- ingame/banking/gamepad/banking_gamepad.lua:290 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, amount, GAMEPAD_INVENTORY_BANKED_CURRENCY_OPTIONS)
- ingame/campaign/campaignbrowserdialogs.lua:192 --
ZO_CurrencyControl_SetSimpleCurrency(self.balance, CURRENCY_TYPE_ALLIANCE_POINTS, numAlliancePoints, CURRENCY_OPTIONS)
- ingame/campaign/campaignbrowserdialogs.lua:195 --
ZO_CurrencyControl_SetSimpleCurrency(self.price, CURRENCY_TYPE_ALLIANCE_POINTS, cost, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, notEnough)
- ingame/campaign/gamepad/campaignbrowserdialogs_gamepad.lua:72 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_ALLIANCE_POINTS, screen.nowCost, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, notEnough)
- ingame/campaign/gamepad/campaignbrowserdialogs_gamepad.lua:328 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_ALLIANCE_POINTS, cost, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, notEnough)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:212 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_ALLIANCE_POINTS, GetAlliancePoints(), GAMEPAD_AVA_ALLIANCE_POINTS_OPTIONS)
- ingame/championperks/championperks.lua:232 --
ZO_CurrencyControl_SetSimpleCurrency(customControl:GetNamedChild("BalanceAmount"), CURRENCY_TYPE_MONEY, GetCurrentMoney())
- ingame/championperks/championperks.lua:233 --
ZO_CurrencyControl_SetSimpleCurrency(customControl:GetNamedChild("RespecCost"), CURRENCY_TYPE_MONEY, GetChampionRespecCost())
- ingame/crafting/craftinginventory.lua:81 --
ZO_CurrencyControl_SetSimpleCurrency(rowControl:GetNamedChild("SellPrice"), CURRENCY_TYPE_MONEY, data.sellPrice * data.stackCount, ITEM_SLOT_CURRENCY_OPTIONS)
- ingame/gamepad/gamepadtemplates/gamepadtemplates.lua:111 --
ZO_CurrencyControl_SetSimpleCurrency(self.currencyControl, self.currencyType, totalCost, currencySetup.options, CURRENCY_SHOW_ALL, notEnough)
- ingame/guild/guildheraldry.lua:402 --
ZO_CurrencyControl_SetSimpleCurrency(guildBalanceControl, CURRENCY_TYPE_MONEY, heraldryFunds, CURRENCY_OPTIONS)
- ingame/guild/guildheraldry.lua:405 --
ZO_CurrencyControl_SetSimpleCurrency(costControl, CURRENCY_TYPE_MONEY, pendingCost, CURRENCY_OPTIONS)
- ingame/guild/guildheraldry_shared.lua:304 --
ZO_CurrencyControl_SetSimpleCurrency(self.costControl, CURRENCY_TYPE_MONEY, data.cost, self.currencyOptions)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:93 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, self.selectedData.cost, self.currencyOptions)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:1012 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, heraldryFunds, GAMEPAD_INVENTORY_CURRENCY_OPTIONS)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:1021 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, pendingCost, GAMEPAD_INVENTORY_CURRENCY_OPTIONS)
- ingame/guildkiosk/guildkiosk.lua:73 --
ZO_CurrencyControl_SetSimpleCurrency(self.guildBalanceLabel, CURRENCY_TYPE_MONEY, guildBankedMoney, CURRENCY_OPTIONS)
- ingame/guildkiosk/guildkiosk.lua:74 --
ZO_CurrencyControl_SetSimpleCurrency(self.purchaseCostLabel, CURRENCY_TYPE_MONEY, GetKioskPurchaseCost(), CURRENCY_OPTIONS, nil, not enoughMoney)
- ingame/guildkiosk/guildkiosk.lua:185 --
ZO_CurrencyControl_SetSimpleCurrency(self.currentBidLabel, CURRENCY_TYPE_MONEY, kioskPurchaseCost, CURRENCY_OPTIONS)
- ingame/guildkiosk/guildkiosk.lua:194 --
ZO_CurrencyControl_SetSimpleCurrency(self.currentBidLabel, CURRENCY_TYPE_MONEY, existingBidAmount, CURRENCY_OPTIONS)
- ingame/guildkiosk/guildkiosk.lua:204 --
