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ESO Function Data v101039
SetHandler()
Function Aliases
- No known aliases for this function.
Global Function Definitions
- No known global definitions for this function.
Local Function Definitions
- No known local definitions for this function.
Function Calls
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:18 -- self.animations:SetHandler("OnStop", function(timeline) self:LoadingCompleteAnimation_OnStop(timeline) end)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:29 -- self.longLoadAnimation:SetHandler("OnStop", OnLongLoadAnimationStop)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:105 -- control:SetHandler("OnShow", function(...) control:OnShown() end)
- app/loadingscreen/gamepad/gamepadloadingscreen.lua:106 -- control:SetHandler("OnHide", function(...) control:OnHidden() end)
- app/loadingscreen/keyboard/loadingscreen.lua:13 -- self.animations:SetHandler("OnStop", function(timeline) self:LoadingCompleteAnimation_OnStop(timeline) end)
- common/console/autosaving_console.lua:18 -- self.spinnerFadeAnimation:SetHandler("OnStop", function(timeline, completed) self:HideAutoSavingAnimComplete(timeline, completed) end)
- common/console/autosaving_console.lua:22 -- control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- common/gamepad/zo_gamepadparametricscrolllisttemplates.lua:102 -- control:SetHandler("OnEffectivelyHidden", ZO_ConveyorSceneFragment_ResetMovement)
- common/gamepad/zo_textsearch_header_gamepad.lua:15 -- self.headerTextFilterEditBox:SetHandler("OnTextChanged", onTextChangedCallback)
- common/gamepad/zo_textsearch_header_gamepad.lua:17 -- self.headerTextFilterEditBox:SetHandler("OnFocusLost", function() self:FireCallbacks("EditBoxFocusLost") end, "TextSearchHeader")
- common/markettemplates/chapterupgradetemplates_shared.lua:19 -- self.control:SetHandler("OnUpdate", function() self:UpdateTextCalloutLabel() end)
- common/zo_colorpicker/zo_colorpicker_shared.lua:32 -- self.colorSelect:SetHandler("OnColorSelected", function(control, r, g, b) self:OnColorSet(r, g, b) end)
- common/zo_colorpicker/zo_colorpicker_shared.lua:37 -- self.valueSlider:SetHandler("OnValueChanged", function(control, value)
self:OnValueSet(1 - value)
end)
- common/zo_colorpicker/zo_colorpicker_shared.lua:47 -- self.alphaSlider:SetHandler("OnValueChanged", function(control, value)
self:OnAlphaSet(value)
end)
- common/zo_imecandidates/pc/zo_imecandidates.lua:23 -- windowManager:SetHandler("OnIMECandidateListUpdated", function(...) self:OnIMECandidateListUpdated(...) end)
- common/zo_uierrors/errorframe.lua:40 -- self.control:SetHandler("OnUpdate", function()
--If the UI Error action layer is not currently on top, remove and re-add it so it is on top again
if self.displayingError and not IsActionLayerTopLayerByName("UIError") then
RemoveActionLayerByName("UIError")
PushActionLayerByName("UIError")
end
end)
- ingame/achievements/keyboard/achievements.lua:107 -- control:SetHandler("OnEffectivelyHidden", function()
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
end)
- ingame/achievements/keyboard/achievements.lua:940 -- self.parentControl:SetHandler("OnHide", function()
self.lastShownLink = nil
end)
- ingame/achievements/keyboard/achievements.lua:1198 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/actionbar/actionbutton.lua:347 -- self.slot:SetHandler("OnUpdate", function() self:UpdateTimer() end, "TimerUpdate")
- ingame/actionbar/actionbutton.lua:369 -- self.slot:SetHandler("OnUpdate", nil, "TimerUpdate")
- ingame/actionbar/actionbutton.lua:495 -- self.slot:SetHandler("OnUpdate", function() self:RefreshCooldown() end, "CooldownUpdate")
- ingame/actionbar/actionbutton.lua:523 -- self.slot:SetHandler("OnUpdate", nil, "CooldownUpdate")
- ingame/actionbar/actionbutton.lua:612 -- timeline:GetFirstAnimation():SetHandler("OnStop", function(animation) OnStopHandlerFirst(animation, self) end)
