ESO Function Data v100010
RegisterForEvent()
Function Aliases
- No known aliases for this function.
Global Function Definitions
Local Function Definitions
- No known local definitions for this function.
Function Calls
- app/loadingscreen/loadingscreen.lua:172 -- EvtMgr:RegisterForEvent("LoadingScreen", EVENT_AREA_LOAD_STARTED, OnAreaLoadStarted)
- app/loadingscreen/loadingscreen.lua:173 -- EvtMgr:RegisterForEvent("LoadingScreen", EVENT_SCREEN_RESIZED, SizeLoadingTexture)
- app/loadingscreen/loadingscreen.lua:174 -- EvtMgr:RegisterForEvent("LoadingScreen", EVENT_PREPARE_FOR_JUMP, OnPrepareForJump)
- app/loadingscreen/loadingscreen.lua:175 -- EvtMgr:RegisterForEvent("LoadingScreen", EVENT_JUMP_FAILED, OnJumpFailed)
- app/loadingscreen/loadingscreen.lua:192 -- EvtMgr:RegisterForEvent("LoadingScreen", EVENT_SUBSYSTEM_LOAD_COMPLETE, OnSubsystemLoadComplete)
- app/loadingscreen/sharedloadingscreen.lua:79 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_AREA_LOAD_STARTED, function(...) self:OnAreaLoadStarted(...) end)
- app/loadingscreen/sharedloadingscreen.lua:80 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_SCREEN_RESIZED, function(...) self:SizeLoadingTexture(...) end)
- app/loadingscreen/sharedloadingscreen.lua:81 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_PREPARE_FOR_JUMP, function(...) self:OnPrepareForJump(...) end)
- app/loadingscreen/sharedloadingscreen.lua:82 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_JUMP_FAILED, function(...) self:OnJumpFailed(...) end)
- app/loadingscreen/sharedloadingscreen.lua:90 -- EVENT_MANAGER:RegisterForEvent(self:GetSystemName(), EVENT_SUBSYSTEM_LOAD_COMPLETE, OnSubsystemLoadComplete)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:41 -- EVENT_MANAGER:RegisterForEvent("LoadingScreen", EVENT_LOAD_RUNNING_LONG, function(...) control:OnLongLoadTime(...) end)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:49 -- EVENT_MANAGER:RegisterForEvent("GamepadLoadingScreen", EVENT_SUBSYSTEM_LOAD_COMPLETE, OnSubsystemLoadComplete)
- common/globals/presence.lua:23 -- EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- common/globals/presence.lua:24 -- EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_LEVEL_UPDATE, UpdateInformation)
- common/globals/presence.lua:25 -- EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_VETERAN_RANK_UPDATE, UpdateInformation)
- common/globals/presence.lua:26 -- EVENT_MANAGER:RegisterForEvent(PresenceEvents, EVENT_ZONE_UPDATE, UpdateLocation)
- common/optionspanels/optionspanel_video_shared.lua:56 -- EVENT_MANAGER:RegisterForEvent("ZO_OptionsPanel_Video", EVENT_SCREEN_RESIZED, UpdateDefaultScaleIndicator)
- common/zo_addonmanager/zo_addonmanager.lua:64 -- self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:RefreshData() end)
- common/zo_keybindings/keybindingutils.lua:204 -- label:RegisterForEvent(EVENT_KEYBINDING_SET, TryUpdateRegisteredKeybind)
- common/zo_keybindings/keybindingutils.lua:205 -- label:RegisterForEvent(EVENT_KEYBINDING_CLEARED, TryUpdateRegisteredKeybind)
- common/zo_keybindings/keybindingutils.lua:206 -- label:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, UpdateRegisteredKeybind)
- common/zo_keybindings/keybindingutils.lua:207 -- label:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, UpdateRegisteredKeybind)
- common/zo_saveloaddialog/zo_saveloaddialog.lua:287 -- EVENT_MANAGER:RegisterForEvent("SaveLoadDialog", EVENT_SLD_SAVE_LOAD_ERROR, HandleSaveLoadError)
- common/zo_uierrors/errorframe.lua:57 -- EVENT_MANAGER:RegisterForEvent("ZO_UIErrors_OnEvent", EVENT_LUA_ERROR, OnUIError)
- common/zo_uierrors/errorframe.lua:58 -- EVENT_MANAGER:RegisterForEvent("ZO_UIErrors_OnEvent", EVENT_LUA_LOW_MEMORY, OnLowMemory)
- ingame/achievements/achievements.lua:915 -- EVENT_MANAGER:RegisterForEvent("ZO_Achievements_OnAchievementsUpdated", EVENT_ACHIEVEMENTS_UPDATED, OnAchievementsUpdated)
- ingame/achievements/achievements.lua:916 -- EVENT_MANAGER:RegisterForEvent("ZO_Achievements_OnAchievementUpdated", EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/achievements.lua:917 -- EVENT_MANAGER:RegisterForEvent("ZO_Achievements_OnAchievementAwarded", EVENT_ACHIEVEMENT_AWARDED, OnAchievementAwarded)
- ingame/achievements/gamepad/achievements_gamepad.lua:204 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENTS_UPDATED, Update)
- ingame/achievements/gamepad/achievements_gamepad.lua:205 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/gamepad/achievements_gamepad.lua:206 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENT_AWARDED, Update)
- ingame/achievements/keyboard/achievements.lua:888 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENTS_UPDATED, OnAchievementsUpdated)
- ingame/achievements/keyboard/achievements.lua:889 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENT_UPDATED, OnAchievementUpdated)
- ingame/achievements/keyboard/achievements.lua:890 -- self.control:RegisterForEvent(EVENT_ACHIEVEMENT_AWARDED, OnAchievementAwarded)
- ingame/actionbar/abilityslot.lua:323 -- EVENT_MANAGER:RegisterForEvent("ZO_AbilitySlot_CooldownUpdated", EVENT_ABILITY_COOLDOWN_UPDATED, OnAbilityCooldownUpdated)
- ingame/actionbar/actionbar.lua:444 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_UPDATED, function (evt,slotnum) HandleSlotChanged(slotnum) end)
- ingame/actionbar/actionbar.lua:445 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOTS_FULL_UPDATE, OnActionSlotsFullUpdate)
- ingame/actionbar/actionbar.lua:446 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_STATE_UPDATED, function (evt,slotnum) HandleStateChanged(slotnum) end)
- ingame/actionbar/actionbar.lua:447 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_UPDATE_COOLDOWNS, UpdateCooldowns)
- ingame/actionbar/actionbar.lua:448 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/actionbar/actionbar.lua:449 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/actionbar/actionbar.lua:450 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_OPEN_BANK, HandleInventoryChanged)
- ingame/actionbar/actionbar.lua:451 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_CLOSE_BANK, HandleInventoryChanged)
- ingame/actionbar/actionbar.lua:452 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/actionbar/actionbar.lua:453 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_CURSOR_DROPPED, HandleCursorDropped)
- ingame/actionbar/actionbar.lua:454 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/actionbar/actionbar.lua:455 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ITEM_SLOT_CHANGED, OnItemSlotChanged)
- ingame/actionbar/actionbar.lua:456 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTION_SLOT_ABILITY_SLOTTED, OnAbilitySlotted)
- ingame/actionbar/actionbar.lua:457 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTIVE_QUICKSLOT_CHANGED, OnActiveQuickslotChanged)
- ingame/actionbar/actionbar.lua:458 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_PLAYER_ACTIVATED, UpdateAllSlots)
- ingame/actionbar/actionbar.lua:459 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- ingame/actionbar/actionbar.lua:462 -- EVENT_MANAGER:RegisterForEvent("ZO_ActionBar", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/activecombattips/activecombattips.lua:30 -- control:RegisterForEvent(EVENT_DISPLAY_ACTIVE_COMBAT_TIP, function(eventCode, ...) self:OnDisplayActiveCombatTip(...) end)
- ingame/activecombattips/activecombattips.lua:31 -- control:RegisterForEvent(EVENT_REMOVE_ACTIVE_COMBAT_TIP, function(eventCode, ...) self:OnRemoveActiveCombatTip(...) end)
- ingame/activecombattips/activecombattips.lua:34 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/alerttext/alerthandlers.lua:606 -- EVENT_MANAGER:RegisterForEvent("AlertHandlers_ON_UNIT_CREATED", EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/alerttext/alerttext.lua:82 -- self:RegisterForEvent(EVENT_SCRIPT_ACCESS_VIOLATION, OnScriptAccessViolation)
- ingame/alerttext/alerttext.lua:86 -- self:RegisterForEvent(event, OnAlertEvent)
- ingame/alerttext/alerttext_shared.lua:35 -- EVENT_MANAGER:RegisterForEvent("AlertTextManager", event, OnAlertEvent)
- ingame/alerttext/gamepad/alerttext_gamepad.lua:63 -- control:RegisterForEvent(EVENT_SCRIPT_ACCESS_VIOLATION, OnScriptAccessViolation)
- ingame/alerttext/keyboard/alerttext_keyboard.lua:36 -- control:RegisterForEvent(EVENT_SCRIPT_ACCESS_VIOLATION, OnScriptAccessViolation)
- ingame/banking/gamepad/banking_gamepad.lua:46 -- self.control:RegisterForEvent(EVENT_OPEN_BANK, OnOpenBank)
- ingame/banking/gamepad/banking_gamepad.lua:47 -- self.control:RegisterForEvent(EVENT_CLOSE_BANK, OnCloseBank)
- ingame/banking/gamepad/banking_gamepad.lua:371 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshHeaderData)
- ingame/banking/gamepad/banking_gamepad.lua:372 -- self.control:RegisterForEvent(EVENT_BANKED_MONEY_UPDATE, RefreshHeaderData)
- ingame/banking/gamepad/banking_gamepad.lua:373 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdate)
- ingame/banking/gamepad/banking_gamepad.lua:374 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdate)
- ingame/banking/gamepad/banking_gamepad.lua:546 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnUpdateEvent)
- ingame/banking/gamepad/banking_gamepad.lua:547 -- self.control:RegisterForEvent(EVENT_BANKED_MONEY_UPDATE, OnUpdateEvent)
- ingame/cadwell/cadwell.lua:35 -- control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/cadwell.lua:36 -- control:RegisterForEvent(EVENT_DIFFICULTY_LEVEL_CHANGED, OnDifficultyLevelChanged)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:42 -- self.control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/gamepad/cadwell_gamepad.lua:43 -- self.control:RegisterForEvent(EVENT_DIFFICULTY_LEVEL_CHANGED, OnDifficultyLevelChanged)
- ingame/cadwell/keyboard/cadwell.lua:34 -- control:RegisterForEvent(EVENT_POI_UPDATED, OnPOIUpdated)
- ingame/cadwell/keyboard/cadwell.lua:35 -- control:RegisterForEvent(EVENT_DIFFICULTY_LEVEL_CHANGED, OnDifficultyLevelChanged)
- ingame/campaign/campaignavarank.lua:12 -- control:RegisterForEvent(EVENT_RANK_POINT_UPDATE, function() manager:Refresh() end)
- ingame/campaign/campaignbonuses.lua:26 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() if manager.shown then manager:RefreshData() end end)
- ingame/campaign/campaignbonuses.lua:27 -- control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() if manager.shown then manager:RefreshData() end end)
- ingame/campaign/campaignbrowser.lua:32 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_SELECTION_DATA_CHANGED, function() manager:OnCampaignSelectionDataChanged() end)
- ingame/campaign/campaignbrowser.lua:33 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() manager:RefreshVisible() end)
- ingame/campaign/campaignbrowser.lua:34 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_GUEST_CAMPAIGN_CHANGED, function() manager:RefreshVisible() end)
- ingame/campaign/campaignbrowser.lua:35 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_JOINED, function(_, campaignId, group) manager:OnCampaignQueueJoined(campaignId) end)
- ingame/campaign/campaignbrowser.lua:36 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_LEFT, function(_, campaignId, group) manager:OnCampaignQueueLeft(campaignId) end)
- ingame/campaign/campaignbrowser.lua:37 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, function(_, campaignId) manager:OnCampaignQueueStateChanged(campaignId) end)
- ingame/campaign/campaignbrowser.lua:38 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_CAMPAIGN_QUEUE_POSITION_CHANGED, function() manager:OnCampaignQueuePositionChanged() end)
- ingame/campaign/campaignbrowser.lua:39 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_UNIT_CREATED, function(_, unitTag) manager:OnUnitUpdated(unitTag) end)
- ingame/campaign/campaignbrowser.lua:40 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_UNIT_DESTROYED, function(_, unitTag) manager:OnUnitUpdated(unitTag) end)
- ingame/campaign/campaignbrowser.lua:41 -- EVENT_MANAGER:RegisterForEvent("CampaignBrowser", EVENT_LEADER_UPDATE, function() manager:OnGroupLeaderUpdate() end)
- ingame/campaign/campaignbrowserdialogs.lua:134 -- control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, function() timeLockedDialog:SetupCost() end)
- ingame/campaign/campaigndataregistration.lua:12 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/campaign/campaigndataregistration.lua:13 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_PLAYER_DEACTIVATED, function() self:OnPlayerDeactivated() end)
- ingame/campaign/campaignemperor_shared.lua:32 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:33 -- control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:34 -- control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function() self:RefreshImperialKeeps() end)
- ingame/campaign/campaignemperor_shared.lua:35 -- control:RegisterForEvent(EVENT_CAMPAIGN_EMPEROR_CHANGED, function(_, campaignId) self:OnCampaignEmperorChanged(campaignId) end)
- ingame/campaign/campaignemperor_shared.lua:36 -- control:RegisterForEvent(EVENT_CAMPAIGN_STATE_INITIALIZED, function(_, campaignId) self:OnCampaignStateInitialized(campaignId) end)
- ingame/campaign/campaignemperor_shared.lua:37 -- control:RegisterForEvent(EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED, function() self:RefreshData() end)
- ingame/campaign/campaignoverview.lua:86 -- self.control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:RefreshCategories() end)
- ingame/campaign/campaignscoring_shared.lua:21 -- control:RegisterForEvent(EVENT_CAMPAIGN_SCORE_DATA_CHANGED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignscoring_shared.lua:22 -- control:RegisterForEvent(EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED, function() if manager.shown then manager:UpdateRewardTier() end end)
- ingame/campaign/campaignscoring_shared.lua:23 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignscoring_shared.lua:24 -- control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() if manager.shown then manager:UpdateScores() end end)
- ingame/campaign/campaignselector.lua:37 -- EVENT_MANAGER:RegisterForEvent("CampaignSelector", EVENT_CURRENT_CAMPAIGN_CHANGED, function() self:OnCurrentCampaignChanged() end)
- ingame/campaign/campaignselector.lua:38 -- EVENT_MANAGER:RegisterForEvent("CampaignSelector", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:OnAssignedCampaignChanged() end)
- ingame/campaign/currentcampaigns.lua:10 -- control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function(_, assignedCampaignId) self:RefreshCampaign(assignedCampaignId, manager.assigned) end)
- ingame/campaign/currentcampaigns.lua:11 -- control:RegisterForEvent(EVENT_GUEST_CAMPAIGN_CHANGED, function(_, guestCampaignId) self:RefreshCampaign(guestCampaignId, manager.guest) end)
- ingame/campaign/gamepad/campaignbonuses_gamepad.lua:24 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function() if self.shown then self:UpdateBonuses() end end)
- ingame/campaign/gamepad/campaignbonuses_gamepad.lua:25 -- control:RegisterForEvent(EVENT_OBJECTIVES_UPDATED, function() if self.shown then self:UpdateBonuses() end end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:465 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_SELECTION_DATA_CHANGED, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:466 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:467 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_GUEST_CAMPAIGN_CHANGED, function() self:Update() end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:468 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_JOINED, function(_, campaignId, group) self:OnCampaignQueueJoined(campaignId) end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:469 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_LEFT, function(_, campaignId, group) self:OnCampaignQueueLeft(campaignId) end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:470 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, function(_, campaignId) self:OnCampaignQueueStateChanged(campaignId) end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:471 -- EVENT_MANAGER:RegisterForEvent("ZO_CampaignBrowser_Gamepad", EVENT_CAMPAIGN_QUEUE_POSITION_CHANGED, function() self:OnCampaignQueuePositionChanged() end)
- ingame/centerscreenannounce/centerscreenannounce.lua:216 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/centerscreenannounce/centerscreenannounce.lua:724 -- self:RegisterForEvent(event, OnCenterScreenEvent)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:842 -- EVENT_MANAGER:RegisterForEvent("CSA_MiscellaneousHandlers", EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:843 -- EVENT_MANAGER:RegisterForEvent("CSA_MiscellaneousHandlers", EVENT_QUEST_ADVANCED, OnQuestAdvanced)
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:844 -- EVENT_MANAGER:RegisterForEvent("CSA_MiscellaneousHandlers", EVENT_QUEST_ADDED, OnQuestAdded)
- ingame/championperks/championperks.lua:128 -- self.control:RegisterForEvent(EVENT_POWER_UPDATE, function(...) self:OnPowerUpdate(...) end)
- ingame/championperks/championperks.lua:810 -- self.control:RegisterForEvent(EVENT_CHAMPION_POINT_GAINED, function() self:OnChampionPointGained() end)
- ingame/championperks/championperks.lua:811 -- self.control:RegisterForEvent(EVENT_CHAMPION_SYSTEM_UNLOCKED, function() self:OnChampionSystemUnlocked() end)
- ingame/championperks/championperks.lua:812 -- self.control:RegisterForEvent(EVENT_UNSPENT_CHAMPION_POINTS_CHANGED, function() self:OnUnspentChampionPointsChanged() end)
- ingame/championperks/championperks.lua:813 -- self.control:RegisterForEvent(EVENT_CHAMPION_PURCHASE_RESULT, function(_, result) self:OnChampionPurchaseResult(result) end)
- ingame/championperks/championperks.lua:814 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:OnMoneyChanged() end)
- ingame/characterwindow/characterwindow.lua:354 -- ZO_Character:RegisterForEvent(EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/characterwindow/characterwindow.lua:355 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, FullInventoryUpdated)
- ingame/characterwindow/characterwindow.lua:356 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, InventorySlotUpdated)
- ingame/characterwindow/characterwindow.lua:357 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, InventorySlotLocked)
- ingame/characterwindow/characterwindow.lua:358 -- ZO_Character:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, InventorySlotUnlocked)
- ingame/characterwindow/characterwindow.lua:359 -- ZO_Character:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/characterwindow/characterwindow.lua:360 -- ZO_Character:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/characterwindow/characterwindow.lua:361 -- ZO_Character:RegisterForEvent(EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/characterwindow/characterwindow.lua:362 -- ZO_Character:RegisterForEvent(EVENT_PLAYER_ALIVE, OnPlayerAlive)
- ingame/characterwindow/characterwindow.lua:363 -- ZO_Character:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/characterwindow/characterwindow.lua:388 -- ZO_Character:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/characterwindow/characterwindow.lua:389 -- ZO_Character:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- ingame/chatsystem/chathandlers.lua:158 -- EVENT_MANAGER:RegisterForEvent("ChatSystem_OnEventId" .. eventId, eventId, OnChatEvent)
- ingame/chatsystem/sharedchatsystem.lua:1466 -- EVENT_MANAGER:RegisterForEvent("ChatSystem_OnEventId" .. event, event, OnChatEvent)
- ingame/chatsystem/sharedchatsystem.lua:1487 -- EVENT_MANAGER:RegisterForEvent("ChatSystem_OnAddOnLoaded", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/chatsystem/sharedchatsystem.lua:1521 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_CHAT_CHANNEL_INVITE, OnChannelInvite)
- ingame/chatsystem/sharedchatsystem.lua:1522 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_ZONE_CHANNEL_CHANGED, OnZoneChannelChanged)
- ingame/chatsystem/sharedchatsystem.lua:1523 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_GUILD_DATA_LOADED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1524 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_GUILD_RANK_CHANGED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1525 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_GUILD_RANKS_CHANGED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1526 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_GUILD_MEMBER_RANK_CHANGED, function() self:ValidateChatChannel() end)