ZO_CurrencyControl_SetSimpleCurrency(self.guildBalanceLabel, CURRENCY_TYPE_MONEY, guildBankedMoney, CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:62 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, self.guildBankedMoney, GAMEPAD_GUILD_TRADER_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:71 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, self.purchaseCost, GAMEPAD_GUILD_TRADER_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:99 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, self.guildBankedMoney, GAMEPAD_GUILD_TRADER_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:105 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, self.purchaseCost, GAMEPAD_GUILD_TRADER_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:107 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, self.purchaseCost, GAMEPAD_GUILD_TRADER_CURRENCY_ERROR_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:323 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, self.guildBankedMoney, GAMEPAD_GUILD_TRADER_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:332 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, self.bidAmount, GAMEPAD_GUILD_TRADER_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:412 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, self.guildBankedMoney, GAMEPAD_GUILD_TRADER_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:418 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, self.bidCost, GAMEPAD_GUILD_TRADER_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:420 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, self.bidCost, GAMEPAD_GUILD_TRADER_CURRENCY_ERROR_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:624 --
ZO_CurrencyControl_SetSimpleCurrency(self.bidAmountLabel, CURRENCY_TYPE_MONEY, bidAmount, GAMEPAD_GUILD_TRADER_CURRENCY_OPTIONS)
- ingame/interactwindow/interactwindow_shared.lua:351 --
ZO_CurrencyControl_SetSimpleCurrency(control, currencyType, amount, currencyOptions)
- ingame/inventory/inventory.lua:262 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl,
CURRENCY_TYPE_MONEY,
(FENCE_MANAGER and SYSTEMS:GetObject("fence"):IsLaundering()) and slot.stackLaunderPrice or slot.stackSellPrice,
ITEM_SLOT_CURRENCY_OPTIONS)
- ingame/inventory/inventory.lua:739 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_PlayerInventoryInfoBarMoney, CURRENCY_TYPE_MONEY, value, INVENTORY_CURRENCY_OPTIONS)
- ingame/inventory/inventory.lua:746 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_PlayerInventoryInfoBarAlliancePoints, CURRENCY_TYPE_ALLIANCE_POINTS, value, INVENTORY_ALLIANCE_POINTS_OPTIONS)
- ingame/inventory/inventory.lua:1434 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_PlayerBankInfoBarMoney, CURRENCY_TYPE_MONEY, value, INVENTORY_BANKED_CURRENCY_OPTIONS)
- ingame/inventory/inventory.lua:1632 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_GuildBankInfoBarMoney, CURRENCY_TYPE_MONEY, GetGuildBankedMoney(), INVENTORY_BANKED_CURRENCY_OPTIONS)
- ingame/inventory/sharedinventory.lua:507 --
ZO_CurrencyControl_SetSimpleCurrency(currencyLabel, CURRENCY_TYPE_MONEY, GetCurrentMoney(), currencyOptions)
- ingame/inventory/sharedinventory.lua:511 --
ZO_CurrencyControl_SetSimpleCurrency(alliancePointsLabel, CURRENCY_TYPE_ALLIANCE_POINTS, GetAlliancePoints(), alliancePointsOptions)
- ingame/inventory/sharedinventory.lua:515 --
ZO_CurrencyControl_SetSimpleCurrency(currencyLabel, CURRENCY_TYPE_MONEY, GetBankedMoney(), currencyOptions)
- ingame/inventory/sharedinventory.lua:519 --
ZO_CurrencyControl_SetSimpleCurrency(currencyLabel, CURRENCY_TYPE_MONEY, GetGuildBankedMoney(), currencyOptions)
- ingame/inventory/gamepad/buyspacecommon_gamepad.lua:41 --
ZO_CurrencyControl_SetSimpleCurrency(self.costText, CURRENCY_TYPE_MONEY, self.cost, GAMEPAD_INVENTORY_CURRENCY_OPTIONS)
- ingame/inventory/gamepad/buyspacecommon_gamepad.lua:42 --
ZO_CurrencyControl_SetSimpleCurrency(self.goldText, CURRENCY_TYPE_MONEY, GetCurrentMoney(), GAMEPAD_INVENTORY_CURRENCY_OPTIONS)
