- ingame/activecombattips/activecombattips.lua:30 --
control:RegisterForEvent(EVENT_DISPLAY_ACTIVE_COMBAT_TIP, function(eventCode, ...) self:OnDisplayActiveCombatTip(...) end)
- ingame/activecombattips/activecombattips.lua:31 --
control:RegisterForEvent(EVENT_REMOVE_ACTIVE_COMBAT_TIP, function(eventCode, ...) self:OnRemoveActiveCombatTip(...) end)
- ingame/activecombattips/activecombattips.lua:34 --
control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/alerttext/gamepad/alerttext_gamepad.lua:63 --
control:RegisterForEvent(EVENT_SCRIPT_ACCESS_VIOLATION, OnScriptAccessViolation)
- ingame/alerttext/keyboard/alerttext_keyboard.lua:36 --
control:RegisterForEvent(EVENT_SCRIPT_ACCESS_VIOLATION, OnScriptAccessViolation)
- ingame/cadwell/cadwell.lua:35 --
control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/cadwell.lua:36 --
control:RegisterForEvent(EVENT_DIFFICULTY_LEVEL_CHANGED, OnDifficultyLevelChanged)
- ingame/cadwell/keyboard/cadwell.lua:34 --
control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/keyboard/cadwell.lua:35 --
control:RegisterForEvent(EVENT_DIFFICULTY_LEVEL_CHANGED, OnDifficultyLevelChanged)
- ingame/campaign/campaignavarank.lua:12 --
control:RegisterForEvent(EVENT_RANK_POINT_UPDATE, function() manager:Refresh() end)
- ingame/campaign/campaignbonuses.lua:26 --
control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() if manager.shown then manager:RefreshData() end end)
- ingame/campaign/campaignbonuses.lua:27 --
control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() if manager.shown then manager:RefreshData() end end)
- ingame/campaign/campaignbrowserdialogs.lua:134 --
control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, function() timeLockedDialog:SetupCost() end)
- ingame/campaign/campaignemperor_shared.lua:32 --
control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:33 --
control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:34 --
control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:35 --
control:RegisterForEvent(EVENT_CAMPAIGN_EMPEROR_CHANGED, function(_, campaignId) self:OnCampaignEmperorChanged(campaignId) end)
- ingame/campaign/campaignemperor_shared.lua:36 --
control:RegisterForEvent(EVENT_CAMPAIGN_STATE_INITIALIZED, function(_, campaignId) self:OnCampaignStateInitialized(campaignId) end)
- ingame/campaign/campaignemperor_shared.lua:37 --
control:RegisterForEvent(EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED, function() self:RefreshData() end)
- ingame/campaign/campaignscoring_shared.lua:21 --
control:RegisterForEvent(EVENT_CAMPAIGN_SCORE_DATA_CHANGED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignscoring_shared.lua:22 --
control:RegisterForEvent(EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED, function() if manager.shown then manager:UpdateRewardTier() end end)
- ingame/campaign/campaignscoring_shared.lua:23 --
control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignscoring_shared.lua:24 --
control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/currentcampaigns.lua:10 --
control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function(_, assignedCampaignId) self:RefreshCampaign(assignedCampaignId, manager.assigned) end)
- ingame/campaign/currentcampaigns.lua:11 --
control:RegisterForEvent(EVENT_GUEST_CAMPAIGN_CHANGED, function(_, guestCampaignId) self:RefreshCampaign(guestCampaignId, manager.guest) end)
- ingame/campaign/gamepad/campaignbonuses_gamepad.lua:24 --
control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() if self.shown then self:UpdateBonuses() end end)
- ingame/campaign/gamepad/campaignbonuses_gamepad.lua:25 --
control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() if self.shown then self:UpdateBonuses() end end)
- ingame/centerscreenannounce/centerscreenannounce.lua:216 --
control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/compass/compassframe.lua:22 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/compass/compassframe.lua:23 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:UpdateWidth() end)
