- appandingame/voicechathud/console/zo_voicechathud.lua:204 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) self:OnVoiceChannelLeft(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:205 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_UNAVAILABLE, function(eventCode, ...) self:OnVoiceChannelUnavailable(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:206 --
self.control:RegisterForEvent(EVENT_VOICE_USER_SPEAKING, function(eventCode, ...) self:OnUserSpeaking(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:207 --
self.control:RegisterForEvent(EVENT_VOICE_USER_JOINED_CHANNEL, function(eventCode, ...) self:OnVoiceUserJoinedChannel(...) end)
- appandingame/voicechathud/console/zo_voicechathud.lua:208 --
self.control:RegisterForEvent(EVENT_VOICE_USER_LEFT_CHANNEL, function(eventCode, ...) self:OnVoiceUserLeftChannel(...) end)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:18 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:19 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:20 --
self.control:RegisterForEvent(EVENT_CROWN_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:21 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, CapacityUpdate)
- common/zo_playerinventoryfooter/gamepad/zo_playerinventoryfooter_gamepad.lua:22 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, CapacityUpdate)
- ingame/achievements/gamepad/achievements_gamepad.lua:240 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENTS_UPDATED, Update)
- ingame/achievements/gamepad/achievements_gamepad.lua:241 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/gamepad/achievements_gamepad.lua:242 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENT_AWARDED, Update)
- ingame/achievements/keyboard/achievements.lua:1195 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENTS_UPDATED, OnAchievementsUpdated)
- ingame/achievements/keyboard/achievements.lua:1196 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/keyboard/achievements.lua:1197 --
self.control:RegisterForEvent(EVENT_ACHIEVEMENT_AWARDED, OnAchievementAwarded)
- ingame/armory/armorychampionactionbar.lua:41 --
self.control:RegisterForEvent(EVENT_CHAMPION_SYSTEM_UNLOCKED, function() self:RefreshEnabledState() end)
- ingame/armory/armoryskillsactionbar.lua:24 --
self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/banking/gamepad/banking_gamepad.lua:130 --
self.control:RegisterForEvent(EVENT_OPEN_BANK, function(_, ...) self:OnOpenBank(...) end)
- ingame/banking/gamepad/banking_gamepad.lua:131 --
self.control:RegisterForEvent(EVENT_CLOSE_BANK, function() self:OnCloseBank() end)
- ingame/battleground/battlegroundscorehud.lua:215 --
self.control:RegisterForEvent(EVENT_ZONE_SCORING_CHANGED, function() self:OnZoneScoringChanged() end)
- ingame/battleground/battlegroundscorehud.lua:216 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/battleground/battlegroundscorehud.lua:217 --
self.control:RegisterForEvent(EVENT_BATTLEGROUND_RULESET_CHANGED, function() self:OnBattlegroundRulesetChanged() end)
- ingame/battleground/battlegroundscorehud.lua:218 --
self.control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() self:OnObjectivesUpdated() end)
- ingame/buffdebuff/buffdebuff.lua:58 --
self.control:RegisterForEvent(initEvent, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:69 --
self.control:RegisterForEvent(EVENT_EFFECTS_FULL_UPDATE, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:70 --
self.control:RegisterForEvent(EVENT_EFFECT_CHANGED, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:72 --
self.control:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_ADDED, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:73 --
self.control:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_REMOVED, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:75 --
self.control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, MarkDirty)
- ingame/buffdebuff/buffdebuff.lua:304 --
self.control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, _, settingId) OnInterfaceSettingChanged(settingId) end)
- ingame/buffdebuff/buffdebuff.lua:306 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:42 --
self.control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:43 --
self.control:RegisterForEvent(EVENT_CADWELL_PROGRESSION_LEVEL_CHANGED, OnCadwellProgressionLevelChanged)
- ingame/campaign/campaignoverview.lua:85 --
self.control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:RefreshCategories() end)
- ingame/campaign/gamepad/campaignbonuses_gamepad.lua:37 --
self.control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() self:UpdateBonuses() end)
- ingame/campaign/gamepad/campaignbonuses_gamepad.lua:38 --
self.control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() self:UpdateBonuses() end)
- ingame/champion/champion.lua:131 --
self.control:RegisterForEvent(EVENT_POWER_UPDATE, function(...) self:OnPowerUpdate(...) end)
- ingame/champion/champion.lua:1214 --
self.control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, function() self:OnChampionPointGained() end)
- ingame/champion/champion.lua:1215 --
self.control:RegisterForEvent(EVENT_CHAMPION_SYSTEM_UNLOCKED, function() self:OnChampionSystemUnlocked() end)
- ingame/champion/champion.lua:1216 --
self.control:RegisterForEvent(EVENT_UNSPENT_CHAMPION_POINTS_CHANGED, function() self:OnUnspentChampionPointsChanged() end)
- ingame/champion/champion.lua:1217 --
self.control:RegisterForEvent(EVENT_CHAMPION_PURCHASE_RESULT, function(_, result) self:OnChampionPurchaseResult(result) end)
- ingame/champion/champion.lua:1218 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:OnMoneyChanged() end)
- ingame/champion/champion.lua:1219 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/champion/champion.lua:1222 --
self.control:RegisterForEvent(EVENT_ARMORY_BUILD_RESTORE_RESPONSE, function(_, result, buildIndex)
if result == ARMORY_BUILD_RESTORE_RESULT_SUCCESS then
self.isInRespecMode = false
self:ClearUnsavedChanges()
self.refreshGroup:MarkDirty("AllData")
end
end)
- ingame/champion/champion.lua:1231 --
self.control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, function()
self.refreshGroup:MarkDirty("ChosenConstellationData")
end)
- ingame/champion/champion.lua:1235 --
self.control:RegisterForEvent(EVENT_ZONE_CHANGED, function()
self.refreshGroup:MarkDirty("ChosenConstellationData")
end)
- ingame/champion/championassignableactionbar.lua:63 --
self.control:RegisterForEvent(EVENT_HOTBAR_SLOT_UPDATED, OnHotbarSlotUpdated)
- ingame/champion/championassignableactionbar.lua:68 --
self.control:RegisterForEvent(EVENT_ACTION_SLOTS_ALL_HOTBARS_UPDATED, ResetAllHotbars)
- ingame/champion/championassignableactionbar.lua:79 --
self.control:RegisterForEvent(EVENT_CURSOR_PICKUP, OnCursorPickup)
- ingame/champion/championassignableactionbar.lua:87 --
self.control:RegisterForEvent(EVENT_CURSOR_DROPPED, OnCursorDropped)
- ingame/champion/championassignableactionbar.lua:92 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:102 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:103 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:104 --
self.control:RegisterForEvent(EVENT_GUILD_SELF_JOINED_GUILD, DirtyChannelDropdown)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:105 --
self.control:RegisterForEvent(EVENT_GUILD_SELF_LEFT_GUILD, DirtyChannelDropdown)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:106 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnGuildMemberRankChanged)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:107 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, DirtyChannelDropdown)
- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:108 --
self.control:RegisterForEvent(EVENT_CHAT_CATEGORY_COLOR_CHANGED, DirtyChannelDropdown)
- ingame/chatsystem/gamepad/interactivechatlog_gamepad.lua:122 --
self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, OnScreenResized)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:67 --
self.control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, function()
if GAMEPAD_COLLECTIONS_BOOK_SCENE:IsShowing() then
if self:IsViewingCollectionsList() then
self:UpdateCollectionListVisualLayer()
end
end
end)
- ingame/collections/keyboard/collectionsbook.lua:108 --
self.control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, function() self:UpdateCollectionVisualLayer() end)
- ingame/collections/keyboard/housingbook_keyboard.lua:53 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnZoneChanged)
- ingame/collections/keyboard/housingbook_keyboard.lua:54 --
self.control:RegisterForEvent(EVENT_ZONE_CHANGED, OnZoneChanged)
- ingame/companion/gamepad/companioncollectionbook_gamepad.lua:35 --
self.control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, OnVisualLayerChanged)
- ingame/companion/gamepad/companionskills_gamepad.lua:556 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, FullRebuild)
- ingame/companion/gamepad/companionskills_gamepad.lua:565 --
self.control:RegisterForEvent(EVENT_ACTION_BAR_LOCKED_REASON_CHANGED, OnPurchaseLockStateChanged)
- ingame/companion/keyboard/companioncollectionbook_keyboard.lua:54 --
self.control:RegisterForEvent(EVENT_VISUAL_LAYER_CHANGED, function() self:UpdateCollectionVisualLayer() end)
- ingame/compass/compass.lua:143 --
self.control:RegisterForEvent(EVENT_PLAYER_IN_PIN_AREA_CHANGED, OnPlayerInPinAreaChanged)
- ingame/compass/compass.lua:148 --
self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/compass/compass.lua:169 --
self.control:RegisterForEvent(EVENT_ZONE_CHANGED, function() self:OnZoneChanged() end)
- ingame/compass/compass.lua:170 --
self.control:RegisterForEvent(EVENT_QUEST_COMPLETE, function() self:OnZoneChanged() end)
- ingame/compass/compass.lua:480 --
self.control:RegisterForEvent(EVENT_QUEST_ADVANCED, OnQuestChanged)
- ingame/compass/compass.lua:481 --
self.control:RegisterForEvent(EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/compass/compass.lua:490 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/compass/compass.lua:510 --
self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, OnScreenResized)
- ingame/compass/compassframe.lua:26 --
self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/contacts/gamepad/sociallist_gamepad.lua:139 --
self.control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function(_, oldStatus, newStatus) self:UpdateStatusDropdownSelection(newStatus) end)
- ingame/contacts/gamepad/zo_socialoptionsdialog_gamepad.lua:17 --
self.control:RegisterForEvent(EVENT_FRIEND_PLAYER_STATUS_CHANGED, function(_, displayName, characterName, oldStatus, newStatus) self:OnPlayerStatusChanged(displayName, characterName, oldStatus, newStatus) end)
- ingame/contacts/gamepad/zo_socialoptionsdialog_gamepad.lua:18 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, _, displayName, characterName, oldStatus, newStatus) self:OnPlayerStatusChanged(displayName, characterName, oldStatus, newStatus) end)
- ingame/crafting/sharedenchanting.lua:103 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, isCraftingSameAsPrevious)
if craftingType == CRAFTING_TYPE_ENCHANTING then
if not isCraftingSameAsPrevious then
self:ResetSelectedTab()
end
if self:CanShowScene() then
SCENE_MANAGER:Show(self.mainSceneName)
end
end
end)
- ingame/crafting/sharedenchanting.lua:114 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING then
SCENE_MANAGER:Hide(self.mainSceneName)
end
end)
- ingame/crafting/sharedprovisioner.lua:34 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, isCraftingSameAsPrevious)
if not isCraftingSameAsPrevious then
self:DirtyRecipeList()
end
if craftingType == CRAFTING_TYPE_PROVISIONING and self:ShouldShowForControlScheme() then
if not isCraftingSameAsPrevious then
self:ResetSelectedTab()
end
self:StartInteract()
SCENE_MANAGER:Show(self.mainSceneName)
end
end)
- ingame/crafting/sharedprovisioner.lua:48 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_PROVISIONING and self:ShouldShowForControlScheme() then
self:StartHide()
SCENE_MANAGER:Hide(self.mainSceneName)
end
end)
- ingame/crafting/smithingcreation_shared.lua:31 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, DirtyAllLists)
- ingame/crafting/smithingresearch_shared.lua:28 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, OnResearchComplete)
- ingame/crafting/smithingresearch_shared.lua:29 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_CANCELED, HandleDirtyEvent)
- ingame/crafting/gamepad/alchemy_gamepad.lua:74 --
self.control:RegisterForEvent(EVENT_TRAIT_LEARNED, function()
if SYSTEMS:IsShowing(ZO_ALCHEMY_SYSTEM_NAME) then
self:OnSlotChanged()
end
end)
- ingame/crafting/gamepad/alchemy_gamepad.lua:98 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT then
self:UpdateThirdAlchemySlot()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self.inventory:HandleDirtyEvent()
end
end)
- ingame/crafting/gamepad/alchemy_gamepad.lua:544 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/gamepad/consolidatedsmithingsets_gamepad.lua:25 --
self.control:RegisterForEvent(EVENT_CONSOLIDATED_STATION_SETS_UPDATED, function()
if CONSOLIDATED_SMITHING_SET_SELECTION_GAMEPAD_FRAGMENT:IsShowing() then
self:RefreshList()
end
end)
- ingame/crafting/gamepad/consolidatedsmithingsets_gamepad.lua:59 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/gamepad/enchanting_gamepad.lua:295 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL then
self.inventory:HandleDirtyEvent()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT then
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/crafting/gamepad/enchanting_gamepad.lua:698 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/gamepad/gamepadprovisioner.lua:168 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:813 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:814 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/crafting/gamepad/smithing_gamepad.lua:166 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation)
if ZO_Smithing_IsSmithingStation(craftingType) and IsInGamepadPreferredMode() then
self.resetUIs = not sameStation
SCENE_MANAGER:Show(GAMEPAD_SMITHING_ROOT_SCENE_NAME)
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:173 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if ZO_Smithing_IsSmithingStation(craftingType) and IsInGamepadPreferredMode() then
-- make sure that we are, in fact, on a smithing scene before we try to show the base scene
-- certain times, such as going to the crown store from crafting, can get squashed without this
local nextScene = SCENE_MANAGER:GetNextScene()
for _, smithingSceneName in ipairs(self.smithingRelatedSceneNames) do
if SCENE_MANAGER:IsShowing(smithingSceneName) or (nextScene ~= nil and nextScene:GetName() == smithingSceneName) then
SCENE_MANAGER:ShowBaseScene()
break
end
end
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:191 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:192 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:194 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if SMITHING_BONUSES[nonCombatBonusType] then
HandleDirtyEvent()
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:200 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:201 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:203 --
