- ingame/campaign/gamepad/campaignemperor_gamepad.lua:63 --
ZO_ScrollList_EnableSelection(self.list, nil, LeaderboardEntrySelectionCallback)
- ingame/housingeditor/keyboard/furnitureclasses_keyboard.lua:349 --
ZO_ScrollList_EnableSelection(contentsList:GetListControl(), "ZO_ThinListHighlight", function(...) self:OnSelectionChanged(...) end)
- ingame/promotionalevents/gamepad/promotionalevents_gamepad.lua:191 --
ZO_ScrollList_EnableSelection(self.list, highlightTemplate, function(oldData, newData) self:OnSelectionChanged(oldData, newData) end)
- ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:42 --
ZO_ScrollList_EnableSelection(self.traitList, "ZO_TallListSelectedHighlight", function(...) self:OnTraitSelectionChanged(...) end)
- ingame/skillsadvisor/keyboard/skillsadvisor_buildselection_keyboard.lua:33 --
ZO_ScrollList_EnableSelection(self.skillBuildsListControl, "ZO_TallListSelectedHighlight", function(...) self:OnSkillBuildSelected(...) end)
- ingame/tradinghouse/keyboard/tradinghousenamesearchautocomplete_keyboard.lua:32 --
ZO_ScrollList_EnableSelection(self.menuList, "ZO_SelectionHighlight")
- libraries/zo_dialog/zo_listdialog.lua:64 --
ZO_ScrollList_EnableSelection(self.list, nil, OnListSelection)
- libraries/zo_parametricgridlist/gamepad/zo_gridscrolllist_gamepad.lua:29 --
ZO_ScrollList_EnableSelection(self.list, template, SelectionCallback)
- libraries/zo_sortfilterlist/gamepad/zo_sortfilterlist_gamepad.lua:15 --
ZO_ScrollList_EnableSelection(self.list, highlightTemplate, function(oldData, newData) self:OnSelectionChanged(oldData, newData) end)
- pregame/accountlogin/pegi.lua:46 --
ZO_ScrollList_EnableSelection(self.list, "ZO_ThinListHighlight", OnSelectionChanged)
- pregame/accountlogin/keyboard/worldselect.lua:157 --
ZO_ScrollList_EnableSelection(list, "ZO_ThinListHighlight")
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:394 --
ZO_ScrollList_EnableSelection(list, "ZO_TallListHighlight", OnCharacterSelectionChanged)