- ingame/chatsystem/sharedchatsystem.lua:1527 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/chatsystem/sharedchatsystem.lua:1528 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_MAIL_NUM_UNREAD_CHANGED, function(_, numUnread) self:OnNumUnreadMailChanged(numUnread) end)
- ingame/chatsystem/sharedchatsystem.lua:1533 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_AGENT_CHAT_REQUESTED, OnAgentChatActiveChanged)
- ingame/chatsystem/sharedchatsystem.lua:1534 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_AGENT_CHAT_FORCED, OnAgentChatActiveChanged)
- ingame/chatsystem/sharedchatsystem.lua:1535 -- EVENT_MANAGER:RegisterForEvent("ChatSystem", EVENT_AGENT_CHAT_TERMINATED, OnAgentChatActiveChanged)
- ingame/chatsystem/console/gamepadchatsystem.lua:220 -- EVENT_MANAGER:RegisterForEvent("GamepadChatSystem", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/chatsystem/console/gamepadchatsystem.lua:221 -- EVENT_MANAGER:RegisterForEvent("GamepadChatSystem", EVENT_CHAT_MESSAGE_CHANNEL, OnChatMessageChannel)
- ingame/collections/collectionsbook.lua:357 -- self.control:RegisterForEvent(EVENT_COLLECTIBLES_SEARCH_RESULTS_READY, OnSearchResultsReady)
- ingame/collections/collectionsbook.lua:358 -- self.control:RegisterForEvent(EVENT_COLLECTION_UPDATED, OnCollectionUpdated)
- ingame/collections/collectionsbook.lua:359 -- self.control:RegisterForEvent(EVENT_COLLECTIBLE_UPDATED, OnCollectibleUpdated)
- ingame/collections/collectionsinventorysingleton.lua:35 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectionsInventorySingleton_OnCollectionUpdated", EVENT_COLLECTION_UPDATED, RebuildScriptData)
- ingame/collections/collectionsinventorysingleton.lua:36 -- EVENT_MANAGER:RegisterForEvent("ZO_CollectionsInventorySingleton_OnCollectibleUpdated", EVENT_COLLECTIBLE_UPDATED, RebuildScriptData)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:52 -- self.control:RegisterForEvent(EVENT_COLLECTION_UPDATED, function() self:OnCollectionUpdated() end)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:53 -- self.control:RegisterForEvent(EVENT_COLLECTIBLE_UPDATED, function(event, id) self:OnCollectibleUpdated(id) end)
- ingame/compass/compass.lua:74 -- self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/compass/compass.lua:95 -- self.control:RegisterForEvent(EVENT_ZONE_CHANGED, function() self:OnZoneChanged() end)
- ingame/compass/compass.lua:96 -- self.control:RegisterForEvent(EVENT_QUEST_COMPLETE, function() self:OnZoneChanged() end)
- ingame/compass/compass.lua:206 -- self.control:RegisterForEvent(EVENT_PLAYER_IN_PIN_AREA_CHANGED, OnPlayerInPinAreaChanged)
- ingame/compass/compass.lua:211 -- self.control:RegisterForEvent(EVENT_QUEST_ADVANCED, OnQuestRemovedOrChanged)
- ingame/compass/compass.lua:212 -- self.control:RegisterForEvent(EVENT_QUEST_REMOVED, OnQuestRemovedOrChanged)
- ingame/compass/compass.lua:219 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/compass/compass.lua:220 -- self.control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:PerformFullAreaQuestUpdate() end)
- ingame/compass/compassframe.lua:22 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/compass/compassframe.lua:23 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() self:UpdateWidth() end)
- ingame/compass/compassframe.lua:26 -- self.control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/contacts/displayname.lua:22 -- control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function(_, oldStatus, newStatus) manager:OnPlayerStatusChanged(oldStatus, newStatus) end)
- ingame/contacts/friendslist.lua:54 -- EVENT_MANAGER:RegisterForEvent("FriendsList", EVENT_SOCIAL_DATA_LOADED, function() manager:OnSocialDataLoaded() end)
- ingame/contacts/friendslist.lua:55 -- EVENT_MANAGER:RegisterForEvent("FriendsList", EVENT_FRIEND_ADDED, function(_, displayName) manager:OnFriendAdded(displayName) end)
- ingame/contacts/friendslist.lua:56 -- EVENT_MANAGER:RegisterForEvent("FriendsList", EVENT_FRIEND_REMOVED, function(_, displayName) manager:OnFriendRemoved(displayName) end)
- ingame/contacts/friendslist.lua:57 -- EVENT_MANAGER:RegisterForEvent("FriendsList", EVENT_FRIEND_CHARACTER_UPDATED, function(_, displayName) manager:OnFriendCharacterUpdated(displayName) end)
- ingame/contacts/friendslist.lua:58 -- EVENT_MANAGER:RegisterForEvent("FriendsList", EVENT_FRIEND_CHARACTER_ZONE_CHANGED, function(_, displayName, characterName, zoneName) manager:OnFriendCharacterZoneChanged(displayName, characterName, zoneName) end)
- ingame/contacts/friendslist.lua:59 -- EVENT_MANAGER:RegisterForEvent("FriendsList", EVENT_FRIEND_CHARACTER_LEVEL_CHANGED, function(_, displayName, characterName, level) manager:OnFriendCharacterLevelChanged(displayName, characterName, level) end)
- ingame/contacts/friendslist.lua:60 -- EVENT_MANAGER:RegisterForEvent("FriendsList", EVENT_FRIEND_CHARACTER_VETERAN_RANK_CHANGED, function(_, displayName, characterName, veteranRank) manager:OnFriendCharacterVeteranRankChanged(displayName, characterName, veteranRank) end)
- ingame/contacts/friendslist.lua:61 -- EVENT_MANAGER:RegisterForEvent("FriendsList", EVENT_FRIEND_NOTE_UPDATED, function(_, displayName, note) manager:OnFriendNoteUpdated(displayName, note) end)
- ingame/contacts/friendslist.lua:62 -- EVENT_MANAGER:RegisterForEvent("FriendsList", EVENT_FRIEND_PLAYER_STATUS_CHANGED, function(_, displayName, characterName, oldStatus, newStatus) manager:OnFriendPlayerStatusChanged(displayName, characterName, oldStatus, newStatus) end)
- ingame/contacts/friendslist_shared.lua:45 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_SOCIAL_DATA_LOADED, function() self:OnSocialDataLoaded() end)
- ingame/contacts/friendslist_shared.lua:46 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_ADDED, function(_, displayName) self:OnFriendAdded(displayName) end)
- ingame/contacts/friendslist_shared.lua:47 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_REMOVED, function(_, displayName) self:OnFriendRemoved(displayName) end)
- ingame/contacts/friendslist_shared.lua:48 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_UPDATED, function(_, displayName) self:OnFriendCharacterUpdated(displayName) end)
- ingame/contacts/friendslist_shared.lua:49 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_ZONE_CHANGED, function(_, displayName, characterName, zoneName) self:OnFriendCharacterZoneChanged(displayName, characterName, zoneName) end)
- ingame/contacts/friendslist_shared.lua:50 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_LEVEL_CHANGED, function(_, displayName, characterName, level) self:OnFriendCharacterLevelChanged(displayName, characterName, level) end)
- ingame/contacts/friendslist_shared.lua:51 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_CHARACTER_VETERAN_RANK_CHANGED, function(_, displayName, characterName, veteranRank) self:OnFriendCharacterVeteranRankChanged(displayName, characterName, veteranRank) end)
- ingame/contacts/friendslist_shared.lua:52 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_NOTE_UPDATED, function(_, displayName, note) self:OnFriendNoteUpdated(displayName, note) end)
- ingame/contacts/friendslist_shared.lua:53 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_FRIEND_PLAYER_STATUS_CHANGED, function(_, displayName, characterName, oldStatus, newStatus) self:OnFriendPlayerStatusChanged(displayName, characterName, oldStatus, newStatus) end)
- ingame/contacts/ignorelist.lua:25 -- EVENT_MANAGER:RegisterForEvent("IgnoreList", EVENT_SOCIAL_DATA_LOADED, function() manager:OnSocialDataLoaded() end)
- ingame/contacts/ignorelist.lua:26 -- EVENT_MANAGER:RegisterForEvent("IgnoreList", EVENT_IGNORE_ADDED, function(_, displayName) manager:OnIgnoreAdded(displayName) end)
- ingame/contacts/ignorelist.lua:27 -- EVENT_MANAGER:RegisterForEvent("IgnoreList", EVENT_IGNORE_REMOVED, function(_, displayName) manager:OnIgnoreRemoved(displayName) end)
- ingame/contacts/ignorelist.lua:28 -- EVENT_MANAGER:RegisterForEvent("IgnoreList", EVENT_IGNORE_NOTE_UPDATED, function(_, displayName, note) manager:OnIgnoreNoteUpdated(displayName, note) end)
- ingame/contacts/ignorelist_shared.lua:31 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_SOCIAL_DATA_LOADED, function() self:OnSocialDataLoaded() end)
- ingame/contacts/ignorelist_shared.lua:32 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_IGNORE_ADDED, function(_, displayName) self:OnIgnoreAdded(displayName) end)
- ingame/contacts/ignorelist_shared.lua:33 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_IGNORE_REMOVED, function(_, displayName) self:OnIgnoreRemoved(displayName) end)
- ingame/contacts/ignorelist_shared.lua:34 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_IGNORE_NOTE_UPDATED, function(_, displayName, note) self:OnIgnoreNoteUpdated(displayName, note) end)
- ingame/contacts/notifications_common.lua:50 -- EVENT_MANAGER:RegisterForEvent(self.notificationManager.eventNamespace, event, self.pushUpdateCallback)
- ingame/contacts/notifications_common.lua:156 -- EVENT_MANAGER:RegisterForEvent(provider.notificationManager.eventNamespace.."MotDProvider", EVENT_ADD_ON_LOADED, function(_, name) provider:OnAddOnLoaded(name) end)
- ingame/contacts/gamepad/socialoptions_gamepad.lua:95 -- self.statusDropDownControl:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function(_, oldStatus, newStatus) self:UpdateStatusDropdownSelection() end)
- ingame/contextual/contextual.lua:163 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_ACTION_SLOT_UPDATED, OnSlotsUpdated)
- ingame/contextual/contextual.lua:164 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_ACTION_SLOTS_FULL_UPDATE, OnSlotsUpdated)
- ingame/contextual/contextual.lua:165 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_PLAYER_ACTIVATED, OnSlotsUpdated)
- ingame/contextual/contextual.lua:166 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/contextual/contextual.lua:167 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/contextual/contextual.lua:168 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_PLAYER_COMBAT_STATE, OnPlayerCombatState)
- ingame/contextual/contextual.lua:169 -- EVENT_MANAGER:RegisterForEvent("ZO_Contextual", EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/crafting/alchemy.lua:67 -- self.control:RegisterForEvent(EVENT_TRAIT_LEARNED, function()
if SCENE_MANAGER:IsShowing(self.sceneName) then
self:OnSlotChanged()
end
end)
- ingame/crafting/craftinginventory.lua:37 -- control:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/crafting/craftinginventory.lua:38 -- control:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/crafting/craftingresults.lua:18 -- control:RegisterForEvent(EVENT_CRAFT_STARTED, function(eventCode, ...) self:OnCraftStarted(...) end)
- ingame/crafting/craftingresults.lua:19 -- control:RegisterForEvent(EVENT_CRAFT_COMPLETED, function(eventCode, ...) self:OnCraftCompleted(...) end)
- ingame/crafting/craftingresults_base.lua:27 -- control:RegisterForEvent(EVENT_CRAFT_STARTED, function(eventCode, ...) self:OnCraftStarted(...) end)
- ingame/crafting/craftingresults_base.lua:28 -- control:RegisterForEvent(EVENT_CRAFT_COMPLETED, function(eventCode, ...) self:OnCraftCompleted(...) end)
- ingame/crafting/enchanting.lua:49 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING and not IsInGamepadPreferredMode() then
SCENE_MANAGER:Show("enchanting")
end
end)
- ingame/crafting/enchanting.lua:55 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING then
SCENE_MANAGER:Hide("enchanting")
end
end)
- ingame/crafting/sharedalchemy.lua:49 -- EVENT_MANAGER:RegisterForEvent("ZO_SharedAlchemy", EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ALCHEMY then
SYSTEMS:ShowScene("alchemy")
end
end)
- ingame/crafting/sharedalchemy.lua:55 -- EVENT_MANAGER:RegisterForEvent("ZO_SharedAlchemy", EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ALCHEMY then
SYSTEMS:HideScene("alchemy")
end
end)
- ingame/crafting/sharedalchemy.lua:103 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT then
self:UpdateThirdAlchemySlot()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self.inventory:HandleDirtyEvent()
end
end)
- ingame/crafting/sharedcraftinginventory.lua:26 -- control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedcraftinginventory.lua:27 -- control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedenchanting.lua:100 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL then
self.inventory:HandleDirtyEvent()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT then
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/crafting/sharedprovisioner.lua:41 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_PROVISIONING and self:ShouldShowForControlScheme() then
self:StartInteract()
SCENE_MANAGER:Show(self.mainSceneName)
end
end)
- ingame/crafting/sharedprovisioner.lua:48 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_PROVISIONING and self:ShouldShowForControlScheme() then
self:StartHide()
SCENE_MANAGER:Hide(self.mainSceneName)
end
end)
- ingame/crafting/sharedprovisioner.lua:55 -- self.control:RegisterForEvent(EVENT_RECIPE_LEARNED, function()
if self:ShouldShowForControlScheme() then
self:DirtyRecipeList()
end
end)
- ingame/crafting/sharedprovisioner.lua:82 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedprovisioner.lua:83 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/crafting/sharedprovisioner.lua:85 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if self:ShouldShowForControlScheme() then
if nonCombatBonusType == NON_COMBAT_BONUS_PROVISIONING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_PROVISIONING_RARITY_LEVEL then
self:DirtyRecipeList()
end
end
end)
- ingame/crafting/smithing.lua:61 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation)
if ZO_Smithing_IsSmithingStation(craftingType) and not IsInGamepadPreferredMode() then
self.interactingWithSameStation = sameStation
SCENE_MANAGER:Show(SMITHING_SCENE_NAME)
end
end)
- ingame/crafting/smithing.lua:68 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if ZO_Smithing_IsSmithingStation(craftingType) and not IsInGamepadPreferredMode() then
SCENE_MANAGER:Hide(SMITHING_SCENE_NAME)
end
end)
- ingame/crafting/smithing.lua:78 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/crafting/smithing.lua:79 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/crafting/smithing.lua:81 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if SMITHING_BONUSES[nonCombatBonusType] then
HandleDirtyEvent()
end
end)
- ingame/crafting/smithing.lua:87 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/crafting/smithing.lua:88 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/crafting/smithingcreation.lua:18 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/crafting/smithingcreation_shared.lua:28 -- self.control:RegisterForEvent(EVENT_FINISHED_SMITHING_TRAIT_RESEARCH, HandleDirtyEvent)
- ingame/crafting/smithingresearch_shared.lua:28 -- self.control:RegisterForEvent(EVENT_FINISHED_SMITHING_TRAIT_RESEARCH, HandleDirtyEvent)
- ingame/crafting/gamepad/gamepadalchemy.lua:53 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT then
self:UpdateThirdAlchemySlot()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ALCHEMY_LEVEL then
self.inventory:HandleDirtyEvent()
end
end)
- ingame/crafting/gamepad/gamepadalchemy.lua:206 -- self.control:RegisterForEvent(EVENT_TRAIT_LEARNED, function()
if SCENE_MANAGER:IsShowing(self.sceneName) then
self:OnSlotChanged()
end
end)
- ingame/crafting/gamepad/gamepadenchanting.lua:199 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING and IsInGamepadPreferredMode() then
SCENE_MANAGER:Show("gamepad_enchanting_mode")
end
end)
- ingame/crafting/gamepad/gamepadenchanting.lua:205 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if craftingType == CRAFTING_TYPE_ENCHANTING then
SCENE_MANAGER:Hide("gamepad_enchanting_mode")
SCENE_MANAGER:Hide("gamepad_enchanting_creation")
SCENE_MANAGER:Hide("gamepad_enchanting_extraction")
end
end)
- ingame/crafting/gamepad/gamepadenchanting.lua:267 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_LEVEL or nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL then
self.inventory:HandleDirtyEvent()
elseif nonCombatBonusType == NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT then
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:86 -- self.control:RegisterForEvent(EVENT_CRAFTING_STATION_INTERACT, function(eventCode, craftingType, sameStation)
if ZO_Smithing_IsSmithingStation(craftingType) and IsInGamepadPreferredMode() then
self.interactingWithSameStation = sameStation
SCENE_MANAGER:Show(GAMEPAD_SMITHING_ROOT_SCENE_NAME)
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:93 -- self.control:RegisterForEvent(EVENT_END_CRAFTING_STATION_INTERACT, function(eventCode, craftingType)
if ZO_Smithing_IsSmithingStation(craftingType) and IsInGamepadPreferredMode() then
SCENE_MANAGER:Hide(GAMEPAD_SMITHING_ROOT_SCENE_NAME)
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:103 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:104 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:106 -- self.control:RegisterForEvent(EVENT_NON_COMBAT_BONUS_CHANGED, function(eventCode, nonCombatBonusType)
if SMITHING_BONUSES[nonCombatBonusType] then
HandleDirtyEvent()
end
end)
- ingame/crafting/gamepad/smithing_gamepad.lua:112 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_STARTED, HandleDirtyEvent)
- ingame/crafting/gamepad/smithing_gamepad.lua:113 -- self.control:RegisterForEvent(EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED, HandleDirtyEvent)
- ingame/crafting/keyboard/provisioner.lua:55 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/death/death.lua:499 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_DEAD, function() death:OnPlayerDead() end)
- ingame/death/death.lua:500 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_ALIVE, function() death:OnPlayerAlive() end)
- ingame/death/death.lua:501 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RESURRECT_REQUEST, UpdateDisplay)
- ingame/death/death.lua:502 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RESURRECT_REQUEST_REMOVED, UpdateDisplay)
- ingame/death/death.lua:503 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_GRAVEYARD_USAGE_FAILURE, UpdateDisplay)
- ingame/death/death.lua:504 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_TRIAL_COMPLETE, UpdateDisplay)
- ingame/death/death.lua:505 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_TRIAL_FAILED, UpdateDisplay)
- ingame/death/death.lua:506 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_DEATH_REQUEST_FAILURE, UpdateDisplay)
- ingame/death/death.lua:507 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_DEATH_INFO_UPDATE, UpdateDisplay)
- ingame/death/death.lua:508 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_REVIVE_COUNTER_UPDATE, function()
if(self.currentType) then
self.types[self.currentType]:UpdateDisplay()
end
end)
- ingame/death/death.lua:513 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_PLAYER_ACTIVATED, function()
death:UpdateDisplay()
death:RefreshRaidEnded()
end)
- ingame/death/death.lua:517 -- EVENT_MANAGER:RegisterForEvent("Death", EVENT_RAID_TIMER_STATE_UPDATE, function()
death:UpdateDisplay()
death:RefreshRaidEnded()
end)
- ingame/death/hudraidlifedisplay.lua:16 -- EVENT_MANAGER:RegisterForEvent("HUDRaidLifeManager", EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId)
if(settingType == SETTING_TYPE_UI and settingId == UI_SETTING_SHOW_RAID_LIVES) then
self:RefreshMode()
end
end)
- ingame/death/raidlifedisplay.lua:23 -- control:RegisterForEvent(EVENT_RAID_REVIVE_COUNTER_UPDATE, function() self:OnRaidLifeCounterChanged() end)
- ingame/death/raidlifedisplay.lua:24 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/death/raidlifedisplay.lua:25 -- control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, function() self:OnRaidTimerStateUpdate() end)
- ingame/death/raidlifedisplay.lua:57 -- self.control:RegisterForEvent(EVENT_RETICLE_TARGET_PLAYER_CHANGED, self.reticleTargetChangedCallback)
- ingame/deathrecap/deathrecap.lua:79 -- EVENT_MANAGER:RegisterForEvent("DeathRecap", EVENT_PLAYER_DEAD, function() self:OnPlayerDead() end)
