- ingame/banking/gamepad/bankingcommon_gamepad.lua:724 --
ZO_CurrencyControl_SetSimpleCurrency(control, currencyType, amount, options, CURRENCY_SHOW_ALL, CURRENCY_IGNORE_HAS_ENOUGH, displayOptions)
- ingame/campaign/campaignbrowserdialogs.lua:294 --
ZO_CurrencyControl_SetSimpleCurrency(self.balance, CURT_ALLIANCE_POINTS, numAlliancePoints, CURRENCY_OPTIONS)
- ingame/campaign/campaignbrowserdialogs.lua:297 --
ZO_CurrencyControl_SetSimpleCurrency(self.price, CURT_ALLIANCE_POINTS, cost, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, notEnough)
- ingame/campaign/campaignbrowserdialogs.lua:451 --
ZO_CurrencyControl_SetSimpleCurrency(self.balance, CURT_ALLIANCE_POINTS, numAlliancePoints, CURRENCY_OPTIONS)
- ingame/campaign/campaignbrowserdialogs.lua:454 --
ZO_CurrencyControl_SetSimpleCurrency(self.price, CURT_ALLIANCE_POINTS, cost, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, notEnough)
- ingame/campaign/campaignbrowserdialogs.lua:457 --
ZO_CurrencyControl_SetSimpleCurrency(self.balance, CURT_MONEY, numMoney, CURRENCY_OPTIONS)
- ingame/campaign/campaignbrowserdialogs.lua:460 --
ZO_CurrencyControl_SetSimpleCurrency(self.price, CURT_MONEY, cost, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, notEnough)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:338 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_ALLIANCE_POINTS, GetCurrencyAmount(CURT_ALLIANCE_POINTS, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/champion/champion.lua:358 --
ZO_CurrencyControl_SetSimpleCurrency(customControl:GetNamedChild("BalanceAmount"), CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER))
- ingame/champion/champion.lua:359 --
ZO_CurrencyControl_SetSimpleCurrency(customControl:GetNamedChild("RespecCost"), CURT_MONEY, GetChampionRespecCost())
- ingame/collections/itemsetsbook_shared.lua:147 --
ZO_CurrencyControl_SetSimpleCurrency(control.costLabel, reconstructionCurrencyType, reconstructionCurrencyCost, CURRENCY_OPTIONS, SHOW_ALL, HAS_ENOUGH_CURRENCY, { obfuscateAmount = obfuscateAmount })
- ingame/collections/gamepad/itemsetsbook_gamepad.lua:40 --
ZO_CurrencyControl_SetSimpleCurrency(control, currencyType, currentBalance, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT, CURRENCY_SHOW_ALL, IS_ENOUGH, CURRENCY_OPTIONS)
- ingame/companion/keyboard/companionequipment_keyboard.lua:218 --
ZO_CurrencyControl_SetSimpleCurrency(self.playerGoldLabel, CURT_MONEY, value, ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/companion/keyboard/companionequipment_keyboard.lua:237 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, CURT_MONEY, data.stackSellPrice, ITEM_SLOT_CURRENCY_OPTIONS)
- ingame/crafting/keyboard/craftinginventory.lua:90 --
ZO_CurrencyControl_SetSimpleCurrency(rowControl:GetNamedChild("SellPriceText"), CURT_MONEY, data.sellPrice * data.stackCount, ITEM_SLOT_CURRENCY_OPTIONS)
- ingame/crowncrates/keyboard/crowngemification_keyboard.lua:200 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, CURT_CROWN_GEMS, data.gemTotal)
- ingame/gamepad/gamepadtemplates/gamepadtemplates.lua:100 --
ZO_CurrencyControl_SetSimpleCurrency(self.currencyControl, self.currencyType, totalCost, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, notEnough)
- ingame/guild/guildweeklybids_shared.lua:75 --
ZO_CurrencyControl_SetSimpleCurrency(control:GetNamedChild("BidAmountText"), CURT_MONEY, data.bidAmount)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:233 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.selectedData.cost, self.currencyOptions)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:717 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, heraldryFunds, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:729 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, pendingCost, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:436 --
ZO_CurrencyControl_SetSimpleCurrency(self.costControl, CURT_MONEY, data.cost)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:457 --
ZO_CurrencyControl_SetSimpleCurrency(guildBalanceControl, CURT_MONEY, heraldryFunds, CURRENCY_OPTIONS)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:460 --