- ingame/actionbar/actionbutton.lua:613 -- timeline:GetLastAnimation():SetHandler("OnStop", function(animation) OnStopHandlerLast(animation, self) end)
- ingame/actionbar/actionbutton.lua:614 -- timeline:SetHandler("OnPlay", function() self:SetShowCooldown(false) end)
- ingame/actionbar/actionbutton.lua:837 -- self.ultimateReadyBurstTimeline:SetHandler("OnPlay", function()
if not self.suppressUltimateSound then
PlaySound(ultimateSound)
end
end)
- ingame/actionbar/actionbutton.lua:850 -- self.ultimateReadyBurstTimeline:SetHandler("OnStop", function(timeline) OnStop(timeline) end)
- ingame/actionbar/actionbutton.lua:1066 -- self.slot:SetHandler("OnUpdate", function() self:UpdateFillBar() end, "FillBarUpdate")
- ingame/actionbar/actionbutton.lua:1078 -- self.slot:SetHandler("OnUpdate", nil, "FillBarUpdate")
- ingame/actionbar/actionbutton.lua:1095 -- timeline:GetFirstAnimation():SetHandler("OnPlay", ApplySwapAnimationStyle)
- ingame/actionbar/actionbutton.lua:1096 -- timeline:GetFirstAnimation():SetHandler("OnStop", function(animation) OnStopHandlerFirst(animation, self, IS_BACK_BAR_SLOT) end)
- ingame/actionbar/actionbutton.lua:1097 -- timeline:GetLastAnimation():SetHandler("OnStop", function(animation) OnStopHandlerLast(animation, self) end)
- ingame/activecombattips/activecombattips.lua:24 -- self.animation:SetHandler("OnStop", function(timeline)
if timeline:GetProgress() == 1.0 and not timeline:IsPlayingBackward() then
SHARED_INFORMATION_AREA:SetHidden(self.tip, true)
self.activeCombatTipId = nil
end
end)
- ingame/antiquities/keyboard/antiquityjournal_keyboard.lua:874 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/antiquities/keyboard/antiquitylore_keyboard.lua:43 -- loreEntryControl:SetHandler("OnMouseDown", nil)
- ingame/antiquities/keyboard/antiquitylore_keyboard.lua:74 -- loreEntryControl:SetHandler("OnMouseDown", ZO_AntiquityLoreEntry_OnClicked)
- ingame/antiquitydigging/antiquitydigging.lua:148 -- control:SetHandler("OnUpdate", nil)
- ingame/antiquitydigging/antiquitydigging.lua:339 -- self.control:SetHandler("OnUpdate", function(_, timeS)
self:OnUpdate(timeS)
end)
- ingame/armory/armorychampionactionbar.lua:108 -- self.starControl:SetHandler("OnUpdate", function(_, timeSecs)
self.starVisuals:Update(timeSecs)
end)
- ingame/armory/keyboard/armory_keyboard.lua:271 -- self.mainHandControl:SetHandler("OnMouseEnter", EquipSlotOnMouseEnter)
- ingame/armory/keyboard/armory_keyboard.lua:272 -- self.offHandControl:SetHandler("OnMouseEnter", EquipSlotOnMouseEnter)
- ingame/armory/keyboard/armory_keyboard.lua:273 -- self.poisonControl:SetHandler("OnMouseEnter", EquipSlotOnMouseEnter)
- ingame/armory/keyboard/armory_keyboard.lua:275 -- self.mainHandControl:SetHandler("OnMouseExit", EquipSlotOnMouseExit)
- ingame/armory/keyboard/armory_keyboard.lua:276 -- self.offHandControl:SetHandler("OnMouseExit", EquipSlotOnMouseExit)
- ingame/armory/keyboard/armory_keyboard.lua:277 -- self.poisonControl:SetHandler("OnMouseExit", EquipSlotOnMouseExit)
- ingame/armory/keyboard/armory_keyboard.lua:438 -- slotControl:SetHandler("OnMouseEnter", function(control)
ZO_ArmoryEquipSlot_OnMouseEnter(control, control:GetParent().buildData)
end)
- ingame/armory/keyboard/armory_keyboard.lua:442 -- slotControl:SetHandler("OnMouseExit", function(control)
ClearTooltip(ItemTooltip)
ClearTooltip(InformationTooltip)
end)
- ingame/battleground/battlegroundscoreboard.lua:102 -- control:SetHandler("OnUpdate", function(...) self:OnUpdate(...) end)
- ingame/battleground/battlegroundscoreboardendofgame.lua:170 -- self.control:SetHandler("OnUpdate", function() self:UpdateAll() end)
- ingame/battleground/battlegroundscoreboardendofgame.lua:175 -- self.control:SetHandler("OnUpdate", nil)
- ingame/battleground/battlegroundscoreboardingame.lua:136 -- self.inGameTimer:SetHandler("OnUpdate", function() self:UpdateTimer() end)
- ingame/battleground/battlegroundscoreboardingame.lua:144 -- self.inGameTimer:SetHandler("OnUpdate", function() self:UpdateTimer() end)
