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-- Ordinal indices are mapped beginning from the entry positioned nearest to this angle in either direction.
-- 0 deg = bottom-most entry
-- 90 deg = left-most entry
-- 180 deg = top-most entry
-- 270 deg = right-most entry
-- Note that preference can be given to the entry slightly to the left or right of an exact angle;
-- For example, 179 degrees would give preference to the right, top-most entry when there are an
-- odd number of entries in the radial menu.
-- The rotational direction in which ordinal indices increment.
-- -1 = Clockwise
-- 1 = Counter-clockwise
ZO_RADIAL_MENU_ORDINAL_DIRECTION = - 1
return radialMenu
end
local g_activeMenu = nil
local MIN_DISTANCE = 10 -- The distance the mouse has to move before we start selecting anything
local DEFAULT_DIRECTIONAL_INPUTS = { ZO_DI_LEFT_STICK , ZO_DI_RIGHT_STICK }
if g_activeMenu then
end
end
function ZO_RadialMenu : Initialize ( control , entryTemplate , animationTemplate , entryAnimationTemplate , actionLayerName , directionInputs , enableMouse , selectIfCentered , showKeybinds )
if entryControl . animation then
end
if entryControl . keybindLabel then
end
end
local entryControl = ZO_ObjectPool_CreateNamedControl ( control : GetName ( ) .. "Entry" , entryTemplate , objectPool , control )
if entryAnimationTemplate then
entryControl . animation = ANIMATION_MANAGER : CreateTimelineFromVirtual ( entryAnimationTemplate , entryControl )
end
return entryControl
end
if animationTemplate then
end
end
end
end
end
end
if self : IsShown ( ) and self . selectedEntry and self . selectedEntry . callback and ( not self . animation or not self . animation : IsPlayingBackward ( ) ) then
else
end
end
return x1 * x2 + y1 * y2
end
if actionLabel then
then
else
end
else
end
end
end
local shouldSelect = true
local lenSquared = Dot ( self . virtualMouseX , self . virtualMouseY , self . virtualMouseX , self . virtualMouseY )
if lenSquared < innerRadius * innerRadius then
shouldSelect = false
end
end
end
if shouldSelect and Dot ( x , y , - entryControl . startY , entryControl . startX ) < 0 and Dot ( x , y , - entryControl . endY , entryControl . endX ) > 0 then
if not suppressSound then
end
end
end
end
if entryControl . animation then
end
else
end
if entryControl . animation then
end
end
end
end
do
local MIN_DISTANCE_SQUARED = MIN_DISTANCE * MIN_DISTANCE
local lenSquared = Dot ( self . virtualMouseX , self . virtualMouseY , self . virtualMouseX , self . virtualMouseY )
return false
end
if lenSquared > outerRadius * outerRadius then
if lenSquared < innerRadius * innerRadius then
return false --don't update the selection while we're in the inner radius
end
end
return true
end
if deltaX ~= 0 or deltaY ~= 0 then
end
end
return false
end
end
return false
end
end
end
end
--Specifies an action layer to push specifically when showing the keybinds on the wheel
end
else
end
end
do
local ROTATION_OFFSET = 3 * ZO_HALF_PI
end
end
end
end
end
end
end
end
end
end
-- Returns the angle (radians) alloted per Entry and
-- the starting Entry's offset angle (radians).
if numEntries == 0 then
return 0 , 0
end
local arcAnglePerEntryRadians = ZO_TWO_PI / numEntries
local startingOffsetAngleRadians = ( numEntries == 2 and ZO_HALF_PI or 0 ) + arcAnglePerEntryRadians
return arcAnglePerEntryRadians , startingOffsetAngleRadians
end
-- Returns the Entry at the ordinal position [1..n] beginning with the entry nearest to
-- ZO_RADIAL_MENU_PREFERRED_ORDINAL_STARTING_ANGLE_RADIANS and progressing clockwise or
-- counter-clockwise as defined by ZO_RADIAL_MENU_ORDINAL_DIRECTION.