- ingame/contacts/displayname.lua:22 --
control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function(_, oldStatus, newStatus) manager:OnPlayerStatusChanged(oldStatus, newStatus) end)
- ingame/crafting/craftinginventory.lua:37 --
control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/crafting/craftinginventory.lua:38 --
control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/crafting/craftingresults.lua:18 --
control:RegisterForEvent(EVENT_CRAFT_STARTED, function(eventCode, ...) self:OnCraftStarted(...) end)
- ingame/crafting/craftingresults.lua:19 --
control:RegisterForEvent(EVENT_CRAFT_COMPLETED, function(eventCode, ...) self:OnCraftCompleted(...) end)
- ingame/crafting/craftingresults_base.lua:27 --
control:RegisterForEvent(EVENT_CRAFT_STARTED, function(eventCode, ...) self:OnCraftStarted(...) end)
- ingame/crafting/craftingresults_base.lua:28 --
control:RegisterForEvent(EVENT_CRAFT_COMPLETED, function(eventCode, ...) self:OnCraftCompleted(...) end)
- ingame/crafting/sharedcraftinginventory.lua:26 --
control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedcraftinginventory.lua:27 --
control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/death/raidlifedisplay.lua:23 --
control:RegisterForEvent(EVENT_RAID_REVIVE_COUNTER_UPDATE, function() self:OnRaidLifeCounterChanged() end)
- ingame/death/raidlifedisplay.lua:24 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/death/raidlifedisplay.lua:25 --
control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, function() self:OnRaidTimerStateUpdate() end)
- ingame/dyeing/dyeing.lua:882 --
control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnFullInventoryUpdated)
- ingame/dyeing/dyeing.lua:883 --
control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySlotUpdated)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:655 --
control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnFullInventoryUpdated)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:656 --
control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySlotUpdated)
- ingame/feedback/feedback.lua:45 --
control:RegisterForEvent(EVENT_FEEDBACK_REQUESTED, function(eventCode, ...) self:OnFeedbackRequested(...) end)
- ingame/feedback/feedback.lua:46 --
control:RegisterForEvent(EVENT_FEEDBACK_TOO_FREQUENT_SCREENSHOT, function(eventCode, ...) self:OnFeedbackTooFrequentScreenshot(...) end)
- ingame/feedback/feedback.lua:47 --
control:RegisterForEvent(EVENT_AGENT_CHAT_FORCED, function() self:OpenBrowserByType(BROWSER_TYPE_AGENT_CHAT) end)
- ingame/feedback/feedback.lua:48 --
control:RegisterForEvent(EVENT_AGENT_CHAT_ACCEPTED, function() self:OpenBrowserByType(BROWSER_TYPE_AGENT_CHAT) end)
- ingame/gamepad/playermenu/playermenu.lua:297 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE,
function(_, unitTag)
if(unitTag == "player") then
self:RefreshLayoutData()
end
end)
- ingame/gamepad/playermenu/playermenu.lua:304 --
control:RegisterForEvent(EVENT_DIFFICULTY_LEVEL_CHANGED, function() self:RefreshLayoutData() end)
- ingame/group/revivecounter.lua:17 --
control:RegisterForEvent(EVENT_RAID_REVIVE_COUNTER_UPDATE, OnRaidLifeUpdate)
- ingame/group/revivecounter.lua:18 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnRaidLifeUpdate)
- ingame/group/revivecounter.lua:19 --
control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, OnRaidLifeUpdate)
- ingame/group/searchingforgroup.lua:26 --
control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, OnSearchUpdate)
- ingame/group/zo_groupingtools.lua:112 --
control:RegisterForEvent(EVENT_UNIT_CREATED, RefreshData)
- ingame/group/zo_groupingtools.lua:113 --
control:RegisterForEvent(EVENT_UNIT_DESTROYED, RefreshData)
- ingame/group/zo_groupingtools.lua:114 --
control:RegisterForEvent(EVENT_GROUP_UPDATE, RefreshData)
- ingame/group/zo_groupingtools.lua:115 --
control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/group/zo_groupingtools.lua:116 --
control:RegisterForEvent(EVENT_LEADER_UPDATE, RefreshData)