self.control:RegisterForEvent(EVENT_CONSOLIDATED_STATION_SETS_UPDATED, function()
--Refresh and re-narrate the header if the unlocked sets change
if GAMEPAD_SMITHING_ROOT_SCENE:IsShowing() and ZO_Smithing_IsConsolidatedStationCraftingMode() then
ZO_GamepadCraftingUtils_RefreshGenericHeader(self)
local NARRATE_HEADER = true
SCREEN_NARRATION_MANAGER:QueueParametricListEntry(self.modeList, NARRATE_HEADER)
end
end)
- ingame/crafting/gamepad/universaldeconstruction_gamepad.lua:29 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, OnCraftingInteractStarted)
- ingame/crafting/gamepad/universaldeconstruction_gamepad.lua:39 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, OnCraftingInteractEnded)
- ingame/crafting/keyboard/alchemy_keyboard.lua:80 --
self.control:RegisterForEvent(EVENT_TRAIT_LEARNED, function()
if SYSTEMS:IsShowing(ZO_ALCHEMY_SYSTEM_NAME) then
self:OnSlotChanged()
end
end)
- ingame/crafting/keyboard/alchemy_keyboard.lua:208 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT then
self:UpdateThirdAlchemySlot()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self.inventory:HandleDirtyEvent()
end
end)
- ingame/crafting/keyboard/alchemy_keyboard.lua:391 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/enchanting_keyboard.lua:158 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL then
self.inventory:HandleDirtyEvent()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT then
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/crafting/keyboard/enchanting_keyboard.lua:437 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/provisioner.lua:75 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/scribing_keyboard.lua:46 --
self.control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/crafting/keyboard/scribing_keyboard.lua:47 --
self.control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:17 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/smithingextraction_keyboard.lua:24 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/smithingresearch_keyboard.lua:20 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/smithing_keyboard.lua:93 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation, craftingMode)
if ZO_Smithing_IsSmithingStation(craftingType, craftingMode) and not IsInGamepadPreferredMode() then
self.interactingWithSameStation = sameStation
SCENE_MANAGER:Show(SMITHING_SCENE_NAME)
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:100 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, craftingMode)
if ZO_Smithing_IsSmithingStation(craftingType, craftingMode) and not IsInGamepadPreferredMode() then
SCENE_MANAGER:Hide(SMITHING_SCENE_NAME)
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:110 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:111 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:113 --
self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if SMITHING_BONUSES[nonCombatBonusType] then
HandleDirtyEvent()
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:119 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:120 --
self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/crafting/keyboard/smithing_keyboard.lua:122 --
self.control:RegisterForEvent(EVENT_CONSOLIDATED_STATION_SETS_UPDATED, function()
if self.mode == SMITHING_MODE_CREATION and ZO_Smithing_IsConsolidatedStationCraftingMode() then
self:RefreshUnlockedSets()
--If a craft is in progress, wait until it finishes before refreshing
if ZO_CraftingUtils_IsPerformingCraftProcess() then
self.setCategoriesDirty = true
else
self:RefreshSetCategories()
end
end
end)
- ingame/crafting/keyboard/smithing_keyboard.lua:142 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/universaldeconstructionpanel_keyboard.lua:25 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/keyboard/universaldeconstruction_keyboard.lua:65 --
self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, OnCraftingInteractStarted)
- ingame/crafting/keyboard/universaldeconstruction_keyboard.lua:72 --
self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, OnCraftingInteractEnded)
- ingame/crafting/keyboard/universaldeconstruction_keyboard.lua:77 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/crafting/keyboard/universaldeconstruction_keyboard.lua:78 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/crowncrates/crowngemificationslot.lua:131 --
self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
- ingame/deathrecap/deathrecap.lua:78 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/dyeing/dyestamp_confirmation_shared.lua:21 --
self.control:RegisterForEvent(EVENT_ITEM_PREVIEW_READY, function() self:ShowPreviewedDyeStamp() end)
- ingame/endlessdungeon/endlessdungeonhudtracker.lua:10 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, ZO_GetEventForwardingFunction(self, self.Update))
- ingame/endlessdungeon/endlessdungeonsummary.lua:146 --
self.control:RegisterForEvent(EVENT_PLAYER_ALIVE, ZO_GetEventForwardingFunction(self, self.OnPlayerAlive))
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:40 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryFullUpdate)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:41 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySingleSlotUpdate)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:219 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:220 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, function(eventCode, ...) OnGroupMemberLeft(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:221 --
self.control:RegisterForEvent(EVENT_GROUP_UPDATE, OnGroupUpdate)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:222 --
self.control:RegisterForEvent(EVENT_LEADER_UPDATE, OnLeaderUpdate)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:223 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_CONNECTED_STATUS, function(eventCode, ...) OnGroupMemberConnectedStatus(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:225 --
self.control:RegisterForEvent(EVENT_GROUP_VETERAN_DIFFICULTY_CHANGED, OnGroupVeteranDifficultyChanged)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:226 --
self.control:RegisterForEvent(EVENT_VETERAN_DIFFICULTY_CHANGED, function(eventCode,...) OnGroupVeteranDifficultyChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:227 --
self.control:RegisterForEvent(EVENT_CHAMPION_POINT_UPDATE, function(eventCode, ...) OnChampionPointsChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:229 --
self.control:RegisterForEvent(EVENT_ZONE_UPDATE, function(eventCode, ...) OnZoneUpdate(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:230 --
self.control:RegisterForEvent(EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_RESULT, function(_, ...) OnGroupListingRemoved(...) end)
- ingame/group/keyboard/zo_groupmenu_keyboard.lua:45 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, RefreshCategories)
- ingame/group/keyboard/zo_groupmenu_keyboard.lua:46 --
self.control:RegisterForEvent(EVENT_QUEST_COMPLETE, RefreshCategories)
- ingame/group/keyboard/zo_groupmenu_keyboard.lua:47 --
self.control:RegisterForEvent(EVENT_GROUP_FINDER_STATUS_UPDATED, RefreshCategories)
- ingame/group/keyboard/zo_groupmenu_keyboard.lua:48 --
self.control:RegisterForEvent(EVENT_GROUP_FINDER_APPLICATION_RECEIVED, RefreshCategories)
- ingame/guild/guildweeklybids_shared.lua:24 --
self.control:RegisterForEvent(EVENT_GUILD_KIOSK_ACTIVE_BIDS_RESPONSE, function(_, ...) self:OnGuildKioskActiveBidsResponse(...) end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:241 --
self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_START, function(eventCode)
self.initialized = true
self:SetSelectedHeraldryIndices()
