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ESO Function Data v101050
CreatePin()
Function Aliases
No known aliases for this function.
Global Function Definitions
ingame/map/mappin_manager.lua:462
--
function ZO_WorldMapPins_Manager:CreatePin(pinType, pinTag, xLoc, yLoc, radius, borderInformation, isSymbolicLoc)
Local Function Definitions
ingame/map/mappin_manager.lua:20
--
local function CreatePin(pool)
Function Calls
ingame/map/mappin_manager.lua:240
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self:CreatePin(conditionData.pinType, tag, xLoc, yLoc, areaRadius, NO_BORDER_INFO, conditionData.symbolicState == QUEST_PIN_STATE_IS_SYMBOLIC_POSITION)
ingame/map/mappin_manager.lua:245
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self:CreatePin(conditionData.pinType, questPinTag, additionalSymbolicLocX, additionalSymbolicLocY, NO_RADIUS, NO_BORDER_INFO, IS_SYMBOLIC_LOCATION)
ingame/map/mappin_manager.lua:250
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self:CreatePin(MAP_PIN_TYPE_QUEST_PING, questPinTag, xLoc, yLoc, NO_RADIUS, NO_BORDER_INFO, conditionData.symbolicState == QUEST_PIN_STATE_IS_SYMBOLIC_POSITION)
ingame/map/mappin_manager.lua:256
--
self:CreatePin(conditionData.pinType, questPinTag, additionalSymbolicLocX, additionalSymbolicLocY, NO_RADIUS, NO_BORDER_INFO, IS_SYMBOLIC_LOCATION)
ingame/map/mappin_manager.lua:688
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self:CreatePin(spawnPinType, spawnTag, spawnX, spawnY)
ingame/map/mappin_manager.lua:697
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self:CreatePin(returnPinType, returnTag, returnX, returnY)
ingame/map/mappin_manager.lua:710
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self:CreatePin(pinType, objectiveTag, currentX, currentY)
ingame/map/mappin_manager.lua:717
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self:CreatePin(auraPinType, auraTag, currentX, currentY)
ingame/map/mappin_manager.lua:775
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self:CreatePin(isLeader and MAP_PIN_TYPE_GROUP_LEADER or MAP_PIN_TYPE_GROUP, tagData, x, y, NO_RADIUS, NO_BORDER_INFO, isSymbolicLocation)
ingame/map/mappin_manager.lua:1151
--
ZO_WorldMap_GetPinManager():CreatePin(MAP_PIN_TYPE_LOCATION, tag, x, y)
ingame/map/worldmap.lua:589
--
g_mapPinManager:CreatePin(pinType, tag, linkCenterX, linkCenterY)
ingame/map/worldmap.lua:625
--
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
ingame/map/worldmap.lua:1778
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g_mapPinManager:CreatePin(pinType, tag, locX, locY)
ingame/map/worldmap.lua:1782
--
g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
ingame/map/worldmap.lua:1806
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g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
ingame/map/worldmap.lua:1865
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g_mapPinManager:CreatePin(pinType, i, normalizedX, normalizedY)
ingame/map/worldmap.lua:1934
--
g_mapPinManager:CreatePin(pinType, tag, xLoc, yLoc)
ingame/map/worldmap.lua:2020
--
g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateForwardCampPinTag(i), normalizedX, normalizedY, normalizedRadius)
ingame/map/worldmap.lua:2032
--
g_mapPinManager:CreatePin(MAP_PIN_TYPE_FORWARD_CAMP_ACCESSIBLE, ZO_MapPin.CreateAvARespawnPinTag(i), normalizedX, normalizedY)
ingame/map/worldmap.lua:2058
--
g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateAvARespawnPinTag(i), locX, locY)
ingame/map/worldmap.lua:2095
--
g_mapPinManager:CreatePin(poiPinType, tag, xLoc, zLoc)
ingame/map/worldmap.lua:2102
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g_mapPinManager:CreatePin(MAP_PIN_TYPE_WORLD_EVENT_POI_ACTIVE, worldEventTag, xLoc, zLoc)
ingame/map/worldmap.lua:2354
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g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
ingame/map/worldmap.lua:2362
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g_mapPinManager:CreatePin(info.pinType, info.tag, info.normalizedX, info.normalizedY)
ingame/map/worldmap.lua:2942
--
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER, "player")
ingame/map/worldmap.lua:3656
--
g_mapPinManager:CreatePin(pingType, pingTag, x, y)
ingame/map/worldmap.lua:3985
--
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PING, unitTag, x, y)
ingame/map/worldmap.lua:3993
--
g_mapPinManager:CreatePin(MAP_PIN_TYPE_RALLY_POINT, "rally", x, y)
ingame/map/worldmap.lua:3999
--
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER_WAYPOINT , "waypoint", x, y)
ingame/map/worldmap.lua:4010
--
g_mapPinManager:CreatePin(MAP_PIN_TYPE_QUEST_PING, tag, xLoc, yLoc)
ingame/map/worldmap.lua:4019
--
g_mapPinManager:CreatePin(MAP_PIN_TYPE_AUTO_MAP_NAVIGATION_PING, "pings", normalizedX, normalizedY)
ingame/map/worldmap.lua:4872
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g_mapPinManager:CreatePin(MAP_PIN_TYPE_TRACKED_QUEST_OFFER_ZONE_STORY, questOfferTag, normalizedX, normalizedY, normalizedRadius)
ingame/map/worldmap.lua:4877
--
g_mapPinManager:CreatePin(MAP_PIN_TYPE_SKYSHARD_SUGGESTED, suggestedSkyshardTag, normalizedX, normalizedY, normalizedRadius)
ingame/map/worldmap.lua:4886
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g_mapPinManager:CreatePin(MAP_PIN_TYPE_POI_SUGGESTED, suggestedPOITag, normalizedX, normalizedY, normalizedRadius)
ingame/map/worldmap.lua:4919
--
g_mapPinManager:CreatePin(pinType, skyshardTag, normalizedX, normalizedY)
ingame/map/worldmap.lua:4957
--
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY, NO_RADIUS, borderInformation)
ingame/map/worldmap.lua:5008
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g_mapPinManager:CreatePin(pinInfo.pinType, pinInfo.tag, pinInfo.normalizedX, pinInfo.normalizedY, NO_RADIUS, pinInfo.borderInformation)
ingame/map/worldmap.lua:5015
--
g_mapPinManager:CreatePin(MAP_PIN_TYPE_ANTIQUITY_DIG_SITE_PING, pinInfo.tag, pinInfo.normalizedX, pinInfo.normalizedY)
ingame/map/worldmap.lua:5179
--
g_mapPinManager:CreatePin(MAP_PIN_TYPE_ACTIVE_COMPANION, "companion")