- ingame/inventory/gamepad/gamepadinventory.lua:605 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_ALLIANCE_POINTS, GetAlliancePoints(), GAMEPAD_INVENTORY_ALLIANCE_POINTS_OPTIONS)
- ingame/inventory/gamepad/gamepadinventory.lua:610 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, GetCurrentMoney(), GAMEPAD_INVENTORY_BANKED_CURRENCY_OPTIONS)
- ingame/inventory/gamepad/guildbank_gamepad.lua:377 --
ZO_CurrencyControl_SetSimpleCurrency(control,CURRENCY_TYPE_MONEY, GetGuildBankedMoney(), GAMEPAD_INVENTORY_BANKED_CURRENCY_OPTIONS)
- ingame/inventory/gamepad/guildbank_gamepad.lua:379 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, GetCurrentMoney(), GAMEPAD_INVENTORY_BANKED_CURRENCY_OPTIONS)
- ingame/inventory/gamepad/guildbank_gamepad.lua:665 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, GetCurrentMoney(), GAMEPAD_INVENTORY_BANKED_CURRENCY_OPTIONS)
- ingame/inventory/gamepad/guildbank_gamepad.lua:670 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, GetGuildBankedMoney(), GAMEPAD_INVENTORY_BANKED_CURRENCY_OPTIONS)
- ingame/mail/mailinbox.lua:466 --
ZO_CurrencyControl_SetSimpleCurrency(GetControl(self.sentMoneyControl, "Currency"), CURRENCY_TYPE_MONEY, mailData.attachedMoney, MAIL_COD_ATTACHED_MONEY_OPTIONS)
- ingame/mail/mailinbox.lua:469 --
ZO_CurrencyControl_SetSimpleCurrency(GetControl(self.codControl, "Currency"), CURRENCY_TYPE_MONEY, mailData.codAmount, MAIL_COD_ATTACHED_MONEY_OPTIONS)
- ingame/mail/mailsend.lua:206 --
ZO_CurrencyControl_SetSimpleCurrency(self.postageCurrency, CURRENCY_TYPE_MONEY, postageAmount, nil, CURRENCY_SHOW_ALL, postageAmount > GetCurrentMoney())
- ingame/mail/gamepad/mailinbox_gamepad.lua:206 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, GetCurrentMoney(), ZO_MAIL_HEADER_MONEY_OPTIONS_GAMEPAD)
- ingame/mail/gamepad/mailinbox_gamepad.lua:224 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, mailData.codAmount, ZO_MAIL_HEADER_MONEY_OPTIONS_GAMEPAD)
- ingame/mail/gamepad/mailmanager_gamepad.lua:41 --
ZO_CurrencyControl_SetSimpleCurrency(control.moneyValue, CURRENCY_TYPE_MONEY, attachedMoney, control.attachedMoneyOptions)
- ingame/mail/gamepad/mailmanager_gamepad.lua:48 --
ZO_CurrencyControl_SetSimpleCurrency(control.moneyValue, CURRENCY_TYPE_MONEY, codFee, control.codMoneyOptions, nil, notEnoughMoney)
- ingame/mail/gamepad/mailsend_gamepad.lua:391 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, GetCurrentMoney(), ZO_MAIL_HEADER_MONEY_OPTIONS_GAMEPAD)
- ingame/mail/gamepad/mailsend_gamepad.lua:396 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, GetQueuedMailPostage(), ZO_MAIL_HEADER_MONEY_OPTIONS_GAMEPAD)
- ingame/quickslot/quickslot.lua:439 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURRENCY_TYPE_MONEY, value, INVENTORY_CURRENCY_OPTIONS)
- ingame/quickslot/quickslot.lua:512 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, CURRENCY_TYPE_MONEY, data.stackSellPrice, ITEM_SLOT_CURRENCY_OPTIONS)
- ingame/repair/repairwindow.lua:99 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURRENCY_TYPE_MONEY, GetCurrentMoney(), INVENTORY_CURRENCY_OPTIONS)
- ingame/repair/repairwindow.lua:170 --
ZO_CurrencyControl_SetSimpleCurrency(repairCostControl, CURRENCY_TYPE_MONEY, data.repairCost, REPAIR_COST_CURRENCY_OPTIONS)
- ingame/stable/keyboard/stable_keyboard.lua:177 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURRENCY_TYPE_MONEY, STABLE_MANAGER.currentMoney, INVENTORY_CURRENCY_OPTIONS, nil, not STABLE_MANAGER:CanAffordTraining())
- ingame/stats/zo_stats_common.lua:261 --
ZO_CurrencyControl_SetSimpleCurrency(self.control, CURRENCY_TYPE_MONEY, GetFullBountyPayoffAmount(), self.currencyOptions, CURRENCY_SHOW_ALL, self.playerOwesGold)