self.categoryList:RefreshVisible()
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:247 --
self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_END, function(eventCode)
self.initialized = false
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:251 --
self.control:RegisterForEvent(EVENT_HERALDRY_SAVED, function(eventCode)
self:SetSelectedHeraldryIndices()
ZO_AlertNoSuppression(UI_ALERT_CATEGORY_ALERT, SOUNDS.GUILD_HERALDRY_APPLIED, SI_GAMEPAD_GUILD_HERALDRY_SAVED)
self.pendingTransaction = false
self:UpdateKeybindGroups()
self.categoryList:RefreshVisible()
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:259 --
self.control:RegisterForEvent(EVENT_HERALDRY_FUNDS_UPDATED, function(eventCode)
self:UpdateKeybindGroups()
end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:32 --
self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:33 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, UpdateIfGuildMatches)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:34 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, UpdateIfGuildMatches)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:35 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, UpdateIfGuildMatches)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:36 --
self.control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, UpdateIfGuildMatches)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:114 --
self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, OnRefresh)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:115 --
self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:116 --
self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:117 --
self.control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, OnRefreshMatchGuildId)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:98 --
self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_START, function(eventCode)
if not IsInGamepadPreferredMode() and GUILD_HERALDRY_SCENE:IsShowing() then
self.initialized = true
self:SetSelectedHeraldryIndices()
KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:106 --
self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_END, function(eventCode)
if not IsInGamepadPreferredMode() then
self.initialized = false
end
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:112 --
self.control:RegisterForEvent(EVENT_HERALDRY_SAVED, function(eventCode)
if not IsInGamepadPreferredMode() then
self:SetSelectedHeraldryIndices()
self:UpdateKeybindGroups()
PlaySound(SOUNDS.GUILD_HERALDRY_APPLIED)
end
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:120 --
self.control:RegisterForEvent(EVENT_HERALDRY_FUNDS_UPDATED, function(eventCode)
if not IsInGamepadPreferredMode() then
self:UpdateKeybindGroups()
end
end)
- ingame/help/gamepad/help_common_gamepad.lua:22 --
self.control:RegisterForEvent(EVENT_HELP_INITIALIZED, UpdateHelp)
- ingame/housingeditor/houseinformationtracker.lua:20 --
self.control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/housingeditor/housingeditorhud.lua:396 --
self.control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, function(_, ...) self:OnCombatStateChanged(...) end)
- ingame/housingeditor/housingeditorhud.lua:4187 --
self.control:RegisterForEvent(EVENT_HOUSING_TARGET_FURNITURE_CHANGED, OnTargetChanged)
- ingame/housingeditor/housingfurnituresettings_base.lua:34 --
self.control:RegisterForEvent(EVENT_HOUSING_PERMISSIONS_CHANGED, OnPermissionsChanged)
- ingame/housingeditor/housingfurnituresettings_base.lua:35 --
self.control:RegisterForEvent(EVENT_HOUSING_PRIMARY_RESIDENCE_SET, OnPrimaryResidenceSet)
- ingame/housingeditor/housingfurnituresettings_base.lua:36 --
self.control:RegisterForEvent(EVENT_HOUSING_POPULATION_CHANGED, OnOccupantsChanged)
- ingame/housingeditor/housingpreview_shared.lua:58 --
self.control:RegisterForEvent(EVENT_PENDING_INTERACTION_CANCELLED, function() if not self.control:IsHidden() then self:ReleaseDialog() end end)
- ingame/housingeditor/keyboard/housingpreview_keyboard.lua:18 --
self.control:RegisterForEvent(EVENT_HOUSING_PREVIEW_INSPECTION_STATE_CHANGED, function() self:OnPreviewInspectionStateChanged() end)
- ingame/hud/huddaedricenergymeter.lua:315 --
self.control:RegisterForEvent(EVENT_ACTION_SLOT_ABILITY_USED, function(_, actionSlotIndex)
if actionSlotIndex == ACTION_BAR_ULTIMATE_SLOT_INDEX + 1 then
self.activeWeapon:PlayUltimateUsedAnimation()
end
end)
- ingame/hud/hudtracker_base.lua:30 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, function(_, name)
if name == "ZO_Ingame" then
self.control:UnregisterForEvent(EVENT_ADD_ON_LOADED)
self:DeferredInitialize()
end
end)
- ingame/instancekickwarning/instancekickwarning.lua:49 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/instancekickwarning/instancekickwarning.lua:50 --
self.control:RegisterForEvent(EVENT_INSTANCE_KICK_TIME_UPDATE, OnInstanceKickTimeUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:51 --
self.control:RegisterForEvent(EVENT_GROUP_INVITE_RECEIVED, OnGroupInviteUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:52 --
self.control:RegisterForEvent(EVENT_GROUP_INVITE_REMOVED, OnGroupInviteUpdate)
- ingame/interactwindow/interactwindow_shared.lua:175 --
self.control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/inventory/gamepad/gamepadinventory.lua:98 --
self.control:RegisterForEvent(EVENT_CURRENCY_UPDATE, RefreshCurrencies)
- ingame/inventory/gamepad/gamepadinventory.lua:99 --
self.control:RegisterForEvent(EVENT_CURRENCY_CAPS_CHANGED, RefreshCurrencies)
- ingame/inventory/gamepad/gamepadinventory.lua:107 --
self.control:RegisterForEvent(EVENT_PLAYER_DEAD, RefreshSelectedData)
- ingame/inventory/gamepad/gamepadinventory.lua:108 --
self.control:RegisterForEvent(EVENT_PLAYER_REINCARNATED, RefreshSelectedData)
- ingame/inventory/gamepad/guildbank_gamepad.lua:192 --
self.control:RegisterForEvent(EVENT_OPEN_GUILD_BANK, OnOpenGuildBank)
- ingame/inventory/gamepad/guildbank_gamepad.lua:193 --
self.control:RegisterForEvent(EVENT_CLOSE_GUILD_BANK, OnCloseGuildBank)
- ingame/lfg/readychecktracker.lua:67 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, Update)
- ingame/lfg/readychecktracker.lua:68 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_READY_CHECK_UPDATED, Update)
- ingame/lfg/readychecktracker.lua:69 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_READY_CHECK_CANCELLED, Update)
- ingame/lfg/gamepad/zo_activityfinderroot_gamepad.lua:27 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, RefreshCategories)
- ingame/lfg/gamepad/zo_activityfinderroot_gamepad.lua:28 --
self.control:RegisterForEvent(EVENT_GROUP_FINDER_STATUS_UPDATED, function(_, ...) self:RefreshList(...) end)
- ingame/lockpick/lockpick.lua:124 --
self.control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) self.stealthIcon:OnStealthStateChanged(...) end)
- ingame/lockpick/lockpick.lua:153 --
self.control:RegisterForEvent(EVENT_BEGIN_LOCKPICK, OnBeginLockpick)
- ingame/lockpick/lockpick.lua:154 --
self.control:RegisterForEvent(EVENT_LOCKPICK_FAILED, OnLockpickFailed)
- ingame/lockpick/lockpick.lua:155 --
self.control:RegisterForEvent(EVENT_LOCKPICK_SUCCESS, OnLockpickSuccess)
- ingame/lockpick/lockpick.lua:156 --
self.control:RegisterForEvent(EVENT_LOCKPICK_BROKE, OnLockpickBroke)
- ingame/lorelibrary/gamepad/lorelibrarybookset_gamepad.lua:30 --
self.control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrarybookset_gamepad.lua:31 --
self.control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrarybookset_gamepad.lua:32 --
self.control:RegisterForEvent(EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_INITIALIZED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrarybookset_gamepad.lua:33 --
