBUTE_PLAYER_TURN_STARTED, function(_, isLocalPlayer)
if isLocalPlayer then
self.turnTimerTextLabelTimeline:PlayForward()
else
self.turnTimerTextLabelTimeline:PlayBackward()
end
end)
- internalingame/tribute/tribute.lua:736 -- control:RegisterForEvent(EVENT_TRIBUTE_CARD_MECHANIC_RESOLUTION_STATE_CHANGED, function(_, cardInstanceId, mechanicActivationSource,
mechanicIndex, quantity, isResolved)
if (not isResolved) or mechanicActivationSource ~= TRIBUTE_MECHANIC_ACTIVATION_SOURCE_ACTIVATION then
return
end
local cardObject = self.cardInstanceIdToCardObject[cardInstanceId]
if not cardObject:IsWorldCard() then
return
end
local triggerId = select(7, GetTributeCardMechanicInfo(cardObject:GetCardDefId(), mechanicActivationSource, mechanicIndex))
if triggerId == 0 then
return
end
local _, _, isStacked, isTopOfStack = cardObject:GetStackInfo()
if isStacked and not isTopOfStack then
return
end
cardObject:UpdateTriggerAnimation()
end)
- internalingame/tribute/tribute.lua:775 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- internalingame/tribute/tribute.lua:874 -- control:RegisterForEvent(EVENT_REQUEST_TRIBUTE_EXIT, function(...) self:RequestExitTribute(...) end)
- internalingame/tribute/tribute.lua:1624 -- self.control:RegisterForEvent(EVENT_TRIBUTE_FORCE_DISCARD_COUNT_CHANGED, function(_, playerPerspective, newCount)
if playerPerspective == self.perspective then
self:SetCount(newCount)
end
end)
- internalingame/tribute/tributeconfinementviewer_manager.lua:32 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_BEGIN_TARGET_SELECTION, function(_, needsTargetViewer)
--Close the viewer if target selection begins
if self:IsActive() then
self:RequestClose()
end
end)
- internalingame/tribute/tributeconfinementviewer_manager.lua:39 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_END_TARGET_SELECTION, function()
--Close the viewer if target selection ends
if self:IsActive() then
self:RequestClose()
end
end)
- internalingame/tribute/tributeconfinementviewer_manager.lua:46 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_BEGIN_MECHANIC_SELECTION, function(_, cardInstanceId)
--Close the viewer if mechanic selection begins
if self:IsActive() then
self:RequestClose()
end
end)
- internalingame/tribute/tributeconfinementviewer_manager.lua:53 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_AGENT_CONFINEMENTS_CHANGED, function(_, agentInstanceId)
if self:IsActive() and self.viewingAgentInstanceId == agentInstanceId then
self:RefreshConfinedCards()
if #self.confinedCardsData > 0 then
self:FireCallbacks("ConfinementsChanged")
else
--If we have no confined cards, we should automatically close
self:RequestClose()
end
end
end)
- internalingame/tribute/tributemechanicselector.lua:180 -- control:RegisterForEvent(EVENT_TRIBUTE_BEGIN_MECHANIC_SELECTION, function(_, cardInstanceId)
self:DeferredInitialize()
local cardDefId, patronDefId = GetTributeCardInstanceDefIds(cardInstanceId)
self:OnBeginMechanicSelection(patronDefId, cardDefId)
end)
- internalingame/tribute/tributemechanicselector.lua:186 -- control:RegisterForEvent(EVENT_TRIBUTE_END_MECHANIC_SELECTION, function()
self:Hide()
end)
- internalingame/tribute/tributemechanic_manager.lua:863 -- EVENT_MANAGER:RegisterForEvent("ZO_TributeMechanic_Manager", EVENT_TRIBUTE_CARD_MECHANIC_RESOLUTION_STATE_CHANGED, OnCardMechanicResolutionStateChanged)
- internalingame/tribute/tributemechanic_manager.lua:869 -- EVENT_MANAGER:RegisterForEvent("ZO_TributeMechanic_Manager", EVENT_TRIBUTE_PATRON_MECHANIC_RESOLUTION_STATE_CHANGED, OnPatronMechanicResolutionStateChanged)
- internalingame/tribute/tributemechanic_manager.lua:875 -- EVENT_MANAGER:RegisterForEvent("ZO_TributeMechanic_Manager", EVENT_TRIBUTE_GAME_FLOW_STATE_CHANGE, OnGameStateChanged)
- internalingame/tribute/tributemechanic_manager.lua:881 -- EVENT_MANAGER:RegisterForEvent("ZO_TributeMechanic_Manager", EVENT_TRIBUTE_PLAYER_TURN_STARTED, OnPlayerTurnStarted)
- internalingame/tribute/tributepatronselection_manager.lua:8 -- EVENT_MANAGER:RegisterForEvent("TributePatronSelection_Manager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function()
if self.isSelectionInProgress then
self:FireCallbacks("EndSelection")
self:FireCallbacks("BeginSelection")
end
end)
- internalingame/tribute/tributepatronselection_manager.lua:15 -- EVENT_MANAGER:RegisterForEvent("TributePatronSelection_Manager", EVENT_TRIBUTE_PATRON_DRAFTED, function(_, patronDraftId, patronDefId)
local patronData = TRIBUTE_DATA_MANAGER:GetTributePatronData(patronDefId)
--Filter out neutral patrons
if patronData:IsNeutral() then
return
end
local family = patronData:GetFamily()
if family ~= 0 then
self.draftedFamilies[family] = true
end
self.draftedPatrons[patronDefId] = patronDraftId
self.isAnimating = true
PlaySound(SOUNDS.TRIBUTE_PATRON_DRAFTED)
--No need to do this if the screen isn't up
if self.isSelectionInProgress then
self.selectedPatron = nil
self:FireCallbacks("PatronDrafted")
end
end)
- internalingame/tribute/tributepatronselection_manager.lua:39 -- EVENT_MANAGER:RegisterForEvent("TributePatronSelection_Manager", EVENT_TRIBUTE_PATRON_START_NEXT_DRAFT, function()
self.isAnimating = false
