- ingame/crafting/smithingimprovement_shared.lua:219 --
zo_roundToNearest(chance, .1)
- ingame/crafting/gamepad/smithingimprovement_gamepad.lua:331 --
zo_roundToNearest(chance, .1)
- ingame/globals/globals.lua:111 --
zo_roundToNearest(percent, .1)
- ingame/housingeditor/housingeditorhud.lua:1916 --
zo_roundToNearest(math.deg(HousingEditorGetPrecisionRotateUnits()), 0.001)
- ingame/housingeditor/housingeditorhud.lua:2025 --
zo_roundToNearest(math.deg(HousingEditorGetPrecisionRotateUnits()), 0.001)
- ingame/housingeditor/housingeditorhud.lua:2961 --
zo_roundToNearest(math.deg(HousingEditorGetPrecisionRotateUnits()), 0.01)
- ingame/housingeditor/housingeditorhud.lua:2981 --
zo_roundToNearest(math.deg(HousingEditorGetPrecisionRotateUnits()), 0.01)
- ingame/tradinghouse/tradinghouse_shared.lua:32 --
zo_roundToNearest(purchasePricePerUnit, UNIT_PRICE_PRECISION)
- ingame/tradinghouse/tradinghouse_shared.lua:155 --
zo_roundToNearest(purchasePrice / stackCount, UNIT_PRICE_PRECISION)
- libraries/zo_spinner/zo_spinner.lua:16 --
zo_roundToNearest(value, step)