- ingame/deathrecap/deathrecap.lua:80 -- EVENT_MANAGER:RegisterForEvent("DeathRecap", EVENT_PLAYER_ALIVE, function() self:OnPlayerAlive() end)
- ingame/deathrecap/deathrecap.lua:81 -- EVENT_MANAGER:RegisterForEvent("DeathRecap", EVENT_PLAYER_ACTIVATED, function() self:SetupDeathRecap() end)
- ingame/deathrecap/deathrecap.lua:104 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/durability/durabilitywarner.lua:39 -- EVENT_MANAGER:RegisterForEvent("DurabilityWarner", EVENT_INVENTORY_FULL_UPDATE, OnInventoryFullUpdate)
- ingame/durability/durabilitywarner.lua:46 -- EVENT_MANAGER:RegisterForEvent("DurabilityWarner", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySingleSlotUpdate)
- ingame/durability/durabilitywarner.lua:48 -- EVENT_MANAGER:RegisterForEvent("DurabilityWarner", EVENT_PLAYER_COMBAT_STATE, function() self:UpdateWarning() end)
- ingame/durability/durabilitywarner.lua:52 -- EVENT_MANAGER:RegisterForEvent("DurabilityWarner", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/dyeing/dyeing.lua:87 -- self.control:RegisterForEvent(EVENT_DYEING_STATION_INTERACT_START, function(eventCode)
SCENE_MANAGER:Show("dyeing")
end)
- ingame/dyeing/dyeing.lua:91 -- self.control:RegisterForEvent(EVENT_DYEING_STATION_INTERACT_END, function(eventCode)
SCENE_MANAGER:Hide("dyeing")
end)
- ingame/dyeing/dyeing.lua:95 -- self.control:RegisterForEvent(EVENT_UNLOCKED_DYES_UPDATED, function() self:DirtyDyeLayout() end)
- ingame/dyeing/dyeing.lua:110 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/dyeing/dyeing.lua:882 -- control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnFullInventoryUpdated)
- ingame/dyeing/dyeing.lua:883 -- control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySlotUpdated)
- ingame/dyeing/dyeing_shared.lua:53 -- EVENT_MANAGER:RegisterForEvent("Dyeing_Shared", EVENT_DYEING_STATION_INTERACT_START, function(eventCode)
SYSTEMS:ShowScene("dyeing")
end)
- ingame/dyeing/dyeing_shared.lua:57 -- EVENT_MANAGER:RegisterForEvent("Dyeing_Shared", EVENT_DYEING_STATION_INTERACT_END, function(eventCode)
SYSTEMS:HideScene("dyeing")
end)
- ingame/dyeing/gamepad/dyeing_gamepad.lua:425 -- self.control:RegisterForEvent(EVENT_UNLOCKED_DYES_UPDATED, function() self:UpdateUnlockedDyes() end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:69 -- self.control:RegisterForEvent(EVENT_UNLOCKED_DYES_UPDATED, function() self:DirtyDyeLayout() end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:82 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:655 -- control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnFullInventoryUpdated)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:656 -- control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySlotUpdated)
- ingame/feedback/feedback.lua:45 -- control:RegisterForEvent(EVENT_FEEDBACK_REQUESTED, function(eventCode, ...) self:OnFeedbackRequested(...) end)
- ingame/feedback/feedback.lua:46 -- control:RegisterForEvent(EVENT_FEEDBACK_TOO_FREQUENT_SCREENSHOT, function(eventCode, ...) self:OnFeedbackTooFrequentScreenshot(...) end)
- ingame/feedback/feedback.lua:47 -- control:RegisterForEvent(EVENT_AGENT_CHAT_FORCED, function() self:OpenBrowserByType(BROWSER_TYPE_AGENT_CHAT) end)
- ingame/feedback/feedback.lua:48 -- control:RegisterForEvent(EVENT_AGENT_CHAT_ACCEPTED, function() self:OpenBrowserByType(BROWSER_TYPE_AGENT_CHAT) end)
- ingame/fence/fence_manager.lua:19 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_OPEN_FENCE, function(eventCode) self:OnFenceOpened() end)
- ingame/fence/fence_manager.lua:20 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_CLOSE_STORE, function(eventCode) self:OnFenceClosed() end)
- ingame/fence/fence_manager.lua:21 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_SELL_RECEIPT, function(eventCode, itemName, quantity, money) self:OnSellSuccess() end)
- ingame/fence/fence_manager.lua:22 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_ITEM_LAUNDER_RESULT, function(eventCode, result) self:OnLaunderResult(result) end)
- ingame/fence/fence_manager.lua:23 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_INVENTORY_FULL_UPDATE, function(eventCode) self:OnInventoryUpdated() end)
- ingame/fence/fence_manager.lua:24 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, function(eventCode) self:OnInventoryUpdated() end)
- ingame/fence/fence_manager.lua:25 -- EVENT_MANAGER:RegisterForEvent("ZO_Fence_Manager", EVENT_JUSTICE_FENCE_UPDATE, function(eventCode, sellsUsed, laundersUsed)
self:OnFenceStateUpdated(sellsUsed, laundersUsed)
end)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:39 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:40 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/floatingmarkers/floatingmarkers.lua:14 -- EVENT_MANAGER:RegisterForEvent("ZO_FloatingMarkers", EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/gamepad/gamepadgamercard.lua:49 -- EVENT_MANAGER:RegisterForEvent("GamepadGamerCard_ConsoleInfoRecieved", EVENT_CONSOLE_INFO_RECIEVED, function(event, ...) OnConsoleInfoRecieved(...) end)
- ingame/gamepad/playermenu/playermenu.lua:297 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE,
function(_, unitTag)
if(unitTag == "player") then
self:RefreshLayoutData()
end
end)
- ingame/gamepad/playermenu/playermenu.lua:304 -- control:RegisterForEvent(EVENT_DIFFICULTY_LEVEL_CHANGED, function() self:RefreshLayoutData() end)
- ingame/gamepad/playermenu/playermenu.lua:351 -- EVENT_MANAGER:RegisterForEvent("PlayerMenu", EVENT_LEVEL_UPDATE, MarkNewnessDirty)
- ingame/globals/autocomplete.lua:279 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_CHAT_MESSAGE_CHANNEL, OnChatMessage)
- ingame/globals/autocomplete.lua:280 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/globals/autocomplete.lua:281 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_MAIL_INBOX_UPDATE, OnInboxUpdate)
- ingame/globals/autocomplete.lua:282 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_TRADE_INVITE_ACCEPTED, OnTradeWindowInviteAccepted)
- ingame/globals/autocomplete.lua:283 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/globals/autocomplete.lua:284 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_RETICLE_TARGET_PLAYER_CHANGED, OnReticleTargetPlayerChanged)
- ingame/globals/autocomplete.lua:297 -- EVENT_MANAGER:RegisterForEvent("AutoComplete", EVENT_ADD_ON_LOADED, Initialize)
- ingame/globals/globals.lua:45 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_GLOBAL_MOUSE_UP, OnGlobalMouseUp)
- ingame/globals/globals.lua:46 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_LOGOUT_DEFERRED, OnLogoutDeferred)
- ingame/globals/globals.lua:47 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_LOGOUT_DISALLOWED, OnLogoutDisallowed)
- ingame/globals/globals.lua:48 -- EVENT_MANAGER:RegisterForEvent("Globals", EVENT_PLAYER_COMBAT_STATE, OnCombatStateChanged)
- ingame/group/jumptoleader.lua:58 -- EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnUnitCreated", EVENT_UNIT_CREATED, function(event, ...) OnUnitCreated(...) end)
- ingame/group/jumptoleader.lua:59 -- EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnGroupMemberJoined", EVENT_GROUP_MEMBER_JOINED, function(event, ...) OnGroupMemberJoined(...) end)
- ingame/group/jumptoleader.lua:60 -- EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnZoneUpdate", EVENT_ZONE_UPDATE, function(event, ...) OnZoneUpdate(...) end)
- ingame/group/jumptoleader.lua:61 -- EVENT_MANAGER:RegisterForEvent("JumpToLeader_OnPlayerActivated", EVENT_PLAYER_ACTIVATED, function(event, ...) OnPlayerActivated(...) end)
- ingame/group/revivecounter.lua:17 -- control:RegisterForEvent(EVENT_RAID_REVIVE_COUNTER_UPDATE, OnRaidLifeUpdate)
- ingame/group/revivecounter.lua:18 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnRaidLifeUpdate)
- ingame/group/revivecounter.lua:19 -- control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, OnRaidLifeUpdate)
- ingame/group/searchingforgroup.lua:26 -- control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, OnSearchUpdate)
- ingame/group/veterandifficultysettings.lua:166 -- self:RegisterForEvent(EVENT_VETERAN_DIFFICULTY_CHANGED, OnVeteranDifficultyChanged)
- ingame/group/veterandifficultysettings.lua:167 -- self:RegisterForEvent(EVENT_VETERAN_RANK_UPDATE, OnVeteranRankChanged)
- ingame/group/veterandifficultysettings.lua:168 -- self:RegisterForEvent(EVENT_LEADER_UPDATE, OnLeaderUpdate)
- ingame/group/veterandifficultysettings.lua:169 -- self:RegisterForEvent(EVENT_GROUP_UPDATE, OnGroupUpdate)
- ingame/group/veterandifficultysettings.lua:170 -- self:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/group/veterandifficultysettings.lua:171 -- self:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/group/veterandifficultysettings.lua:172 -- self:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/group/veterandifficultysettings.lua:173 -- self:RegisterForEvent(EVENT_ZONE_UPDATE, OnZoneUpdate)
- ingame/group/zo_groupingtools.lua:112 -- control:RegisterForEvent(EVENT_UNIT_CREATED, RefreshData)
- ingame/group/zo_groupingtools.lua:113 -- control:RegisterForEvent(EVENT_UNIT_DESTROYED, RefreshData)
- ingame/group/zo_groupingtools.lua:114 -- control:RegisterForEvent(EVENT_GROUP_UPDATE, RefreshData)
- ingame/group/zo_groupingtools.lua:115 -- control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/group/zo_groupingtools.lua:116 -- control:RegisterForEvent(EVENT_LEADER_UPDATE, RefreshData)
- ingame/group/zo_groupingtools.lua:117 -- control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(event, searching) OnSearchUpdate(searching) end)
- ingame/group/zo_groupingtools.lua:118 -- control:RegisterForEvent(EVENT_PREFERRED_CAMPAIGN_CHANGED, function(event, preferredCampaignId) UpdateAvAInfo(preferredCampaignId) end)
- ingame/group/zo_groupingtools_shared.lua:493 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:ClearUpdate() end)
- ingame/group/zo_groupingtools_shared.lua:494 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(event, ...) self:OnGroupingToolsStatusUpdate(...) end)
- ingame/group/zo_groupingtools_shared.lua:495 -- self.control:RegisterForEvent(EVENT_PREFERRED_CAMPAIGN_CHANGED, function(event, ...) self:OnPreferredCampaignChanged(...) end)
- ingame/group/zo_groupingtools_shared.lua:497 -- self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, ...) self:OnLevelUpdate(...) end)
- ingame/group/zo_groupingtools_shared.lua:498 -- self.control:RegisterForEvent(EVENT_VETERAN_RANK_UPDATE, function(eventCode, ...) self:OnVeteranRankUpdate(...) end)
- ingame/group/zo_groupingtools_shared.lua:499 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupChanged)
- ingame/group/zo_groupingtools_shared.lua:500 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupChanged)
- ingame/group/zo_groupingtools_shared.lua:911 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupingToolsQueueStatus_OnGroupingToolsStatusUpdate", EVENT_GROUPING_TOOLS_STATUS_UPDATE,
function(event, isSearching)
PlaySound(isSearching and SOUNDS.LFG_SEARCH_STARTED or SOUNDS.LFG_SEARCH_FINISHED)
end
)
- ingame/group/zo_groupingtools_shared.lua:930 -- control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(event, ...) self:Refresh(...) end)
- ingame/group/zo_grouplist_base.lua:25 -- control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/group/zo_grouplist_base.lua:26 -- control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, OnSearchUpdate)
- ingame/group/zo_grouplist_manager.lua:80 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnUnitCreated", EVENT_UNIT_CREATED, function(event, ...) OnUnitCreated(...) end)
- ingame/group/zo_grouplist_manager.lua:81 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnUnitDestroyed", EVENT_UNIT_DESTROYED, function(event, ...) OnUnitDestroyed(...) end)
- ingame/group/zo_grouplist_manager.lua:83 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnGroupMemberLeft", EVENT_GROUP_MEMBER_LEFT, function(event, ...) OnGroupMemberLeft(...) end)
- ingame/group/zo_grouplist_manager.lua:84 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnLevelUpdate", EVENT_LEVEL_UPDATE, function(event, ...) OnLevelUpdate(...) end)
- ingame/group/zo_grouplist_manager.lua:85 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnVeteranRankUpdate", EVENT_VETERAN_RANK_UPDATE, function(event, ...) OnVeteranRankUpdate(...) end)
- ingame/group/zo_grouplist_manager.lua:86 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnZoneUpdate", EVENT_ZONE_UPDATE, function(event, ...) OnZoneUpdate(...) end)
- ingame/group/zo_grouplist_manager.lua:87 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnGroupMemberRolesChanged", EVENT_GROUP_MEMBER_ROLES_CHANGED, function(event, ...) OnGroupMemberRolesChanged(...) end)
- ingame/group/zo_grouplist_manager.lua:88 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnGroupMemberConnectedStatus", EVENT_GROUP_MEMBER_CONNECTED_STATUS, function(event, ...) OnGroupMemberConnectedStatus(...) end)
- ingame/group/zo_grouplist_manager.lua:89 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnLeaderUpdate", EVENT_LEADER_UPDATE, function(event, ...) OnLeaderUpdate(...) end)
- ingame/group/zo_grouplist_manager.lua:90 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnGroupUpdate", EVENT_GROUP_UPDATE, function(event, ...) OnGroupUpdate(...) end)
- ingame/group/zo_grouplist_manager.lua:91 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnPlayerActivated", EVENT_PLAYER_ACTIVATED, function(event, ...) OnPlayerActivated(...) end)
- ingame/group/zo_grouplist_manager.lua:92 -- EVENT_MANAGER:RegisterForEvent("ZO_GroupList_OnGroupMemberAccountNameUpdated", EVENT_GROUP_MEMBER_ACCOUNT_NAME_UPDATED, function(event, ...) OnGroupMemberAccountNameUpdated(...) end)
- ingame/group/zo_group_shared.lua:144 -- control:RegisterForEvent(EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/group/zo_group_shared.lua:145 -- control:RegisterForEvent(EVENT_UNIT_DESTROYED, OnUnitDestroyed)
- ingame/group/zo_group_shared.lua:146 -- control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, OnGroupMemberJoined)
- ingame/group/zo_group_shared.lua:147 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/group/zo_group_shared.lua:148 -- control:RegisterForEvent(EVENT_VETERAN_RANK_UPDATE, OnVeteranRankUpdate)
- ingame/group/zo_group_shared.lua:149 -- control:RegisterForEvent(EVENT_ZONE_UPDATE, OnZoneUpdate)
- ingame/group/zo_group_shared.lua:150 -- control:RegisterForEvent(EVENT_GROUP_MEMBER_ROLES_CHANGED, OnGroupRolesUpdate)
- ingame/group/zo_group_shared.lua:151 -- control:RegisterForEvent(EVENT_GROUP_MEMBER_CONNECTED_STATUS, OnGroupOnlineUpdate)
- ingame/group/zo_group_shared.lua:152 -- control:RegisterForEvent(EVENT_LEADER_UPDATE, RefreshData)
- ingame/group/zo_group_shared.lua:153 -- control:RegisterForEvent(EVENT_GROUP_UPDATE, RefreshData)
- ingame/group/zo_group_shared.lua:154 -- control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/group/zo_group_shared.lua:155 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, RefreshData)
- ingame/group/zo_group_shared.lua:156 -- control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, OnSearchUpdate)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:387 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_JOINED, function(eventCode, ...) OnGroupMemberJoined(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:388 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, function(eventCode, ...) OnGroupMemberLeft(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:389 -- self.control:RegisterForEvent(EVENT_LEADER_UPDATE, function(eventCode, ...) OnLeaderUpdate(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:390 -- self.control:RegisterForEvent(EVENT_GROUP_MEMBER_CONNECTED_STATUS, function(eventCode, ...) OnGroupMemberConnectedStatus(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:391 -- self.control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(eventCode, ...) OnGroupingToolsStatusUpdate(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:393 -- self.control:RegisterForEvent(EVENT_VETERAN_DIFFICULTY_CHANGED, function(eventCode, ...) OnVeteranDifficultyChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:394 -- self.control:RegisterForEvent(EVENT_VETERAN_RANK_UPDATE, function(eventCode, ...) OnVeteranRankChanged(...) end)
- ingame/group/gamepad/zo_groupmenu_gamepad.lua:396 -- self.control:RegisterForEvent(EVENT_ZONE_UPDATE, function(eventCode, ...) OnZoneUpdate(...) end)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:108 -- control:RegisterForEvent(EVENT_UNIT_CREATED, RefreshData)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:109 -- control:RegisterForEvent(EVENT_UNIT_DESTROYED, RefreshData)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:110 -- control:RegisterForEvent(EVENT_GROUP_UPDATE, RefreshData)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:111 -- control:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:112 -- control:RegisterForEvent(EVENT_LEADER_UPDATE, RefreshData)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:113 -- control:RegisterForEvent(EVENT_GROUPING_TOOLS_STATUS_UPDATE, function(event, searching) OnSearchUpdate(searching) end)
- ingame/group/keyboard/zo_groupingtools_keyboard.lua:114 -- control:RegisterForEvent(EVENT_PREFERRED_CAMPAIGN_CHANGED, function(event, preferredCampaignId) UpdateAvAInfo(preferredCampaignId) end)
- ingame/guild/guildcreate.lua:12 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:RefreshGuildCreateStatus() end)
- ingame/guild/guildcreate.lua:13 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function() manager:RefreshGuildCreateStatus() end)
- ingame/guild/guildcreate.lua:14 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(_, unitTag) if(unitTag == "player") then manager:RefreshGuildCreateStatus() end end)
- ingame/guild/guildheraldry.lua:43 -- self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_START, function(eventCode)
if not IsInGamepadPreferredMode() then
self.initialized = true
self:SetSelectedHeraldryIndices()
KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/guild/guildheraldry.lua:51 -- self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_END, function(eventCode)
if not IsInGamepadPreferredMode() then
self.initialized = false
end
end)
- ingame/guild/guildheraldry.lua:57 -- self.control:RegisterForEvent(EVENT_HERALDRY_SAVED, function(eventCode)
if not IsInGamepadPreferredMode() then
self:SetSelectedHeraldryIndices()
self:UpdateKeybindGroups()
PlaySound(SOUNDS.GUILD_HERALDRY_APPLIED)
end
end)
- ingame/guild/guildheraldry.lua:65 -- self.control:RegisterForEvent(EVENT_HERALDRY_FUNDS_UPDATED, function(eventCode)
if not IsInGamepadPreferredMode() then
self:UpdateKeybindGroups()
end
end)
- ingame/guild/guildheraldry_shared.lua:40 -- EVENT_MANAGER:RegisterForEvent("guildHeraldry", EVENT_PLAYER_DEACTIVATED, function(eventCode)
EndHeraldryCustomization()
end)
- ingame/guild/guildhistory.lua:40 -- control:RegisterForEvent(EVENT_GUILD_HISTORY_CATEGORY_UPDATED, function(_, guildId, category) manager:OnGuildHistoryCategoryUpdated(guildId, category) end)
- ingame/guild/guildhistory.lua:41 -- control:RegisterForEvent(EVENT_GUILD_HISTORY_RESPONSE_RECEIVED, function() manager:OnGuildHistoryResponseReceived() end)
- ingame/guild/guildhome.lua:38 -- control:RegisterForEvent(EVENT_GUILD_MOTD_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildMotDChanged() end end)
- ingame/guild/guildhome.lua:39 -- control:RegisterForEvent(EVENT_GUILD_DESCRIPTION_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildDescriptionChanged() end end)
- ingame/guild/guildhome.lua:40 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildRankChanged() end end)
- ingame/guild/guildhome.lua:41 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildRanksChanged() end end)
- ingame/guild/guildhome.lua:42 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName) if(manager.guildId == guildId) then manager:OnGuildMemberRankChanged(displayName) end end)
- ingame/guild/guildhome.lua:43 -- control:RegisterForEvent(EVENT_GUILD_KEEP_CLAIM_UPDATED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildKeepClaimUpdated() end end)
- ingame/guild/guildhome.lua:44 -- control:RegisterForEvent(EVENT_GUILD_TRADER_HIRED_UPDATED, function(_, guildId) if(manager.guildId == guildId) then manager:OnGuildTraderHiredUpdated() end end)