- ingame/group/zo_groupingtools.lua:117 --
control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(event, searching) OnSearchUpdate(searching) end)
- ingame/group/zo_groupingtools.lua:118 --
control:RegisterForEvent(EVENT_PREFERRED_CAMPAIGN_CHANGED, function(event, preferredCampaignId) UpdateAvAInfo(preferredCampaignId) end)
- ingame/group/zo_groupingtools_shared.lua:930 --
control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(event, ...) self:Refresh(...) end)
- ingame/group/zo_grouplist_base.lua:25 --
control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/group/zo_grouplist_base.lua:26 --
control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, OnSearchUpdate)
- ingame/group/zo_group_shared.lua:144 --
control:RegisterForEvent(EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/group/zo_group_shared.lua:145 --
control:RegisterForEvent(EVENT_UNIT_DESTROYED, OnUnitDestroyed)
- ingame/group/zo_group_shared.lua:146 --
control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/group/zo_group_shared.lua:147 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/group/zo_group_shared.lua:148 --
control:RegisterForEvent(EVENT_VETERAN_RANK_UPDATE, OnVeteranRankUpdate)
- ingame/group/zo_group_shared.lua:149 --
control:RegisterForEvent(EVENT_ZONE_UPDATE, OnZoneUpdate)
- ingame/group/zo_group_shared.lua:150 --
control:RegisterForEvent(EVENT_GROUP_MEMBER_ROLES_CHANGED, OnGroupRolesUpdate)
- ingame/group/zo_group_shared.lua:151 --
control:RegisterForEvent(EVENT_GROUP_MEMBER_CONNECTED_STATUS, OnGroupOnlineUpdate)
- ingame/group/zo_group_shared.lua:152 --
control:RegisterForEvent(EVENT_LEADER_UPDATE, RefreshData)
- ingame/group/zo_group_shared.lua:153 --
control:RegisterForEvent(EVENT_GROUP_UPDATE, RefreshData)
- ingame/group/zo_group_shared.lua:154 --
control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/group/zo_group_shared.lua:155 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, RefreshData)
- ingame/group/zo_group_shared.lua:156 --
control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, OnSearchUpdate)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:108 --
control:RegisterForEvent(EVENT_UNIT_CREATED, RefreshData)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:109 --
control:RegisterForEvent(EVENT_UNIT_DESTROYED, RefreshData)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:110 --
control:RegisterForEvent(EVENT_GROUP_UPDATE, RefreshData)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:111 --
control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:112 --
control:RegisterForEvent(EVENT_LEADER_UPDATE, RefreshData)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:113 --
control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(event, searching) OnSearchUpdate(searching) end)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:114 --
control:RegisterForEvent(EVENT_PREFERRED_CAMPAIGN_CHANGED, function(event, preferredCampaignId) UpdateAvAInfo(preferredCampaignId) end)
- ingame/guild/guildcreate.lua:12 --
control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:RefreshGuildCreateStatus() end)
- ingame/guild/guildcreate.lua:13 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function() manager:RefreshGuildCreateStatus() end)
- ingame/guild/guildcreate.lua:14 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(_, unitTag) if(unitTag == "player") then manager:RefreshGuildCreateStatus() end end)
- ingame/guild/guildhistory.lua:40 --
control:RegisterForEvent(EVENT_GUILD_HISTORY_CATEGORY_UPDATED, function(_, guildId, category) manager:OnGuildHistoryCategoryUpdated(guildId, category) end)
- ingame/guild/guildhistory.lua:41 --
control:RegisterForEvent(EVENT_GUILD_HISTORY_RESPONSE_RECEIVED, function() manager:OnGuildHistoryResponseReceived() end)
- ingame/guild/guildhome.lua:38 --
control:RegisterForEvent(EVENT_GUILD_MOTD_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildMotDChanged() end end)
- ingame/guild/guildhome.lua:39 --