ZO_CurrencyControl_SetSimpleCurrency(costControl, CURT_MONEY, pendingCost, CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:53 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.guildBankedMoney, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:65 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.purchaseCost, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:94 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.guildBankedMoney, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:103 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.purchaseCost, ZO_GAMEPAD_CURRENCY_OPTIONS, nil, not self.canAffordPurchaseCost)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:335 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.guildBankedMoney, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:347 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.bidAmount, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:437 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.guildBankedMoney, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, showErrorColor)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:452 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.hasBidOnThisTraderAlready and self.existingBidAmount or self.minBidAllowed, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, showErrorColor)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:703 --
ZO_CurrencyControl_SetSimpleCurrency(self.bidAmountLabel, CURT_MONEY, bidAmount, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guildkiosk/keyboard/guildkiosk_keyboard.lua:74 --
ZO_CurrencyControl_SetSimpleCurrency(self.guildBalanceLabel, CURT_MONEY, guildBankedMoney, CURRENCY_OPTIONS)
- ingame/guildkiosk/keyboard/guildkiosk_keyboard.lua:75 --
ZO_CurrencyControl_SetSimpleCurrency(self.purchaseCostLabel, CURT_MONEY, GetKioskPurchaseCost(), CURRENCY_OPTIONS, nil, not enoughMoney)
- ingame/guildkiosk/keyboard/guildkiosk_keyboard.lua:203 --
ZO_CurrencyControl_SetSimpleCurrency(self.currentBidLabel, CURT_MONEY, kioskPurchaseCost, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, shouldKioskPurchaseCostShowErrorColor)
- ingame/guildkiosk/keyboard/guildkiosk_keyboard.lua:214 --
ZO_CurrencyControl_SetSimpleCurrency(self.currentBidLabel, CURT_MONEY, existingBidAmount, CURRENCY_OPTIONS)
- ingame/guildkiosk/keyboard/guildkiosk_keyboard.lua:219 --
ZO_CurrencyControl_SetSimpleCurrency(self.guildBalanceLabel, CURT_MONEY, guildBankedMoney, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, shouldGuildBankGoldShowErrorColor)
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:84 --
ZO_CurrencyControl_SetSimpleCurrency(control.priceLabel, currencyType, furnitureObject.costAfterDiscount, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL)
- ingame/housingeditor/keyboard/housingfurnitureproducts_keyboard.lua:183 --
ZO_CurrencyControl_SetSimpleCurrency(rowControl.previousCost, GetCurrencyTypeFromMarketCurrencyType(currencyType), cost, DEFAULT_OPTIONS, SHOW_ALL, HAS_ENOUGH_CURRENCY, currencyDisplayOptions)
- ingame/housingeditor/keyboard/housingfurnitureproducts_keyboard.lua:196 --
ZO_CurrencyControl_SetSimpleCurrency(rowControl.cost, GetCurrencyTypeFromMarketCurrencyType(currencyType), costAfterDiscount, currencyOptions, SHOW_ALL, not canBePurchased)
- ingame/hud/hudinfamymeter.lua:186 --
ZO_CurrencyControl_SetSimpleCurrency(self.bountyLabel, CURT_MONEY, GetFullBountyPayoffAmount(), self.currencyOptions, CURRENCY_SHOW_ALL, true)
- ingame/hud/hudtelvarmeter.lua:105 --
ZO_CurrencyControl_SetSimpleCurrency(self.telvarDisplayControl, CURT_TELVAR_STONES, GetCurrencyAmount(CURT_TELVAR_STONES, CURRENCY_LOCATION_CHARACTER), IsInGamepadPreferredMode() and self.gamepadStyle.currencyOptions or self.keyboardStyle.currencyOptions, CURRENCY_SHOW_ALL)
- ingame/hud/hudtelvarmeter.lua:160 --
ZO_CurrencyControl_SetSimpleCurrency(self.telvarDisplayControl, CURT_TELVAR_STONES, GetCurrencyAmount(CURT_TELVAR_STONES, CURRENCY_LOCATION_CHARACTER), styleTable.currencyOptions, CURRENCY_SHOW_ALL)