- ingame/battleground/battlegroundscorehud.lua:151 -- control:SetHandler("OnUpdate", function(...) self:OnUpdate(...) end)
- ingame/buffdebuff/buffdebuff.lua:39 -- self.fadeTimeline:SetHandler("OnStop", function() self:RefreshContainerVisibility() end)
- ingame/buffdebuff/buffdebuff.lua:40 -- self.fadeTimeline:SetHandler("OnPlay", function() self:RefreshContainerVisibility() end)
- ingame/buffdebuff/buffdebuff.lua:77 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/buffdebuff/buffdebuff.lua:342 -- blinkAnimation:SetHandler("OnStop", OnBlinkAnimationStop)
- ingame/campaign/campaignbrowser.lua:315 -- self.control:SetHandler("OnUpdate", function(control, seconds)
-- Ensure that refresh only occurs on second boundaries
if not self.nextUpdateTimeSeconds or seconds > self.nextUpdateTimeSeconds then
self.nextUpdateTimeSeconds = zo_floor(seconds + 1)
self:RefreshVisible()
end
end)
- ingame/campaign/campaignbrowser.lua:323 -- self.control:SetHandler("OnUpdate", nil)
- ingame/campaign/campaignbrowser.lua:328 -- self.control:SetHandler("OnUpdate", nil)
- ingame/campaign/campaignbrowser.lua:548 -- control:SetHandler("OnUpdate", UpdateWaitingTooltip)
- ingame/campaign/campaignbrowser.lua:556 -- control:SetHandler("OnUpdate", nil)
- ingame/campaign/campaignbrowser.lua:576 -- control:SetHandler("OnUpdate", UpdateTooltipText)
- ingame/campaign/campaignbrowser.lua:586 -- control:SetHandler("OnUpdate", nil)
- ingame/campaign/campaignbrowserdialogs.lua:495 -- radioButton.label:SetHandler("OnMouseEnter", OnMouseEnter)
- ingame/campaign/campaignbrowserdialogs.lua:496 -- radioButton.label:SetHandler("OnMouseExit", OnMouseExit)
- ingame/campaign/campaignbrowserdialogs.lua:503 -- radioButton.label:SetHandler("OnMouseEnter", NO_HANDLER)
- ingame/campaign/campaignbrowserdialogs.lua:504 -- radioButton.label:SetHandler("OnMouseExit", NO_HANDLER)
- ingame/campaign/campaignemperor_shared.lua:114 -- self.control:SetHandler("OnUpdate", enabled and self.UpdateReignDuration or nil)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:660 -- self.control:SetHandler("OnUpdate", function(control, seconds) self:OnUpdate(control, seconds) end)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:667 -- self.control:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:416 -- self.control:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:460 -- label:SetHandler("OnUpdate", function(label) label:SetText(label.dynamicTextFunction()) end)
- ingame/centerscreenannounce/centerscreenannounce.lua:463 -- label:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:471 -- timeline:SetHandler("OnStop", stopHandler)
- ingame/centerscreenannounce/centerscreenannounce.lua:484 -- wipeInAnim:SetHandler("OnPlay", wipeInBegin)
- ingame/centerscreenannounce/centerscreenannounce.lua:485 -- wipeInAnim:SetHandler("OnStop", wipeInEnd)
- ingame/centerscreenannounce/centerscreenannounce.lua:488 -- wipeOutAnim:SetHandler("OnPlay", wipeOutBegin)
- ingame/centerscreenannounce/centerscreenannounce.lua:644 -- self.largeText:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:645 -- self.smallCombinedText:SetHandler("OnUpdate", nil)
- ingame/centerscreenannounce/centerscreenannounce.lua:757 -- iconTexture.fadeInTimeline:GetFirstAnimation():SetHandler("OnPlay", function()
if iconTexture.isLastGoal then
PlaySound(SOUNDS.SCRYING_PROGRESS_LAST_GOAL_FADEIN)
else
PlaySound(SOUNDS.SCRYING_PROGRESS_GOAL_FADEIN)
end
end)
- ingame/centerscreenannounce/centerscreenannounce.lua:1058 -- backgroundContainerFadeInTimeline:SetHandler("OnPlay", function()
self.isBackgroundAnimating = true
self.backgroundContainer:SetHidden(false)
end)
- ingame/centerscreenannounce/centerscreenannounce.lua:1065 -- backgroundContainerFadeOutTimeline:SetHandler("OnStop", function(timeline, completedPlayback)
self.isBackgroundAnimating = false
self.backgroundContainer:SetHidden(true)
end)
- ingame/centerscreenannounce/centerscreenannounce.lua:1074 -- majorContainerTimeline:SetHandler("OnStop", function(timeline, completedPlayback) self:OnMajorLineContainerAnimationComplete(completedPlayback) end)