self.control:RegisterForEvent(EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_UPDATED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrary_gamepad.lua:30 --
self.control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrary_gamepad.lua:31 --
self.control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrary_gamepad.lua:32 --
self.control:RegisterForEvent(EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_INITIALIZED, Refresh)
- ingame/lorelibrary/gamepad/lorelibrary_gamepad.lua:33 --
self.control:RegisterForEvent(EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_UPDATED, Refresh)
- ingame/lorelibrary/keyboard/lorelibrary_keyboard.lua:96 --
self.control:RegisterForEvent(EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_INITIALIZED, OnInitialized)
- ingame/lorelibrary/keyboard/lorelibrary_keyboard.lua:97 --
self.control:RegisterForEvent(EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_UPDATED, OnCorrespondenceUpdated)
- ingame/mail/gamepad/mailinbox_gamepad.lua:554 --
self.control:RegisterForEvent(EVENT_MAIL_INBOX_UPDATE, function() self:MailboxUpdated() end)
- ingame/mail/gamepad/mailinbox_gamepad.lua:555 --
self.control:RegisterForEvent(EVENT_MAIL_READABLE, OnMailReadable)
- ingame/mail/gamepad/mailinbox_gamepad.lua:556 --
self.control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS, TakeAttachment)
- ingame/mail/gamepad/mailinbox_gamepad.lua:557 --
self.control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS, TakeAttachment)
- ingame/mail/gamepad/mailinbox_gamepad.lua:558 --
self.control:RegisterForEvent(EVENT_MAIL_REMOVED, OnMailRemoved)
- ingame/mail/gamepad/mailinbox_gamepad.lua:559 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/mail/gamepad/mailinbox_gamepad.lua:560 --
self.control:RegisterForEvent(EVENT_MAIL_NUM_UNREAD_CHANGED, function(...) MAIL_GAMEPAD:RefreshHeader() end)
- ingame/mail/gamepad/mailinbox_gamepad.lua:561 --
self.control:RegisterForEvent(EVENT_MAIL_TAKE_ALL_ATTACHMENTS_IN_CATEGORY_RESPONSE, OnTakeAllComplete)
- ingame/mail/gamepad/mailinbox_gamepad.lua:563 --
self.control:RegisterForEvent(EVENT_DELETE_MAIL_RESPONSE, function(eventCode, mailId, result)
if GAMEPAD_MAIL_INBOX_FRAGMENT:IsShowing() then
self:EnterMailList()
end
end)
- ingame/mail/gamepad/mailsend_gamepad.lua:170 --
self.control:RegisterForEvent(EVENT_MAIL_COD_CHANGED, function() self:UpdateMoneyAttachment() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:171 --
self.control:RegisterForEvent(EVENT_MAIL_ATTACHED_MONEY_CHANGED, function() self:UpdateMoneyAttachment() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:172 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdatePostageMoney() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:178 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/mail/gamepad/mailsend_gamepad.lua:179 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/mail/gamepad/mailsend_gamepad.lua:191 --
self.control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_ADDED, function(_, attachSlot) self:OnMailAttachmentAdded(attachSlot) end)
- ingame/mail/gamepad/mailsend_gamepad.lua:192 --
self.control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_REMOVED, function(_, attachSlot) self:OnMailAttachmentRemoved(attachSlot) end)
- ingame/mail/gamepad/mailsend_gamepad.lua:193 --
self.control:RegisterForEvent(EVENT_MAIL_SEND_SUCCESS, function() self:OnMailSendSuccess() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:194 --
self.control:RegisterForEvent(EVENT_MAIL_SEND_FAILED, function(_, ...) self:OnMailSendFailure(...) end)
- ingame/map/worldmap.lua:3920 --
self.control:RegisterForEvent(event, handler)
- ingame/map/worldmap.lua:3948 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/map/worldmap.lua:3950 --
self.control:RegisterForEvent(EVENT_AUTO_MAP_NAVIGATION_TARGET_SET, function()
self:OnAutoNavigationTargetSet()
end)
- ingame/map/worldmap.lua:3959 --
self.control:RegisterForEvent(EVENT_ZONE_STORY_ACTIVITY_TRACKED, RefreshSuggestionPins)
- ingame/map/worldmap.lua:3960 --
self.control:RegisterForEvent(EVENT_ZONE_STORY_ACTIVITY_UNTRACKED, RefreshSuggestionPins)
- ingame/map/worldmap.lua:3968 --
self.control:RegisterForEvent(EVENT_ANTIQUITY_TRACKING_UPDATE, RefreshAntiquityDigSites)
- ingame/map/worldmap.lua:3974 --
self.control:RegisterForEvent(EVENT_COMPANION_ACTIVATED, RefreshCompanionPins)
- ingame/map/worldmap.lua:3975 --
self.control:RegisterForEvent(EVENT_COMPANION_DEACTIVATED, RefreshCompanionPins)
- ingame/map/worldmap.lua:3986 --
self.control:RegisterForEvent(EVENT_SKYSHARDS_UPDATED, RefreshSkyshardPins)
- ingame/map/worldmapantiquities_shared.lua:50 --
self.control:RegisterForEvent(EVENT_ANTIQUITY_TRACKING_INITIALIZED, RefreshList)
- ingame/map/worldmapantiquities_shared.lua:51 --
self.control:RegisterForEvent(EVENT_ANTIQUITY_TRACKING_UPDATE, RefreshList)
- ingame/map/worldmapantiquities_shared.lua:52 --
self.control:RegisterForEvent(EVENT_ANTIQUITY_UPDATED, RefreshList)
- ingame/map/worldmapantiquities_shared.lua:53 --
self.control:RegisterForEvent(EVENT_ANTIQUITIES_UPDATED, RefreshList)
- ingame/map/worldmapantiquities_shared.lua:54 --
self.control:RegisterForEvent(EVENT_ANTIQUITY_DIG_SITES_UPDATED, RefreshList)
- ingame/map/gamepad/worldmapantiquities_gamepad.lua:13 --
self.control:RegisterForEvent(EVENT_ANTIQUITY_TRACKING_UPDATE, function()
if self.fragment:IsShowing() then
self:RefreshKeybinds()
end
end)
- ingame/performance/performancemeter.lua:59 --
self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/performance/performancemeter.lua:60 --
self.control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/playertoplayer/playertoplayer.lua:264 --
self.control:RegisterForEvent(EVENT_START_SOUL_GEM_RESURRECTION, function(eventCode, ...) self:OnStartSoulGemResurrection(...) end)
- ingame/playertoplayer/playertoplayer.lua:265 --
self.control:RegisterForEvent(EVENT_END_SOUL_GEM_RESURRECTION, function(eventCode, ...) self:OnEndSoulGemResurrection(...) end)
- ingame/playertoplayer/playertoplayer.lua:764 --
self.control:RegisterForEvent(EVENT_DUEL_INVITE_RECEIVED, OnDuelInviteReceived)
- ingame/playertoplayer/playertoplayer.lua:765 --
self.control:RegisterForEvent(EVENT_DUEL_INVITE_REMOVED, OnDuelInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:766 --
self.control:RegisterForEvent(EVENT_TRIBUTE_INVITE_RECEIVED, OnTributeInviteReceived)
- ingame/playertoplayer/playertoplayer.lua:767 --
self.control:RegisterForEvent(EVENT_TRIBUTE_INVITE_REMOVED, OnTributeInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:768 --
self.control:RegisterForEvent(EVENT_GROUP_INVITE_RECEIVED, OnGroupInviteReceived)
- ingame/playertoplayer/playertoplayer.lua:769 --
self.control:RegisterForEvent(EVENT_GROUP_INVITE_REMOVED, OnGroupInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:770 --
self.control:RegisterForEvent(EVENT_TRADE_INVITE_CONSIDERING, OnTradeWindowInviteConsidering)
- ingame/playertoplayer/playertoplayer.lua:771 --
self.control:RegisterForEvent(EVENT_TRADE_INVITE_REMOVED, OnTradeWindowInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:772 --
self.control:RegisterForEvent(EVENT_QUEST_SHARED, OnQuestShared)
- ingame/playertoplayer/playertoplayer.lua:773 --
self.control:RegisterForEvent(EVENT_QUEST_SHARE_REMOVED, OnQuestShareRemoved)
- ingame/playertoplayer/playertoplayer.lua:774 --
self.control:RegisterForEvent(EVENT_PLEDGE_OF_MARA_OFFER, OnPledgeOfMaraOffer)
- ingame/playertoplayer/playertoplayer.lua:775 --
self.control:RegisterForEvent(EVENT_PLEDGE_OF_MARA_OFFER_REMOVED, OnPledgeOfMaraOfferRemoved)