--No need to do this if the screen isn't up
if self.isSelectionInProgress then
self:FireCallbacks("BeginNextDraftingPhase")
end
end)
- internalingame/tribute/tributepatronstall.lua:122 -- control:RegisterForEvent(EVENT_TRIBUTE_PATRON_DRAFTED, function(_, _, patronDefId)
self:OnPatronDrafted(patronDefId)
end)
- internalingame/tribute/tributepatronstall.lua:126 -- control:RegisterForEvent(EVENT_TRIBUTE_PATRON_STATE_FLAGS_CHANGED, function(_, _, stateFlags)
self:OnStateFlagsChanged(stateFlags)
end)
- internalingame/tribute/tributepatronstall.lua:130 -- control:RegisterForEvent(EVENT_TRIBUTE_PATRON_FAVOR_STATE_CHANGED, function(_, _, favorState)
self:OnFavorStateChanged(favorState)
end)
- internalingame/tribute/tributepileviewer_manager.lua:79 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_PILE_UPDATED, function(_, boardLocation)
local viewingPileChanged = false
local compositePileData = self:GetCompositePileData(boardLocation)
if compositePileData then
compositePileData:MarkDirty()
if compositePileData.overrideViewer and self.viewingPileLocation and ZO_IsElementInNumericallyIndexedTable(compositePileData:GetBoardLocations(), self.viewingPileLocation) then
viewingPileChanged = true
end
end
local pileData = self:GetPileData(boardLocation)
if pileData then
pileData:MarkDirty()
if self.viewingPileLocation == boardLocation then
viewingPileChanged = true
end
end
if viewingPileChanged then
self:FireCallbacks("ViewingPileChanged", self.viewingPileLocation)
end
end)
- internalingame/tribute/tributepileviewer_manager.lua:103 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_CLEAR_BOARD_CARDS, function()
local viewingPileChanged = false
for _, compositePileData in pairs(self.compositePilesData) do
compositePileData:MarkDirty()
if compositePileData.overrideViewer and self.viewingPileLocation and ZO_IsElementInNumericallyIndexedTable(compositePileData:GetBoardLocations(), self.viewingPileLocation) then
viewingPileChanged = true
end
end
for boardLocation, pileData in pairs(self.pilesData) do
pileData:MarkDirty()
if self.viewingPileLocation == boardLocation then
viewingPileChanged = true
end
end
if viewingPileChanged then
self:FireCallbacks("ViewingPileChanged", self.viewingPileLocation)
end
end)
- internalingame/tribute/tributepileviewer_manager.lua:124 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_VIEW_PILE, function(_, boardLocation)
local pileData = self:GetPileData(boardLocation)
if pileData then
self:SetViewingPile(boardLocation)
end
end)
- internalingame/tribute/tributepileviewer_manager.lua:131 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_CARD_STATE_FLAGS_CHANGED, function(_, cardInstanceId, stateFlags)
if self:IsActive() then
self:FireCallbacks("CardStateFlagsChanged", cardInstanceId, stateFlags)
end
end)
- internalingame/tribute/tributepileviewer_manager.lua:137 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_AGENT_DEFEAT_COST_CHANGED, function(_, cardInstanceId, delta, newDefeatCost, shouldPlayFx)
if self:IsActive() then
self:FireCallbacks("AgentDefeatCostChanged", cardInstanceId, delta, newDefeatCost, shouldPlayFx)
end
end)
- internalingame/tribute/tributepileviewer_manager.lua:143 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_AGENT_CONFINEMENTS_CHANGED, function(_, agentInstanceId)
if self:IsActive() then
self:FireCallbacks("ConfinedCardsChanged", agentInstanceId)
end
end)
- internalingame/tribute/tributepileviewer_manager.lua:149 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_BEGIN_TARGET_SELECTION, function(_, needsTargetViewer)
--Close the viewer if target selection begins
if self:IsActive() then
self:RequestClose()
end
end)
- internalingame/tribute/tributepileviewer_manager.lua:156 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_BEGIN_MECHANIC_SELECTION, function(_, cardInstanceId)
--Close the viewer if mechanic selection begins
if self:IsActive() then
self:RequestClose()
end
end)
- internalingame/tribute/tributetargetviewer_manager.lua:55 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_BEGIN_TARGET_SELECTION, function(_, needsTargetViewer)
self:OnBeginTargetSelection(needsTargetViewer)
end)
- internalingame/tribute/tributetargetviewer_manager.lua:59 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_END_TARGET_SELECTION, function()
self:SetViewingTargets(nil)
end)
- internalingame/tribute/tributetargetviewer_manager.lua:63 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_TRIBUTE_CARD_STATE_FLAGS_CHANGED, function(_, cardInstanceId, stateFlags)
if self:IsActive() then
self:FireCallbacks("CardStateFlagsChanged", cardInstanceId, stateFlags)
end
end)
- internalingame/tribute/tributeviewer_manager_base.lua:12 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- internalingame/url/confirmurl.lua:34 -- EVENT_MANAGER:RegisterForEvent("ZoConfirmURL", EVENT_CONFIRM_UNSAFE_URL, function(eventCode, URL)
ZO_Dialogs_ReleaseDialog("CONFIRM_UNSAFE_URL")
ZO_Dialogs_ShowPlatformDialog("CONFIRM_UNSAFE_URL", { URL = URL }, {mainTextParams = { URL }})
end)
- libraries/globals/debugutils.lua:129 -- eventManager:RegisterForEvent(eventName, eventCode, function(...) d(eventArgumentDebugger(...)) end)