- ingame/centerscreenannounce/centerscreenannounce.lua:1108 -- self.control:SetHandler("OnUpdate", OnCenterScreenAnnounceUpdate)
- ingame/centerscreenannounce/centerscreenannounce.lua:1649 -- largeMessageControl:SetHandler("OnUpdate", UpdateShowAnnouncementTime)
- ingame/champion/champion.lua:1213 -- self.control:SetHandler("OnUpdate", function(_, timeSecs) self:OnUpdate(timeSecs) end)
- ingame/champion/championassignableactionbar.lua:219 -- self.starControl:SetHandler("OnUpdate", function(_, timeSecs)
self.starVisuals:Update(timeSecs)
end)
- ingame/champion/championstar.lua:764 -- confirmedTexture.timeline:SetHandler("OnStop", function()
self.sceneNode:RemoveTexture(confirmedTexture)
CHAMPION_PERKS:ReleaseStarConfirmedTexture(confirmedTexture)
end)
- ingame/chatsystem/chatoptions.lua:131 -- self.tabName:SetHandler("OnTextChanged", UpdateTabName)
- ingame/chatsystem/sharedchatsystem.lua:604 -- self.control:SetHandler("OnUpdate", self.OnResizeUpdateFunc)
- ingame/chatsystem/sharedchatsystem.lua:611 -- self.control:SetHandler("OnUpdate", nil)
- ingame/chatsystem/sharedchatsystem.lua:1086 -- self.control:SetHandler("OnUpdate", self.MonitorTabMovementOnUpdate)
- ingame/chatsystem/sharedchatsystem.lua:1092 -- self.control:SetHandler("OnUpdate", nil)
- ingame/chatsystem/gamepad/gamepadchatsystem.lua:188 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/chatsystem/gamepad/interactivechatlog_gamepad.lua:87 -- self.textEdit:SetHandler("OnFocusGained", TextEditFocusGained)
- ingame/chatsystem/gamepad/interactivechatlog_gamepad.lua:88 -- self.textEdit:SetHandler("OnFocusLost", TextEditFocusLost)
- ingame/chatsystem/gamepad/interactivechatlog_gamepad.lua:89 -- self.textEdit:SetHandler("OnTextChanged", TextEditTextChanged)
- ingame/chatsystem/keyboard/keyboardchatsystem.lua:16 -- self.newWindowTab:SetHandler("OnMouseUp", function(tab, button, isUpInside) if isUpInside and not ZO_TabButton_IsDisabled(self.newWindowTab) then self.system:CreateNewChatTab(self) end ZO_TabButton_Unselect(tab) end)
- ingame/chatsystem/keyboard/keyboardchatsystem.lua:23 -- self.overflowTab:SetHandler("OnMouseUp", function(tab, button, isUpInside) if isUpInside then self:ShowOverflowedTabsDropdown() end ZO_TabButton_Unselect(tab) end)
- ingame/chatsystem/keyboard/keyboardchatsystem.lua:134 -- self.windowContainer:SetHandler("OnUpdate", nil)
- ingame/chatsystem/keyboard/keyboardchatsystem.lua:140 -- self.windowContainer:SetHandler("OnUpdate", self.FadeOutCheckOnUpdate)
- ingame/chatsystem/keyboard/keyboardchatsystem.lua:200 -- self.agentChatBurstTimeline:SetHandler("OnStop", function() agentChatBurst:SetAlpha(0) end)
- ingame/chatsystem/keyboard/keyboardchatsystem.lua:204 -- self.agentChatPulseTimeline:SetHandler("OnStop", function() agentChatEcho:SetAlpha(0) end)
- ingame/chatsystem/keyboard/keyboardchatsystem.lua:258 -- self.notificationBurstTimeline:SetHandler("OnStop", function() notificationsBurst:SetAlpha(0) end)
- ingame/chatsystem/keyboard/keyboardchatsystem.lua:262 -- self.notificationPulseTimeline:SetHandler("OnStop", function() notificationEcho:SetAlpha(0) end)
- ingame/chatsystem/keyboard/keyboardchatsystem.lua:266 -- self.mailBurstTimeline:SetHandler("OnStop", function() mailBurst:SetAlpha(0) end)
- ingame/chatsystem/keyboard/keyboardchatsystem.lua:459 -- animation:SetHandler("OnPlay", OnPlay)
- ingame/chatsystem/keyboard/keyboardchatsystem.lua:460 -- animation:SetHandler("OnStop", OnStop)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:89 -- self.control:SetHandler("OnUpdate", function()
local isPreviewingAvailable = IsCharacterPreviewingAvailable()
if self.isPreviewAvailable ~= isPreviewingAvailable then
self.isPreviewAvailable = isPreviewingAvailable
if self.isPreviewAvailable then
self.outfitSelectorHeaderFocus:Enable()
else
self.outfitSelectorHeaderFocus:Disable()
end
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.subcategoryKeybindStripDescriptor)