- ingame/playertoplayer/playertoplayer.lua:776 --
self.control:RegisterForEvent(EVENT_INCOMING_FRIEND_INVITE_ADDED, OnIncomingFriendInviteAdded)
- ingame/playertoplayer/playertoplayer.lua:777 --
self.control:RegisterForEvent(EVENT_INCOMING_FRIEND_INVITE_REMOVED, OnIncomingFriendRequestRemoved)
- ingame/playertoplayer/playertoplayer.lua:778 --
self.control:RegisterForEvent(EVENT_GUILD_INVITE_ADDED, OnGuildInviteAdded)
- ingame/playertoplayer/playertoplayer.lua:779 --
self.control:RegisterForEvent(EVENT_GUILD_INVITE_REMOVED, OnGuildInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:780 --
self.control:RegisterForEvent(EVENT_AGENT_CHAT_REQUESTED, OnAgentChatRequested)
- ingame/playertoplayer/playertoplayer.lua:781 --
self.control:RegisterForEvent(EVENT_AGENT_CHAT_ACCEPTED, OnAgentChatAccepted)
- ingame/playertoplayer/playertoplayer.lua:782 --
self.control:RegisterForEvent(EVENT_AGENT_CHAT_DECLINED, OnAgentChatDeclined)
- ingame/playertoplayer/playertoplayer.lua:783 --
self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, OnCampaignQueueStateChanged)
- ingame/playertoplayer/playertoplayer.lua:784 --
self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_JOINED, OnCampaignQueueJoined)
- ingame/playertoplayer/playertoplayer.lua:785 --
self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_LEFT, OnCampaignQueueLeft)
- ingame/playertoplayer/playertoplayer.lua:786 --
self.control:RegisterForEvent(EVENT_CAMPAIGN_ALLIANCE_LOCK_PENDING, OnCampaignLockPending)
- ingame/playertoplayer/playertoplayer.lua:787 --
self.control:RegisterForEvent(EVENT_CAMPAIGN_ALLIANCE_LOCK_ACTIVATED, OnCampaignLockActivated)
- ingame/playertoplayer/playertoplayer.lua:788 --
self.control:RegisterForEvent(EVENT_CURRENT_CAMPAIGN_CHANGED, OnCurrentCampaignChanged)
- ingame/playertoplayer/playertoplayer.lua:789 --
self.control:RegisterForEvent(EVENT_SCRIPTED_WORLD_EVENT_INVITE, OnScriptedWorldEventInvite)
- ingame/playertoplayer/playertoplayer.lua:790 --
self.control:RegisterForEvent(EVENT_SCRIPTED_WORLD_EVENT_INVITE_REMOVED, OnScriptedWorldEventInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:791 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_READY_CHECK_UPDATED, function(event, ...) self:OnGroupingToolsReadyCheckUpdated(...) end)
- ingame/playertoplayer/playertoplayer.lua:792 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_READY_CHECK_CANCELLED, function(event, ...) self:OnGroupingToolsReadyCheckCancelled(...) end)
- ingame/playertoplayer/playertoplayer.lua:793 --
self.control:RegisterForEvent(EVENT_LEVEL_UP_REWARD_UPDATED, OnLevelUpRewardUpdated)
- ingame/playertoplayer/playertoplayer.lua:819 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_FIND_REPLACEMENT_NOTIFICATION_NEW, OnGroupingToolsFindReplacementNotificationNew)
- ingame/playertoplayer/playertoplayer.lua:820 --
self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_FIND_REPLACEMENT_NOTIFICATION_REMOVED, OnGroupingToolsFindReplacementNotificationRemoved)
- ingame/playertoplayer/playertoplayer.lua:875 --
self.control:RegisterForEvent(EVENT_GROUP_ELECTION_NOTIFICATION_ADDED, function(event, ...) OnGroupElectionNotificationAdded(...) end)
- ingame/playertoplayer/playertoplayer.lua:876 --
self.control:RegisterForEvent(EVENT_GROUP_ELECTION_NOTIFICATION_REMOVED, function(event, ...) OnGroupElectionNotificationRemoved(...) end)
- ingame/playertoplayer/playertoplayer.lua:911 --
self.control:RegisterForEvent(EVENT_TRACKED_ZONE_STORY_ACTIVITY_COMPLETED, function(event, ...) OnTrackedZoneStoryActivityCompleted(...) end)
- ingame/playertoplayer/playertoplayer.lua:916 --
self.control:RegisterForEvent(EVENT_ZONE_STORY_ACTIVITY_TRACKED, function(event, ...) OnZoneStoryActivityTracked(...) end)
- ingame/playertoplayer/playertoplayer.lua:996 --
self.control:RegisterForEvent(EVENT_UNIT_CREATED, function(event, ...) OnUnitCreated(...) end)
- ingame/playertoplayer/playertoplayer.lua:997 --
self.control:RegisterForEvent(EVENT_ZONE_UPDATE, function(event, ...) OnZoneUpdate(...) end)
- ingame/playertoplayer/playertoplayer.lua:998 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, function(event, ...) OnGroupMemberJoined(...) end)
- ingame/playertoplayer/playertoplayer.lua:999 --
self.control:RegisterForEvent(EVENT_LEADER_UPDATE, function(event, ...) OnGroupMemberJoined(...) end)
- ingame/playertoplayer/playertoplayer.lua:1000 --
self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, function(event, ...) OnGroupMemberLeft(...) end)
- ingame/playertoplayer/playertoplayer.lua:1087 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/playertoplayer/playertoplayer.lua:1088 --
self.control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, OnPlayerDeactivated)
- ingame/playertoplayer/playertoplayer.lua:1099 --
self.control:RegisterForEvent(EVENT_GAME_CAMERA_UI_MODE_CHANGED, OnGameCameraUIModeChanged)
- ingame/playertoplayer/playertoplayer.lua:1101 --
self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function()
local CLEAR_SELECTION = true
self:StopInteraction(CLEAR_SELECTION)
end)
- ingame/playertoplayer/playertoplayer.lua:1106 --
self.control:RegisterForEvent(EVENT_GUI_UNLOADING, function()
local CLEAR_SELECTION = true
self:StopInteraction(CLEAR_SELECTION)
end)
- ingame/playertoplayer/playertoplayer.lua:1125 --
self.control:RegisterForEvent(EVENT_LOGOUT_DEFERRED, OnLogoutDeferred)
- ingame/quickslot/gamepad/quickslot_gamepad.lua:140 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshHeader)
- ingame/quickslot/gamepad/quickslot_gamepad.lua:141 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, RefreshHeader)
- ingame/quickslot/gamepad/quickslot_gamepad.lua:142 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshHeader)
- ingame/quickslot/gamepad/quickslot_gamepad.lua:143 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshHeader)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:199 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:200 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:201 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:202 --
self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag) if unitTag == "player" then HandleInventoryChanged() end end)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:203 --
self.control:RegisterForEvent(EVENT_ACTION_SLOTS_ACTIVE_HOTBAR_UPDATED, function() self.wheel:UpdateAllSlots() end)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:204 --
self.control:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, HandleInventorySlotLocked)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:205 --
self.control:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, HandleInventorySlotUnlocked)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:206 --
self.control:RegisterForEvent(EVENT_ACTION_UPDATE_COOLDOWNS, HandleCooldownUpdates)
- ingame/repair/repairwindow.lua:99 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdateMoney() end)
- ingame/repair/repairwindow.lua:100 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshAll)
- ingame/repair/repairwindow.lua:101 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshAll)
- ingame/restyle/keyboard/restylecommon_keyboard.lua:583 --
self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, function()
self:BuildCategories()
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:634 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:635 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:637 --
self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:704 --
self.control:RegisterForEvent(EVENT_COLLECTIBLE_DYE_DATA_UPDATED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:812 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:813 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:815 --