- libraries/globals/globals.lua:32 -- EVENT_MANAGER:RegisterForEvent("Globals_Common", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- libraries/globals/globals.lua:58 -- EVENT_MANAGER:RegisterForEvent("Globals_Common", EVENT_GLOBAL_MOUSE_DOWN, OnGlobalMouseDown)
- libraries/screennarration/screennarrationmanager.lua:425 -- EVENT_MANAGER:RegisterForEvent("ScreenNarrationManager", EVENT_APP_GUI_HIDDEN_STATE_CHANGED, OnAppGuiHiddenStateChanged)
- libraries/utility/baseobject.lua:43 -- GetEventManager():RegisterForEvent("BaseObject", EVENT_ADD_ON_LOADED, function()
ZO_VerifyConcreteClasses()
end)
- libraries/utility/keybindingutils.lua:262 -- label:RegisterForEvent(EVENT_KEYBINDING_SET, TryUpdateRegisteredKeybind)
- libraries/utility/keybindingutils.lua:263 -- label:RegisterForEvent(EVENT_KEYBINDING_CLEARED, TryUpdateRegisteredKeybind)
- libraries/utility/keybindingutils.lua:264 -- label:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, UpdateRegisteredKeybind)
- libraries/utility/keybindingutils.lua:265 -- label:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, UpdateRegisteredKeybind)
- libraries/utility/keybindingutils.lua:266 -- label:RegisterForEvent(EVENT_INPUT_TYPE_CHANGED, UpdateRegisteredKeybind)
- libraries/utility/keybindingutils.lua:267 -- label:RegisterForEvent(EVENT_KEYBIND_DISPLAY_MODE_CHANGED, UpdateRegisteredKeybind)
- libraries/zo_combobox/zo_combobox.lua:161 -- self.m_container:RegisterForEvent(EVENT_GLOBAL_MOUSE_UP, function(...) self:OnGlobalMouseUp(...) end)
- libraries/zo_combobox/gamepad/zo_combobox_gamepad.lua:428 -- EVENT_MANAGER:RegisterForEvent("GamepadComboBoxDropdown", EVENT_SCREEN_RESIZED, RefreshMaxY)
- libraries/zo_contextmenus/zo_contextmenus.lua:592 -- EVENT_MANAGER:RegisterForEvent("ZO_Menu_OnGlobalMouseUp", EVENT_GLOBAL_MOUSE_UP, OnGlobalMouseUp)
- libraries/zo_crossfadebg/zo_crossfadebg.lua:18 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, ResizeBG)
- libraries/zo_dialog/zo_dialog.lua:1346 -- EVENT_MANAGER:RegisterForEvent("ZO_Dialog", EVENT_GUI_UNLOADING, function()
if ZO_Dialogs_IsShowingDialog() then
ZO_DIALOG_SYNC_OBJECT:Hide()
end
end)
- libraries/zo_dialog/zo_dialog.lua:1354 -- EVENT_MANAGER:RegisterForEvent("ZO_Dialog", EVENT_PLAYER_ACTIVATED, function()
if not ZO_Dialogs_IsShowingDialog() then
-- Catch-all to ensure the dialog action layer was correctly removed
-- in case the remove action layer failed due to being in the middle of loading
RemoveActionLayerByName(GetString(SI_KEYBINDINGS_LAYER_DIALOG))
end
end)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:69 -- control:RegisterForEvent(EVENT_KEYBINDING_SET, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:70 -- control:RegisterForEvent(EVENT_KEYBINDING_CLEARED, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:71 -- control:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:72 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:73 -- control:RegisterForEvent(EVENT_INPUT_TYPE_CHANGED, UpdateBindingLabels)
- libraries/zo_mostrecenteventhandler/zo_mostrecenteventhandler.lua:17 -- EVENT_MANAGER:RegisterForEvent(namespace, event, function(_, ...) self:OnEvent(...) end)
- libraries/zo_parametricgridlist/zo_abstractgridscrolllist.lua:42 -- self.list:RegisterForEvent(EVENT_SCREEN_RESIZED, OnScreenResized)
- libraries/zo_pixelunits/zo_pixelunits.lua:263 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- libraries/zo_platformstyle/zo_platformstyle.lua:11 -- EVENT_MANAGER:RegisterForEvent("ZO_PlatformStyleManager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- libraries/zo_scene/zo_scenemanager_base.lua:12 -- EVENT_MANAGER:RegisterForEvent("SceneManager", EVENT_FOLLOWER_SCENE_FINISHED_FRAGMENT_TRANSITION, function(eventId, ...) self:OnRemoteSceneFinishedFragmentTransition(...) end)
- libraries/zo_scene/zo_scenemanager_follower.lua:8 -- EVENT_MANAGER:RegisterForEvent("SceneManager", EVENT_LEADER_TO_FOLLOWER_SYNC, function(eventId, ...) self:OnLeaderToFollowerSync(...) end)
- libraries/zo_scene/zo_scenemanager_leader.lua:26 -- EVENT_MANAGER:RegisterForEvent("SceneManager", EVENT_REMOTE_SCENE_REQUEST, function(eventId, ...) self:OnRemoteSceneRequest(...) end)
- libraries/zo_statemachine/zo_statemachine.lua:135 -- EVENT_MANAGER:RegisterForEvent(self.edgeName, self.eventId, self.triggerFunction)
- libraries/zo_templates/buttontemplates.lua:478 -- self:RegisterForEvent(EVENT_UNIT_CREATED, OnUnitCreated)
- libraries/zo_templates/buttontemplates.lua:491 -- self:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- libraries/zo_templates/buttontemplates.lua:492 -- self:RegisterForEvent(EVENT_WEAPON_PAIR_LOCK_CHANGED, OnWeaponPairLockChanged)
- libraries/zo_templates/buttontemplates.lua:500 -- self:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- libraries/zo_templates/buttontemplates.lua:507 -- self:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- libraries/zo_templates/editboxsizetemplates.lua:11 -- EVENT_MANAGER:RegisterForEvent("EditContainerSizerManager", EVENT_ALL_GUI_SCREENS_RESIZED, function() self:OnAllGuiScreensResized() end)
- libraries/zo_templates/editboxsizetemplates.lua:12 -- EVENT_MANAGER:RegisterForEvent("EditContainerSizerManager", EVENT_INPUT_LANGUAGE_CHANGED, function() self:OnInputLanguageChanged() end)