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.gridKeybindStripDescriptor)
end
end)
- ingame/collections/keyboard/collectibletile_keyboard.lua:32 -- self:GetControl():SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/collections/keyboard/collectibletile_keyboard.lua:33 -- self:GetControl():SetHandler("OnDragStart", function(_, ...) self:OnDragStart(...) end)
- ingame/collections/keyboard/collectionsbook.lua:33 -- self.control:SetHandler("OnUpdate", function() self.refreshGroups:UpdateRefreshGroups() end)
- ingame/collections/keyboard/itemsetsbook_keyboard.lua:222 -- self.summaryContainer:SetHandler("OnUpdate", UpdateSummary)
- ingame/collections/keyboard/outfitstylesbook_keyboard.lua:18 -- control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:207 -- control:SetHandler("OnUpdate", function() self.refreshGroups:UpdateRefreshGroups() end)
- ingame/companion/gamepad/companioncollectionbook_gamepad.lua:49 -- self.control:SetHandler("OnUpdate", function()
-- TODO: For companion previewable
local isPreviewingAvailable = IsCharacterPreviewingAvailable()
if self.isPreviewAvailable ~= isPreviewingAvailable then
self.isPreviewAvailable = isPreviewingAvailable
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.subcategoryKeybindStripDescriptor)
end
end)
- ingame/companion/gamepad/companionequipment_gamepad.lua:49 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/companion/keyboard/companioncollectionbook_keyboard.lua:36 -- self.control:SetHandler("OnUpdate", function() self.refreshGroups:UpdateRefreshGroups() end)
- ingame/companion/keyboard/companionequipment_keyboard.lua:122 -- self.searchBox:SetHandler("OnTextChanged", OnTextSearchTextChanged)
- ingame/companion/keyboard/companionequipment_keyboard.lua:433 -- self.categoryFlashAnimationTimeline:SetHandler("OnStop", OnStop)
- ingame/compass/compass.lua:104 -- self.areaOverrideAnimation:SetHandler("OnStop", function()
self.currentOverrideJournalIndex = nil
self.currentOverrideStepIndex = nil
self.currentOverrideConditionIndex = nil
while self.areaOverrideQueue do
local nextOverride = table.remove(self.areaOverrideQueue, 1)
if #self.areaOverrideQueue == 0 then
self.areaOverrideQueue = nil
end
if ShouldShowQuestArea(nextOverride.journalIndex, nextOverride.stepIndex, nextOverride.conditionIndex) then
self:PlayAreaOverrideAnimation(nextOverride.journalIndex, nextOverride.stepIndex, nextOverride.conditionIndex)
break
end
end
self.areaOverride:SetWidth(0)
self.areaOverride:SetAlpha(1)
end)
- ingame/compass/compass.lua:123 -- self.container:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/compass/compass.lua:164 -- timeline:GetFirstAnimation():SetHandler("OnStop", OnPoiAnimationStopped)
- ingame/compass/compass.lua:345 -- animationOut:SetHandler("OnStop", OnAreaTextureInOnStop)
- ingame/compass/compass.lua:390 -- timeline:SetHandler("OnPlay", OnAreaAnimationStarted)
- ingame/compass/compass.lua:391 -- timeline:SetHandler("OnStop", OnAreaAnimationStopped)
- ingame/contacts/notifications_common.lua:1791 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/contacts/gamepad/sociallist_gamepad.lua:134 -- self.control:SetHandler("OnUpdate", CachedStatusUpdate)
- ingame/contacts/keyboard/friendslist_keyboard.lua:16 -- control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/contacts/keyboard/friendslist_keyboard.lua:28 -- self.searchBox:SetHandler("OnTextChanged", function() self:OnSearchTextChanged() end)
- ingame/contacts/keyboard/ignorelist_keyboard.lua:16 -- control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/crafting/craftingcreateslotanimation.lua:21 -- burst.unlockAnimation:SetHandler("OnStop", function() objectPool:ReleaseObject(burst.key) end)
- ingame/crafting/craftingenchantextractslotanimation.lua:36 -- extractionBurst.animation:GetAnimation(9):SetHandler("OnStop", function() g_extractPool:ReleaseObject(extractionBurst.key) extractionBurst.animation:Stop() end)
- ingame/crafting/craftingresults_base.lua:125 -- self.resultTooltipAnimation:GetAnimation(1):SetHandler("OnStop", OnStop)
