ingame/endlessdungeon/endlessdungeonbuff_shared.lua:207 -- highlightTexture:SetRadialBlur(ZO_ENDLESS_DUNGEON_BUFF_GRID_ENTRY_HIGHLIGHT_BLUR_ORIGIN_X, ZO_ENDLESS_DUNGEON_BUFF_GRID_ENTRY_HIGHLIGHT_BLUR_ORIGIN_Y, ZO_ENDLESS_DUNGEON_BUFF_GRID_ENTRY_HIGHLIGHT_BLUR_SAMPLES, ZO_ENDLESS_DUNGEON_BUFF_GRID_ENTRY_HIGHLIGHT_BLUR_STRENGTH, ZO_ENDLESS_DUNGEON_BUFF_GRID_ENTRY_HIGHLIGHT_BLUR_OFFSET)