- libraries/zo_templates/scrolltemplates.lua:782 -- self:RegisterForEvent(EVENT_SCREEN_RESIZED, OnScreenResized)
- libraries/zo_templates/statusbartemplates.lua:412 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:ApplyStyle() end)
- libraries/zo_templates/windowtemplates.lua:480 -- self:RegisterForEvent(EVENT_MOST_RECENT_GAMEPAD_TYPE_CHANGED, function() RefreshTexture(self) end)
- libraries/zo_templates/windowtemplates.lua:506 -- self:RegisterForEvent(EVENT_MOST_RECENT_GAMEPAD_TYPE_CHANGED, function() RefreshTexture(self) end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:185 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function()
screenResizeHandler(control)
control.forceResizeUpdate = true
end)
- libraries/zo_tree/zo_tree.lua:996 -- EVENT_MANAGER:RegisterForEvent("ZO_Trees", EVENT_ALL_GUI_SCREENS_RESIZED, function() self:OnScreenResized() end)
- overlay/overlay.lua:55 -- self:RegisterForEvent(EVENT_SET_SUBTITLE, SetSubtitle)
- overlay/overlay.lua:56 -- self:RegisterForEvent(EVENT_VIDEO_PLAYBACK_COMPLETE, OnPlaybackComplete)
- overlay/overlay.lua:57 -- self:RegisterForEvent(EVENT_VIDEO_PLAYBACK_CONFIRM_CANCEL, OnConfirmCancel)
- overlay/overlay.lua:58 -- self:RegisterForEvent(EVENT_VIDEO_PLAYBACK_CANCEL_STARTED, OnCancelStarted)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:240 -- self.control:RegisterForEvent(eventId, callback)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:245 -- self:RegisterForEvent(EVENT_LOGIN_SUCCESSFUL, OnLoggedIn)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:246 -- self:RegisterForEvent(EVENT_WORLD_SELECTED, function(...) self:OnWorldSelected(...) end)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:247 -- self:RegisterForEvent(EVENT_WORLD_LIST_RECEIVED, OnWorldListReceived)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:248 -- self:RegisterForEvent(EVENT_ACCOUNT_LINK_SUCCESSFUL, OnSuccess)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:249 -- self:RegisterForEvent(EVENT_ACCOUNT_CREATE_SUCCESSFUL, OnSuccess)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:251 -- self:RegisterForEvent(EVENT_PROFILE_NOT_LINKED, OnNoLink)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:253 -- self:RegisterForEvent(EVENT_LOGIN_QUEUED, function(...) self:OnQueued(...) end)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:260 -- self:RegisterForEvent(EVENT_GLOBAL_ERROR, OnGlobalError)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:262 -- self:RegisterForEvent(EVENT_SERVER_IN_MAINTENANCE_MODE, OnServerMaintenance)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:264 -- self:RegisterForEvent(EVENT_SERVER_LOCKED, OnServerLocked)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:265 -- self:RegisterForEvent(EVENT_LOGIN_FAILED_INVALID_CREDENTIALS, OnInvalidCredentials)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:266 -- self:RegisterForEvent(EVENT_LOGIN_OTP_PENDING, OnOTPPending)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:268 -- self:RegisterForEvent(EVENT_BAD_CLIENT_VERSION, OnBadClientVersion)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:270 -- self:RegisterForEvent(EVENT_CREATE_LINK_LOADING_ERROR, OnCreateLinkLoadingError)
- pregame/accountlogin/gamepad/gamestartup_gamepad.lua:93 -- EVENT_MANAGER:RegisterForEvent("ConsoleServerSelector", EVENT_PLATFORMS_LIST_LOADED, OnPlatformsListLoaded)
- pregame/accountlogin/gamepad/gamestartup_gamepad.lua:483 -- EVENT_MANAGER:RegisterForEvent("GameStartup", EVENT_ANNOUNCEMENTS_RESULT, OnAnnouncementsResult)
- pregame/accountlogin/gamepad/gamestartup_gamepad.lua:484 -- EVENT_MANAGER:RegisterForEvent("GameStartup", EVENT_SAVE_DATA_START, function() OnProfileAccess(true) end)
- pregame/accountlogin/gamepad/gamestartup_gamepad.lua:485 -- EVENT_MANAGER:RegisterForEvent("GameStartup", EVENT_SAVE_DATA_COMPLETE, function() OnProfileAccess(false) end)
- pregame/accountlogin/gamepad/gamestartup_gamepad.lua:487 -- EVENT_MANAGER:RegisterForEvent("GameStartup", EVENT_DURANGO_ACCOUNT_PICKER_RETURNED, function(eventCode) self.isWaitingForDurangoAccountSelection = false end)
- pregame/accountlogin/gamepad/gamestartup_gamepad.lua:711 -- EVENT_MANAGER:RegisterForEvent("GameStartup_Gamepad", EVENT_ANNOUNCEMENTS_RESULT, OnAnnouncementsResult)
- pregame/accountlogin/gamepad/legalagreementsscreen_gamepad.lua:72 -- EVENT_MANAGER:RegisterForEvent("ZO_ConsoleLegalDocsProvider", EVENT_FETCHED_LEGAL_DOCS, function()
self.haveFetchedRemoteDocs = true
self.nextLegalDocIndex = 1
PregameStateManager_SetState("LegalAgreements")
end)
- pregame/accountlogin/gamepad/linkaccountscreen_gamepad.lua:49 -- self.control:RegisterForEvent(EVENT_ACCOUNT_LINK_ACTIVATION_CODE_RECEIVED, OnActivationCodeReceived)
- pregame/accountlogin/gamepad/linkaccountscreen_gamepad.lua:57 -- self.control:RegisterForEvent(EVENT_ACCOUNT_LINK_SUCCESSFUL, OnAccountLinkSuccessful)
- pregame/accountlogin/gamepad/linkaccountscreen_gamepad.lua:81 -- self.control:RegisterForEvent(EVENT_CREATE_LINK_LOADING_ERROR, OnCreateLinkLoadingError)