- ingame/interactwindow/interactwindow_shared.lua:221 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/interactwindow/interactwindow_shared.lua:510 --
ZO_CurrencyControl_SetSimpleCurrency(control, currencyType, amount, currencyOptions)
- ingame/inventory/inventory.lua:179 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, CURT_MONEY, itemValue, options)
- ingame/inventory/inventory.lua:1573 --
ZO_CurrencyControl_SetSimpleCurrency(moneyBar, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_KEYBOARD_CURRENCY_BANK_TOOLTIP_OPTIONS)
- ingame/inventory/inventory.lua:1575 --
ZO_CurrencyControl_SetSimpleCurrency(altMoneyBar, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_BANK), ZO_KEYBOARD_CURRENCY_BANK_TOOLTIP_OPTIONS)
- ingame/inventory/inventory.lua:1578 --
ZO_CurrencyControl_SetSimpleCurrency(moneyBar, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_KEYBOARD_CURRENCY_GUILD_BANK_TOOLTIP_OPTIONS)
- ingame/inventory/inventory.lua:1583 --
ZO_CurrencyControl_SetSimpleCurrency(altMoneyBar, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_GUILD_BANK), ZO_KEYBOARD_CURRENCY_GUILD_BANK_TOOLTIP_OPTIONS, DONT_SHOW_ALL, HAS_ENOUGH, displayOptions)
- ingame/inventory/inventory.lua:1585 --
ZO_CurrencyControl_SetSimpleCurrency(moneyBar, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/inventory/inventory.lua:2551 --
ZO_CurrencyControl_SetSimpleCurrency(self.bankedCurrencyLabel, CURT_MONEY, bankedAmount)
- ingame/inventory/inventory.lua:2552 --
ZO_CurrencyControl_SetSimpleCurrency(self.carriedCurrencyLabel, CURT_MONEY, carriedAmount)
- ingame/inventory/inventorywallet.lua:154 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/inventory/sharedinventory.lua:815 --
ZO_CurrencyControl_SetSimpleCurrency(label, currencyType, newAmount, currencyOptions, SHOW_ALL, HAS_ENOUGH, displayOptions)
- ingame/inventory/sharedinventory.lua:823 --
ZO_CurrencyControl_SetSimpleCurrency(label, currencyType, GetCurrencyAmount(currencyType, currencyLocation), currencyOptions, SHOW_ALL, HAS_ENOUGH, displayOptions)
- ingame/inventory/gamepad/buyspacecommon_gamepad.lua:41 --
ZO_CurrencyControl_SetSimpleCurrency(self.costText, CURT_MONEY, self.cost, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/inventory/gamepad/buyspacecommon_gamepad.lua:42 --
ZO_CurrencyControl_SetSimpleCurrency(self.goldText, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/inventory/gamepad/gamepadinventory.lua:1522 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/mail/gamepad/mailinbox_gamepad.lua:345 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_MAIL_HEADER_MONEY_OPTIONS_GAMEPAD)
- ingame/mail/gamepad/mailinbox_gamepad.lua:372 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, mailData.codAmount, ZO_MAIL_HEADER_MONEY_OPTIONS_GAMEPAD)
- ingame/mail/gamepad/mailsend_gamepad.lua:422 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_MAIL_HEADER_MONEY_OPTIONS_GAMEPAD)
- ingame/mail/gamepad/mailsend_gamepad.lua:427 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetQueuedMailPostage(), ZO_MAIL_HEADER_MONEY_OPTIONS_GAMEPAD)
- ingame/mail/gamepad/mail_gamepad.lua:41 --
ZO_CurrencyControl_SetSimpleCurrency(control.moneyValue, CURT_MONEY, attachedMoney, control.attachedMoneyOptions)
- ingame/mail/gamepad/mail_gamepad.lua:48 --
ZO_CurrencyControl_SetSimpleCurrency(control.moneyValue, CURT_MONEY, codFee, control.codMoneyOptions, nil, notEnoughMoney)
- ingame/mail/keyboard/mailinbox_keyboard.lua:759 --
ZO_CurrencyControl_SetSimpleCurrency(self.sentMoneyCurrencyControl, CURT_MONEY, mailData.attachedMoney, MAIL_COD_ATTACHED_MONEY_OPTIONS)
- ingame/mail/keyboard/mailinbox_keyboard.lua:762 --
ZO_CurrencyControl_SetSimpleCurrency(self.codCurrencyControl, CURT_MONEY, mailData.codAmount, MAIL_COD_ATTACHED_MONEY_OPTIONS)
- ingame/mail/keyboard/mailinbox_keyboard.lua:992 --
ZO_CurrencyControl_SetSimpleCurrency(currentGoldLabel, CURT_MONEY, currentGold, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL)
- ingame/mail/keyboard/mailinbox_keyboard.lua:993 --
ZO_CurrencyControl_SetSimpleCurrency(codFeeLabel, CURT_MONEY, data.codAmount, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, not canAffordCODFee)
