- ingame/housingeditor/houseinformationtracker.lua:213 --
self:RefreshAnchorSetOnControl(self.populationLabel, style.POPULATION_HEADERLABEL_PRIMARY_ANCHOR, style.POPULATION_HEADERLABEL_SECONDARY_ANCHOR)
- ingame/housingeditor/houseinformationtracker.lua:215 --
self:RefreshAnchorSetOnControl(self.populationLabel, style.POPULATION_SUBLABEL_PRIMARY_ANCHOR, style.POPULATION_SUBLABEL_SECONDARY_ANCHOR)
- ingame/housingeditor/houseinformationtracker.lua:217 --
self:RefreshAnchorSetOnControl(self.tagsLabel, style.TAGS_LABEL_PRIMARY_ANCHOR, style.TAGS_LABEL_SECONDARY_ANCHOR)
- ingame/hud/hudtracker_base.lua:136 --
self:RefreshAnchorSetOnControl(self.control, self:GetPrimaryAnchor(), self:GetSecondaryAnchor())
- ingame/hud/hudtracker_base.lua:137 --
self:RefreshAnchorSetOnControl(self.container, style.CONTAINER_PRIMARY_ANCHOR, style.CONTAINER_SECONDARY_ANCHOR)
- ingame/hud/hudtracker_base.lua:138 --
self:RefreshAnchorSetOnControl(self.headerLabel, style.HEADER_PRIMARY_ANCHOR, style.HEADER_SECONDARY_ANCHOR)
- ingame/hud/hudtracker_base.lua:139 --
self:RefreshAnchorSetOnControl(self.subLabel, style.SUBLABEL_PRIMARY_ANCHOR, style.SUBLABEL_SECONDARY_ANCHOR)
- ingame/promotionalevents/promotionaleventtracker.lua:118 --
self:RefreshAnchorSetOnControl(self.progressLabel, style.PROGRESS_LABEL_PRIMARY_ANCHOR, style.PROGRESS_LABEL_SECONDARY_ANCHOR)