- ingame/guild/guildranks.lua:227 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:OnGuildDataLoaded() end)
- ingame/guild/guildranks.lua:228 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if(manager:MatchesGuild(guildId)) then manager:OnGuildRanksChanged() end end)
- ingame/guild/guildranks.lua:229 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function(_, guildId, rankIndex) if(manager:MatchesGuild(guildId)) then manager:OnGuildRankChanged(rankIndex) end end)
- ingame/guild/guildranks.lua:230 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberRankChanged(displayName) end end)
- ingame/guild/guildranks.lua:231 -- control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, function(_, guildId, result) if(manager:MatchesGuild(guildId)) then manager:OnSaveGuildRanksResponse(result) end end)
- ingame/guild/guildroster.lua:52 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:OnGuildDataLoaded() end)
- ingame/guild/guildroster.lua:53 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if(manager:MatchesGuild(guildId)) then manager:OnGuildRanksChanged() end end)
- ingame/guild/guildroster.lua:54 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, function(_, guildId, displayName) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberAdded(guildId, displayName) end end)
- ingame/guild/guildroster.lua:55 -- control:RegisterForEvent(EVENT_GUILD_SELF_JOINED_GUILD, function(_, guildId, displayName) manager:OnGuildSelfJoined() end)
- ingame/guild/guildroster.lua:56 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, function(_, guildId, displayName, characterName) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberRemoved(guildId, characterName) end end)
- ingame/guild/guildroster.lua:57 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_CHARACTER_UPDATED, function(_, guildId, displayName) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberCharacterUpdated(displayName) end end)
- ingame/guild/guildroster.lua:58 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_CHARACTER_ZONE_CHANGED, function(_, guildId, displayName, characterName, zone) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberCharacterZoneChanged(displayName, characterName, zone) end end)
- ingame/guild/guildroster.lua:59 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_CHARACTER_LEVEL_CHANGED, function(_, guildId, displayName, characterName, level) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberCharacterLevelChanged(displayName, characterName, level) end end)
- ingame/guild/guildroster.lua:60 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_CHARACTER_VETERAN_RANK_CHANGED, function(_, guildId, displayName, characterName, veteranRank) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberCharacterVeteranRankChanged(displayName, characterName, veteranRank) end end)
- ingame/guild/guildroster.lua:61 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName, rankIndex) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberRankChanged(displayName, rankIndex) end end)
- ingame/guild/guildroster.lua:62 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId, displayName, oldStatus, newStatus) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberPlayerStatusChanged(displayName, oldStatus, newStatus) end end)
- ingame/guild/guildroster.lua:63 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_NOTE_CHANGED, function(_, guildId, displayName, note) if(manager:MatchesGuild(guildId)) then manager:OnGuildMemberNoteChanged(displayName, note) end end)
- ingame/guild/guildroster_shared.lua:45 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_DATA_LOADED, function() self:OnGuildDataLoaded() end)
- ingame/guild/guildroster_shared.lua:46 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_RANKS_CHANGED, function(_, guildId) if(self:MatchesGuild(guildId)) then self:OnGuildRanksChanged() end end)
- ingame/guild/guildroster_shared.lua:47 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_ADDED, function(_, guildId, displayName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberAdded(guildId, displayName) end end)
- ingame/guild/guildroster_shared.lua:48 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_SELF_JOINED_GUILD, function(_, guildId, displayName) self:OnGuildSelfJoined() end)
- ingame/guild/guildroster_shared.lua:49 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_REMOVED, function(_, guildId, displayName, characterName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberRemoved(guildId, characterName) end end)
- ingame/guild/guildroster_shared.lua:50 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_UPDATED, function(_, guildId, displayName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberCharacterUpdated(displayName) end end)
- ingame/guild/guildroster_shared.lua:51 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_ZONE_CHANGED, function(_, guildId, displayName, characterName, zone) if(self:MatchesGuild(guildId)) then self:OnGuildMemberCharacterZoneChanged(displayName, characterName, zone) end end)
- ingame/guild/guildroster_shared.lua:52 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_LEVEL_CHANGED, function(_, guildId, displayName, characterName, level) if(self:MatchesGuild(guildId)) then self:OnGuildMemberCharacterLevelChanged(displayName, characterName, level) end end)
- ingame/guild/guildroster_shared.lua:53 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_CHARACTER_VETERAN_RANK_CHANGED, function(_, guildId, displayName, characterName, veteranRank) if(self:MatchesGuild(guildId)) then self:OnGuildMemberCharacterVeteranRankChanged(displayName, characterName, veteranRank) end end)
- ingame/guild/guildroster_shared.lua:54 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName, rankIndex) if(self:MatchesGuild(guildId)) then self:OnGuildMemberRankChanged(displayName, rankIndex) end end)
- ingame/guild/guildroster_shared.lua:55 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId, displayName, oldStatus, newStatus) if(self:MatchesGuild(guildId)) then self:OnGuildMemberPlayerStatusChanged(displayName, oldStatus, newStatus) end end)
- ingame/guild/guildroster_shared.lua:56 -- EVENT_MANAGER:RegisterForEvent(EVENT_NAMESPACE, EVENT_GUILD_MEMBER_NOTE_CHANGED, function(_, guildId, displayName, note) if(self:MatchesGuild(guildId)) then self:OnGuildMemberNoteChanged(displayName, note) end end)
- ingame/guild/guildselector.lua:29 -- EVENT_MANAGER:RegisterForEvent("GuildsSelector", EVENT_GUILD_DATA_LOADED, function() selector:InitializeGuilds() end)
- ingame/guild/guildsharedinfo.lua:10 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:Refresh(manager.guildId) end)
- ingame/guild/guildsharedinfo.lua:11 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/guildsharedinfo.lua:12 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/guildsharedinfo.lua:13 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId) manager:Refresh(guildId) end)
- ingame/guild/selectguilddialog.lua:50 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:51 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:52 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/selectguilddialog.lua:53 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function() self:OnGuildInformationChanged() end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:99 -- self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_START, function(eventCode)
self.initialized = true
self:SetSelectedHeraldryIndices()
self.categoryList:RefreshVisible()
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:105 -- self.control:RegisterForEvent(EVENT_HERALDRY_CUSTOMIZATION_END, function(eventCode)
self.initialized = false
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:109 -- self.control:RegisterForEvent(EVENT_HERALDRY_SAVED, function(eventCode)
self:SetSelectedHeraldryIndices()
self:EnableHighlight()
ZO_AlertNoSuppression(UI_ALERT_CATEGORY_ALERT, SOUNDS.GUILD_HERALDRY_APPLIED, SI_GAMEPAD_GUILD_HERALDRY_SAVED)
self.pendingTransaction = false
self:UpdateKeybindGroups()
self.categoryList:RefreshVisible()
self:HideStyleHighlight()
self:HideColorHighlight()
self:SelectMode(ZO_HERALDRY_CATEGORY_MODE)
end)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:122 -- self.control:RegisterForEvent(EVENT_HERALDRY_FUNDS_UPDATED, function(eventCode)
self:UpdateKeybindGroups()
end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:173 -- self.control:RegisterForEvent(EVENT_GUILD_HISTORY_CATEGORY_UPDATED, function(_, guildId, category) self:OnGuildHistoryCategoryUpdated(guildId, category) end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:174 -- self.control:RegisterForEvent(EVENT_GUILD_HISTORY_RESPONSE_RECEIVED, function() self:OnGuildHistoryResponseReceived() end)
- ingame/guild/gamepad/guildselector_gamepad.lua:20 -- EVENT_MANAGER:RegisterForEvent("Guild​Selector​Gamepad", EVENT_GUILD_DATA_LOADED, function() self:RefreshGuildList() end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:24 -- self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:25 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, function(_, guildId, displayName) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:26 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, function(_, guildId, displayName) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:27 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName, rankIndex) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhome_gamepad.lua:28 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED, function(_, guildId, displayName, oldStatus, newStatus) if(self:IsCurrentGuildId(guildId)) then self:Update() end end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:51 -- self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:52 -- self.control:RegisterForEvent(EVENT_PLAYER_STATUS_CHANGED, function() self:Update() end)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:53 -- self.control:RegisterForEvent(EVENT_GUILD_MOTD_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:54 -- self.control:RegisterForEvent(EVENT_GUILD_DESCRIPTION_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:55 -- self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:56 -- self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:57 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:58 -- self.control:RegisterForEvent(EVENT_GUILD_KEEP_CLAIM_UPDATED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildhub_gamepad.lua:59 -- self.control:RegisterForEvent(EVENT_GUILD_TRADER_HIRED_UPDATED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:121 -- self.control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, OnRefresh)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:122 -- self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:123 -- self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnRefreshMatchGuildId)
- ingame/guild/gamepad/zo_guildranks_gamepad.lua:124 -- self.control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, OnRefreshMatchGuildId)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:117 -- control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() self:OnGuildDataLoaded() end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:118 -- control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, function(_, guildId) self:OnGuildRanksChanged(guildId) end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:119 -- control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, function(_, guildId, rankIndex) self:OnGuildRankChanged(rankIndex, guildId) end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:120 -- control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function(_, guildId, displayName) if(self:MatchesGuild(guildId)) then self:OnGuildMemberRankChanged(displayName) end end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:121 -- control:RegisterForEvent(EVENT_SAVE_GUILD_RANKS_RESPONSE, function(_, guildId, result) self:OnSaveGuildRanksResponse(result, guildId) end)
- ingame/guildkiosk/guildkiosk_shared.lua:30 -- EVENT_MANAGER:RegisterForEvent("guildKioskPurchaseShared", EVENT_GUILD_KIOSK_CONSIDER_PURCHASE_START, OnGuildKioskConsiderPurchaseStart)
- ingame/guildkiosk/guildkiosk_shared.lua:31 -- EVENT_MANAGER:RegisterForEvent("guildKioskPurchaseShared", EVENT_GUILD_KIOSK_CONSIDER_PURCHASE_STOP, OnGuildKioskConsiderPurchaseStop)
- ingame/guildkiosk/guildkiosk_shared.lua:63 -- EVENT_MANAGER:RegisterForEvent("guildKioskBidShared", EVENT_GUILD_KIOSK_CONSIDER_BID_START, function() OnGuildKioskConsiderBidStart() end)
- ingame/guildkiosk/guildkiosk_shared.lua:64 -- EVENT_MANAGER:RegisterForEvent("guildKioskBidShared", EVENT_GUILD_KIOSK_CONSIDER_BID_STOP, function() OnGuildKioskConsiderBidStop() end)
- ingame/healthwarning/zo_healthwarning.lua:101 -- EVENT_MANAGER:RegisterForEvent("ZO_HealthWarning", EVENT_PLAYER_DEAD, PlayerDead)
- ingame/healthwarning/zo_healthwarning.lua:102 -- EVENT_MANAGER:RegisterForEvent("ZO_HealthWarning", EVENT_PLAYER_ALIVE, UpdateHealthWarning)
- ingame/healthwarning/zo_healthwarning.lua:103 -- EVENT_MANAGER:RegisterForEvent("ZO_HealthWarning", EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/help/help.lua:65 -- control:RegisterForEvent(EVENT_HELP_INITIALIZED, UpdateHelp)
- ingame/help/help.lua:66 -- control:RegisterForEvent(EVENT_HELP_SEARCH_RESULTS_READY, OnSearchResultsReady)
- ingame/help/gamepad/help_categories_gamepad.lua:92 -- control:RegisterForEvent(EVENT_HELP_SEARCH_RESULTS_READY, OnSearchResultsReady)
- ingame/help/gamepad/help_common_gamepad.lua:25 -- self.control:RegisterForEvent(EVENT_HELP_INITIALIZED, UpdateHelp)
- ingame/help/gamepad/help_customer_service_gamepad.lua:25 -- control:RegisterForEvent(EVENT_CUSTOMER_SERVICE_TICKET_SUBMITTED, function (eventCode, response, success) self:OnCustomerServiceTicketSubmitted(eventCode, response, success) end)
- ingame/help/gamepad/help_root_gamepad.lua:67 -- EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_CANCELED, function() self:OnStuckComplete() end)
- ingame/help/gamepad/help_root_gamepad.lua:68 -- EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_ERROR_ALREADY_IN_PROGRESS, function() self:OnStuckComplete() end)
- ingame/help/gamepad/help_root_gamepad.lua:69 -- EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_ERROR_IN_COMBAT, function() self:OnStuckComplete() end)
- ingame/help/gamepad/help_root_gamepad.lua:70 -- EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_ERROR_INVALID_LOCATION, function() self:OnStuckComplete() end)
- ingame/help/gamepad/help_root_gamepad.lua:71 -- EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_COMPLETE, function() self:OnStuckComplete() end)
- ingame/help/gamepad/help_search_gamepad.lua:30 -- self.control:RegisterForEvent(EVENT_HELP_SEARCH_RESULTS_READY, function() self:UpdateSearchResults(GetHelpSearchResults()) end)
- ingame/instancekickwarning/instancekickwarning.lua:28 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnInstanceKickTimeUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:29 -- self.control:RegisterForEvent(EVENT_INSTANCE_KICK_TIME_UPDATE, OnInstanceKickTimeUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:30 -- self.control:RegisterForEvent(EVENT_GROUP_INVITE_RECEIVED, OnGroupInviteUpdate)
- ingame/instancekickwarning/instancekickwarning.lua:31 -- self.control:RegisterForEvent(EVENT_GROUP_INVITE_REMOVED, OnGroupInviteUpdate)
- ingame/interactwindow/interactwindow_shared.lua:150 -- self.control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/interactwindow/keepclaimdialog.lua:74 -- control:RegisterForEvent(EVENT_KEEP_GUILD_CLAIM_UPDATE, function() self:OnGuildInformationChanged() end)
- ingame/interactwindow/keepclaimdialog.lua:75 -- control:RegisterForEvent(EVENT_START_KEEP_GUILD_CLAIM_INTERACTION, function() OnStartKeepGuildClaimInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:76 -- control:RegisterForEvent(EVENT_END_KEEP_GUILD_CLAIM_INTERACTION, function() OnEndKeepGuildClaimInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:77 -- control:RegisterForEvent(EVENT_START_KEEP_GUILD_RELEASE_INTERACTION, function() OnStartKeepGuildReleaseInteraction() end)
- ingame/interactwindow/keepclaimdialog.lua:78 -- control:RegisterForEvent(EVENT_END_KEEP_GUILD_RELEASE_INTERACTION, function() OnEndKeepGuildReleaseInteraction() end)
- ingame/inventory/inventory.lua:1975 -- ZO_PlayerInventory:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, OnInventorySlotLocked)
- ingame/inventory/inventory.lua:1976 -- ZO_PlayerInventory:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, OnInventorySlotUnlocked)
- ingame/inventory/inventory.lua:1977 -- ZO_PlayerInventory:RegisterForEvent(EVENT_MOUSE_REQUEST_DESTROY_ITEM, OnRequestDestroyItem)
- ingame/inventory/inventory.lua:1978 -- ZO_PlayerInventory:RegisterForEvent(EVENT_CANCEL_MOUSE_REQUEST_DESTROY_ITEM, OnCancelRequestDestroyItem)
- ingame/inventory/inventory.lua:1979 -- ZO_PlayerInventory:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/inventory/inventory.lua:1980 -- ZO_PlayerInventory:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/inventory/inventory.lua:1981 -- ZO_PlayerInventory:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/inventory/inventory.lua:1982 -- ZO_PlayerInventory:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/inventory/inventory.lua:1983 -- ZO_PlayerInventory:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/inventory/inventory.lua:1984 -- ZO_PlayerInventory:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnAlliancePointsUpdated)
- ingame/inventory/inventory.lua:1989 -- ZO_PlayerInventory:RegisterForEvent(EVENT_ACTION_UPDATE_COOLDOWNS, OnUpdateCooldowns)
- ingame/inventory/inventory.lua:1992 -- ZO_PlayerInventory:RegisterForEvent(EVENT_OPEN_BANK, OnOpenBank)
- ingame/inventory/inventory.lua:1993 -- ZO_PlayerInventory:RegisterForEvent(EVENT_CLOSE_BANK, OnCloseBank)
- ingame/inventory/inventory.lua:1994 -- ZO_PlayerInventory:RegisterForEvent(EVENT_BANKED_MONEY_UPDATE, OnBankedMoneyUpdated)
- ingame/inventory/inventory.lua:1997 -- ZO_PlayerInventory:RegisterForEvent(EVENT_OPEN_GUILD_BANK, OnOpenGuildBank)
- ingame/inventory/inventory.lua:1998 -- ZO_PlayerInventory:RegisterForEvent(EVENT_CLOSE_GUILD_BANK, OnCloseGuildBank)
- ingame/inventory/inventory.lua:1999 -- ZO_PlayerInventory:RegisterForEvent(EVENT_GUILD_BANK_SELECTED, OnGuildBankSelected)
- ingame/inventory/inventory.lua:2000 -- ZO_PlayerInventory:RegisterForEvent(EVENT_GUILD_BANK_DESELECTED, OnGuildBankDeselected)
- ingame/inventory/inventory.lua:2001 -- ZO_PlayerInventory:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnGuildBankItemsReady)
- ingame/inventory/inventory.lua:2002 -- ZO_PlayerInventory:RegisterForEvent(EVENT_GUILD_BANK_OPEN_ERROR, OnGuildBankOpenError)
- ingame/inventory/inventory.lua:2003 -- ZO_PlayerInventory:RegisterForEvent(EVENT_GUILD_BANKED_MONEY_UPDATE, OnGuildBankedMoneyUpdated)
- ingame/inventory/inventory.lua:2004 -- ZO_PlayerInventory:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnGuildRanksChanged)
- ingame/inventory/inventory.lua:2005 -- ZO_PlayerInventory:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnGuildRankChanged)
- ingame/inventory/inventory.lua:2006 -- ZO_PlayerInventory:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnGuildMemberRankChanged)
- ingame/inventory/inventory.lua:2007 -- ZO_PlayerInventory:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, OnGuildSizeChanged)
- ingame/inventory/inventory.lua:2008 -- ZO_PlayerInventory:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, OnGuildSizeChanged)
- ingame/inventory/inventory.lua:2012 -- ZO_PlayerInventory:RegisterForEvent(EVENT_INVENTORY_BUY_BAG_SPACE, OnBuyBagSpace)
- ingame/inventory/inventory.lua:2013 -- ZO_PlayerInventory:RegisterForEvent(EVENT_INVENTORY_BOUGHT_BAG_SPACE, OnBoughtBagSpace)
- ingame/inventory/inventory.lua:2014 -- ZO_PlayerInventory:RegisterForEvent(EVENT_INVENTORY_BUY_BANK_SPACE, OnBuyBankSpace)
- ingame/inventory/inventory.lua:2015 -- ZO_PlayerInventory:RegisterForEvent(EVENT_INVENTORY_BOUGHT_BANK_SPACE, OnBoughtBankSpace)
- ingame/inventory/inventory.lua:2016 -- ZO_PlayerInventory:RegisterForEvent(EVENT_INVENTORY_CLOSE_BUY_SPACE, OnCloseBuySpace)
- ingame/inventory/inventory.lua:2019 -- ZO_PlayerInventory:RegisterForEvent(EVENT_PLAYER_DEAD, OnPlayerDead)