- ingame/stats/zo_stats_common.lua:424 --
ZO_CurrencyControl_SetSimpleCurrency(self.bountyLabel, CURRENCY_TYPE_MONEY, GetFullBountyPayoffAmount(), self.currencyOptions, CURRENCY_SHOW_ALL, self.playerOwesGold)
- ingame/storewindow/buyback.lua:111 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURRENCY_TYPE_MONEY, self.currentMoney, INVENTORY_CURRENCY_OPTIONS)
- ingame/storewindow/buyback.lua:188 --
ZO_CurrencyControl_SetSimpleCurrency(priceControl, CURRENCY_TYPE_MONEY, data.stackBuyPrice, ITEM_BUY_CURRENCY_OPTIONS, CURRENCY_DONT_SHOW_ALL, notEnough)
- ingame/storewindow/gamepad/storewindowcomponent_gamepad.lua:110 --
ZO_CurrencyControl_SetSimpleCurrency(priceControl, currencyType, price, currencyOptions, CURRENCY_SHOW_ALL, invalidPrice)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:279 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, GetCurrentMoney(), GAMEPAD_INVENTORY_BANKED_CURRENCY_OPTIONS)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:284 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_ALLIANCE_POINTS, GetAlliancePoints(), GAMEPAD_INVENTORY_ALLIANCE_POINTS_OPTIONS_LONG_FORMAT)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:289 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, STABLE_MANAGER.trainingCost, GAMEPAD_INVENTORY_BANKED_CURRENCY_OPTIONS, nil, not STABLE_MANAGER:CanAffordTraining())
- ingame/tooltip/tooltip.lua:97 --
ZO_CurrencyControl_SetSimpleCurrency(currencyControl, CURRENCY_TYPE_MONEY, amount, ITEM_TOOLTIP_CURRENCY_OPTIONS, CURRENCY_DONT_SHOW_ALL, notEnough)
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:197 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, GetCurrentMoney(), GAMEPAD_INVENTORY_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:329 --
ZO_CurrencyControl_SetSimpleCurrency(control:GetNamedChild("PriceAmountLabel"), CURRENCY_TYPE_MONEY, data.gold, GAMEPAD_INVENTORY_BANKED_CURRENCY_OPTIONS)
- ingame/tradewindow/keyboard/tradewindow_keyboard.lua:110 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_TradeTheirControlsMoney, CURRENCY_TYPE_MONEY, 0)
- ingame/tradewindow/keyboard/tradewindow_keyboard.lua:111 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_TradeMyControlsMoney, CURRENCY_TYPE_MONEY, 0)
- ingame/tradewindow/keyboard/tradewindow_keyboard.lua:292 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_TradeTheirControlsMoney, CURRENCY_TYPE_MONEY, money)
- ingame/tradewindow/keyboard/tradewindow_keyboard.lua:295 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_TradeMyControlsMoney, CURRENCY_TYPE_MONEY, money)
- ingame/tradinghouse/tradinghouse.lua:371 --
ZO_CurrencyControl_SetSimpleCurrency(moneyControl, CURRENCY_TYPE_MONEY, self.m_playerMoney[CURRENCY_TYPE_MONEY], INVENTORY_CURRENCY_OPTIONS)
- ingame/tradinghouse/tradinghouse.lua:474 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, result.currencyType, result.purchasePrice, ITEM_RESULT_CURRENCY_OPTIONS, nil, self.m_playerMoney[result.currencyType] < result.purchasePrice)
- ingame/tradinghouse/tradinghouse.lua:531 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, CURRENCY_TYPE_MONEY, postedItem.purchasePrice, ITEM_RESULT_CURRENCY_OPTIONS)
- ingame/tradinghouse/tradinghouse.lua:621 --
ZO_CurrencyControl_SetSimpleCurrency(self.m_invoiceSellPrice, CURRENCY_TYPE_MONEY, sellPrice, INVOICE_CURRENCY_OPTIONS)
- ingame/tradinghouse/tradinghouse.lua:628 --
ZO_CurrencyControl_SetSimpleCurrency(self.m_invoiceListingFee, CURRENCY_TYPE_MONEY, listingFee, INVOICE_CURRENCY_OPTIONS)
- ingame/tradinghouse/tradinghouse.lua:629 --
ZO_CurrencyControl_SetSimpleCurrency(self.m_invoiceTheirCut, CURRENCY_TYPE_MONEY, tradingHouseCut, INVOICE_CURRENCY_OPTIONS)
- ingame/tradinghouse/tradinghouse.lua:630 --