control:RegisterForEvent(EVENT_GUILD_DESCRIPTION_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildDescriptionChanged() end end)
- ingame/guild/guildhome.lua:40 --
control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildRankChanged() end end)
- ingame/guild/guildhome.lua:41 --
control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildRanksChanged() end end)
- ingame/guild/guildhome.lua:42 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName) if(manager.guildId == guildId) then manager:OnGuildMemberRankChanged(displayName) end end)
- ingame/guild/guildhome.lua:43 --
control:RegisterForEvent(EVENT_GUILD_KEEP_CLAIM_UPDATED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildKeepClaimUpdated() end end)
- ingame/guild/guildhome.lua:44 --
control:RegisterForEvent(EVENT_GUILD_TRADER_HIRED_UPDATED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildTraderHiredUpdated() end end)
- ingame/guild/guildranks.lua:227 --
control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:OnGuildDataLoaded() end)
- ingame/guild/guildranks.lua:228 --
control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if(manager:MatchesGuild(guildId)) then manager:OnGuildRanksChanged() end end)
- ingame/guild/guildranks.lua:229 --
control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function(_, guildId, rankIndex) if(manager:MatchesGuild(guildId)) then manager:OnGuildRankChanged(rankIndex) end end)
- ingame/guild/guildranks.lua:230 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberRankChanged(displayName) end end)
- ingame/guild/guildranks.lua:231 --
control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, function(_, guildId, result) if(manager:MatchesGuild(guildId)) then manager:OnSaveGuildRanksResponse(result) end end)
- ingame/guild/guildroster.lua:52 --
control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:OnGuildDataLoaded() end)
- ingame/guild/guildroster.lua:53 --
control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if(manager:MatchesGuild(guildId)) then manager:OnGuildRanksChanged() end end)
- ingame/guild/guildroster.lua:54 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, function(_, guildId, displayName) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberAdded(guildId, displayName) end end)
- ingame/guild/guildroster.lua:55 --
control:RegisterForEvent(EVENT_GUILD_SELF_JOINED_GUILD, function(_, guildId, displayName) manager:OnGuildSelfJoined() end)
- ingame/guild/guildroster.lua:56 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, function(_, guildId, displayName, characterName) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberRemoved(guildId, characterName) end end)
- ingame/guild/guildroster.lua:57 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_CHARACTER_UPDATED, function(_, guildId, displayName) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberCharacterUpdated(displayName) end end)
- ingame/guild/guildroster.lua:58 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_CHARACTER_ZONE_CHANGED, function(_, guildId, displayName, characterName, zone) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberCharacterZoneChanged(displayName, characterName, zone) end end)
- ingame/guild/guildroster.lua:59 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_CHARACTER_LEVEL_CHANGED, function(_, guildId, displayName, characterName, level) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberCharacterLevelChanged(displayName, characterName, level) end end)
- ingame/guild/guildroster.lua:60 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_CHARACTER_VETERAN_RANK_CHANGED, function(_, guildId, displayName, characterName, veteranRank) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberCharacterVeteranRankChanged(displayName, characterName, veteranRank) end end)
- ingame/guild/guildroster.lua:61 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName, rankIndex) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberRankChanged(displayName, rankIndex) end end)