- ingame/inventory/inventory.lua:2020 -- ZO_PlayerInventory:RegisterForEvent(EVENT_PLAYER_ALIVE, OnPlayerAlive)
- ingame/inventory/inventoryslot.lua:2124 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- ingame/inventory/inventoryslot.lua:2125 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_ACTION_SLOT_UPDATED, RefreshMouseOverCommandIfActive)
- ingame/inventory/inventoryslot.lua:2126 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_PLAYER_DEAD, RefreshMouseOverCommandIfActive)
- ingame/inventory/inventoryslot.lua:2134 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_TRADE_ITEM_ADDED, OnTradeSlotChanged)
- ingame/inventory/inventoryslot.lua:2135 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_TRADE_ITEM_REMOVED, OnTradeSlotChanged)
- ingame/inventory/inventoryslot.lua:2136 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_TRADE_ITEM_UPDATED, OnTradeSlotChanged)
- ingame/inventory/inventoryslot.lua:2138 -- EVENT_MANAGER:RegisterForEvent("InventorySlot", EVENT_CRAFT_STARTED, function() g_slotActions:Clear() end)
- ingame/inventory/inventorytemplates.lua:44 -- infoBar:RegisterForEvent(EVENT_GUILD_BANK_ITEM_ADDED, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:45 -- infoBar:RegisterForEvent(EVENT_GUILD_BANK_ITEM_REMOVED, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:46 -- infoBar:RegisterForEvent(EVENT_GUILD_BANK_UPDATED_QUANTITY, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:47 -- infoBar:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:49 -- infoBar:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/inventory/inventorytemplates.lua:50 -- infoBar:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/inventory/sharedinventory.lua:13 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_ITEM_DESTROYED, OnInventoryItemDestroyed)
- ingame/inventory/sharedinventory.lua:18 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_ITEM_USED, OnInventoryItemUsed)
- ingame/inventory/sharedinventory.lua:20 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_OPEN_FENCE, function() self:RefreshInventory(BAG_BACKPACK) end)
- ingame/inventory/sharedinventory.lua:88 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_FULL_UPDATE, OnFullInventoryUpdated)
- ingame/inventory/sharedinventory.lua:89 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:92 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_OPEN_GUILD_BANK, OnGuldBankUpdated)
- ingame/inventory/sharedinventory.lua:93 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_CLOSE_GUILD_BANK, OnGuldBankUpdated)
- ingame/inventory/sharedinventory.lua:94 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_SELECTED, OnGuldBankUpdated)
- ingame/inventory/sharedinventory.lua:95 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_DESELECTED, OnGuldBankUpdated)
- ingame/inventory/sharedinventory.lua:96 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_ITEMS_READY, OnGuldBankUpdated)
- ingame/inventory/sharedinventory.lua:97 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_OPEN_ERROR, OnGuldBankUpdated)
- ingame/inventory/sharedinventory.lua:104 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_ITEM_ADDED, OnGuildBankInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:105 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_ITEM_REMOVED, OnGuildBankInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:106 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_GUILD_BANK_UPDATED_QUANTITY, OnGuildBankInventorySlotUpdated)
- ingame/inventory/sharedinventory.lua:123 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_LIST_UPDATED, OnFullQuestInventoryUpdated)
- ingame/inventory/sharedinventory.lua:124 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_CONDITION_COUNTER_CHANGED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:125 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_TOOL_UPDATED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:126 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_ADDED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:127 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_ADVANCED, OnSingleQuestUpdated)
- ingame/inventory/sharedinventory.lua:128 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/inventory/sharedinventory.lua:130 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_PLAYER_ACTIVATED, OnFullInventoryUpdated)
- ingame/inventory/sharedinventory.lua:525 -- label:RegisterForEvent(event, function()
if label:IsHidden() then
dirty = true
else
updateFnc(label, options)
dirty = false
end
end)
- ingame/inventory/stack.lua:111 -- EVENT_MANAGER:RegisterForEvent("ZO_Stack", EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/inventory/gamepad/gamepadinventory.lua:647 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshHeader)
- ingame/inventory/gamepad/gamepadinventory.lua:648 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, RefreshHeader)
- ingame/inventory/gamepad/gamepadinventory.lua:649 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshHeader)
- ingame/inventory/gamepad/gamepadinventory.lua:650 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshHeader)
- ingame/inventory/gamepad/guildbankswitch_gamepad.lua:61 -- self.control:RegisterForEvent(EVENT_OPEN_GUILD_BANK, OnOpenGuildBank)
- ingame/inventory/gamepad/guildbankswitch_gamepad.lua:62 -- self.control:RegisterForEvent(EVENT_GUILD_SELF_JOINED_GUILD, OnUpdateGuildList)
- ingame/inventory/gamepad/guildbankswitch_gamepad.lua:63 -- self.control:RegisterForEvent(EVENT_GUILD_SELF_LEFT_GUILD, OnUpdateGuildList)
- ingame/inventory/gamepad/guildbankswitch_gamepad.lua:64 -- self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnUpdateGuildList)
- ingame/inventory/gamepad/guildbankswitch_gamepad.lua:65 -- self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnUpdateGuildList)
- ingame/inventory/gamepad/guildbankswitch_gamepad.lua:66 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnUpdateGuildList)
- ingame/inventory/gamepad/guildbank_gamepad.lua:39 -- self.control:RegisterForEvent(EVENT_OPEN_GUILD_BANK, OnOpenGuildBank)
- ingame/inventory/gamepad/guildbank_gamepad.lua:163 -- self.control:RegisterForEvent(EVENT_CLOSE_GUILD_BANK, OnCloseGuildBank)
- ingame/inventory/gamepad/guildbank_gamepad.lua:164 -- self.control:RegisterForEvent(EVENT_GUILD_BANK_OPEN_ERROR, OnGuildBankOpenError)
- ingame/inventory/gamepad/guildbank_gamepad.lua:166 -- self.control:RegisterForEvent(EVENT_GUILD_BANK_SELECTED, OnGuildBankSelected)
- ingame/inventory/gamepad/guildbank_gamepad.lua:167 -- self.control:RegisterForEvent(EVENT_GUILD_BANK_DESELECTED, OnGuildBankDeselected)
- ingame/inventory/gamepad/guildbank_gamepad.lua:168 -- self.control:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnGuildBankReady)
- ingame/inventory/gamepad/guildbank_gamepad.lua:169 -- self.control:RegisterForEvent(EVENT_GUILD_BANK_ITEM_ADDED, OnGuildBankUpdated)
- ingame/inventory/gamepad/guildbank_gamepad.lua:170 -- self.control:RegisterForEvent(EVENT_GUILD_BANK_ITEM_REMOVED, OnGuildBankUpdated)
- ingame/inventory/gamepad/guildbank_gamepad.lua:171 -- self.control:RegisterForEvent(EVENT_GUILD_BANK_UPDATED_QUANTITY, OnGuildBankUpdated)
- ingame/inventory/gamepad/guildbank_gamepad.lua:172 -- self.control:RegisterForEvent(EVENT_GUILD_BANK_TRANSFER_ERROR, OnGuildBankTransferError)
- ingame/inventory/gamepad/guildbank_gamepad.lua:174 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdate)
- ingame/inventory/gamepad/guildbank_gamepad.lua:175 -- self.control:RegisterForEvent(EVENT_GUILD_BANKED_MONEY_UPDATE, OnMoneyUpdate)
- ingame/inventory/gamepad/guildbank_gamepad.lua:177 -- self.control:RegisterForEvent(EVENT_GUILD_RANKS_CHANGED, OnGuildRanksChanged)
- ingame/inventory/gamepad/guildbank_gamepad.lua:178 -- self.control:RegisterForEvent(EVENT_GUILD_RANK_CHANGED, OnGuildRanksChanged)
- ingame/inventory/gamepad/guildbank_gamepad.lua:179 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, OnGuildMemberRankChanged)
- ingame/inventory/gamepad/guildbank_gamepad.lua:180 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_ADDED, OnGuildSizeChanged)
- ingame/inventory/gamepad/guildbank_gamepad.lua:181 -- self.control:RegisterForEvent(EVENT_GUILD_MEMBER_REMOVED, OnGuildSizeChanged)
- ingame/inventory/gamepad/guildbank_gamepad.lua:183 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/inventory/gamepad/guildbank_gamepad.lua:184 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/inventory/gamepad/guildbank_gamepad.lua:630 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnUpdateEvent)
- ingame/inventory/gamepad/guildbank_gamepad.lua:631 -- self.control:RegisterForEvent(EVENT_GUILD_BANKED_MONEY_UPDATE, OnUpdateEvent)
- ingame/inventory/gamepad/guildbank_gamepad.lua:632 -- self.control:RegisterForEvent(EVENT_GUILD_BANK_ITEMS_READY, OnUpdateEvent)
- ingame/keybindings/keybindings.lua:15 -- control:RegisterForEvent(EVENT_KEYBINDING_SET, function(eventCode, ...) self:HandleBindingSet(...) end)
- ingame/keybindings/keybindings.lua:16 -- control:RegisterForEvent(EVENT_KEYBINDING_CLEARED, function(eventCode, ...) self:HandleBindingCleared(...) end)
- ingame/keybindings/keybindings.lua:17 -- control:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, function(eventCode, ...) self:HandleBindingsLoaded(...) end)
- ingame/keybindings/keybindings.lua:26 -- control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/leaderboards/campaignleaderboards.lua:51 -- EVENT_MANAGER:RegisterForEvent("CampaignLeaderboardSelector", EVENT_CURRENT_CAMPAIGN_CHANGED, function() selector:OnCurrentCampaignChanged() end)
- ingame/leaderboards/campaignleaderboards.lua:52 -- EVENT_MANAGER:RegisterForEvent("CampaignLeaderboardSelector", EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() selector:OnAssignedCampaignChanged() end)
- ingame/leaderboards/campaignleaderboards.lua:158 -- EVENT_MANAGER:RegisterForEvent("CampaignLeaderboards_DataChanged", EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED, function() manager:OnDataChanged() end)
- ingame/leaderboards/campaignleaderboards_shared.lua:20 -- control:RegisterForEvent(EVENT_CURRENT_CAMPAIGN_CHANGED, function() self:OnCurrentCampaignChanged() end)
- ingame/leaderboards/campaignleaderboards_shared.lua:21 -- control:RegisterForEvent(EVENT_ASSIGNED_CAMPAIGN_CHANGED, function() self:OnAssignedCampaignChanged() end)
- ingame/leaderboards/leaderboards_shared.lua:23 -- EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_RAID_LEADERBOARD_DATA_CHANGED, OnLeaderboardUpdated)
- ingame/leaderboards/leaderboards_shared.lua:24 -- EVENT_MANAGER:RegisterForEvent("LeaderboardsListManager", EVENT_CAMPAIGN_LEADERBOARD_DATA_CHANGED, OnLeaderboardUpdated)
- ingame/leaderboards/raidleaderboards.lua:56 -- EVENT_MANAGER:RegisterForEvent("RaidLeaderboards", EVENT_RAID_LEADERBOARD_DATA_CHANGED, function() manager:OnDataChanged() end)
- ingame/leaderboards/raidleaderboards.lua:57 -- EVENT_MANAGER:RegisterForEvent("RaidLeaderboards", EVENT_RAID_LEADERBOARD_PLAYER_DATA_CHANGED, function() manager:UpdatePlayerInfo() end)
- ingame/leaderboards/raidleaderboards.lua:58 -- EVENT_MANAGER:RegisterForEvent("RaidLeaderboards", EVENT_RAID_PARTICIPATION_UPDATE, function() SelectCurrentRaid(); manager:UpdatePlayerParticipationStatus() end)
- ingame/leaderboards/raidleaderboards.lua:59 -- EVENT_MANAGER:RegisterForEvent("RaidLeaderboards", EVENT_RAID_TIMER_STATE_UPDATE, function() manager:UpdatePlayerParticipationStatus(); manager:UpdateRaidTimer() end)
- ingame/leaderboards/raidleaderboards.lua:60 -- EVENT_MANAGER:RegisterForEvent("RaidLeaderboards", EVENT_PLAYER_ACTIVATED, SelectCurrentRaid)
- ingame/leaderboards/raidleaderboards_shared.lua:45 -- control:RegisterForEvent(EVENT_RAID_LEADERBOARD_PLAYER_DATA_CHANGED, function() self:UpdatePlayerInfo() end)
- ingame/leaderboards/raidleaderboards_shared.lua:46 -- control:RegisterForEvent(EVENT_RAID_PARTICIPATION_UPDATE, function() SelectCurrentRaid(); self:UpdatePlayerParticipationStatus() end)
- ingame/leaderboards/raidleaderboards_shared.lua:47 -- control:RegisterForEvent(EVENT_RAID_TIMER_STATE_UPDATE, function() self:UpdatePlayerParticipationStatus(); self:UpdateRaidScore() end)
- ingame/leaderboards/raidleaderboards_shared.lua:48 -- control:RegisterForEvent(EVENT_RAID_TRIAL_SCORE_UPDATE, function() self:UpdateRaidScore() end)
- ingame/leaderboards/raidleaderboards_shared.lua:49 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, SelectCurrentRaid)
- ingame/lockpick/lockpick.lua:50 -- control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self.stealthIcon:OnStealthStateChanged(...) end end)
- ingame/lockpick/lockpick.lua:78 -- self.control:RegisterForEvent(EVENT_BEGIN_LOCKPICK, OnBeginLockpick)
- ingame/lockpick/lockpick.lua:79 -- self.control:RegisterForEvent(EVENT_LOCKPICK_FAILED, OnLockpickFailed)
- ingame/lockpick/lockpick.lua:80 -- self.control:RegisterForEvent(EVENT_LOCKPICK_SUCCESS, OnLockpickSuccess)
- ingame/lockpick/lockpick.lua:81 -- self.control:RegisterForEvent(EVENT_LOCKPICK_BROKE, OnLockpickBroke)
- ingame/lorelibrary/lorelibrary.lua:79 -- control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, OnInitialized)
- ingame/lorelibrary/lorelibrary.lua:80 -- control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, OnBookLearned)
- ingame/lorelibrary/gamepad/library_common_gamepad.lua:40 -- self.control:RegisterForEvent(EVENT_LORE_LIBRARY_INITIALIZED, OnInitialized)
- ingame/lorelibrary/gamepad/library_common_gamepad.lua:41 -- self.control:RegisterForEvent(EVENT_LORE_BOOK_LEARNED, OnBookLearned)
- ingame/lorereader/lorereader.lua:43 -- control:RegisterForEvent(EVENT_SHOW_BOOK, OnShowBook)
- ingame/lorereader/lorereader.lua:44 -- control:RegisterForEvent(EVENT_HIDE_BOOK, OnHideBook)
- ingame/lorereader/lorereader.lua:45 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, OnScreenResized)
- ingame/mail/mailinbox.lua:48 -- control:RegisterForEvent(EVENT_MAIL_INBOX_UPDATE, function() manager:OnInboxUpdate() end)
- ingame/mail/mailinbox.lua:49 -- control:RegisterForEvent(EVENT_MAIL_READABLE, function(_, mailId) manager:OnMailReadable(mailId) end)
- ingame/mail/mailinbox.lua:50 -- control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS, function(_, mailId) manager:OnTakeAttachedItemSuccess(mailId) end)
- ingame/mail/mailinbox.lua:51 -- control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS, function(_, mailId) manager:OnTakeAttachedMoneySuccess(mailId) end)
- ingame/mail/mailinbox.lua:52 -- control:RegisterForEvent(EVENT_MAIL_REMOVED, function(_, mailId) manager:OnMailRemoved(mailId) end)
- ingame/mail/mailinbox.lua:53 -- control:RegisterForEvent(EVENT_MAIL_NUM_UNREAD_CHANGED, function(_, numUnread) manager:OnMailNumUnreadChanged(numUnread) end)
- ingame/mail/mailsend.lua:61 -- control:RegisterForEvent(EVENT_MAIL_SEND_SUCCESS, function() manager:OnMailSendSuccess() end)
- ingame/mail/mailsend.lua:62 -- control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_ADDED, function(_, attachSlot) manager:OnMailAttachmentAdded(attachSlot) end)
- ingame/mail/mailsend.lua:63 -- control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_REMOVED, function(_, attachSlot) manager:OnMailAttachmentRemoved(attachSlot) end)
- ingame/mail/mailsend.lua:64 -- control:RegisterForEvent(EVENT_MAIL_COD_CHANGED, function() manager:UpdateCOD() end)
- ingame/mail/mailsend.lua:65 -- control:RegisterForEvent(EVENT_MAIL_ATTACHED_MONEY_CHANGED, function() manager:UpdateMoneyAttachment() end)
- ingame/mail/mailsend.lua:66 -- control:RegisterForEvent(EVENT_MONEY_UPDATE, function() manager:OnMoneyUpdate() end)
- ingame/mail/gamepad/mailinbox_gamepad.lua:389 -- self.control:RegisterForEvent(EVENT_MAIL_INBOX_UPDATE, function() self:MailboxUpdated() end)
- ingame/mail/gamepad/mailinbox_gamepad.lua:390 -- self.control:RegisterForEvent(EVENT_MAIL_READABLE, OnMailReadable)
- ingame/mail/gamepad/mailinbox_gamepad.lua:391 -- self.control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS, TakeAttachment)
- ingame/mail/gamepad/mailinbox_gamepad.lua:392 -- self.control:RegisterForEvent(EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS, TakeAttachment)
- ingame/mail/gamepad/mailinbox_gamepad.lua:393 -- self.control:RegisterForEvent(EVENT_MAIL_REMOVED, function(_, mailId) self:RefreshMailList() end)
- ingame/mail/gamepad/mailinbox_gamepad.lua:394 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/mail/gamepad/mailsend_gamepad.lua:175 -- self.control:RegisterForEvent(EVENT_MAIL_COD_CHANGED, function() self:UpdateMoneyAttachment() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:176 -- self.control:RegisterForEvent(EVENT_MAIL_ATTACHED_MONEY_CHANGED, function() self:UpdateMoneyAttachment() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:177 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdatePostageMoney() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:187 -- self.control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_ADDED, function(_, attachSlot) self:OnMailAttachmentAdded(attachSlot) end)
- ingame/mail/gamepad/mailsend_gamepad.lua:188 -- self.control:RegisterForEvent(EVENT_MAIL_ATTACHMENT_REMOVED, function(_, attachSlot) self:OnMailAttachmentRemoved(attachSlot) end)
- ingame/mail/gamepad/mailsend_gamepad.lua:192 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/mail/gamepad/mailsend_gamepad.lua:193 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/mail/gamepad/mailsend_gamepad.lua:194 -- self.control:RegisterForEvent(EVENT_MAIL_SEND_SUCCESS, function() self:OnMailSendSuccess() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:195 -- self.control:RegisterForEvent(EVENT_MAIL_SEND_FAILED, function(_, ...) self:OnMailSendFailure(...) end)
- ingame/mainmenu/mainmenu.lua:413 -- EVENT_MANAGER:RegisterForEvent(self.control:GetName() .. sceneGroupName, event, function()
if self.sceneShowGroupName == sceneGroupName then
ZO_MenuBar_UpdateButtons(self.sceneGroupBar, FORCE_SELECTION)
end
end)
- ingame/mainmenu/mainmenu_shared.lua:25 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Singleton", EVENT_PLAYER_DEAD, function() self:OnPlayerAliveStateChanged(PLAYER_IS_DEAD) end)
- ingame/mainmenu/mainmenu_shared.lua:26 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Singleton", EVENT_PLAYER_ALIVE, function() self:OnPlayerAliveStateChanged(PLAYER_IS_ALIVE) end)
- ingame/mainmenu/mainmenu_shared.lua:27 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Singleton", EVENT_PLAYER_SWIMMING, function() self:OnPlayerSwimmingStateChanged(PLAYER_IS_SWIMMING) end)
- ingame/mainmenu/mainmenu_shared.lua:28 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Singleton", EVENT_PLAYER_NOT_SWIMMING, function() self:OnPlayerSwimmingStateChanged(PLAYER_IS_NOT_SWIMMING) end)
- ingame/mainmenu/mainmenu_shared.lua:29 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Singleton", EVENT_WEREWOLF_STATE_CHANGED, function(eventCode, isWerewolf) self:OnPlayerWerewolfStateChanged(isWerewolf) end)
- ingame/mainmenu/mainmenu_shared.lua:30 -- EVENT_MANAGER:RegisterForEvent("MainMenu_Singleton", EVENT_PLAYER_ACTIVATED, function() self:RefreshPlayerState() end)
- ingame/map/cmaphandlers.lua:39 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_ALLIANCE_OWNER_CHANGED, RefreshKeep)
- ingame/map/cmaphandlers.lua:40 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_UNDER_ATTACK_CHANGED, RefreshKeep)
- ingame/map/cmaphandlers.lua:41 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_INITIALIZED, RefreshKeep)
- ingame/map/cmaphandlers.lua:46 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEP_GATE_STATE_CHANGED, RefreshKeeps)
- ingame/map/cmaphandlers.lua:47 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_KEEPS_INITIALIZED, RefreshKeeps)
- ingame/map/cmaphandlers.lua:52 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_OBJECTIVES_UPDATED, RefreshAvAObjectives)
- ingame/map/cmaphandlers.lua:53 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_OBJECTIVE_CONTROL_STATE, RefreshAvAObjectives)
- ingame/map/cmaphandlers.lua:54 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_GAME_STATE_CHANGED, RefreshAvAObjectives)
- ingame/map/cmaphandlers.lua:55 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_ZONE_SCORING_CHANGED, RefreshAvAObjectives)
- ingame/map/cmaphandlers.lua:60 -- EVENT_MANAGER:RegisterForEvent("CMapHandler", EVENT_PLAYER_ACTIVATED, RefreshAll)