- pregame/accountlogin/gamepad/pregameinitialscreen_gamepad.lua:161 -- EVENT_MANAGER:RegisterForEvent("PregameInitialScreen", EVENT_PROFILE_LOGIN_RESULT, ProfileLoginResult)
- pregame/accountlogin/gamepad/pregameinitialscreen_gamepad.lua:162 -- EVENT_MANAGER:RegisterForEvent("PregameInitialScreen", EVENT_RESEND_VERIFICATION_EMAIL_RESULT, ShowVerificationAlertDialog)
- pregame/accountlogin/keyboard/worldselect.lua:161 -- EVENT_MANAGER:RegisterForEvent("WorldSelect", EVENT_WORLD_LIST_RECEIVED, ZO_WorldSelect_UpdateWorlds)
- pregame/accountlogin/keyboard/zo_createlinkaccount.lua:68 -- EVENT_MANAGER:RegisterForEvent("CreateLinkAccount", EVENT_SCREEN_RESIZED, function() self:ResizeControls() end)
- pregame/accountlogin/keyboard/zo_createlinkaccount.lua:74 -- self.capsLockWarning:RegisterForEvent(EVENT_CAPS_LOCK_STATE_CHANGED, function(eventCode, capsLockIsOn) UpdateForCaps(capsLockIsOn) end)
- pregame/accountlogin/keyboard/zo_createlinkaccount.lua:106 -- self.control:RegisterForEvent(EVENT_ACCOUNT_LINK_ACTIVATION_CODE_RECEIVED, OnActivationCodeReceived)
- pregame/accountlogin/keyboard/zo_login.lua:181 -- EVENT_MANAGER:RegisterForEvent("Login", EVENT_SCREEN_RESIZED, function() self:ResizeControls() end)
- pregame/accountlogin/keyboard/zo_login.lua:182 -- EVENT_MANAGER:RegisterForEvent("Login", EVENT_ANNOUNCEMENTS_RESULT, OnAnnouncementsResult)
- pregame/accountlogin/keyboard/zo_login.lua:183 -- EVENT_MANAGER:RegisterForEvent("Login", EVENT_SERVER_IN_MAINTENANCE_MODE, OnEnterMaintenanceMode)
- pregame/accountlogin/keyboard/zo_login.lua:185 -- self.capsLockWarning:RegisterForEvent(EVENT_CAPS_LOCK_STATE_CHANGED, function(eventCode, capsLockIsOn) UpdateForCaps(capsLockIsOn) end)
- pregame/accountlogin/keyboard/zo_loginmanager.lua:22 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_CREATE_LINK_LOADING_ERROR, FilterMethodCallback(self.OnCreateLinkLoadingError))
- pregame/accountlogin/keyboard/zo_loginmanager.lua:23 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_ACCOUNT_LINK_SUCCESSFUL, FilterMethodCallback(self.OnCreateLinkAccountSuccessful))
- pregame/accountlogin/keyboard/zo_loginmanager.lua:24 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_PROFILE_NOT_LINKED, FilterMethodCallback(self.OnProfileNotLinked))
- pregame/accountlogin/keyboard/zo_loginmanager.lua:27 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_LOGIN_FAILED_INVALID_CREDENTIALS, FilterMethodCallback(self.OnBadLogin))
- pregame/accountlogin/keyboard/zo_loginmanager.lua:28 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_LOGIN_SUCCESSFUL, FilterMethodCallback(self.OnLoginSuccessful))
- pregame/accountlogin/keyboard/zo_loginmanager.lua:29 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_LOGIN_QUEUED, FilterMethodCallback(self.OnLoginQueued))
- pregame/accountlogin/keyboard/zo_loginmanager.lua:30 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_LOGIN_OVERFLOW_MODE_PROMPT, FilterMethodCallback(self.OnOverflowModeWaiting))
- pregame/accountlogin/keyboard/zo_loginmanager.lua:31 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_LOGIN_REQUESTED, FilterMethodCallback(self.OnLoginRequested))
- pregame/accountlogin/keyboard/zo_loginmanager.lua:32 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_LOGIN_OTP_PENDING, FilterMethodCallback(self.OnOTPPending))
- pregame/accountlogin/keyboard/zo_loginmanager.lua:33 -- EVENT_MANAGER:RegisterForEvent("LoginManager", EVENT_BAD_CLIENT_VERSION, FilterMethodCallback(self.OnBadClientVersion))
- pregame/chapterupgrade/chapterupgrade_shared.lua:57 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function(...) self:ResizeBackground(...) end)
- pregame/chapterupgrade/chapterupgrade_shared.lua:58 -- control:RegisterForEvent(EVENT_ENTITLEMENT_STATE_CHANGED, function() self:OnChapterUpgradeDataUpdated() end)
- pregame/charactercreate/zo_charactercreate_shared.lua:131 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_LOGOUT_SUCCESSFUL, OnLogoutSuccessful)
- pregame/charactercreate/zo_charactercreate_shared.lua:132 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_CHARACTER_CREATED, OnCharacterCreated)
- pregame/charactercreate/zo_charactercreate_shared.lua:133 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_CHARACTER_CREATE_FAILED, OnCharacterCreateFailed)
- pregame/charactercreate/zo_charactercreate_shared.lua:134 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_CHARACTER_EDIT_SUCCEEDED, OnCharacterEditSucceeded)
- pregame/charactercreate/zo_charactercreate_shared.lua:135 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_CHARACTER_EDIT_FAILED, OnCharacterEditFailed)
- pregame/charactercreate/zo_charactercreate_shared.lua:136 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_ENTITLEMENT_STATE_CHANGED, OnChapterUpgraded)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:95 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_CHARACTER_CREATE_ZOOM_CHANGED, HandleZoomChanged)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:1292 -- self:RegisterForEvent(EVENT_GLOBAL_MOUSE_UP, CharacterCreateStopMouseSpin)
- pregame/characterselect/zo_characterselect_manager.lua:48 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterSelect_Manager", EVENT_CHARACTER_LIST_RECEIVED, function(_, ...)