- ingame/mail/keyboard/mailsend_keyboard.lua:185 --
ZO_CurrencyControl_SetSimpleCurrency(self.postageCurrency, CURT_MONEY, postageAmount, nil, CURRENCY_SHOW_ALL, postageAmount > GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER))
- ingame/quickslot/gamepad/quickslot_gamepad.lua:118 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_ALLIANCE_POINTS, GetCurrencyAmount(CURT_ALLIANCE_POINTS, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/quickslot/gamepad/quickslot_gamepad.lua:123 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:289 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURT_MONEY, value, ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:430 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, CURT_MONEY, data.stackSellPrice, ITEM_SLOT_CURRENCY_OPTIONS)
- ingame/repair/repairwindow.lua:111 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/repair/repairwindow.lua:200 --
ZO_CurrencyControl_SetSimpleCurrency(repairCostControl, CURT_MONEY, data.repairCost, REPAIR_COST_CURRENCY_OPTIONS)
- ingame/restyle/gamepad/outfit_selector_gamepad.lua:153 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_STYLE_STONES, GetCurrencyAmount(CURT_STYLE_STONES, CURRENCY_LOCATION_ACCOUNT), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/restyle/gamepad/restylestation_gamepad.lua:240 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/restyle/gamepad/restylestation_gamepad.lua:670 --
ZO_CurrencyControl_SetSimpleCurrency(control.priceLabel, CURT_MONEY, individualCost, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/restyle/gamepad/restylestation_gamepad.lua:1672 --
ZO_CurrencyControl_SetSimpleCurrency(priceControl, data.currencyType, data.value, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, costToUse > currentCurrency)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:902 --
ZO_CurrencyControl_SetSimpleCurrency(control, currencyType, cost, OPTIONS, SHOW_ALL, cost > currentBalance)
- ingame/restyle/keyboard/restylestation_keyboard.lua:682 --
ZO_CurrencyControl_SetSimpleCurrency(self.costValueLabel, currencyType, displayedCost, currencyOptions, SHOW_ALL, self.notEnoughCurrency)
- ingame/restyle/keyboard/restylestation_keyboard.lua:683 --
ZO_CurrencyControl_SetSimpleCurrency(self.balanceValueLabel, currencyType, balance, currencyOptions)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:272 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_CHAOTIC_CREATIA, GetCurrencyAmount(CURT_CHAOTIC_CREATIA, CURRENCY_LOCATION_ACCOUNT), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT, CURRENCY_SHOW_ALL, HAS_ENOUGH, displayOptions)
- ingame/skills/keyboard/zo_skills.lua:274 --
ZO_CurrencyControl_SetSimpleCurrency(balanceControl, CURT_MONEY, balance, CURRENCY_OPTIONS)
- ingame/skills/keyboard/zo_skills.lua:277 --
ZO_CurrencyControl_SetSimpleCurrency(costControl, CURT_MONEY, cost, CURRENCY_OPTIONS)
- ingame/stable/keyboard/stable_keyboard.lua:181 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURT_MONEY, STABLE_MANAGER.currentMoney, ZO_KEYBOARD_CURRENCY_OPTIONS, nil, not STABLE_MANAGER:CanAffordTraining())
- ingame/stats/bountydisplay.lua:51 --
ZO_CurrencyControl_SetSimpleCurrency(self.control, CURT_MONEY, GetFullBountyPayoffAmount(), self.currencyOptions, CURRENCY_SHOW_ALL, true)
- ingame/stats/keyboard/zo_stats_keyboard.lua:30 --
ZO_CurrencyControl_SetSimpleCurrency(balanceControl, CURT_MONEY, balance, CURRENCY_OPTIONS)
- ingame/stats/keyboard/zo_stats_keyboard.lua:33 --
ZO_CurrencyControl_SetSimpleCurrency(costControl, CURT_MONEY, cost, CURRENCY_OPTIONS)
- ingame/storewindow/gamepad/storewindowcomponent_gamepad.lua:125 --
ZO_CurrencyControl_SetSimpleCurrency(priceControl, currencyType, price, options, CURRENCY_SHOW_ALL, invalidPrice)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:422 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), STORE_CURRENCY_LABEL_OPTIONS)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:427 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, STABLE_MANAGER.trainingCost, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT, nil, not STABLE_MANAGER:CanAffordTraining())