- ingame/guild/guildroster.lua:62 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId, displayName, oldStatus, newStatus) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberPlayerStatusChanged(displayName, oldStatus, newStatus) end end)
- ingame/guild/guildroster.lua:63 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_NOTE_CHANGED, function(_, guildId, displayName, note) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberNoteChanged(displayName, note) end end)
- ingame/guild/guildsharedinfo.lua:10 --
control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:Refresh(manager.guildId) end)
- ingame/guild/guildsharedinfo.lua:11 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/guildsharedinfo.lua:12 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/guildsharedinfo.lua:13 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/selectguilddialog.lua:50 --
control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:51 --
control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:52 --
control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:53 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:117 --
control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:OnGuildDataLoaded() end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:118 --
control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) self:OnGuildRanksChanged(guildId) end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:119 --
control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function(_, guildId, rankIndex) self:OnGuildRankChanged(rankIndex, guildId) end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:120 --
control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberRankChanged(displayName) end end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:121 --
control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, function(_, guildId, result) self:OnSaveGuildRanksResponse(result, guildId) end)
- ingame/help/help.lua:65 --
control:RegisterForEvent(EVENT_HELP_INITIALIZED, UpdateHelp)
- ingame/help/help.lua:66 --
control:RegisterForEvent(EVENT_HELP_SEARCH_RESULTS_READY, OnSearchResultsReady)
- ingame/help/gamepad/help_categories_gamepad.lua:92 --
control:RegisterForEvent(EVENT_HELP_SEARCH_RESULTS_READY, OnSearchResultsReady)
- ingame/help/gamepad/help_customer_service_gamepad.lua:25 --
control:RegisterForEvent(EVENT_CUSTOMER_SERVICE_TICKET_SUBMITTED, function (eventCode, response, success) self:OnCustomerServiceTicketSubmitted(eventCode, response, success) end)
- ingame/interactwindow/keepclaimdialog.lua:74 --
control:RegisterForEvent(EVENT_KEEP_GUILD_CLAIM_UPDATE, function() self:OnGuildInformationChanged() end)
- ingame/interactwindow/keepclaimdialog.lua:75 --
control:RegisterForEvent(EVENT_START_KEEP_GUILD_CLAIM_INTERACTION, function() OnStartKeepGuildClaimInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:76 --
control:RegisterForEvent(EVENT_END_KEEP_GUILD_CLAIM_INTERACTION, function() OnEndKeepGuildClaimInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:77 --
control:RegisterForEvent(EVENT_START_KEEP_GUILD_RELEASE_INTERACTION, function() OnStartKeepGuildReleaseInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:78 --
control:RegisterForEvent(EVENT_END_KEEP_GUILD_RELEASE_INTERACTION, function() OnEndKeepGuildReleaseInteraction() end)
- ingame/keybindings/keybindings.lua:15 --
control:RegisterForEvent(EVENT_KEYBINDING_SET, function(eventCode, ...) self:HandleBindingSet(...) end)
- ingame/keybindings/keybindings.lua:16 --
control:RegisterForEvent(EVENT_KEYBINDING_CLEARED, function(eventCode, ...) self:HandleBindingCleared(...) end)
- ingame/keybindings/keybindings.lua:17 --
control:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, function(eventCode, ...) self:HandleBindingsLoaded(...) end)
- ingame/keybindings/keybindings.lua:26 --
control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/leaderboards/campaignleaderboards_shared.lua:20 --
control:RegisterForEvent(EVENT_CURRENT_CAMPAIGN_CHANGED, function() self:OnCurrentCampaignChanged() end)
- ingame/leaderboards/campaignleaderboards_shared.lua:21 --