if not self.savedVars then
self.pendingCharacterListParams = { ... }
else
self:OnCharacterListReceived(...)
end
end)
- pregame/characterselect/zo_characterselect_manager.lua:56 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterSelect_Manager", EVENT_CHARACTER_RENAME_RESULT, function(_, ...)
self:OnCharacterRenameResultReceived(...)
end)
- pregame/characterselect/zo_characterselect_manager.lua:60 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterSelect_Manager", EVENT_CHARACTER_DELETED, function(_, ...)
self:OnCharacterDeleted(...)
end)
- pregame/characterselect/zo_characterselect_manager.lua:64 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterSelect_Manager", EVENT_EVENT_ANNOUNCEMENTS_RECEIVED, function(_, ...)
self.autoShowIndex = nil
if not self.savedVars then
self.eventAnnouncementDataReady = true
else
self:PopulateEventAnnouncements()
self:FireCallbacks("EventAnnouncementsReceived")
end
end)
- pregame/characterselect/zo_characterselect_manager.lua:80 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterSelect_Manager", EVENT_EVENT_ANNOUNCEMENTS_UPDATED, OnEventAnnouncementsUpdated)
- pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:1227 -- self:RegisterForEvent(EVENT_CHARACTER_DELETED, ContextFilter(CharacterDeleted))
- pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:1228 -- self:RegisterForEvent(EVENT_ENTITLEMENT_STATE_CHANGED, function()
-- Need the game data to be loaded before we can recreate the list, which is handled by OnPregameFullyLoaded()
if PregameIsFullyLoaded() then
RecreateList(self)
end
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:400 -- self:RegisterForEvent(EVENT_CHARACTER_SELECTED_FOR_PLAY, OnCharacterSelectedForPlay)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:401 -- self:RegisterForEvent(EVENT_ENTITLEMENT_STATE_CHANGED, function()
-- Need the game data to be loaded before we can populate the carousel, which is handled by OnPregameFullyLoaded()
if PregameIsFullyLoaded() then
PopulateCarousel()
end
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:736 -- control:RegisterForEvent(EVENT_SERVICE_TOKENS_UPDATED, OnTokensUpdated)
- pregame/gamecredits/sharedgamecredits.lua:35 -- control:RegisterForEvent(EVENT_GAME_CREDITS_READY, function() self:BeginCredits() end)
- pregame/gamepad/worldselect/worldselectscreen_gamepad.lua:32 -- control:RegisterForEvent(EVENT_WORLD_LIST_RECEIVED, function() self:RefreshWorldList() end)
- pregame/pregameanimatedbackground/gamepad/badlandsbackground.lua:108 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- pregame/pregameanimatedbackground/gamepad/basebackground.lua:237 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function()
self:OnScreenResized()
end)
- pregame/pregameanimatedbackground/gamepad/dunebackground.lua:31 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function()
self:OnScreenResized()
end)
- pregame/pregameanimatedbackground/gamepad/elsweyrbackground.lua:35 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- pregame/pregameanimatedbackground/gamepad/greymoorbackground.lua:35 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- pregame/pregameanimatedbackground/gamepad/magmabackground.lua:156 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function()
self:OnScreenResized()
end)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:332 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- pregame/pregameanimatedbackground/gamepad/summersetbackground.lua:34 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- pregame/statemanager/pregamestatemanager.lua:713 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_AREA_LOAD_STARTED, OnAreaLoadStarted)
- pregame/statemanager/pregamestatemanager.lua:714 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_SUBSYSTEM_LOAD_STATE_CHANGED, OnSubsystemLoadStateChanged)
- pregame/statemanager/pregamestatemanager.lua:715 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LUA_ERROR, OnLuaErrorWhileLoading)
- pregame/statemanager/pregamestatemanager.lua:754 -- EVENT_MANAGER:RegisterForEvent("ZO_PlayVideoAndAdvance", EVENT_VIDEO_PLAYBACK_COMPLETE, OnVideoPlaybackComplete)
- pregame/statemanager/pregamestatemanager.lua:755 -- EVENT_MANAGER:RegisterForEvent("ZO_PlayVideoAndAdvance", EVENT_VIDEO_PLAYBACK_ERROR, OnVideoPlaybackComplete)
- pregame/statemanager/pregamestatemanager.lua:774 -- EVENT_MANAGER:RegisterForEvent("ZO_PlayVideoAndReturn", EVENT_VIDEO_PLAYBACK_COMPLETE, OnVideoPlaybackComplete)
- pregame/statemanager/pregamestatemanager.lua:775 -- EVENT_MANAGER:RegisterForEvent("ZO_PlayVideoAndReturn", EVENT_VIDEO_PLAYBACK_ERROR, OnVideoPlaybackComplete)
- pregame/statemanager/pregamestatemanager.lua:939 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_ADD_ON_LOADED, OnAddonLoaded)
- pregame/statemanager/pregamestatemanager.lua:941 -- EVENT_MANAGER:RegisterForEvent(systemName, EVENT_DISPLAY_NAME_READY, OnReady)
- pregame/statemanager/pregamestatemanager.lua:944 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_DISPLAY_NAME_READY, OnDisplayNameReady)