- ingame/storewindow/gamepad/storewindow_gamepad.lua:451 --
ZO_CurrencyControl_SetSimpleCurrency(control, currencyType, GetCurrencyAmount(currencyType, GetCurrencyPlayerStoredLocation(currencyType)), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/storewindow/keyboard/buyback_keyboard.lua:131 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURT_MONEY, self.currentMoney, ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/storewindow/keyboard/buyback_keyboard.lua:214 --
ZO_CurrencyControl_SetSimpleCurrency(priceControl, CURT_MONEY, data.stackBuyPrice, ITEM_BUY_CURRENCY_OPTIONS, CURRENCY_DONT_SHOW_ALL, notEnough)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:503 --
ZO_CurrencyControl_SetSimpleCurrency(control, currencyType, currencyValue, currencyOptions)
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:332 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:341 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.offeredMoney[tradeType] or 0, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradewindow/keyboard/tradewindow_keyboard.lua:122 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_TradeTheirControlsMoneyText, CURT_MONEY, 0)
- ingame/tradewindow/keyboard/tradewindow_keyboard.lua:123 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_TradeMyControlsMoney, CURT_MONEY, 0)
- ingame/tradewindow/keyboard/tradewindow_keyboard.lua:309 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_TradeTheirControlsMoneyText, CURT_MONEY, money)
- ingame/tradewindow/keyboard/tradewindow_keyboard.lua:312 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_TradeMyControlsMoney, CURT_MONEY, money)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:442 --
ZO_CurrencyControl_SetSimpleCurrency(self.minPriceAmountLabel, CURT_MONEY, self.minPrice, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:448 --
ZO_CurrencyControl_SetSimpleCurrency(self.maxPriceAmountLabel, CURT_MONEY, self.maxPrice, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:510 --
ZO_CurrencyControl_SetSimpleCurrency(self.minPriceAmountLabel, CURT_MONEY, self.minPrice, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:513 --
ZO_CurrencyControl_SetSimpleCurrency(self.maxPriceAmountLabel, CURT_MONEY, self.maxPrice, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradinghouse/gamepad/tradinghouse_browseresults_gamepad.lua:120 --
ZO_CurrencyControl_SetSimpleCurrency(control.unitPriceLabel, CURT_MONEY, itemData.purchasePricePerUnit, currencyOptions, CURRENCY_SHOW_ALL)
- ingame/tradinghouse/gamepad/tradinghouse_browseresults_gamepad.lua:125 --
ZO_CurrencyControl_SetSimpleCurrency(control.priceLabel, CURT_MONEY, itemData.purchasePrice, currencyOptions, CURRENCY_SHOW_ALL, notEnoughMoney)
- ingame/tradinghouse/gamepad/tradinghouse_createlisting_gamepad.lua:126 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradinghouse/gamepad/tradinghouse_createlisting_gamepad.lua:264 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, amount, hasError and LISTING_CURRENCY_ERROR_OPTIONS or ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/tradinghouse/gamepad/tradinghouse_gamepad.lua:89 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradinghouse/gamepad/tradinghouse_listings_gamepad.lua:19 --
ZO_CurrencyControl_SetSimpleCurrency(control.price, CURT_MONEY, data.purchasePrice, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, PRICE_VALID)
- ingame/tradinghouse/gamepad/tradinghouse_sell_gamepad.lua:85 --
ZO_CurrencyControl_SetSimpleCurrency(control.price, CURT_MONEY, data.stackSellPrice, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, PRICE_INVALID)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:431 --
ZO_CurrencyControl_SetSimpleCurrency(moneyControl, CURT_MONEY, self.playerMoney[CURT_MONEY], ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:534 --