ZO_CurrencyControl_SetSimpleCurrency(self.m_invoiceProfit, CURRENCY_TYPE_MONEY, profit, INVOICE_CURRENCY_OPTIONS)
- ingame/tradinghouse/tradinghouse.lua:1082 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, currencyType, purchasePrice, ITEM_RESULT_CURRENCY_OPTIONS, nil, self.m_playerMoney[currencyType] - purchasedItemValue < purchasePrice)
- ingame/tradinghouse/gamepad/tradinghouse_browseresults_gamepad.lua:42 --
ZO_CurrencyControl_SetSimpleCurrency(priceControl, CURRENCY_TYPE_MONEY, data.purchasePrice, GAMEPAD_INVENTORY_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, PRICE_INVALID)
- ingame/tradinghouse/gamepad/tradinghouse_browse_gamepad.lua:219 --
ZO_CurrencyControl_SetSimpleCurrency(self.minPriceAmountLabel, CURRENCY_TYPE_MONEY, priceAmount, GAMEPAD_INVENTORY_CURRENCY_OPTIONS)
- ingame/tradinghouse/gamepad/tradinghouse_browse_gamepad.lua:229 --
ZO_CurrencyControl_SetSimpleCurrency(self.maxPriceAmountLabel, CURRENCY_TYPE_MONEY, priceAmount, GAMEPAD_INVENTORY_CURRENCY_OPTIONS)
- ingame/tradinghouse/gamepad/tradinghouse_browse_gamepad.lua:573 --
ZO_CurrencyControl_SetSimpleCurrency(self.minPriceAmountLabel, CURRENCY_TYPE_MONEY, self.minPrice, GAMEPAD_INVENTORY_CURRENCY_OPTIONS)
- ingame/tradinghouse/gamepad/tradinghouse_browse_gamepad.lua:577 --
ZO_CurrencyControl_SetSimpleCurrency(self.maxPriceAmountLabel, CURRENCY_TYPE_MONEY, self.maxPrice, GAMEPAD_INVENTORY_CURRENCY_OPTIONS)
- ingame/tradinghouse/gamepad/tradinghouse_gamepad.lua:55 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, GetCurrentMoney(), GAMEPAD_INVENTORY_BANKED_CURRENCY_OPTIONS)
- ingame/tradinghouse/gamepad/tradinghouse_listings_gamepad.lua:24 --
ZO_CurrencyControl_SetSimpleCurrency(priceControl, CURRENCY_TYPE_MONEY, data.purchasePrice, GAMEPAD_INVENTORY_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, PRICE_INVALID)
- ingame/tradinghouse/gamepad/tradinghouse_sell_gamepad.lua:69 --
ZO_CurrencyControl_SetSimpleCurrency(priceControl, CURRENCY_TYPE_MONEY, data.stackSellPrice, GAMEPAD_INVENTORY_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, PRICE_INVALID)
- ingame/tradinghouse/gamepad/tradinghouse_sell_gamepad.lua:292 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, GetCurrentMoney(), GAMEPAD_INVENTORY_BANKED_CURRENCY_OPTIONS)
- ingame/tradinghouse/gamepad/tradinghouse_sell_gamepad.lua:429 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_MONEY, amount, hasError and LISTING_CURRENCY_ERROR_OPTIONS or GAMEPAD_INVENTORY_CURRENCY_OPTIONS)
- ingame/zo_moneyinput/zo_moneyinput.lua:81 --
ZO_CurrencyControl_SetSimpleCurrency(self.goldField, CURRENCY_TYPE_MONEY, self.gold, MONEY_INPUT_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL)
- ingame/zo_moneyinput/zo_moneyinput.lua:269 --
ZO_CurrencyControl_SetSimpleCurrency(self.currencyControl, CURRENCY_TYPE_MONEY, 0)
- ingame/zo_moneyinput/zo_moneyinput.lua:282 --
ZO_CurrencyControl_SetSimpleCurrency(self.currencyControl, CURRENCY_TYPE_MONEY, money)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:337 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_CROWNS, GetMarketCurrency(), ZO_GAMEPAD_MARKET_CURRENCY_OPTIONS)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:346 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_CROWNS, finalCost, ZO_GAMEPAD_MARKET_CURRENCY_OPTIONS)
- internalingame/market/gamepad/marketgridscreen_gamepad.lua:477 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURRENCY_TYPE_CROWNS, GetMarketCurrency(), ZO_GAMEPAD_MARKET_CURRENCY_OPTIONS)
- libraries/zo_dialog/zo_dialog.lua:959 --
ZO_CurrencyControl_SetSimpleCurrency(currencyControl, CURRENCY_TYPE_MONEY, cost, nil, CURRENCY_DONT_SHOW_ALL)
- libraries/zo_tooltip/zo_tooltip.lua:695 --
ZO_CurrencyControl_SetSimpleCurrency(label, currencyType, amount, options, showAll, notEnough)