- pregame/statemanager/pregamestatemanager.lua:945 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_CHARACTER_LIST_RECEIVED, OnCharacterListReceived)
- pregame/statemanager/pregamestatemanager.lua:946 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_SHOW_PREGAME_GUI_IN_STATE, OnShowPregameGuiInState)
- pregame/statemanager/pregamestatemanager.lua:947 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_CHARACTER_SELECTED_FOR_PLAY, OnCharacterSelected)
- pregame/statemanager/pregamestatemanager.lua:948 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, ZO_Pregame_OnGamepadPreferredModeChanged)
- pregame/statemanager/pregamestatemanager.lua:949 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_DISCONNECTED_FROM_SERVER, OnDisconnectedFromServer)
- pregame/statemanager/console/pregamestates_console.lua:59 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_PROFILE_LOGIN_RESULT, OnProfileLoginResult)
- pregame/statemanager/gamepad/pregamestates_gamepad.lua:65 -- EVENT_MANAGER:RegisterForEvent("PregameInitialScreen", EVENT_PROFILE_LOGIN_RESULT, function(eventCode, isSuccess, profileError)
EVENT_MANAGER:UnregisterForEvent("PregameInitialScreen", EVENT_PROFILE_LOGIN_RESULT)
if isSuccess then
local lastPlatformName = GetCVar("LastPlatform")
if lastPlatformName ~= nil then
for platformIndex = 1, GetNumPlatforms() do
local platformName = GetPlatformInfo(platformIndex)
if platformName == lastPlatformName then
SetSelectedPlatform(platformIndex)
end
end
end
SetCVar("IsServerSelected", "true")
SetCVar("SelectedServer", CONSOLE_SERVER_NORTH_AMERICA)
PregameStateManager_AdvanceState()
end
end)
- pregame/statemanager/keyboard/pregamestates_keyboard.lua:216 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_SERVER_LOCKED, OnServerLocked)
- pregame/statemanager/keyboard/pregamestates_keyboard.lua:217 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_WORLD_LIST_RECEIVED, OnWorldListReceived)
- pregame/statemanager/keyboard/pregamestates_keyboard.lua:218 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_GLOBAL_ERROR, GlobalError)
- pregame/statemanager/keyboard/pregamestates_keyboard.lua:227 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_ADD_ON_LOADED, OnPregameUILoaded)
- pregameandingame/globals/presence.lua:18 -- EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- pregameandingame/globals/presence.lua:19 -- EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_LEVEL_UPDATE, UpdateInformation)
- pregameandingame/globals/presence.lua:20 -- EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_CHAMPION_POINT_UPDATE, UpdateInformation)
- pregameandingame/globals/presence.lua:21 -- EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_ZONE_UPDATE, UpdateInformation)
- pregameandingame/globals/gamepad/gamepadeventhandlers.lua:1 -- EVENT_MANAGER:RegisterForEvent("SharedDialogs", EVENT_CONTROLLER_DISCONNECTED, function() ZO_ControllerDisconnect_ShowPopup() end)
- pregameandingame/globals/gamepad/gamepadeventhandlers.lua:2 -- EVENT_MANAGER:RegisterForEvent("SharedDialogs", EVENT_CONTROLLER_CONNECTED, function() ZO_ControllerDisconnect_DismissPopup() end)
- pregameandingame/optionspanels/optionspanel_account_shared.lua:139 -- EVENT_MANAGER:RegisterForEvent("AccountManagement", EVENT_UNSUCCESSFUL_REQUEST_RESULT, OnAccountManagementRequestUnsuccessful)
- pregameandingame/optionspanels/optionspanel_account_shared.lua:145 -- EVENT_MANAGER:RegisterForEvent("AccountManagement", EVENT_ACCOUNT_EMAIL_ACTIVATION_EMAIL_SENT, OnAccountManagementActivationEmailSent)
- pregameandingame/optionspanels/optionspanel_video_shared.lua:145 -- EVENT_MANAGER:RegisterForEvent("ZO_Options_GamepadCustomScaleChanged", EVENT_INTERFACE_SETTING_CHANGED, function(_, systemType, settingId)
if systemType == SETTING_TYPE_UI and settingId == UI_SETTING_GAMEPAD_CUSTOM_SCALE then
-- Deliberately delay applying the custom scale to avoid artifacts caused by manipulating the slider during a resize
if g_applyChangesId then
zo_removeCallLater(g_applyChangesId)
end
g_applyChangesId = zo_callLater(function()
ApplySettings()
g_applyChangesId = nil
end, DELAY_CHANGES_MS)
end
end)
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:13 -- EVENT_MANAGER:RegisterForEvent("ZO_OptionsPanel_Video", EVENT_FULLSCREEN_MODE_CHANGED, function()
ZO_Options_UpdateOption(control)
end)
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:26 -- EVENT_MANAGER:RegisterForEvent("ZO_OptionsPanel_Video", EVENT_AVAILABLE_DISPLAY_DEVICES_CHANGED, function()
ZO_OptionsPanel_Video_OnActiveDisplayChanged(control)
end)
- pregameandingame/optionspanels/keyboard/optionspanel_video_keyboard.lua:39 -- EVENT_MANAGER:RegisterForEvent("ZO_OptionsPanel_Video", EVENT_ACTIVE_MONITOR_CHANGED, function()
ZO_OptionsPanel_Video_OnDisplayResolutionChanged(control)
end)
- pregameandingame/screenadjust/screenadjust.lua:29 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function(_, width, height)
self:RefreshGuiDimensions()