- ingame/map/worldmap.lua:2726 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMap", EVENT_QUEST_POSITION_REQUEST_COMPLETE, OnQuestPositionRequestComplete)
- ingame/map/worldmap.lua:3620 -- zoomControl:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function(eventId, isGamepadPreferred)
self:SetAllowPanPastMapEdge(isGamepadPreferred)
if(ZO_WorldMap and g_modeData) then
--Refresh the amount of border scrolling space since it depends if we're using gamepad or not
SetMapWindowSize(ZO_WorldMap:GetDimensions())
end
end)
- ingame/map/worldmap.lua:6188 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMap", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/map/worldmap.lua:6214 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMap", event, handler)
- ingame/map/worldmap.lua:6239 -- EVENT_MANAGER:RegisterForEvent("ZO_WorldMap_Add_On_Loaded", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/map/worldmapkeepsummary_shared.lua:44 -- control:RegisterForEvent(EVENT_GUILD_NAME_AVAILABLE, function()
IfShowing(self.RefreshGuildOwner)
end)
- ingame/map/worldmapkeepsummary_shared.lua:47 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepsummary_shared.lua:50 -- control:RegisterForEvent(EVENT_KEEP_GUILD_CLAIM_UPDATE, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshGuildOwner)
end)
- ingame/map/worldmapkeepsummary_shared.lua:53 -- control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepsummary_shared.lua:56 -- control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function()
IfShowing(self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:50 -- control:RegisterForEvent(EVENT_KEEP_ALLIANCE_OWNER_CHANGED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:53 -- control:RegisterForEvent(EVENT_KEEP_INITIALIZED, function(_, keepId, bgContext)
IfShowingKeep(keepId, bgContext, self.RefreshAll)
end)
- ingame/map/worldmapkeepupgrade_shared.lua:56 -- control:RegisterForEvent(EVENT_KEEPS_INITIALIZED, function()
IfShowing(self.RefreshAll)
end)
- ingame/map/worldmapquests_shared.lua:15 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag)
if(unitTag == "player") then
self:RefreshHeaders()
end
end)
- ingame/map/worldmapquests_shared.lua:57 -- control:RegisterForEvent(EVENT_QUEST_ADDED, RefreshList)
- ingame/map/worldmapquests_shared.lua:58 -- control:RegisterForEvent(EVENT_QUEST_REMOVED, RefreshList)
- ingame/map/worldmapquests_shared.lua:59 -- control:RegisterForEvent(EVENT_LINKED_WORLD_POSITION_CHANGED, RefreshList)
- ingame/map/worldmapquests_shared.lua:61 -- control:RegisterForEvent(EVENT_QUEST_POSITION_REQUEST_COMPLETE, OnQuestPositionRequestComplete)
- ingame/objectivecapturemeter/objectivecapturemeter.lua:90 -- EVENT_MANAGER:RegisterForEvent("GameScore", EVENT_CAPTURE_AREA_STATUS, function(...) self:ServerUpdate(...) end)
- ingame/objectivecapturemeter/objectivecapturemeter.lua:91 -- EVENT_MANAGER:RegisterForEvent("GameScore", EVENT_HIDE_OBJECTIVE_STATUS, function(...) self:Hide(...) end)
- ingame/performance/performancemeter.lua:59 -- self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/performance/performancemeter.lua:60 -- self.control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/playerattributebars/playerattributebars.lua:27 -- control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId) bar:OnInterfaceSettingChanged(settingType, settingId) end)
- ingame/playerattributebars/playerattributebars.lua:28 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() bar:OnPlayerActivated() end)
- ingame/playerattributebars/playerattributebars.lua:30 -- control:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerPoolIndex, powerType, current, max, effectiveMax) bar:OnPowerUpdate(unitTag, powerPoolIndex, powerType, current, max, effectiveMax) end)
- ingame/playerattributebars/playerattributebars.lua:33 -- control:RegisterForEvent(EVENT_UNIT_CREATED, function(_, unitTag) if self:IsUnitTag(unitTag) then self:UpdateStatusBar() end end)
- ingame/playerattributebars/playerattributebars.lua:334 -- control:RegisterForEvent(EVENT_BEGIN_SIEGE_CONTROL, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:335 -- control:RegisterForEvent(EVENT_END_SIEGE_CONTROL, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:336 -- control:RegisterForEvent(EVENT_LEAVE_RAM_ESCORT, UpdateSiegeHealthBar)
- ingame/playerattributebars/playerattributebars.lua:354 -- control:RegisterForEvent(EVENT_WEREWOLF_STATE_CHANGED, function() werewolfAttributeBar:UpdateContextualFading() end)
- ingame/playerattributebars/playerattributebars.lua:372 -- control:RegisterForEvent(EVENT_MOUNTED_STATE_CHANGED, function() mountStaminaAttributeBar:UpdateContextualFading() end)
- ingame/playerattributebars/playerattributebars.lua:377 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, function() barGroup:OnScreenResized() end)
- ingame/playerattributebars/playerattributebars.lua:441 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() barGroup:OnGamepadPreferredModeChanged() end)
- ingame/playeremote/playeremote.lua:24 -- EVENT_MANAGER:RegisterForEvent("PlayerEmote_OnAddOnLoaded", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/playeremote/gamepad/playeremote_gamepad.lua:317 -- self.radialControl:RegisterForEvent(EVENT_ACTION_SLOT_UPDATED, OnActionSlotUpdated)
- ingame/playerprogressbar/playerprogressbar.lua:37 -- EVENT_MANAGER:RegisterForEvent("PlayerProgressBarCurrentFragment", EVENT_VETERAN_POINTS_UPDATE, function()
fragment:RefreshBaseType()
end)
- ingame/playerprogressbar/playerprogressbar.lua:442 -- control:RegisterForEvent(EVENT_EXPERIENCE_UPDATE, function()
self:RefreshCurrentTypeLater(PPB_XP)
end)
- ingame/playerprogressbar/playerprogressbar.lua:445 -- control:RegisterForEvent(EVENT_VETERAN_POINTS_UPDATE, function()
self:RefreshCurrentTypeLater(PPB_VP)
end)
- ingame/playerprogressbar/playerprogressbar.lua:448 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
self:InitializeLastValues()
end)
- ingame/playertoplayer/playertoplayer.lua:64 -- self.control:RegisterForEvent(EVENT_START_SOUL_GEM_RESURRECTION, function(eventCode, ...) self:OnStartSoulGemResurrection(...) end)
- ingame/playertoplayer/playertoplayer.lua:65 -- self.control:RegisterForEvent(EVENT_END_SOUL_GEM_RESURRECTION, function(eventCode, ...) self:OnEndSoulGemResurrection(...) end)
- ingame/playertoplayer/playertoplayer.lua:271 -- self.control:RegisterForEvent(EVENT_GROUP_INVITE_RECEIVED, OnGroupInviteReceived)
- ingame/playertoplayer/playertoplayer.lua:272 -- self.control:RegisterForEvent(EVENT_GROUP_INVITE_REMOVED, OnGroupInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:273 -- self.control:RegisterForEvent(EVENT_TRADE_INVITE_CONSIDERING, OnTradeWindowInviteConsidering)
- ingame/playertoplayer/playertoplayer.lua:274 -- self.control:RegisterForEvent(EVENT_TRADE_INVITE_REMOVED, OnTradeWindowInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:275 -- self.control:RegisterForEvent(EVENT_QUEST_SHARED, OnQuestShared)
- ingame/playertoplayer/playertoplayer.lua:276 -- self.control:RegisterForEvent(EVENT_QUEST_SHARE_REMOVED, OnQuestShareRemoved)
- ingame/playertoplayer/playertoplayer.lua:277 -- self.control:RegisterForEvent(EVENT_PLEDGE_OF_MARA_OFFER, OnPledgeOfMaraOffer)
- ingame/playertoplayer/playertoplayer.lua:278 -- self.control:RegisterForEvent(EVENT_PLEDGE_OF_MARA_OFFER_REMOVED, OnPledgeOfMaraOfferRemoved)
- ingame/playertoplayer/playertoplayer.lua:279 -- self.control:RegisterForEvent(EVENT_INCOMING_FRIEND_INVITE_ADDED, OnIncomingFriendInviteAdded)
- ingame/playertoplayer/playertoplayer.lua:280 -- self.control:RegisterForEvent(EVENT_INCOMING_FRIEND_INVITE_REMOVED, OnIncomingFriendRequestRemoved)
- ingame/playertoplayer/playertoplayer.lua:281 -- self.control:RegisterForEvent(EVENT_GUILD_INVITE_ADDED, OnGuildInviteAdded)
- ingame/playertoplayer/playertoplayer.lua:282 -- self.control:RegisterForEvent(EVENT_GUILD_INVITE_REMOVED, OnGuildInviteRemoved)
- ingame/playertoplayer/playertoplayer.lua:283 -- self.control:RegisterForEvent(EVENT_AGENT_CHAT_REQUESTED, OnAgentChatRequested)
- ingame/playertoplayer/playertoplayer.lua:284 -- self.control:RegisterForEvent(EVENT_AGENT_CHAT_ACCEPTED, OnAgentChatAccepted)
- ingame/playertoplayer/playertoplayer.lua:285 -- self.control:RegisterForEvent(EVENT_AGENT_CHAT_DECLINED, OnAgentChatDeclined)
- ingame/playertoplayer/playertoplayer.lua:286 -- self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_STATE_CHANGED, OnCampaignQueueStateChanged)
- ingame/playertoplayer/playertoplayer.lua:287 -- self.control:RegisterForEvent(EVENT_CAMPAIGN_QUEUE_LEFT, OnCampaignQueueLeft)
- ingame/playertoplayer/playertoplayer.lua:323 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/playertoplayer/playertoplayer.lua:324 -- self.control:RegisterForEvent(EVENT_PLAYER_DEACTIVATED, OnPlayerDeactivated)
- ingame/questtoolmonitor/questtoolmonitor.lua:13 -- EVENT_MANAGER:RegisterForEvent(control:GetName() .. "_OnActiveQuestToolChanged", EVENT_ACTIVE_QUEST_TOOL_CHANGED, function(...) self:OnActiveQuestToolChanged(...) end)
- ingame/questtoolmonitor/questtoolmonitor.lua:14 -- EVENT_MANAGER:RegisterForEvent(control:GetName() .. "_OnActiveQuestToolRemoved", EVENT_ACTIVE_QUEST_TOOL_CLEARED, function(...) self:OnActiveQuestToolRemoved(...) end)
- ingame/quickslot/quickslot.lua:208 -- ZO_QuickSlot:RegisterForEvent(EVENT_MONEY_UPDATE, OnMoneyUpdated)
- ingame/quickslot/quickslot.lua:209 -- ZO_QuickSlot:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/quickslot/quickslot.lua:210 -- ZO_QuickSlot:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/quickslot/quickslot.lua:211 -- ZO_QuickSlot:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag) if unitTag == "player" then HandleInventoryChanged() end end)
- ingame/quickslot/quickslot.lua:212 -- ZO_QuickSlot:RegisterForEvent(EVENT_ACTION_SLOT_UPDATED, OnQuickSlotUpdated)
- ingame/quickslot/quickslot.lua:213 -- ZO_QuickSlot:RegisterForEvent(EVENT_ACTION_SLOTS_FULL_UPDATE, UpdateAllQuickSlots)
- ingame/quickslot/quickslot.lua:214 -- ZO_QuickSlot:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/quickslot/quickslot.lua:215 -- ZO_QuickSlot:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/quickslot/quickslot.lua:216 -- ZO_QuickSlot:RegisterForEvent(EVENT_INVENTORY_SLOT_LOCKED, HandleInventorySlotLocked)
- ingame/quickslot/quickslot.lua:217 -- ZO_QuickSlot:RegisterForEvent(EVENT_INVENTORY_SLOT_UNLOCKED, HandleInventorySlotUnlocked)
- ingame/quickslot/gamepad/gamepadquickslot.lua:91 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_ACTION_SLOT_UPDATED, OnQuickSlotUpdated)
- ingame/ram/ram.lua:57 -- parent:RegisterForEvent(EVENT_RAM_ESCORT_COUNT_UPDATE, OnRamEscortCountUpdate)
- ingame/ram/ram.lua:58 -- parent:RegisterForEvent(EVENT_LEAVE_RAM_ESCORT, OnLeaveRamEscort)
- ingame/repair/repairwindow.lua:87 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdateMoney() end)
- ingame/repair/repairwindow.lua:88 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshAll)
- ingame/repair/repairwindow.lua:89 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshAll)
- ingame/resourcewarner/resourcewarner.lua:24 -- self.warning:RegisterForEvent(EVENT_COMBAT_EVENT, function(eventCode, ...) self:OnCombatEvent(...) end)
- ingame/resourcewarner/resourcewarner.lua:25 -- self.warning:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerIndex, powerType, currentPower, maxPower) if unitTag == "player" then self:OnPowerUpdate(powerType, currentPower, maxPower) end end)
- ingame/resourcewarner/resourcewarner.lua:76 -- self.warning:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerIndex, powerType, health, maxHealth) if unitTag == "player" and powerType == POWERTYPE_HEALTH then self:OnHealthUpdate(health, maxHealth) end end)
- ingame/reticle/reticle.lua:30 -- self.control:RegisterForEvent(EVENT_RETICLE_HIDDEN_UPDATE, function(event, ...) self:UpdateHiddenState(...) end)
- ingame/reticle/reticle.lua:31 -- self.control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self:OnStealthStateChanged(...) end end)
- ingame/reticle/reticle.lua:32 -- self.control:RegisterForEvent(EVENT_DISGUISE_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self:OnDisguiseStateChanged(...) end end)
- ingame/reticle/reticle.lua:33 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function(event, ...) self:SetupReticle(...) end)
- ingame/reticle/reticle.lua:34 -- self.control:RegisterForEvent(EVENT_IMPACTFUL_HIT, function(event, ...) self:OnImpactfulHit(...) end)
- ingame/reticle/reticle.lua:35 -- self.control:RegisterForEvent(EVENT_NO_INTERACT_TARGET, function(event, ...) PlaySound(SOUNDS.NO_INTERACT_TARGET) end)
- ingame/scenes/hudscene.lua:5 -- EVENT_MANAGER:RegisterForEvent("HUDFragment", EVENT_PLAYER_DEAD, function() fragment:UpdateVisibility() end)
- ingame/scenes/hudscene.lua:6 -- EVENT_MANAGER:RegisterForEvent("HUDFragment", EVENT_PLAYER_ALIVE, function() fragment:UpdateVisibility() end)
- ingame/scenes/hudscene.lua:117 -- EVENT_MANAGER:RegisterForEvent("HUDFragments", EVENT_PLAYER_DEAD, UpdateDeathFragments)
- ingame/scenes/hudscene.lua:118 -- EVENT_MANAGER:RegisterForEvent("HUDFragments", EVENT_PLAYER_ALIVE, UpdateDeathFragments)
- ingame/scenes/ingamefragments.lua:77 -- EVENT_MANAGER:RegisterForEvent("ZO_FramePlayerTargetFragment"..self.id, EVENT_SCREEN_RESIZED, self.UpdateTarget)
- ingame/scenes/ingamescenemanager.lua:21 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_NEW_MOVEMENT_IN_UI_MODE, function() manager:OnNewMovementInUIMode() end)
- ingame/scenes/ingamescenemanager.lua:22 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GAME_CAMERA_ACTIVATED, function() manager:OnGameCameraActivated() end)
- ingame/scenes/ingamescenemanager.lua:23 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GAME_FOCUS_CHANGED, function(_, hasFocus) manager:OnGameFocusChanged(hasFocus) end)
- ingame/scenes/ingamescenemanager.lua:24 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_ENTER_GROUND_TARGET_MODE, function() manager:OnEnterGroundTargetMode() end)
- ingame/scenes/ingamescenemanager.lua:25 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_PLAYER_ACTIVATED, function() manager:OnLoadingScreenDropped() end)
- ingame/scenes/ingamescenemanager.lua:26 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_PLAYER_DEACTIVATED, function() manager:OnLoadingScreenShown() end)
- ingame/scenes/ingamescenemanager.lua:27 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GLOBAL_MOUSE_UP, function() manager:OnGlobalMouseUp() end)
- ingame/scenes/ingamescenemanager.lua:28 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_MOUNTED_STATE_CHANGED, function() manager:OnMountStateChanged() end)
- ingame/scenes/ingamescenemanager.lua:29 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_DISPLAY_TUTORIAL, function(eventCode, ...) manager:OnTutorialStart(...) end)
- ingame/scenes/ingamescenemanager.lua:30 -- EVENT_MANAGER:RegisterForEvent("IngameSceneManager", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() manager:OnGamepadPreferredModeChanged() end)
- ingame/scriptedworldevents/scriptedworldevents.lua:79 -- EVENT_MANAGER:RegisterForEvent("ZO_ScriptedWorldEvent", EVENT_SCRIPTED_WORLD_EVENT_INVITE, OnScriptedWorldEventInvite)
- ingame/siegebar/siegebar.lua:59 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_BEGIN_SIEGE_CONTROL, function() manager:OnBeginSiegeControl() end)
- ingame/siegebar/siegebar.lua:60 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_END_SIEGE_CONTROL, function() manager:OnEndSiegeControl() end)
- ingame/siegebar/siegebar.lua:61 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_BEGIN_SIEGE_UPGRADE, function() manager:OnBeginSiegeUpgrade() end)
- ingame/siegebar/siegebar.lua:62 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_ENABLE_SIEGE_PACKUP_ABILITY, function() manager:OnEnableSiegePackup() end)
- ingame/siegebar/siegebar.lua:63 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_DISABLE_SIEGE_PACKUP_ABILITY, function() manager:OnDisableSiegePackup() end)
- ingame/siegebar/siegebar.lua:64 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_ENABLE_SIEGE_FIRE_ABILITY, function() manager:OnEnableSiegeFire() end)
- ingame/siegebar/siegebar.lua:65 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_DISABLE_SIEGE_FIRE_ABILITY, function() manager:OnDisableSiegeFire() end)
- ingame/siegebar/siegebar.lua:66 -- EVENT_MANAGER:RegisterForEvent("SiegeBar", EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function(eventId, isGamepadPreferred) manager.isDirty = true end)
- ingame/skills/newskillcalloutmanager.lua:25 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_SKILL_LINE_ADDED, OnSkillLineUpdate)
- ingame/skills/newskillcalloutmanager.lua:26 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_SKILL_RANK_UPDATE, OnSkillLineUpdate)
- ingame/skills/newskillcalloutmanager.lua:27 -- EVENT_MANAGER:RegisterForEvent(namespace, EVENT_ABILITY_PROGRESSION_RANK_UPDATE, OnAbilityRankUpdate)
- ingame/skills/sharedskills.lua:167 -- skillInfoHeaderControl:RegisterForEvent(EVENT_SKILL_RANK_UPDATE, UpdateSkillInfoHeader)
- ingame/skills/sharedskills.lua:168 -- skillInfoHeaderControl:RegisterForEvent(EVENT_SKILL_XP_UPDATE, UpdateSkillInfoHeader)
- ingame/skills/gamepad/gamepadactionbar.lua:27 -- self.control:RegisterForEvent(EVENT_ACTION_SLOT_UPDATED, Refresh)
- ingame/skills/gamepad/gamepadactionbar.lua:28 -- self.control:RegisterForEvent(EVENT_ACTION_SLOTS_FULL_UPDATE, Refresh)
- ingame/skills/gamepad/gamepadskills.lua:530 -- self.control:RegisterForEvent(EVENT_SKILLS_FULL_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:531 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:532 -- self.control:RegisterForEvent(EVENT_SKILL_RANK_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:533 -- self.control:RegisterForEvent(EVENT_SKILL_XP_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:534 -- self.control:RegisterForEvent(EVENT_SKILL_POINTS_CHANGED, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:535 -- self.control:RegisterForEvent(EVENT_ABILITY_PROGRESSION_RANK_UPDATE, FullRefresh)
- ingame/skills/gamepad/gamepadskills.lua:536 -- self.control:RegisterForEvent(EVENT_ACTION_SLOT_UPDATED, RefreshVisible)
- ingame/skills/gamepad/gamepadskills.lua:552 -- EVENT_MANAGER:RegisterForEvent("SkillsLevelUpdate", EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/skills/keyboard/zo_skills.lua:315 -- container:RegisterForEvent(EVENT_SKILL_RANK_UPDATE, OnSkillLineUpdate)
- ingame/skills/keyboard/zo_skills.lua:316 -- container:RegisterForEvent(EVENT_SKILL_XP_UPDATE, OnSkillLineUpdate)
- ingame/skills/keyboard/zo_skills.lua:317 -- container:RegisterForEvent(EVENT_SKILLS_FULL_UPDATE, Refresh)
- ingame/skills/keyboard/zo_skills.lua:318 -- container:RegisterForEvent(EVENT_SKILL_POINTS_CHANGED, OnSkillPointsChanged)
- ingame/skills/keyboard/zo_skills.lua:319 -- container:RegisterForEvent(EVENT_ABILITY_LIST_CHANGED, OnAbilityListChanged)
- ingame/skills/keyboard/zo_skills.lua:320 -- container:RegisterForEvent(EVENT_PLAYER_ACTIVATED, Refresh)
- ingame/skills/keyboard/zo_skills.lua:321 -- container:RegisterForEvent(EVENT_ABILITY_PROGRESSION_RANK_UPDATE, OnAbilityProgressionUpdate)
- ingame/skills/keyboard/zo_skills.lua:322 -- container:RegisterForEvent(EVENT_ABILITY_PROGRESSION_XP_UPDATE, OnAbilityProgressionUpdate)
- ingame/skills/keyboard/zo_skills.lua:323 -- container:RegisterForEvent(EVENT_SKILL_FORCE_RESPEC, function(_, note) manager:OnSkillForceRespec(note) end)
- ingame/stable/sellmount.lua:124 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdateMoney() end)
- ingame/stable/sellmount.lua:125 -- self.control:RegisterForEvent(EVENT_MOUNT_UPDATE, RefreshAll)
- ingame/stable/sellmount.lua:126 -- self.control:RegisterForEvent(EVENT_MOUNTS_FULL_UPDATE, RefreshAll)
- ingame/stable/stable.lua:21 -- self.control:RegisterForEvent(EVENT_STABLE_INTERACT_START, function(eventCode, ...) self:OnStablesInteractStart(...) end)
- ingame/stable/stable.lua:22 -- self.control:RegisterForEvent(EVENT_STABLE_INTERACT_END, function(eventCode, ...) self:OnStablesInteractEnd(...) end)
- ingame/stable/stable.lua:23 -- self.control:RegisterForEvent(EVENT_MOUNTS_FULL_UPDATE, function(eventCode, ...) self:OnFullMountUpdate(...) end)
- ingame/stable/stable.lua:24 -- self.control:RegisterForEvent(EVENT_MOUNT_UPDATE, function(eventCode, ...) self:OnMountUpdate(...) end)