control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:OnAssignedCampaignChanged() end)
- ingame/leaderboards/raidleaderboards_shared.lua:45 --
control:RegisterForEvent(EVENT_RAID_LEADERBOARD_PLAYER_DATA_CHANGED, function() self:UpdatePlayerInfo() end)
- ingame/leaderboards/raidleaderboards_shared.lua:46 --
control:RegisterForEvent(EVENT_RAID_PARTICIPATION_UPDATE, function() SelectCurrentRaid(); self:UpdatePlayerParticipationStatus() end)
- ingame/leaderboards/raidleaderboards_shared.lua:47 --
control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, function() self:UpdatePlayerParticipationStatus(); self:UpdateRaidScore() end)
- ingame/leaderboards/raidleaderboards_shared.lua:48 --
control:RegisterForEvent(EVENT_RAID_TRIAL_SCORE_UPDATE, function() self:UpdateRaidScore() end)
- ingame/leaderboards/raidleaderboards_shared.lua:49 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, SelectCurrentRaid)
- ingame/lockpick/lockpick.lua:50 --
control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self.stealthIcon:OnStealthStateChanged(...) end end)
- ingame/lorelibrary/lorelibrary.lua:79 --
control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, OnInitialized)
- ingame/lorelibrary/lorelibrary.lua:80 --
control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, OnBookLearned)
- ingame/lorereader/lorereader.lua:43 --
control:RegisterForEvent(EVENT_SHOW_BOOK, OnShowBook)
- ingame/lorereader/lorereader.lua:44 --
control:RegisterForEvent(EVENT_HIDE_BOOK, OnHideBook)
- ingame/lorereader/lorereader.lua:45 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, OnScreenResized)
- ingame/mail/mailinbox.lua:48 --
control:RegisterForEvent(EVENT_MAIL_INBOX_UPDATE, function() manager:OnInboxUpdate() end)
- ingame/mail/mailinbox.lua:49 --
control:RegisterForEvent(EVENT_MAIL_READABLE, function(_, mailId) manager:OnMailReadable(mailId) end)
- ingame/mail/mailinbox.lua:50 --
control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS, function(_, mailId) manager:OnTakeAttachedItemSuccess(mailId) end)
- ingame/mail/mailinbox.lua:51 --
control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS, function(_, mailId) manager:OnTakeAttachedMoneySuccess(mailId) end)
- ingame/mail/mailinbox.lua:52 --
control:RegisterForEvent(EVENT_MAIL_REMOVED, function(_, mailId) manager:OnMailRemoved(mailId) end)
- ingame/mail/mailinbox.lua:53 --
control:RegisterForEvent(EVENT_MAIL_NUM_UNREAD_CHANGED, function(_, numUnread) manager:OnMailNumUnreadChanged(numUnread) end)
- ingame/mail/mailsend.lua:61 --
control:RegisterForEvent(EVENT_MAIL_SEND_SUCCESS, function() manager:OnMailSendSuccess() end)
- ingame/mail/mailsend.lua:62 --
control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_ADDED, function(_, attachSlot) manager:OnMailAttachmentAdded(attachSlot) end)
- ingame/mail/mailsend.lua:63 --
control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_REMOVED, function(_, attachSlot) manager:OnMailAttachmentRemoved(attachSlot) end)
- ingame/mail/mailsend.lua:64 --
control:RegisterForEvent(EVENT_MAIL_COD_CHANGED, function() manager:UpdateCOD() end)
- ingame/mail/mailsend.lua:65 --
control:RegisterForEvent(EVENT_MAIL_ATTACHED_MONEY_CHANGED, function() manager:UpdateMoneyAttachment() end)
- ingame/mail/mailsend.lua:66 --
control:RegisterForEvent(EVENT_MONEY_UPDATE, function() manager:OnMoneyUpdate() end)
- ingame/map/worldmapkeepsummary_shared.lua:44 --
control:RegisterForEvent(EVENT_GUILD_NAME_AVAILABLE, function()
IfShowing(self.RefreshGuildOwner)
end)
- ingame/map/worldmapkeepsummary_shared.lua:47 --
control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepsummary_shared.lua:50 --
control:RegisterForEvent(EVENT_KEEP_GUILD_CLAIM_UPDATE, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshGuildOwner)
end)
- ingame/map/worldmapkeepsummary_shared.lua:53 --
control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepsummary_shared.lua:56 --
control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function()