if SCREEN_ADJUST_SCENE_FRAGMENT:IsShowing() then
local IGNORE_INITIAL_SCREEN_SIZE = false
self:InitializeSize(IGNORE_INITIAL_SCREEN_SIZE)
end
end)
- pregameandingame/screenadjust/screenadjust.lua:37 -- EVENT_MANAGER:RegisterForEvent("ScreenAdjustResizeEvent", EVENT_ALL_GUI_SCREENS_RESIZE_STARTED, function()
if SCREEN_ADJUST_SCENE_FRAGMENT:IsShowing() then
local saveButton = self:GetActiveSaveButton()
saveButton:SetEnabled(false)
saveButton:SetText(GetString(SI_SETTING_SHOW_SCREEN_ADJUST_DISABLED))
end
end)
- pregameandingame/screenadjust/screenadjust.lua:45 -- EVENT_MANAGER:RegisterForEvent("ScreenAdjustResizeEvent", EVENT_ALL_GUI_SCREENS_RESIZED, function()
if SCREEN_ADJUST_SCENE_FRAGMENT:IsShowing() then
local saveButton = self:GetActiveSaveButton()
saveButton:SetText(GetString(SI_SAVE))
saveButton:SetEnabled(true)
end
end)
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:73 -- EVENT_MANAGER:RegisterForEvent("AddOnManager", EVENT_SCREEN_RESIZED, function() self:RefreshData() end)
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:80 -- EVENT_MANAGER:RegisterForEvent("AddOnManager", EVENT_FORCE_DISABLED_ADDONS_UPDATED, OnForceDisabledAddonsUpdated)
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:42 -- control:RegisterForEvent(EVENT_DEFERRED_SETTING_REQUEST_COMPLETED, OnDeferredSettingRequestCompleted)
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:43 -- control:RegisterForEvent(EVENT_MOST_RECENT_GAMEPAD_TYPE_CHANGED, function() self:RefreshGamepadInfoPanel() end)
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:44 -- control:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, function() self:RefreshGamepadInfoPanel() end)
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:107 -- self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:RefreshOptionsList() end)
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:108 -- self.control:RegisterForEvent(EVENT_ALL_GUI_SCREENS_RESIZED, function() self:RefreshOptionsList() end)
- pregameandingame/zo_options/keyboard/zo_options_keyboard.lua:49 -- EVENT_MANAGER:RegisterForEvent("KeyboardOptions", EVENT_DEFERRED_SETTING_REQUEST_COMPLETED, OnDeferredSettingRequestCompleted)
- publicallingames/chapterupgrade/chapterupgrade_manager.lua:228 -- EVENT_MANAGER:RegisterForEvent("ChapterUpgrade_Manager", EVENT_MARKET_STATE_UPDATED, OnMarketStateUpdated)
- publicallingames/chapterupgrade/chapterupgrade_manager.lua:229 -- EVENT_MANAGER:RegisterForEvent("ChapterUpgrade_Manager", EVENT_COLLECTIBLES_UNLOCK_STATE_CHANGED, OnCollectiblesUnlockStateChanged)
- publicallingames/dailyloginrewards/dailyloginrewards_manager.lua:16 -- EVENT_MANAGER:RegisterForEvent("DailyLoginRewardsManager", EVENT_SHOW_DAILY_LOGIN_REWARDS_SCENE, function() self:ShowDailyLoginRewardsScene() end)
- publicallingames/globals/autocomplete.lua:59 -- EVENT_MANAGER:RegisterForEvent("AutoCompleteAllIngames", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- publicallingames/globals/globals.lua:33 -- EVENT_MANAGER:RegisterForEvent("Globals_PublicAllIngame", EVENT_PLAYER_DEACTIVATED, OnPlayerDeactivated)
- publicallingames/itempreview/itempreview_shared.lua:450 -- self.control:RegisterForEvent(EVENT_ITEM_PREVIEW_READY, SetupPreviewOnReady)
- publicallingames/itempreview/itempreview_shared.lua:502 -- EVENT_MANAGER:RegisterForEvent("ZO_ItemPreview_Shared", EVENT_SCREEN_RESIZED, self.OnScreenResized)
- publicallingames/marketcurrency/marketcurrency_shared.lua:52 -- self.control:RegisterForEvent(EVENT_CURRENCY_UPDATE, OnCurrencyUpdate)
- publicallingames/tile/dailyrewardstile.lua:62 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_UPDATED, function() self:RefreshLayout() end)
- publicallingames/tile/dailyrewardstile.lua:63 -- control:RegisterForEvent(EVENT_DAILY_LOGIN_REWARDS_CLAIMED, function() self:OnClaimResultReceived() end)
- publicallingames/tile/dailyrewardstile.lua:64 -- control:RegisterForEvent(EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE, function() self:RefreshLayout() end)
- publicallingames/tooltip/tooltip.lua:377 -- EVENT_MANAGER:RegisterForEvent("SkillTooltip", EVENT_ABILITY_PROGRESSION_XP_UPDATE, function(_, ...)
OnTooltipActiveSkillProgressionXPUpdate(tooltipControl, ...)
end)
- publicallingames/tribute/tributedatamanager.lua:43 -- EVENT_MANAGER:RegisterForEvent("ZO_TributeDataManager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- publicallingames/tribute/tributedatamanager.lua:44 -- EVENT_MANAGER:RegisterForEvent("ZO_TributeDataManager", EVENT_COLLECTIBLES_UNLOCK_STATE_CHANGED, function(_, ...) self:OnCollectiblesUnlockStateChanged(...) end)
- publicallingames/tribute/tributedatamanager.lua:45 -- EVENT_MANAGER:RegisterForEvent("ZO_TributeDataManager", EVENT_TRIBUTE_PATRON_PROGRESSION_DATA_CHANGED, OnPatronProgressionDataChanged)
- publicallingames/tribute/tributedatamanager.lua:49 -- EVENT_MANAGER:RegisterForEvent("ZO_TributeDataManager", EVENT_TRIBUTE_PATRONS_SEARCH_RESULTS_READY, function() self:UpdateSearchResults() end)