- ingame/crafting/craftingsmithingextractslotanimation.lua:27 -- extractionBurst.phase1Animation:GetAnimation(2):SetHandler("OnStop", function()
if not IsAwaitingCraftingProcessResponse() and not extractionBurst.phase2Animation:IsPlaying() then
extractionBurst.phase2Animation:PlayFromStart()
end
end)
- ingame/crafting/craftingsmithingextractslotanimation.lua:33 -- extractionBurst.phase2Animation:SetHandler("OnStop", function()
extractionBurst.owner.slotToBurst[extractionBurst.slot] = nil
extractionBurst.owner.burstToSlot[extractionBurst] = nil
extractionBurst.slot:RemoveAnimationRef()
extractionBurst.slot = nil
extractionBurst.owner = nil
g_extractPool:ReleaseObject(extractionBurst.key)
end)
- ingame/crafting/craftingutils.lua:432 -- self:SetHandler("OnClicked", self:GetHandler("OnMouseDoubleClick"))
- ingame/crafting/craftingutils.lua:433 -- self:SetHandler("OnMouseDoubleClick", nil)
- ingame/crafting/sharedprovisioner.lua:74 -- self.control:SetHandler("OnUpdate", function()
if self.dirty then
self:RefreshRecipeList()
self.dirty = false
end
end)
- ingame/crafting/smithing_common.lua:251 -- control.titleLabel:SetHandler("OnTextChanged", function(titleLabel)
local titleWidth = titleLabel:GetTextWidth()
local totalWidth = control:GetWidth()
local TITLE_SELECTED_LABEL_PADDING_X = 10
local selectedLabelWidth = (totalWidth - titleWidth * 2) - TITLE_SELECTED_LABEL_PADDING_X * 2
selectedLabel:SetWidth(selectedLabelWidth)
end)
- ingame/crafting/gamepad/craftadvisor_gamepad.lua:37 -- control:SetHandler("OnResizedToFit", function() self:OnResized() end)
- ingame/crafting/gamepad/craftingenchantextractslotanimation_gamepad.lua:35 -- burstAnimation:GetAnimation(8):SetHandler("OnStop", function() g_extractPool:ReleaseObject(extractionBurst.key) burstAnimation:Stop() end)
- ingame/crafting/gamepad/smithingcreation_gamepad.lua:724 -- self.panelControl:GetNamedChild("ScrollContainerScroll"):SetHandler("OnScrollExtentsChanged", function(...) self:OnScrollExtentsChanged(...) end)
- ingame/crafting/keyboard/alchemy_keyboard.lua:41 -- self.tooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/alchemy_keyboard.lua:42 -- self.tooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/craftinginventory.lua:104 -- rowControl:SetHandler("OnDragStart", nil)
- ingame/crafting/keyboard/craftinginventory.lua:105 -- rowControl:SetHandler("OnReceiveDrag", nil)
- ingame/crafting/keyboard/craftingutils_keyboard.lua:37 -- self.minMaxButton:SetHandler("OnClicked", function()
if self.isMax then
self:SetValue(self:GetMax())
else
self:SetValue(self:GetMin())
end
end)
- ingame/crafting/keyboard/enchanting_keyboard.lua:175 -- self.resultTooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/enchanting_keyboard.lua:176 -- self.resultTooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/fishfillet_keyboard.lua:8 -- control:SetHandler("OnEffectivelyHidden", function() self:OnHidden() end)
- ingame/crafting/keyboard/fishfillet_keyboard.lua:9 -- control:SetHandler("OnEffectivelyShown", function() self:OnShown() end)
- ingame/crafting/keyboard/provisioner.lua:33 -- self.resultTooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/provisioner.lua:34 -- self.resultTooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:58 -- self.resultTooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/smithingcreation_keyboard.lua:59 -- self.resultTooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/smithingimprovement_keyboard.lua:31 -- self.resultTooltip:SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crafting/keyboard/smithingimprovement_keyboard.lua:32 -- self.resultTooltip:GetNamedChild("Icon"):SetHandler("OnMouseUp", OnTooltipMouseUp)
- ingame/crowncrates/crowncrates.lua:166 -- self.gemsUpdateCountAnimationTimeline:SetHandler("OnStop", function(timeline, completedPlaying)
if completedPlaying then
self.crownGemsAvailableQuantity.gemsIcon:SetScale(1)
end
end)