IfShowing(self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:50 --
control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:53 --
control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:56 --
control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function()
IfShowing(self.RefreshAll)
end)
- ingame/map/worldmapquests_shared.lua:15 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag)
if(unitTag == "player") then
self:RefreshHeaders()
end
end)
- ingame/map/worldmapquests_shared.lua:57 --
control:RegisterForEvent(EVENT_QUEST_ADDED, RefreshList)
- ingame/map/worldmapquests_shared.lua:58 --
control:RegisterForEvent(EVENT_QUEST_REMOVED, RefreshList)
- ingame/map/worldmapquests_shared.lua:59 --
control:RegisterForEvent(EVENT_LINKED_WORLD_POSITION_CHANGED, RefreshList)
- ingame/map/worldmapquests_shared.lua:61 --
control:RegisterForEvent(EVENT_QUEST_POSITION_REQUEST_COMPLETE, OnQuestPositionRequestComplete)
- ingame/playerattributebars/playerattributebars.lua:27 --
control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId) bar:OnInterfaceSettingChanged(settingType, settingId) end)
- ingame/playerattributebars/playerattributebars.lua:28 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() bar:OnPlayerActivated() end)
- ingame/playerattributebars/playerattributebars.lua:30 --
control:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerPoolIndex, powerType, current, max, effectiveMax) bar:OnPowerUpdate(unitTag, powerPoolIndex, powerType, current, max, effectiveMax) end)
- ingame/playerattributebars/playerattributebars.lua:33 --
control:RegisterForEvent(EVENT_UNIT_CREATED, function(_, unitTag) if self:IsUnitTag(unitTag) then self:UpdateStatusBar() end end)
- ingame/playerattributebars/playerattributebars.lua:334 --
control:RegisterForEvent(EVENT_BEGIN_SIEGE_CONTROL, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:335 --
control:RegisterForEvent(EVENT_END_SIEGE_CONTROL, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:336 --
control:RegisterForEvent(EVENT_LEAVE_RAM_ESCORT, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:354 --
control:RegisterForEvent(EVENT_WEREWOLF_STATE_CHANGED, function() werewolfAttributeBar:UpdateContextualFading() end)
- ingame/playerattributebars/playerattributebars.lua:372 --
control:RegisterForEvent(EVENT_MOUNTED_STATE_CHANGED, function() mountStaminaAttributeBar:UpdateContextualFading() end)
- ingame/playerattributebars/playerattributebars.lua:377 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() barGroup:OnScreenResized() end)
- ingame/playerattributebars/playerattributebars.lua:441 --
control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() barGroup:OnGamepadPreferredModeChanged() end)
- ingame/playerprogressbar/playerprogressbar.lua:442 --
control:RegisterForEvent(EVENT_EXPERIENCE_UPDATE, function()
self:RefreshCurrentTypeLater(PPB_XP)
end)
- ingame/playerprogressbar/playerprogressbar.lua:445 --
control:RegisterForEvent(EVENT_VETERAN_POINTS_UPDATE, function()
self:RefreshCurrentTypeLater(PPB_VP)
end)
- ingame/playerprogressbar/playerprogressbar.lua:448 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
self:InitializeLastValues()
end)
- ingame/stats/zo_stats_common.lua:240 --
control:RegisterForEvent(EVENT_JUSTICE_BOUNTY_PAYOFF_AMOUNT_UPDATED, UpdateBounty)
- ingame/stats/zo_stats_common.lua:349 --
control:RegisterForEvent(EVENT_JUSTICE_INFAMY_UPDATED, function()
local infamy = GetInfamy()
if not self.hiddenExternalRequest and infamy ~= 0 and infamy > self.oldInfamy then self:OnInfamyUpdated(UPDATE_TYPE_EVENT) end
end)
- ingame/stats/zo_stats_common.lua:354 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
local infamy = GetInfamy()
if IsJusticeEnabledForZone() then
self.control:SetHidden(false)
if infamy ~= 0 then
self:OnInfamyUpdated(UPDATE_TYPE_EVENT)
end
else
self.control:SetHidden(true)
end
end)
- ingame/treasuremap/treasuremap.lua:31 --
control:RegisterForEvent(EVENT_SHOW_TREASURE_MAP, function(...) self:OnShowTreasureMap(...) end)
- ingame/trialaccount/trialaccount.lua:51 --