self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:816 --
self.control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:817 --
self.control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorDropped)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:949 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:950 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:952 --
self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:1014 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:1015 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:1017 --
self.control:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, MarkViewDirty)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:1018 --
self.control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:1019 --
self.control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorDropped)
- ingame/reticle/reticle.lua:50 --
self.control:RegisterForEvent(EVENT_RETICLE_HIDDEN_UPDATE, function(event, ...) self:UpdateHiddenState(...) end)
- ingame/reticle/reticle.lua:51 --
self.control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self:OnStealthStateChanged(...) end end)
- ingame/reticle/reticle.lua:52 --
self.control:RegisterForEvent(EVENT_DISGUISE_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self:OnDisguiseStateChanged(...) end end)
- ingame/reticle/reticle.lua:53 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function(event, ...) self:SetupReticle(...) end)
- ingame/reticle/reticle.lua:54 --
self.control:RegisterForEvent(EVENT_IMPACTFUL_HIT, function(event, ...) self:OnImpactfulHit(...) end)
- ingame/reticle/reticle.lua:55 --
self.control:RegisterForEvent(EVENT_NO_INTERACT_TARGET, function(event, ...) PlaySound(SOUNDS.NO_INTERACT_TARGET) end)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:230 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdate)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:231 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdate)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:239 --
self.control:RegisterForEvent(EVENT_CURRENCY_UPDATE, OnCurrencyUpdate)
- ingame/skills/gamepad/gamepadskills.lua:1122 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, FullRebuild)
- ingame/skills/gamepad/gamepadskills.lua:1145 --
self.control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, function() self:OnPlayerDeactivated() end)
- ingame/skills/gamepad/gamepadskills.lua:1151 --
self.control:RegisterForEvent(EVENT_ACTION_BAR_LOCKED_REASON_CHANGED, OnPurchaseLockStateChanged)
- ingame/stats/zo_stats_common.lua:71 --
self.control:RegisterForEvent(EVENT_START_ATTRIBUTE_RESPEC, function(_, ...) self:OnStartAttributeRespec(...) end)
- ingame/stats/gamepad/zo_stats_gamepad.lua:325 --
self.control:RegisterForEvent(EVENT_STATS_UPDATED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:327 --
self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:329 --
self.control:RegisterForEvent(EVENT_EFFECT_CHANGED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:331 --
self.control:RegisterForEvent(EVENT_EFFECTS_FULL_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:332 --
self.control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:333 --
self.control:RegisterForEvent(EVENT_TITLE_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:335 --
self.control:RegisterForEvent(EVENT_PLAYER_TITLES_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:336 --
self.control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:337 --
self.control:RegisterForEvent(EVENT_CHAMPION_SYSTEM_UNLOCKED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:338 --
self.control:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_ADDED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:339 --
self.control:RegisterForEvent(EVENT_ARTIFICIAL_EFFECT_REMOVED, OnUpdate)
- ingame/stats/keyboard/zo_statentry_keyboard.lua:22 --
self.control:RegisterForEvent(EVENT_STATS_UPDATED, UpdateStatValue)
- ingame/stats/keyboard/zo_stats_keyboard.lua:121 --
self.control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, function() self:UpdateSpendablePoints() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:122 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/stats/keyboard/zo_stats_keyboard.lua:422 --
self.control:RegisterForEvent(EVENT_TITLE_UPDATE, UpdateSelectedTitle)
- ingame/stats/keyboard/zo_stats_keyboard.lua:424 --
self.control:RegisterForEvent(EVENT_PLAYER_TITLES_UPDATE, UpdateTitles)
- ingame/stats/keyboard/zo_stats_keyboard.lua:425 --
self.control:RegisterForEvent(EVENT_RANK_POINT_UPDATE, UpdateRank)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:26 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:27 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:34 --
self.control:RegisterForEvent(EVENT_UPDATE_BUYBACK, OnBuyBackUpdated)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:54 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:55 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:56 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryFullUpdate)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:57 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySingleSlotUpdate)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:58 --
self.control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:29 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:30 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:36 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:37 --
self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:53 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryFullUpdate)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:54 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySingleSlotUpdate)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:53 --
self.control:RegisterForEvent(EVENT_OPEN_STORE, OnOpenStore)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:54 --
self.control:RegisterForEvent(EVENT_CLOSE_STORE, OnCloseStore)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:114 --
self.control:RegisterForEvent(EVENT_CURRENCY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:115 --
self.control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:116 --
self.control:RegisterForEvent(EVENT_SELL_RECEIPT, OnSellSuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:117 --
self.control:RegisterForEvent(EVENT_BUYBACK_RECEIPT, OnBuyBackSuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:118 --
self.control:RegisterForEvent(EVENT_ITEM_REPAIR_FAILURE, OnFailedRepair)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:119 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:120 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:121 --
self.control:RegisterForEvent(EVENT_ANTIQUITY_LEAD_ACQUIRED, RefreshActiveComponent)
- ingame/storewindow/keyboard/buyback_keyboard.lua:111 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshFreeSlots)
- ingame/storewindow/keyboard/buyback_keyboard.lua:112 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshFreeSlots)
- ingame/storewindow/keyboard/buyback_keyboard.lua:113 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdate)
- ingame/storewindow/keyboard/buyback_keyboard.lua:114 --
self.control:RegisterForEvent(EVENT_UPDATE_BUYBACK, RefreshList)
- ingame/storewindow/keyboard/buyback_keyboard.lua:115 --
self.control:RegisterForEvent(EVENT_BUYBACK_RECEIPT, function(eventId, itemName, itemQuantity, money, itemSoundCategory)
-- ESO-713597: Don't play sound if item has not monetary value.