- ingame/crowncrates/crowncrates.lua:489 -- control:SetHandler("OnMouseEnter", function()
--the mouse must move a little bit from where it was when it exited the control to enter again
if control.mouseExitX then
if DidMouseMoveFarEnough(control.mouseExitX, control.mouseExitY) then
onMouseEnter()
else
control:SetHandler("OnUpdate", function()
if DidMouseMoveFarEnough(control.mouseExitX, control.mouseExitY) then
onMouseEnter()
control:SetHandler("OnUpdate", nil)
end
end)
end
else
onMouseEnter()
end
end)
- ingame/crowncrates/crowncrates.lua:495 -- control:SetHandler("OnUpdate", function()
if DidMouseMoveFarEnough(control.mouseExitX, control.mouseExitY) then
onMouseEnter()
control:SetHandler("OnUpdate", nil)
end
end)
- ingame/crowncrates/crowncrates.lua:498 -- control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncrates.lua:506 -- control:SetHandler("OnMouseExit", function()
onMouseExit()
control:SetHandler("OnUpdate", nil)
control.mouseExitX, control.mouseExitY = GetUIMousePosition()
end)
- ingame/crowncrates/crowncrates.lua:508 -- control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratesanimatable.lua:49 -- animationTimeline:SetHandler("OnStop", function(timeline, completedPlaying)
self:OnAnimationStopped(timeline, animationTimelineKey, animationPool)
if customOnStop then
customOnStop(timeline, completedPlaying)
end
end)
- ingame/crowncrates/crowncratespackchoosing.lua:197 -- control:SetHandler("OnMouseUp", OnMouseUp)
- ingame/crowncrates/crowncratespackchoosing.lua:654 -- self.leftArrowKeyboard:SetHandler("OnClicked", PreviousPageCallback)
- ingame/crowncrates/crowncratespackchoosing.lua:655 -- self.rightArrowKeyboard:SetHandler("OnClicked", NextPageCallback)
- ingame/crowncrates/crowncratespackopening.lua:240 -- self.keyboardTooltipMouseoverAreaControl:SetHandler("OnMouseEnter", function()
if self.visualSlotIndex < GetNumCurrentCrownCrateTotalRewards() then
InitializeTooltip(ItemTooltip, self.keyboardTooltipMouseoverAreaControl, BOTTOMLEFT, 10, 0, BOTTOMRIGHT)
else
InitializeTooltip(ItemTooltip, self.keyboardTooltipMouseoverAreaControl, BOTTOMRIGHT, -10, 0, BOTTOMLEFT)
end
ItemTooltip:SetCrownCrateReward(self.rewardIndex)
end)
- ingame/crowncrates/crowncratespackopening.lua:249 -- self.keyboardTooltipMouseoverAreaControl:SetHandler("OnMouseExit", function()
ClearTooltip(ItemTooltip)
end)
- ingame/crowncrates/crowncratespackopening.lua:282 -- self.mouseAreaControl:SetHandler("OnMouseUp", function() self:OnMouseUp() end)
- ingame/crowncrates/crowncratespackopening.lua:476 -- self.control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratespackopening.lua:576 -- translateToScreenAnimation:SetHandler("OnStop", function(animation, animatingControl, completedPlaying)
--start the bonus particle effect when the card finishes moving to the screen
if completedPlaying then
self:StartCrateSpecificParticleEffects(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE, CROWN_CRATE_PARTICLES_BONUS)
end
end)
- ingame/crowncrates/crowncratespackopening.lua:589 -- translateToHandAnimation:SetHandler("OnPlay", function()
--stop the bonus particle effect as soon as it moves to hand
self:ReleaseParticle(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE)
end)
- ingame/crowncrates/crowncratespackopening.lua:813 -- self.control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratespackopening.lua:853 -- self.control:SetHandler("OnUpdate", function(control)
TransitionCardReveal()
end)
- ingame/crowncrates/crowncratespackopening.lua:872 -- self.control:SetHandler("OnUpdate", nil)
- ingame/crowncrates/crowncratespackopening.lua:896 -- self.control:SetHandler("OnUpdate", function(control)
TransitionCardGemify()
end)
- ingame/crowncrates/crowncratespackopening.lua:1079 -- self.control:SetHandler("OnUpdate", function(control)
if (self.side == ZO_CROWN_CRATES_CARD_SIDE_FACE or self.side == ZO_CROWN_CRATES_CARD_SIDE_GEMIFIED_FLIPPED_FACE)
and self.cardTextureControl:Is3DQuadFacingCamera() then
self:SetupCardSide(ZO_CROWN_CRATES_CARD_SIDE_BACK)