if ordinalIndex > numEntries then
-- Invalid ordinal index and/or no entries exist.
return nil
end
-- Determine the shortest arc distance between the positional angle
-- of the first entry and the preferred starting ordinal angle.
local arcAnglePerEntryRadians , startingOffsetAngleRadians = self : GetArcAnglePerEntryAndStartingOffsetAngle ( )
local preferredStartingAngleDistanceRadians = ( ZO_RADIAL_MENU_PREFERRED_ORDINAL_STARTING_ANGLE_RADIANS - startingOffsetAngleRadians ) % ZO_TWO_PI
-- Determine the entry index offset of the starting ordinal index.
local startingOrdinalEntryIndexOffset = zo_round ( preferredStartingAngleDistanceRadians / arcAnglePerEntryRadians )
-- Determine the final entry index associated with the requested ordinal
-- index and clamp within the range [1..n] for n entries.
local ordinalEntryIndex = startingOrdinalEntryIndexOffset + ( ( ordinalIndex - 1 ) * ZO_RADIAL_MENU_ORDINAL_DIRECTION )
ordinalEntryIndex = ( ordinalEntryIndex % numEntries ) + 1
end
-- Returns an iterator that iterates over each Entry in the ordinal
-- order defined by ZO_RadialMenu:GetOrdinalEntry.
local ordinalIndex = 0
return function ( )
ordinalIndex = ordinalIndex + 1
if entry then
return ordinalIndex , entry
end
return nil , nil
end
end
-- Invokes callbackFunction once for each Entry in the ordinal
-- order defined by ZO_RadialMenu:GetOrdinalEntry.
end
end
local halfWidth , halfHeight = width / 2 / self . control : GetScale ( ) , height / 2 / self . control : GetScale ( )
local halfArcAnglePerEntryRadians = arcAnglePerEntryRadians * 0.5
-- For this circle, 0 rotation points straight down from the circle's center and rotation is in CCW direction.
local centerAngle = initialRotation + ( i - 1 ) * arcAnglePerEntryRadians
--- math.sin is returning very small numbers instead of 0 for PI and TWO_PI
x = 0
end
if entryControl . label then
if x > 0 then
elseif x < 0 then
elseif y > 0 then
else
end
end
end
end
entryControl . centerX = x
entryControl . centerY = y
entryControl . entry = entry
end
--If we're showing keybinds, do the layout for those now
--We need to do this *after* the rest of the layout has been completed so we can correctly calculate the ordinal indices
end
end
do
ZO_Keybindings_RegisterLabelForBindingUpdate ( control . keybindLabel , ZO_GetRadialMenuActionNameForOrdinalIndex ( ordinalIndex ) )
end
end
end
end
-- name can be either a text string or a table containing the text in the first entry, and a color table in the second entry
-- e.g.
-- Passing "Test" in name will just set the label to "Test" in white
-- Passing {"Test", {r = 1, g = 0, b = 0}} will set the label to "Test" in the color red
self . entries [ # self . entries + 1 ] = { name = name , inactiveIcon = inactiveIcon , activeIcon = activeIcon , callback = callback , data = data }
end
end
end
end
function ZO_RadialMenu : UpdateFirstEntryByFilter ( filterFunction , name , inactiveIcon , activeIcon , callback , data )
break
end
end
end
--Set the virtual mouse position to the center of the control we are trying to select
return true
end
end
return false
end
if entry then
--Set the virtual mouse position to the center of the control we are trying to select
return true
end
return false
end
end
end
if entrySelected then
else
end
else
end
end
end
end
end
end
end
end
g_activeMenu = nil
end
end
end
end
end
end
else
end
end
end
end
if g_activeMenu then
end
end
end
end
else
end
end
end
end
end
--Helper functions added to clear and refresh the menu while it is still showing
end
end
end
end
--Helper function that gets the corresponding action name for a given ordinal index
return "ACCESSIBLE_WHEEL_HOTKEY_SLOT_" .. ordinalIndex
end
--Helper function that gets whether or not togglable wheels are enabled
end |