- ingame/stable/stable.lua:25 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function(eventCode, ...) self:OnMoneyUpdated(...) end)
- ingame/stable/stablemanager.lua:48 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_STABLE_INTERACT_START, InteractStart)
- ingame/stable/stablemanager.lua:49 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_STABLE_INTERACT_END, function(eventCode) self:FireCallbacks("StableInteractEnd") end)
- ingame/stable/stablemanager.lua:50 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_ACTIVE_MOUNT_CHANGED, ActiveMountChanged)
- ingame/stable/stablemanager.lua:56 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_MOUNT_INFO_UPDATED, UpdateStats)
- ingame/stable/stablemanager.lua:62 -- EVENT_MANAGER:RegisterForEvent("ZO_Stable_Manager", EVENT_MONEY_UPDATE, UpdateMoney)
- ingame/stable/gamepad/buymount_gamepad.lua:54 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshAll)
- ingame/stable/gamepad/buymount_gamepad.lua:55 -- self.control:RegisterForEvent(EVENT_MOUNT_UPDATE, RefreshAll)
- ingame/stable/gamepad/buymount_gamepad.lua:56 -- self.control:RegisterForEvent(EVENT_MOUNTS_FULL_UPDATE, RefreshAll)
- ingame/stable/gamepad/sellmount_gamepad.lua:55 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshAll)
- ingame/stable/gamepad/sellmount_gamepad.lua:56 -- self.control:RegisterForEvent(EVENT_MOUNT_UPDATE, RefreshAll)
- ingame/stable/gamepad/sellmount_gamepad.lua:57 -- self.control:RegisterForEvent(EVENT_MOUNTS_FULL_UPDATE, RefreshAll)
- ingame/stable/gamepad/stable_header.lua:96 -- self.control:RegisterForEvent(EVENT_STABLE_INTERACT_START, function(eventCode, ...) self:OnStablesInteractStart(...) end)
- ingame/stable/gamepad/stable_header.lua:97 -- self.control:RegisterForEvent(EVENT_STABLE_INTERACT_END, function(eventCode, ...) self:OnStablesInteractEnd(...) end)
- ingame/stable/gamepad/stable_header.lua:98 -- self.control:RegisterForEvent(EVENT_MOUNTS_FULL_UPDATE, function(eventCode, ...) self:UpdateHeader(...) end)
- ingame/stable/gamepad/stable_header.lua:99 -- self.control:RegisterForEvent(EVENT_MOUNT_UPDATE, function(eventCode, ...) self:UpdateHeader(...) end)
- ingame/stats/zo_stats_common.lua:240 -- control:RegisterForEvent(EVENT_JUSTICE_BOUNTY_PAYOFF_AMOUNT_UPDATED, UpdateBounty)
- ingame/stats/zo_stats_common.lua:349 -- control:RegisterForEvent(EVENT_JUSTICE_INFAMY_UPDATED, function()
local infamy = GetInfamy()
if not self.hiddenExternalRequest and infamy ~= 0 and infamy > self.oldInfamy then self:OnInfamyUpdated(UPDATE_TYPE_EVENT) end
end)
- ingame/stats/zo_stats_common.lua:354 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function()
local infamy = GetInfamy()
if IsJusticeEnabledForZone() then
self.control:SetHidden(false)
if infamy ~= 0 then
self:OnInfamyUpdated(UPDATE_TYPE_EVENT)
end
else
self.control:SetHidden(true)
end
end)
- ingame/stats/gamepad/zo_stats_gamepad.lua:68 -- self.control:RegisterForEvent(EVENT_STATS_UPDATED, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:69 -- self.control:RegisterForEvent(EVENT_LEVEL_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:70 -- self.control:RegisterForEvent(EVENT_EFFECT_CHANGED, OnRefresh)
- ingame/stats/gamepad/zo_stats_gamepad.lua:71 -- self.control:RegisterForEvent(EVENT_EFFECTS_FULL_UPDATE, OnRefresh)
- ingame/stats/gamepad/zo_stats_gamepad.lua:72 -- self.control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, OnRefresh)
- ingame/stats/gamepad/zo_stats_gamepad.lua:73 -- self.control:RegisterForEvent(EVENT_TITLE_UPDATE, OnUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:74 -- self.control:RegisterForEvent(EVENT_PLAYER_TITLES_UPDATE, OnRefresh)
- ingame/stats/keyboard/zo_stats_keyboard.lua:30 -- self.control:RegisterForEvent(EVENT_ATTRIBUTE_FORCE_RESPEC, function(_, note) self:OnAttributeForceRespec(note) end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:54 -- self.control:RegisterForEvent(EVENT_ATTRIBUTE_UPGRADE_UPDATED, function() self:UpdateSpendablePoints() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:148 -- self.control:RegisterForEvent(EVENT_TITLE_UPDATE, function(_, unitTag) if(unitTag == "player") then UpdateSelectedTitle() end end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:149 -- self.control:RegisterForEvent(EVENT_PLAYER_TITLES_UPDATE, UpdateTitles)
- ingame/stats/keyboard/zo_stats_keyboard.lua:150 -- self.control:RegisterForEvent(EVENT_RANK_POINT_UPDATE, function(eventCode, unitTag) if unitTag == "player" then UpdateRank() end end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:330 -- stableRow:RegisterForEvent(EVENT_MOUNT_INFO_UPDATED, UpdateRidingSkills)
- ingame/stats/keyboard/zo_stats_keyboard.lua:454 -- statEntry:RegisterForEvent(EVENT_STATS_UPDATED, function(_, unitTag) if unitTag == "player" then statEntry:UpdateStatValue() end end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:513 -- container:RegisterForEvent(EVENT_EFFECT_CHANGED, UpdateEffects)
- ingame/stats/keyboard/zo_stats_keyboard.lua:514 -- container:RegisterForEvent(EVENT_EFFECTS_FULL_UPDATE, UpdateEffects)
- ingame/storewindow/buyback.lua:94 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RefreshFreeSlots)
- ingame/storewindow/buyback.lua:95 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, RefreshFreeSlots)
- ingame/storewindow/buyback.lua:96 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, function() self:UpdateMoney() end)
- ingame/storewindow/buyback.lua:97 -- self.control:RegisterForEvent(EVENT_UPDATE_BUYBACK, RefreshList)
- ingame/storewindow/buyback.lua:98 -- self.control:RegisterForEvent(EVENT_BUYBACK_RECEIPT, function(eventId, itemName, itemQuantity, money, itemSoundCategory)
if(itemSoundCategory == ITEM_SOUND_CATEGORY_NONE) then
-- Fall back sound if there was no other sound to play
PlaySound(SOUNDS.ITEM_MONEY_CHANGED)
else
PlayItemSound(itemSoundCategory, ITEM_SOUND_ACTION_ACQUIRE)
end
end)
- ingame/storewindow/storewindow.lua:218 -- container:RegisterForEvent(EVENT_OPEN_STORE, ShowStoreWindow)
- ingame/storewindow/storewindow.lua:219 -- container:RegisterForEvent(EVENT_CLOSE_STORE, CloseStoreWindow)
- ingame/storewindow/storewindow.lua:220 -- container:RegisterForEvent(EVENT_MONEY_UPDATE, RefreshStoreWindow)
- ingame/storewindow/storewindow.lua:221 -- container:RegisterForEvent(EVENT_BUY_RECEIPT, ZO_StoreManager_OnPurchased)
- ingame/storewindow/storewindow.lua:222 -- container:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, RefreshStoreWindow)
- ingame/storewindow/storewindow.lua:223 -- container:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/storewindow.lua:224 -- container:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/storewindow.lua:225 -- container:RegisterForEvent(EVENT_CURSOR_PICKUP, HandleCursorPickup)
- ingame/storewindow/storewindow.lua:226 -- container:RegisterForEvent(EVENT_CURSOR_DROPPED, HandleCursorCleared)
- ingame/storewindow/storewindow.lua:227 -- container:RegisterForEvent(EVENT_COLLECTION_UPDATED, RefreshStoreWindow)
- ingame/storewindow/storewindow.lua:228 -- container:RegisterForEvent(EVENT_COLLECTIBLE_UPDATED, RefreshStoreWindow)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:29 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:30 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuyback_gamepad.lua:38 -- self.control:RegisterForEvent(EVENT_UPDATE_BUYBACK, OnBuyBackUpdated)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:32 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:33 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:32 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:33 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:41 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:42 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:35 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:36 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, OnInventoryUpdated)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:38 -- self.control:RegisterForEvent(EVENT_OPEN_STORE, OnOpenStore)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:39 -- self.control:RegisterForEvent(EVENT_CLOSE_STORE, OnCloseStore)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:73 -- self.control:RegisterForEvent(EVENT_MONEY_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:74 -- self.control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnCurrencyChanged)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:75 -- self.control:RegisterForEvent(EVENT_BUY_RECEIPT, OnBuySuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:76 -- self.control:RegisterForEvent(EVENT_SELL_RECEIPT, OnSellSuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:77 -- self.control:RegisterForEvent(EVENT_BUYBACK_RECEIPT, OnBuyBackSuccess)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:78 -- self.control:RegisterForEvent(EVENT_ITEM_REPAIR_FAILURE, OnFailedRepair)
- ingame/stuck/stuck.lua:10 -- EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/stuck/stuck.lua:11 -- EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_BEGIN, function() self:OnStuckBegin() end)
- ingame/stuck/stuck.lua:12 -- EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_CANCELED, function() self:OnStuckCanceled() end)
- ingame/stuck/stuck.lua:13 -- EVENT_MANAGER:RegisterForEvent("Stuck", EVENT_STUCK_COMPLETE, function() self:OnStuckComplete() end)
- ingame/synergy/synergy.lua:16 -- self.control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnSynergyAbilityChanged)
- ingame/synergy/synergy.lua:17 -- self.control:RegisterForEvent(EVENT_SYNERGY_ABILITY_CHANGED, OnSynergyAbilityChanged)
- ingame/tooltip/tooltip.lua:413 -- EVENT_MANAGER:RegisterForEvent("AbilityTooltip", EVENT_ABILITY_PROGRESSION_XP_UPDATE, OnAbilityProgressionXPUpdate)
- ingame/tradewindow/tradewindow_shared.lua:183 -- self.control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:79 -- self.control:RegisterForEvent(EVENT_INVENTORY_FULL_UPDATE, HandleInventoryChanged)
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:80 -- self.control:RegisterForEvent(EVENT_INVENTORY_SINGLE_SLOT_UPDATE, HandleInventoryChanged)
- ingame/tradinghouse/tradinghouse.lua:374 -- moneyControl:RegisterForEvent(EVENT_MONEY_UPDATE, UpdateMoney)
- ingame/tradinghouse/tradinghouse.lua:381 -- moneyControl:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, UpdateAlliancePoints)
- ingame/tradinghouse/tradinghouse_shared.lua:85 -- EVENT_MANAGER:RegisterForEvent(ZO_TRADING_HOUSE_SYSTEM_NAME, EVENT_OPEN_TRADING_HOUSE, function() OnTradingHouseOpen() end)
- ingame/tradinghouse/tradinghouse_shared.lua:86 -- EVENT_MANAGER:RegisterForEvent(ZO_TRADING_HOUSE_SYSTEM_NAME, EVENT_CLOSE_TRADING_HOUSE, function() OnCloseTradingHouse() end)
- ingame/tradinghouse/tradinghouse_shared.lua:316 -- self.m_control:RegisterForEvent(event, ContextFilter(self, callback))
- ingame/treasuremap/treasuremap.lua:31 -- control:RegisterForEvent(EVENT_SHOW_TREASURE_MAP, function(...) self:OnShowTreasureMap(...) end)
- ingame/trialaccount/trialaccount.lua:51 -- control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/tutorial/briefhudtutorial.lua:23 -- self.tutorial:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, UpdateTemplate)
- ingame/tutorial/briefhudtutorial.lua:33 -- EVENT_MANAGER:RegisterForEvent("BriefHudTutorial", EVENT_PLAYER_DEAD, function() self:ClearAll() end)
- ingame/tutorial/tutorial.lua:20 -- control:RegisterForEvent(EVENT_DISPLAY_TUTORIAL, function(eventCode, ...) self:OnDisplayTutorial(...) end)
- ingame/tutorial/tutorial.lua:21 -- control:RegisterForEvent(EVENT_REMOVE_TUTORIAL, function(eventCode, ...) self:OnRemoveTutorial(...) end)
- ingame/tutorial/tutorial.lua:22 -- control:RegisterForEvent(EVENT_TUTORIAL_SYSTEM_ENABLED_STATE_CHANGED, function(eventCode, enabled) self:OnTutorialEnabledStateChanged(enabled) end)
- ingame/tutorial/tutorial.lua:33 -- control:RegisterForEvent(event, OnTriggeredEvent)
- ingame/uicombatoverlay/uicombatoverlay.lua:14 -- control:RegisterForEvent(EVENT_PLAYER_COMBAT_STATE, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:15 -- control:RegisterForEvent(EVENT_PLAYER_DEAD, Refresh)
- ingame/uicombatoverlay/uicombatoverlay.lua:16 -- control:RegisterForEvent(EVENT_PLAYER_ALIVE, Refresh)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:50 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_ADDED, function(eventCode, ...) self:OnUnitAttributeVisualAdded(...) end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:51 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_UPDATED, function(eventCode, ...) self:OnUnitAttributeVisualUpdated(...) end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:52 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_UNIT_ATTRIBUTE_VISUAL_REMOVED, function(eventCode, ...) self:OnUnitAttributeVisualRemoved(...) end)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:58 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/unitattributevisualizer/unitattributevisualizer.lua:66 -- EVENT_MANAGER:RegisterForEvent(eventNamespace, EVENT_TARGET_CHANGED, OnTargetChanged)
- ingame/unitattributevisualizer/modules/armordamage.lua:196 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_ArmorDamage" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/arrowregeneration.lua:52 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_ArrowRegenerationModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/possession.lua:102 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_PossessionModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/powershield.lua:56 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_PowerShieldModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/shrinkexpand.lua:71 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_ShrinkExpandModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitattributevisualizer/modules/unwavering.lua:37 -- EVENT_MANAGER:RegisterForEvent("ZO_UnitVisualizer_UnwaveringModule" .. self:GetModuleId(), EVENT_PLAYER_ACTIVATED, function() self:InitializeBarValues() end)
- ingame/unitframes/bossbar.lua:27 -- control:RegisterForEvent(EVENT_BOSSES_CHANGED, function() self:RefreshAllBosses() end)
- ingame/unitframes/bossbar.lua:28 -- control:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerPoolIndex, powerType) self:OnPowerUpdate(unitTag, powerType) end)
- ingame/unitframes/bossbar.lua:29 -- control:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() self:OnPlayerActivated() end)
- ingame/unitframes/bossbar.lua:32 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() self:OnGamepadPreferredModeChanged() end)
- ingame/unitframes/unitframes.lua:1890 -- ZO_UnitFrames:RegisterForEvent(EVENT_TARGET_CHANGED, OnTargetChanged)
- ingame/unitframes/unitframes.lua:1891 -- ZO_UnitFrames:RegisterForEvent(EVENT_UNIT_FRAME_UPDATE, OnUnitFrameUpdate)
- ingame/unitframes/unitframes.lua:1892 -- ZO_UnitFrames:RegisterForEvent(EVENT_RETICLE_TARGET_CHANGED, OnReticleTargetChanged)
- ingame/unitframes/unitframes.lua:1893 -- ZO_UnitFrames:RegisterForEvent(EVENT_POWER_UPDATE, OnPowerUpdate)
- ingame/unitframes/unitframes.lua:1894 -- ZO_UnitFrames:RegisterForEvent(EVENT_UNIT_CREATED, OnUnitCreated)
- ingame/unitframes/unitframes.lua:1895 -- ZO_UnitFrames:RegisterForEvent(EVENT_UNIT_DESTROYED, OnUnitDestroyed)
- ingame/unitframes/unitframes.lua:1896 -- ZO_UnitFrames:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- ingame/unitframes/unitframes.lua:1897 -- ZO_UnitFrames:RegisterForEvent(EVENT_LEADER_UPDATE, OnLeaderUpdate)
- ingame/unitframes/unitframes.lua:1898 -- ZO_UnitFrames:RegisterForEvent(EVENT_DISPOSITION_UPDATE, OnDispositionUpdate)
- ingame/unitframes/unitframes.lua:1899 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_SUPPORT_RANGE_UPDATE, OnGroupSupportRangeUpdate)
- ingame/unitframes/unitframes.lua:1900 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_UPDATE, OnGroupUpdate)
- ingame/unitframes/unitframes.lua:1901 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_MEMBER_LEFT, OnGroupMemberLeft)
- ingame/unitframes/unitframes.lua:1902 -- ZO_UnitFrames:RegisterForEvent(EVENT_GROUP_MEMBER_CONNECTED_STATUS, OnGroupMemberConnectedStateChanged)
- ingame/unitframes/unitframes.lua:1903 -- ZO_UnitFrames:RegisterForEvent(EVENT_UNIT_DEATH_STATE_CHANGED, OnUnitDeathStateChanged)
- ingame/unitframes/unitframes.lua:1904 -- ZO_UnitFrames:RegisterForEvent(EVENT_RANK_POINT_UPDATE, OnRankPointUpdate)
- ingame/unitframes/unitframes.lua:1905 -- ZO_UnitFrames:RegisterForEvent(EVENT_VETERAN_RANK_UPDATE, OnVeteranRankUpdate)
- ingame/unitframes/unitframes.lua:1906 -- ZO_UnitFrames:RegisterForEvent(EVENT_TITLE_UPDATE, OnTitleUpdated)
- ingame/unitframes/unitframes.lua:1907 -- ZO_UnitFrames:RegisterForEvent(EVENT_PLAYER_ACTIVATED, OnPlayerActivated)
- ingame/unitframes/unitframes.lua:1908 -- ZO_UnitFrames:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, OnGamepadPreferredModeChanged)
- ingame/unitframes/unitframes.lua:1934 -- EVENT_MANAGER:RegisterForEvent("UnitFrames_OnAddOnLoaded", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- ingame/vibration/vibration.lua:59 -- EVENT_MANAGER:RegisterForEvent("Vibration", EVENT_VIBRATION, Vibrate)
- ingame/vibration/vibration.lua:60 -- EVENT_MANAGER:RegisterForEvent("Vibration", EVENT_COMBAT_EVENT, OnCombatEvent)
- ingame/voicechat/console/gamepadvoicechat.lua:830 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_JOINED, function(eventCode, ...) self:OnChannelJoined(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:831 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) self:OnChannelLeft(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:832 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_EMPTY, function(eventCode, ...) self:OnChannelEmpty(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:834 -- self.control:RegisterForEvent(EVENT_VOICE_USER_JOINED_CHANNEL, function(eventCode, ...) self:OnOtherPlayerJoinedChannel(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:835 -- self.control:RegisterForEvent(EVENT_VOICE_USER_LEFT_CHANNEL, function(eventCode, ...) self:OnOtherPlayerLeftChannel(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:837 -- self.control:RegisterForEvent(EVENT_VOICE_USER_SPEAKING, function(eventCode, ...) self:OnUserSpeaking(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:839 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_AVAILABLE, function(eventCode, ...) self:OnNewChannelAvailable(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:840 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_UNAVAILABLE, function(eventCode, ...) self:OnChannelNoLongerAvailable(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:842 -- self.control:RegisterForEvent(EVENT_VOICE_MUTE_RESPONSE, function(eventCode, ...) self:OnMuteResponse(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:844 -- self.control:RegisterForEvent(EVENT_IGNORE_ADDED, function(eventCode, ...) self:OnIgnoreChanged(...) end)
- ingame/voicechat/console/gamepadvoicechat.lua:845 -- self.control:RegisterForEvent(EVENT_IGNORE_REMOVED, function(eventCode, ...) self:OnIgnoreChanged(...) end)
- ingame/voicechat/console/gamepadvoicechathud.lua:180 -- self.control:RegisterForEvent(EVENT_VOICE_USER_SPEAKING, function(eventCode, ...) self:OnUserSpeaking(...) end)
- ingame/voicechat/console/gamepadvoicechathud.lua:182 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_JOINED, function(eventCode, ...) self:OnChannelJoined(...) end)
- ingame/voicechat/console/gamepadvoicechathud.lua:183 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_LEFT, function(eventCode, ...) self:OnChannelLeft(...) end)
- ingame/voicechat/console/gamepadvoicechathud.lua:185 -- self.control:RegisterForEvent(EVENT_VOICE_USER_JOINED_CHANNEL, function(eventCode, ...) self:OnOtherPlayerJoinedChannel(...) end)
- ingame/voicechat/console/gamepadvoicechathud.lua:187 -- self.control:RegisterForEvent(EVENT_VOICE_CHANNEL_AVAILABLE, function(eventCode, ...) self:OnNewChannelAvailable(...) end)
- ingame/voicechat/console/gamepadvoicechathud.lua:190 -- self.control:RegisterForEvent(EVENT_VOICE_USER_LEFT_CHANNEL, function(eventCode, ...) self:OnOtherPlayerLeftChannel(...) end)
- ingame/zo_loot/loot.lua:144 -- control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self.stealthIcon:OnStealthStateChanged(...) end end)