ZO_CurrencyControl_SetSimpleCurrency(sellPricePerUnitControl, result.currencyType, result.purchasePricePerUnit, ITEM_RESULT_CURRENCY_OPTIONS, nil, false)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:537 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, result.currencyType, result.purchasePrice, ITEM_RESULT_CURRENCY_OPTIONS, nil, self.playerMoney[result.currencyType] < result.purchasePrice)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:599 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, CURT_MONEY, postedItem.purchasePrice, ITEM_RESULT_CURRENCY_OPTIONS)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:677 --
ZO_CurrencyControl_SetSimpleCurrency(self.invoiceSellPrice, CURT_MONEY, sellPrice, INVOICE_CURRENCY_OPTIONS)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:684 --
ZO_CurrencyControl_SetSimpleCurrency(self.invoiceListingFee, CURT_MONEY, listingFee, INVOICE_CURRENCY_OPTIONS)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:685 --
ZO_CurrencyControl_SetSimpleCurrency(self.invoiceTheirCut, CURT_MONEY, tradingHouseCut, INVOICE_CURRENCY_OPTIONS)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:686 --
ZO_CurrencyControl_SetSimpleCurrency(self.invoiceProfit, CURT_MONEY, profit, INVOICE_CURRENCY_OPTIONS)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:1159 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, currencyType, purchasePrice, ITEM_RESULT_CURRENCY_OPTIONS, nil, self.playerMoney[currencyType] - purchasedItemValue < purchasePrice)
- ingame/zo_currencyinput/zo_currencyinput.lua:84 --
ZO_CurrencyControl_SetSimpleCurrency(self.currencyField, self.currencyType, self.currencyAmount, CURRENCY_INPUT_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL)
- ingame/zo_currencyinput/zo_currencyinput.lua:304 --
ZO_CurrencyControl_SetSimpleCurrency(self.currencyControl, self.currencyType, currencyAmount)
- ingame/zo_currencyinput/zo_currencyinput.lua:366 --
ZO_CurrencyControl_SetSimpleCurrency(self.currencyControl, self.currencyType, 0)
- internalingame/globals/marketdialogs.lua:400 --
ZO_CurrencyControl_SetSimpleCurrency(previousCostLabel, currencyType, marketPurchaseData.cost, DEFAULT_OPTIONS, SHOW_ALL, HAS_ENOUGH_CURRENCY, { strikethroughCurrencyAmount = true })
- internalingame/globals/marketdialogs.lua:424 --
ZO_CurrencyControl_SetSimpleCurrency(costAmountLabel, currencyType, marketPurchaseData.costAfterDiscount, DEFAULT_OPTIONS, SHOW_ALL, HAS_ENOUGH_CURRENCY, extraOptions)
- internalingame/globals/marketdialogs.lua:444 --
ZO_CurrencyControl_SetSimpleCurrency(costAmountLabel, currencyType, marketPurchaseData.esoPlusCost, DEFAULT_OPTIONS, SHOW_ALL, HAS_ENOUGH_CURRENCY, extraOptions)
- internalingame/globals/marketdialogs.lua:454 --
ZO_CurrencyControl_SetSimpleCurrency(currentBalanceAmountLabel, currencyType, GetPlayerMarketCurrency(marketPurchaseData.marketCurrencyType))
- internalingame/globals/marketdialogs.lua:926 --
ZO_CurrencyControl_SetSimpleCurrency(dialog.balanceContainer.currencyAmount, currencyType, GetPlayerMarketCurrency(marketCurrencyType))
- internalingame/market/gamepad/marketdialogs_gamepad.lua:38 --
ZO_CurrencyControl_SetSimpleCurrency(control, GetCurrencyTypeFromMarketCurrencyType(marketCurrencyType), GetPlayerMarketCurrency(marketCurrencyType), ZO_GAMEPAD_MARKET_CURRENCY_OPTIONS)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:61 --
ZO_CurrencyControl_SetSimpleCurrency(control, GetCurrencyTypeFromMarketCurrencyType(marketCurrencyType), cost, ZO_GAMEPAD_MARKET_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, CURRENCY_IGNORE_HAS_ENOUGH, displayOptions)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:90 --
ZO_CurrencyControl_SetSimpleCurrency(control, GetCurrencyTypeFromMarketCurrencyType(marketCurrencyType), cost, ZO_GAMEPAD_MARKET_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, CURRENCY_IGNORE_HAS_ENOUGH, displayOptions)
- libraries/zo_dialog/zo_dialog.lua:1232 --
ZO_CurrencyControl_SetSimpleCurrency(currencyControl, CURT_MONEY, cost, nil, CURRENCY_DONT_SHOW_ALL)
- libraries/zo_tooltip/zo_tooltip.lua:952 --
ZO_CurrencyControl_SetSimpleCurrency(label, currencyType, amount, options, showAll, notEnough)
- publicallingames/tooltip/tooltip.lua:86 --
ZO_CurrencyControl_SetSimpleCurrency(currencyControl, CURT_MONEY, amount, ITEM_TOOLTIP_CURRENCY_OPTIONS, CURRENCY_DONT_SHOW_ALL, notEnough)