if money > 0 then
if itemSoundCategory == ITEM_SOUND_CATEGORY_NONE then
-- Fall back sound if there was no other sound to play
PlaySound(SOUNDS.ITEM_MONEY_CHANGED)
else
PlayItemSound(itemSoundCategory, ITEM_SOUND_ACTION_ACQUIRE)
end
end
end)
- ingame/subtitles/subtitles.lua:94 --
self.control:RegisterForEvent(EVENT_SHOW_SUBTITLE, function(event, ...) self:OnShowSubtitle(...) end)
- ingame/synergy/synergy.lua:32 --
self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnSynergyAbilityChanged)
- ingame/synergy/synergy.lua:33 --
self.control:RegisterForEvent(EVENT_SYNERGY_ABILITY_CHANGED, OnSynergyAbilityChanged)
- ingame/tradewindow/tradewindow_shared.lua:236 --
self.control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:75 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:76 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/tradinghouse/gamepad/tradinghouse_gamepad.lua:470 --
self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshHeader)
- ingame/tradinghouse/gamepad/tradinghouse_gamepad.lua:471 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshHeader)
- ingame/tradinghouse/gamepad/tradinghouse_gamepad.lua:472 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshHeader)
- ingame/tradinghouse/gamepad/tradinghouse_templates_gamepad.lua:41 --
self.control:RegisterForEvent(event, FilterForGamepadEvents(callback))
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:62 --
self.control:RegisterForEvent(EVENT_TRADING_HOUSE_STATUS_RECEIVED, FilterForKeyboardEvents(OnUpdateStatus))
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:67 --
self.control:RegisterForEvent(EVENT_TRADING_HOUSE_OPERATION_TIME_OUT, FilterForKeyboardEvents(OnOperationTimeout))
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:72 --
self.control:RegisterForEvent(EVENT_TRADING_HOUSE_PENDING_ITEM_UPDATE, FilterForKeyboardEvents(OnPendingPostItemUpdated))
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:79 --
self.control:RegisterForEvent(EVENT_TRADING_HOUSE_CONFIRM_ITEM_PURCHASE, FilterForKeyboardEvents(OnConfirmPendingPurchase))
- ingame/utilitywheel/assignableutilitywheel_shared.lua:92 --
self.control:RegisterForEvent(EVENT_HOTBAR_SLOT_UPDATED, OnSlotUpdated)
- ingame/utilitywheel/assignableutilitywheel_shared.lua:94 --
self.control:RegisterForEvent(EVENT_PERSONALITY_CHANGED, function()
--This event is only relevant if this wheel supports emotes
if self:IsActionTypeSupported(ACTION_TYPE_EMOTE) then
self:UpdateAllSlots()
end
end)
- ingame/utilitywheel/gamepad/accessibleassignableutilitywheel_gamepad.lua:40 --
self.control:RegisterForEvent(EVENT_HOTBAR_SLOT_UPDATED, OnSlotUpdated)
- ingame/utilitywheel/gamepad/accessibleassignableutilitywheel_gamepad.lua:42 --
self.control:RegisterForEvent(EVENT_PERSONALITY_CHANGED, function()
--This event is only relevant if the wheel supports emotes
if self.wheel:IsActionTypeSupported(ACTION_TYPE_EMOTE) then
self:Update()
end
end)
- ingame/utilitywheel/keyboard/assignableutilitywheel_keyboard.lua:106 --
self.control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/utilitywheel/keyboard/assignableutilitywheel_keyboard.lua:107 --
self.control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/utilitywheel/keyboard/assignableutilitywheel_keyboard.lua:109 --
self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/utilitywheel/keyboard/assignableutilitywheel_keyboard.lua:110 --
self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:119 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_JOINED, function(eventCode, ...) OnVoiceChannelJoined(...) end)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:120 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) OnVoiceChannelLeft(...) end)
- ingame/voicechat/console/zo_voicechatchannels_gamepad.lua:121 --
self.control:RegisterForEvent(EVENT_VOICE_TRANSMIT_CHANNEL_CHANGED, function(eventCode, ...) OnVoiceTransmitChannelChanged(...) end)
- ingame/voicechat/console/zo_voicechat_gamepad.lua:154 --
self.control:RegisterForEvent(EVENT_VOICE_TRANSMIT_CHANNEL_CHANGED, function(eventCode, ...) OnVoiceTransmitChannelChanged(...) end)
- ingame/voicechat/console/zo_voicechat_gamepad.lua:155 --
self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_UNAVAILABLE, function(eventCode, ...) OnVoiceChannelUnavailable(...) end)
- ingame/zonestories/zonestorytracker.lua:60 --
self.control:RegisterForEvent(EVENT_ZONE_STORY_ACTIVITY_TRACKED, Update)
- ingame/zonestories/zonestorytracker.lua:61 --
self.control:RegisterForEvent(EVENT_ZONE_STORY_ACTIVITY_UNTRACKED, Update)
- ingame/zonestories/zonestorytracker.lua:62 --
self.control:RegisterForEvent(EVENT_ZONE_STORY_ACTIVITY_TRACKING_INIT, Update)
- ingame/zo_loot/gamepad/lootpickup_gamepad.lua:74 --
self.control:RegisterForEvent(EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/zo_quest/questtimer.lua:40 --
self.control:RegisterForEvent(EVENT_QUEST_TIMER_UPDATED, OnQuestTimerUpdated)
- ingame/zo_quest/questtimer.lua:41 --
self.control:RegisterForEvent(EVENT_QUEST_TIMER_PAUSED, OnQuestTimerPaused)
- ingame/zo_quest/questtimer.lua:42 --
self.control:RegisterForEvent(EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/zo_quest/questtimer.lua:43 --
self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- internalingame/tribute/tribute.lua:1624 --
self.control:RegisterForEvent(EVENT_TRIBUTE_FORCE_DISCARD_COUNT_CHANGED, function(_, playerPerspective, newCount)
if playerPerspective == self.perspective then
self:SetCount(newCount)
end
end)
- pregame/accountlogin/gamepad/createlinkloadingscreen_gamepad.lua:240 --
self.control:RegisterForEvent(eventId, callback)
- pregame/accountlogin/gamepad/linkaccountscreen_gamepad.lua:49 --
self.control:RegisterForEvent(EVENT_ACCOUNT_LINK_ACTIVATION_CODE_RECEIVED, OnActivationCodeReceived)
- pregame/accountlogin/gamepad/linkaccountscreen_gamepad.lua:57 --
self.control:RegisterForEvent(EVENT_ACCOUNT_LINK_SUCCESSFUL, OnAccountLinkSuccessful)
- pregame/accountlogin/gamepad/linkaccountscreen_gamepad.lua:81 --
self.control:RegisterForEvent(EVENT_CREATE_LINK_LOADING_ERROR, OnCreateLinkLoadingError)
- pregame/accountlogin/keyboard/zo_createlinkaccount.lua:106 --
self.control:RegisterForEvent(EVENT_ACCOUNT_LINK_ACTIVATION_CODE_RECEIVED, OnActivationCodeReceived)
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:107 --
self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:RefreshOptionsList() end)
- pregameandingame/zo_options/gamepad/zo_options_gamepad.lua:108 --
self.control:RegisterForEvent(EVENT_ALL_GUI_SCREENS_RESIZED, function() self:RefreshOptionsList() end)
- publicallingames/itempreview/itempreview_shared.lua:450 --
self.control:RegisterForEvent(EVENT_ITEM_PREVIEW_READY, SetupPreviewOnReady)
- publicallingames/marketcurrency/marketcurrency_shared.lua:52 --
self.control:RegisterForEvent(EVENT_CURRENCY_UPDATE, OnCurrencyUpdate)