- ingame/zo_loot/loot_shared.lua:67 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_LOOT_UPDATED, UpdateLootWindow)
- ingame/zo_loot/loot_shared.lua:68 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_LOOT_RECEIVED, OnLootReceived)
- ingame/zo_loot/loot_shared.lua:69 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_LOOT_CLOSED, CloseLootWindow)
- ingame/zo_loot/loot_shared.lua:70 -- EvtMgr:RegisterForEvent("LOOT_SHARED", EVENT_LOOT_ITEM_FAILED, LootItemFailed)
- ingame/zo_loot/console/loothistory_console.lua:112 -- control:RegisterForEvent(EVENT_LOOT_RECEIVED, OnLootReceived)
- ingame/zo_loot/console/loothistory_console.lua:113 -- control:RegisterForEvent(EVENT_MONEY_UPDATE, OnGoldUpdate)
- ingame/zo_loot/console/loothistory_console.lua:114 -- control:RegisterForEvent(EVENT_JUSTICE_GOLD_PICKPOCKETED, OnGoldPickpocket)
- ingame/zo_loot/console/loothistory_console.lua:115 -- control:RegisterForEvent(EVENT_ALLIANCE_POINT_UPDATE, OnAlliancePointUpdate)
- ingame/zo_loot/gamepad/lootpickup_gamepad.lua:62 -- self.control:RegisterForEvent(EVENT_STEALTH_STATE_CHANGED, function(event, unitTag, ...) if unitTag == "player" then self.stealthIcon:OnStealthStateChanged(...) end end)
- ingame/zo_moneyinput/zo_moneyinput.lua:179 -- control:RegisterForEvent(EVENT_GLOBAL_MOUSE_DOWN, self.globalMouseDownHandler)
- ingame/zo_moneyinput/zo_moneyinput.lua:311 -- self:RegisterForEvent(EVENT_MONEY_UPDATE, self.onMoneyUpdate)
- ingame/zo_quest/focusedquesttracker.lua:19 -- tracker.trackerControl:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, function() tracker:OnGamepadPreferredModeChanged() end)
- ingame/zo_quest/questjournal_shared.lua:45 -- control:RegisterForEvent(EVENT_QUEST_ADDED, function() self:OnQuestAdded() end)
- ingame/zo_quest/questjournal_shared.lua:46 -- control:RegisterForEvent(EVENT_QUEST_REMOVED, function() self:OnQuestRemoved() end)
- ingame/zo_quest/questjournal_shared.lua:47 -- control:RegisterForEvent(EVENT_QUEST_LIST_UPDATED, function() self:OnQuestsUpdated() end)
- ingame/zo_quest/questjournal_shared.lua:48 -- control:RegisterForEvent(EVENT_QUEST_SHOW_JOURNAL_ENTRY, function(eventCode, questIndex) self:FocusQuestWithIndex(questIndex) end)
- ingame/zo_quest/questjournal_shared.lua:49 -- control:RegisterForEvent(EVENT_QUEST_ADVANCED, function(eventCode, questIndex) self:OnQuestAdvanced(questIndex) end)
- ingame/zo_quest/questjournal_shared.lua:50 -- control:RegisterForEvent(EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(eventCode, questIndex) self:OnQuestConditionCounterChanged(questIndex) end)
- ingame/zo_quest/questjournal_shared.lua:51 -- control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag) self:OnLevelUpdated(unitTag) end)
- ingame/zo_quest/questtimer.lua:39 -- self.control:RegisterForEvent(EVENT_QUEST_TIMER_UPDATED, OnQuestTimerUpdated)
- ingame/zo_quest/questtimer.lua:40 -- self.control:RegisterForEvent(EVENT_QUEST_TIMER_PAUSED, OnQuestTimerPaused)
- ingame/zo_quest/questtimer.lua:41 -- self.control:RegisterForEvent(EVENT_QUEST_REMOVED, OnQuestRemoved)
- ingame/zo_quest/questtracker.lua:240 -- trackerPanel:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
- ingame/zo_quest/questtracker.lua:245 -- trackerPanel:RegisterForEvent(EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(_, index) tracker:OnQuestConditionUpdated(index) end)
- ingame/zo_quest/questtracker.lua:246 -- trackerPanel:RegisterForEvent(EVENT_QUEST_ADVANCED, function(_, questIndex, questName, isPushed, isComplete, mainStepChanged) tracker:OnQuestAdvanced(questIndex, questName, isPushed, isComplete, mainStepChanged) end)
- ingame/zo_quest/questtracker.lua:247 -- trackerPanel:RegisterForEvent(EVENT_QUEST_ADDED, function(_, questIndex) tracker:OnQuestAdded(questIndex) end)
- ingame/zo_quest/questtracker.lua:248 -- trackerPanel:RegisterForEvent(EVENT_QUEST_REMOVED, function(_, completed, questIndex) tracker:OnQuestRemoved(questIndex, completed) end)
- ingame/zo_quest/questtracker.lua:249 -- trackerPanel:RegisterForEvent(EVENT_LEVEL_UPDATE, function(_, tag, level) tracker:OnLevelUpdated(tag) end)
- ingame/zo_quest/questtracker.lua:250 -- trackerPanel:RegisterForEvent(EVENT_TRACKING_UPDATE, function() tracker:InitialTrackingUpdate() end)
- ingame/zo_quest/questtracker.lua:251 -- trackerPanel:RegisterForEvent(EVENT_QUEST_LIST_UPDATED, function() tracker:InitialTrackingUpdate() end)
- ingame/zo_quest/questtracker.lua:252 -- trackerPanel:RegisterForEvent(EVENT_PLAYER_ACTIVATED, function() tracker:InitialTrackingUpdate() end)
- ingame/zo_quest/questtracker.lua:261 -- trackerPanel:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- internalingame/globals/marketdialogs.lua:220 -- EVENT_MANAGER:RegisterForEvent("MARKET_PURCHASING", EVENT_MARKET_PURCHASE_RESULT, function(eventId, ...) OnMarketPurchaseResult(data, ...) end)
- internalingame/mail/confirmmail.lua:37 -- EVENT_MANAGER:RegisterForEvent("ZoConfirmMail", EVENT_CONFIRM_SEND_MAIL, function(eventCode, to, subject, body, numAttachments, attachedMoney)
ZO_Dialogs_ReleaseDialog("CONFIRM_MAIL")
local confirmText
if numAttachments > 0 and attachedMoney > 0 then
confirmText = zo_strformat(SI_CONFIRM_MAIL_GOLD_AND_ITEMS, attachedMoney, numAttachments, to)
elseif numAttachments > 0 then
confirmText = zo_strformat(SI_CONFIRM_MAIL_ITEMS, numAttachments, to)
else
confirmText = zo_strformat(SI_CONFIRM_MAIL_GOLD, attachedMoney, to)
end
ZO_Dialogs_ShowPlatformDialog("CONFIRM_MAIL", { to = to, subject = subject, body = body }, {mainTextParams = { confirmText }})
end)
- internalingame/market/market_shared.lua:38 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_STATE_UPDATED, function(eventId, ...) OnMarketStateUpdated(...) end)
- internalingame/market/market_shared.lua:39 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_CURRENCY_UPDATE, function(eventId, ...) OnMarketCurrencyUpdated(...) end)
- internalingame/market/market_shared.lua:40 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_PURCHASE_RESULT, function(eventId, ...) OnMarketPurchaseResult(...) end)
- internalingame/market/market_shared.lua:41 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_MARKET_PRODUCT_SEARCH_RESULTS_READY, function() OnMarketSearchResultsReady() end)
- internalingame/market/market_shared.lua:42 -- EVENT_MANAGER:RegisterForEvent(ZO_MARKET_NAME, EVENT_COLLECTIBLE_UPDATED, function(eventId, ...) OnMarketCollectibleUpdated(...) end)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:234 -- EVENT_MANAGER:RegisterForEvent("GAMEPAD_MARKET_PURCHASING", EVENT_MARKET_PURCHASE_RESULT, function(eventId, ...) OnMarketPurchaseResult(data, ...) end)
- internalingame/sounds/soundevents.lua:28 -- EVENT_MANAGER:RegisterForEvent("ZO_SoundEvents", event, OnSoundEvent)
- libraries/globals/debugutils.lua:129 -- eventManager:RegisterForEvent(eventName, eventCode, function(...) d(eventArgumentDebugger(...)) end)
- libraries/globals/globals.lua:31 -- EVENT_MANAGER:RegisterForEvent("Globals_Common", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
- libraries/globals/globals.lua:57 -- EVENT_MANAGER:RegisterForEvent("Globals_Common", EVENT_GLOBAL_MOUSE_DOWN, OnGlobalMouseDown)
- libraries/globals/globals.lua:64 -- EVENT_MANAGER:RegisterForEvent("Globals_Common", EVENT_PLAYER_DEACTIVATED, OnPlayerDeactivated)
- libraries/globals/globals.lua:109 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, DoLayout)
- libraries/zo_contextmenus/zo_contextmenus.lua:464 -- EVENT_MANAGER:RegisterForEvent("ZO_Menu_OnGlobalMouseUp", EVENT_GLOBAL_MOUSE_UP, OnGlobalMouseUp)
- libraries/zo_crossfadebg/zo_crossfadebg.lua:18 -- control:RegisterForEvent(EVENT_SCREEN_RESIZED, ResizeBG)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:71 -- control:RegisterForEvent(EVENT_KEYBINDING_SET, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:72 -- control:RegisterForEvent(EVENT_KEYBINDING_CLEARED, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:73 -- control:RegisterForEvent(EVENT_KEYBINDINGS_LOADED, UpdateBindingLabels)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:74 -- control:RegisterForEvent(EVENT_GAMEPAD_PREFERRED_MODE_CHANGED, UpdateBindingLabels)
- libraries/zo_scene/zo_scenemanager.lua:16 -- EVENT_MANAGER:RegisterForEvent("SceneManager", EVENT_REMOTE_SCENE_STATE_CHANGE, function(_, sceneName, sceneChangeType, sceneChangeOrigin)
local scene = self:GetScene(sceneName)
if scene and (sceneChangeOrigin ~= ZO_REMOTE_SCENE_CHANGE_ORIGIN) then
scene:SetSendsStateChanges(false)
if self:IsShowing(sceneName) then
if sceneChangeType == REMOTE_SCENE_STATE_CHANGE_TYPE_HIDE or sceneChangeType == REMOTE_SCENE_STATE_CHANGE_TYPE_POP then
self:Hide(sceneName)
end
else
if sceneChangeType == REMOTE_SCENE_STATE_CHANGE_TYPE_PUSH then
self:Push(sceneName)
elseif sceneChangeType == REMOTE_SCENE_STATE_CHANGE_TYPE_SHOW then
self:Show(sceneName)
end
end
scene:SetSendsStateChanges(true)
end
end)
- libraries/zo_scenegraph/zo_scenegraphnode.lua:12 -- EVENT_MANAGER:RegisterForEvent("ZO_SceneGraphNode", EVENT_INTERFACE_SETTING_CHANGED, function(_, settingType, settingId)
if settingType == SETTING_TYPE_UI and settingId == UI_SETTING_CUSTOM_SCALE then
self.UICustomScale = tonumber(GetSetting(SETTING_TYPE_UI, UI_SETTING_CUSTOM_SCALE))
end
end)
- libraries/zo_templates/buttontemplates.lua:405 -- self:RegisterForEvent(EVENT_UNIT_CREATED, OnUnitCreated)
- libraries/zo_templates/buttontemplates.lua:412 -- self:RegisterForEvent(EVENT_ACTIVE_WEAPON_PAIR_CHANGED, OnActiveWeaponPairChanged)
- libraries/zo_templates/buttontemplates.lua:420 -- self:RegisterForEvent(EVENT_LEVEL_UPDATE, OnLevelUpdate)
- libraries/zo_templates/scrolltemplates.lua:489 -- self:RegisterForEvent(EVENT_SCREEN_RESIZED, OnScreenResized)
- overlay/overlay.lua:45 -- self:RegisterForEvent(EVENT_SET_SUBTITLE, SetSubtitle)
- overlay/overlay.lua:46 -- self:RegisterForEvent(EVENT_VIDEO_PLAYBACK_COMPLETE, OnPlaybackComplete)
- overlay/overlay.lua:47 -- self:RegisterForEvent(EVENT_VIDEO_PLAYBACK_CONFIRM_CANCEL, OnConfirmCancel)
- overlay/overlay.lua:48 -- self:RegisterForEvent(EVENT_VIDEO_PLAYBACK_CANCEL_STARTED, OnCancelStarted)
- pregame/accountlogin/zo_login.lua:233 -- EVENT_MANAGER:RegisterForEvent("Login", EVENT_SCREEN_RESIZED, ResizeLoginControls)
- pregame/accountlogin/zo_login.lua:234 -- EVENT_MANAGER:RegisterForEvent("Login", EVENT_ANNOUNCEMENTS_RESULT, OnAnnouncementsResult)
- pregame/accountlogin/zo_login.lua:235 -- EVENT_MANAGER:RegisterForEvent("Login", EVENT_SERVER_IN_MAINTENANCE_MODE, OnEnterMaintenanceMode)
- pregame/charactercreate/zo_charactercreate.lua:1548 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_GLOBAL_MOUSE_UP, OnGlobalMouseUp)
- pregame/charactercreate/zo_charactercreate.lua:1549 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_CHARACTER_CREATE_ZOOM_CHANGED, ZO_CharacterCreate_HandleZoomChanged)
- pregame/charactercreate/zo_charactercreate.lua:1550 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_LOGOUT_SUCCESSFUL, OnLogoutSuccessful)
- pregame/charactercreate/zo_charactercreate.lua:1551 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_CHARACTER_CREATED, OnCharacterCreated)
- pregame/charactercreate/zo_charactercreate.lua:1552 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_CHARACTER_CREATE_FAILED, OnCharacterCreateFailed)
- pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:2294 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_LOGOUT_SUCCESSFUL, OnLogoutSuccessful)
- pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:2295 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_CHARACTER_CREATED, OnCharacterCreated)
- pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:2296 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate_Gamepad", EVENT_CHARACTER_CREATE_FAILED, OnCharacterCreateFailed)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:1552 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_GLOBAL_MOUSE_UP, OnGlobalMouseUp)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:1553 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_CHARACTER_CREATE_ZOOM_CHANGED, ZO_CharacterCreate_HandleZoomChanged)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:1554 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_LOGOUT_SUCCESSFUL, OnLogoutSuccessful)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:1555 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_CHARACTER_CREATED, OnCharacterCreated)
- pregame/charactercreate/keyboard/zo_charactercreate_keyboard.lua:1556 -- EVENT_MANAGER:RegisterForEvent("ZO_CharacterCreate", EVENT_CHARACTER_CREATE_FAILED, OnCharacterCreateFailed)
- pregame/characterselect/zo_characterselect.lua:231 -- self:RegisterForEvent(EVENT_CHARACTER_LIST_RECEIVED, OnCharacterListReceived)
- pregame/characterselect/zo_characterselect.lua:232 -- self:RegisterForEvent(EVENT_CHARACTER_DELETED, CharacterDeleted)
- pregame/characterselect/zo_characterselect.lua:233 -- self:RegisterForEvent(EVENT_CHARACTER_SELECTED_FOR_PLAY, OnCharacterSelectedForPlay)
- pregame/characterselect/zo_characterselect.lua:234 -- self:RegisterForEvent(EVENT_CHARACTER_RENAME_RESULT, OnCharacterRenamed)
- pregame/characterselect/zo_characterselect_gamepad.lua:521 -- self:RegisterForEvent(EVENT_CHARACTER_LIST_RECEIVED, OnCharacterListReceived)
- pregame/characterselect/zo_characterselect_gamepad.lua:535 -- self:RegisterForEvent(EVENT_CHARACTER_DELETED, CharacterDeleted)
- pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:605 -- self:RegisterForEvent(EVENT_CHARACTER_LIST_RECEIVED, ContextFilter(OnCharacterListReceived))
- pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:622 -- self:RegisterForEvent(EVENT_CHARACTER_DELETED, ContextFilter(CharacterDeleted))
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:240 -- self:RegisterForEvent(EVENT_CHARACTER_LIST_RECEIVED, ContextFilter(OnCharacterListReceived))
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:241 -- self:RegisterForEvent(EVENT_CHARACTER_DELETED, ContextFilter(CharacterDeleted))
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:242 -- self:RegisterForEvent(EVENT_CHARACTER_SELECTED_FOR_PLAY, ContextFilter(OnCharacterSelectedForPlay))
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:243 -- self:RegisterForEvent(EVENT_CHARACTER_RENAME_RESULT, ContextFilter(OnCharacterRenamed))
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:189 -- self.control:RegisterForEvent(eventId, callback)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:194 -- self:RegisterForEvent(EVENT_LOGIN_SUCCESSFUL, OnLoggedIn)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:195 -- self:RegisterForEvent(EVENT_WORLD_LIST_RECEIVED, OnWorldListReceived)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:196 -- self:RegisterForEvent(EVENT_ACCOUNT_LINK_SUCCESSFUL, OnSuccess)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:197 -- self:RegisterForEvent(EVENT_ACCOUNT_CREATE_SUCCESSFUL, OnSuccess)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:199 -- self:RegisterForEvent(EVENT_PROFILE_NOT_LINKED, OnNoLink)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:201 -- self:RegisterForEvent(EVENT_LOGIN_QUEUED, function(...) self:OnQueued(...) end)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:207 -- self:RegisterForEvent(EVENT_GLOBAL_ERROR, OnUnknownError)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:209 -- self:RegisterForEvent(EVENT_SERVER_IN_MAINTENANCE_MODE, OnServerMaintenance)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:210 -- self:RegisterForEvent(EVENT_LOGIN_FAILED_AUTHENTICATION_DOWN, OnAuthenticationDown)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:212 -- self:RegisterForEvent(EVENT_SERVER_LOCKED, OnServerLocked)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:213 -- self:RegisterForEvent(EVENT_LOGIN_FAILED_INVALID_CREDENTIALS, OnInvalidCredentials)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:214 -- self:RegisterForEvent(EVENT_LOGIN_OTP_PENDING, OnOTPPending)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:216 -- self:RegisterForEvent(EVENT_BAD_CLIENT_VERSION, OnBadClientVersion)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:218 -- self:RegisterForEvent(EVENT_CREATE_LINK_LOADING_ERROR, OnCreateLinkLoadingError)
- pregame/console/emergencyscreen/pregameinitialscreen_gamepad.lua:81 -- EVENT_MANAGER:RegisterForEvent("PregameInitialScreen", EVENT_KEYBINDINGS_LOADED, HandleKeybindingsLoaded)
- pregame/console/emergencyscreen/pregameinitialscreen_gamepad.lua:143 -- EVENT_MANAGER:RegisterForEvent("PregameInitialScreen", EVENT_PROFILE_LOGIN_RESULT, ProfileLoginResult)
- pregame/console/legalagreements/legalagreementsscreen.lua:223 -- EVENT_MANAGER:RegisterForEvent("LegalAgreements", EVENT_FETCHED_LEGAL_DOCS, function() PregameStateManager_SetState("LegalAgreements") end)
- pregame/gamecredits/gamecredits.lua:155 -- EVENT_MANAGER:RegisterForEvent("GameCredits", EVENT_GAME_CREDITS_READY, BeginCredits)
- pregame/gamepad/worldselect/worldselectscreen_gamepad.lua:38 -- control:RegisterForEvent(EVENT_WORLD_LIST_RECEIVED, function() self:RefreshWorldList() end)
- pregame/serverselect/zo_serverselect.lua:129 -- EVENT_MANAGER:RegisterForEvent("ServerSelect", EVENT_WORLD_LIST_RECEIVED, ZO_ServerSelect_UpdateWorlds)
- pregame/statemanager/pregamestatemanager.lua:417 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_AREA_LOAD_STARTED, OnAreaLoadStarted)
- pregame/statemanager/pregamestatemanager.lua:418 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_SUBSYSTEM_LOAD_COMPLETE, OnSubsystemLoadComplete)
- pregame/statemanager/pregamestatemanager.lua:454 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_CHARACTER_LIST_RECEIVED, OnCharacterListReceived)
- pregame/statemanager/pregamestatemanager.lua:455 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_SHOW_GUI, ShowGui)
- pregame/statemanager/pregamestatemanager.lua:456 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_CHARACTER_SELECTED_FOR_PLAY, OnCharacterSelected)
- pregame/statemanager/console/pregamestates_console.lua:370 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_VIDEO_PLAYBACK_COMPLETE, OnVideoPlaybackComplete)
- pregame/statemanager/console/pregamestates_console.lua:420 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_DISCONNECTED_FROM_SERVER, ServerDisconnectError)
- pregame/statemanager/console/pregamestates_console.lua:421 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_PROFILE_LOGIN_RESULT, OnProfileLoginResult)
- pregame/statemanager/pc/pregamestates.lua:278 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_VIDEO_PLAYBACK_COMPLETE, OnVideoPlaybackComplete)
- pregame/statemanager/pc/pregamestates.lua:302 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_SERVER_LOCKED, OnServerLocked)
- pregame/statemanager/pc/pregamestates.lua:303 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_WORLD_LIST_RECEIVED, OnWorldListReceived)
- pregame/statemanager/pc/pregamestates.lua:304 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_FAILED_INVALID_CREDENTIALS, OnBadLogin)
- pregame/statemanager/pc/pregamestates.lua:305 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_FAILED_AUTHENTICATION_DOWN, OnAuthenticationDown)
- pregame/statemanager/pc/pregamestates.lua:306 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_SUCCESSFUL, OnLoginSuccessful)
- pregame/statemanager/pc/pregamestates.lua:307 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_QUEUED, OnLoginQueued)
- pregame/statemanager/pc/pregamestates.lua:308 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_REQUESTED, OnLoginRequested)
- pregame/statemanager/pc/pregamestates.lua:309 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_DISCONNECTED_FROM_SERVER, ServerDisconnectError)
- pregame/statemanager/pc/pregamestates.lua:310 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_GLOBAL_ERROR, GlobalError)
- pregame/statemanager/pc/pregamestates.lua:311 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_OTP_PENDING, OnOTPPending)
- pregame/statemanager/pc/pregamestates.lua:312 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_LOGIN_OVERFLOW_MODE_PROMPT, OnOverflowModeWaiting)
- pregame/statemanager/pc/pregamestates.lua:313 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_BAD_CLIENT_VERSION, OnBadClientVersion)
- pregame/statemanager/pc/pregamestates.lua:322 -- EVENT_MANAGER:RegisterForEvent("PregameStateManager", EVENT_ADD_ON_LOADED, OnPregameUILoaded)