control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/tutorial/tutorial.lua:20 --
control:RegisterForEvent(EVENT_DISPLAY_TUTORIAL, function(eventCode, ...) self:OnDisplayTutorial(...) end)
- ingame/tutorial/tutorial.lua:21 --
control:RegisterForEvent(EVENT_REMOVE_TUTORIAL, function(eventCode, ...) self:OnRemoveTutorial(...) end)
- ingame/tutorial/tutorial.lua:22 --
control:RegisterForEvent(EVENT_TUTORIAL_SYSTEM_ENABLED_STATE_CHANGED, function(eventCode, enabled) self:OnTutorialEnabledStateChanged(enabled) end)
- ingame/tutorial/tutorial.lua:33 --
control:RegisterForEvent(event, OnTriggeredEvent)
- ingame/uicombatoverlay/uicombatoverlay.lua:14 --
control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:15 --
control:RegisterForEvent(EVENT_PLAYER_DEAD, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:16 --
control:RegisterForEvent(EVENT_PLAYER_ALIVE, Refresh)
- ingame/unitframes/bossbar.lua:27 --
control:RegisterForEvent(EVENT_BOSSES_CHANGED, function() self:RefreshAllBosses() end)
- ingame/unitframes/bossbar.lua:28 --
control:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerPoolIndex, powerType) self:OnPowerUpdate(unitTag, powerType) end)
- ingame/unitframes/bossbar.lua:29 --
control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/unitframes/bossbar.lua:32 --
control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/zo_loot/loot.lua:144 --
control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self.stealthIcon:OnStealthStateChanged(...) end end)
- ingame/zo_loot/console/loothistory_console.lua:112 --
control:RegisterForEvent(EVENT_LOOT_RECEIVED, OnLootReceived)
- ingame/zo_loot/console/loothistory_console.lua:113 --
control:RegisterForEvent(EVENT_MONEY_UPDATE, OnGoldUpdate)
- ingame/zo_loot/console/loothistory_console.lua:114 --
control:RegisterForEvent(EVENT_JUSTICE_GOLD_PICKPOCKETED, OnGoldPickpocket)
- ingame/zo_loot/console/loothistory_console.lua:115 --
control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnAlliancePointUpdate)
- ingame/zo_moneyinput/zo_moneyinput.lua:179 --
control:RegisterForEvent(EVENT_GLOBAL_MOUSE_DOWN, self.globalMouseDownHandler)
- ingame/zo_quest/questjournal_shared.lua:45 --
control:RegisterForEvent(EVENT_QUEST_ADDED, function() self:OnQuestAdded() end)
- ingame/zo_quest/questjournal_shared.lua:46 --
control:RegisterForEvent(EVENT_QUEST_REMOVED, function() self:OnQuestRemoved() end)
- ingame/zo_quest/questjournal_shared.lua:47 --
control:RegisterForEvent(EVENT_QUEST_LIST_UPDATED, function() self:OnQuestsUpdated() end)
- ingame/zo_quest/questjournal_shared.lua:48 --
control:RegisterForEvent(EVENT_QUEST_SHOW_JOURNAL_ENTRY, function(eventCode, questIndex) self:FocusQuestWithIndex(questIndex) end)
- ingame/zo_quest/questjournal_shared.lua:49 --
control:RegisterForEvent(EVENT_QUEST_ADVANCED, function(eventCode, questIndex) self:OnQuestAdvanced(questIndex) end)
- ingame/zo_quest/questjournal_shared.lua:50 --
control:RegisterForEvent(EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(eventCode, questIndex) self:OnQuestConditionCounterChanged(questIndex) end)
- ingame/zo_quest/questjournal_shared.lua:51 --
control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag) self:OnLevelUpdated(unitTag) end)
- libraries/globals/globals.lua:109 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, DoLayout)
- libraries/zo_crossfadebg/zo_crossfadebg.lua:18 --
control:RegisterForEvent(EVENT_SCREEN_RESIZED, ResizeBG)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:71 --
control:RegisterForEvent(EVENT_KEYBINDING_SET, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:72 --
control:RegisterForEvent(EVENT_KEYBINDING_CLEARED, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:73 --
control:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:74 --
control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, UpdateBindingLabels)
- pregame/gamepad/worldselect/worldselectscreen_gamepad.lua:38 --
control:RegisterForEvent(EVENT_WORLD_LIST_RECEIVED, function() self:RefreshWorldList() end)