self.cardGlowTextureControl:SetAlpha(0)
self.rewardTextureControl:SetAlpha(0)
self.frameAccentTextureControl:SetAlpha(0)
self.gemOverlayTextureControl:SetAlpha(0)
self:SetCardFaceDesaturation(0)
control:SetHandler("OnUpdate", nil)
end
end)
- ingame/crowncrates/crowncratespackopening.lua:1088 -- control:SetHandler("OnUpdate", nil)
- ingame/dailyloginrewards/dailyloginrewards_base.lua:142 -- control:SetHandler("OnUpdate", function()
self:UpdateTimers()
end)
- ingame/death/death.lua:212 -- control:SetHandler("OnUpdate", function() ava:UpdateDisplay() end)
- ingame/death/death.lua:213 -- control:SetHandler("OnHide", function() ava.timerCooldown:Stop() end)
- ingame/death/death.lua:269 -- control:SetHandler("OnUpdate", function() imperialPvP:UpdateDisplay() end)
- ingame/death/death.lua:270 -- control:SetHandler("OnHide", function() imperialPvP.timerCooldown:Stop() end)
- ingame/death/death.lua:337 -- control:SetHandler("OnUpdate", function() imperialPvE:UpdateDisplay() end)
- ingame/death/death.lua:410 -- control:SetHandler("OnUpdate", function() twoOption:UpdateDisplay() end)
- ingame/death/death.lua:440 -- control:SetHandler("OnHide", function()
resurrect.timerCooldown:Stop()
end)
- ingame/deathrecap/deathrecap.lua:92 -- self.control:SetHandler("OnEffectivelyShown", function() self:OnEffectivelyShown() end)
- ingame/deathrecap/deathrecap.lua:93 -- self.control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/dyeing/dyeing_shared.lua:156 -- swatchControl:SetHandler("OnMouseUp", OnClicked)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:209 -- dyeControl:SetHandler("OnMouseUp", function(dyeControl, button, upInside)
if upInside then
self:OnSavedSetDyeSlotClicked(dyeSetIndex, dyeChannel, button)
end
end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:215 -- dyeControl:SetHandler("OnMouseEnter", function(dyeControl)
self.mousedOverSavedSetIndex = dyeSetIndex
self.mousedOverSavedSetDyeChannel = dyeChannel
self:OnSavedSetDyeSlotEnter(dyeSetIndex, dyeChannel, dyeControl)
end)
- ingame/dyeing/keyboard/dyeing_keyboard.lua:221 -- dyeControl:SetHandler("OnMouseExit", function(dyeControl)
self.mousedOverSavedSetIndex = nil
self.mousedOverSavedSetDyeChannel = nil
self:OnSavedSetDyeSlotExit(dyeSetIndex, dyeChannel)
end)
- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:53 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/fence/keyboard/fence_keyboard.lua:50 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/giftinventory/giftinventoryview_shared.lua:52 -- self.control:SetHandler("OnRectChanged", function(control, newLeft, newTop, newRight, newBottom)
local newWidth = newRight - newLeft
local newHeight = newBottom - newTop
if newWidth ~= topLevelwidth or newHeight ~= topLevelheight then
self.overlayGlowControl:SetDimensions(newWidth + BACKGROUND_PADDING, newHeight + BACKGROUND_PADDING)
topLevelwidth = newWidth
topLevelheight = newHeight
end
end)
- ingame/giftinventory/gamepad/giftinventorycategory_gamepad.lua:33 -- self.control:SetHandler("OnEffectivelyShown", OnEffectivelyShown)
- ingame/giftinventory/gamepad/giftinventorycategory_gamepad.lua:44 -- self.control:SetHandler("OnEffectivelyHidden", OnEffectivelyHidden)
- ingame/giftinventory/keyboard/giftinventorydialogs_keyboard.lua:8 -- randomNoteButton:SetHandler("OnClicked", function()
noteEdit:SetText(GetRandomGiftThankYouNoteText())
end)
- ingame/giftinventory/keyboard/giftinventorydialogs_keyboard.lua:170 -- helpButton:SetHandler("OnClicked", function()
HELP:ShowSpecificHelp(data.helpCategoryIndex, data.helpIndex)
ZO_Dialogs_ReleaseDialog(dialog)
end)
- ingame/giftinventory/keyboard/giftinventoryview_keyboard.lua:30 -- headerIcon:SetHandler("OnMouseUp", function(control, button, upInside)
if button == MOUSE_BUTTON_INDEX_LEFT and upInside then
self.blastParticleSystem:Stop()
self.blastParticleSystem:Start()
end
end)
- ingame/group/keyboard/zo_grouplist_keyboard.lua:32 -- control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/guild/gamepad/guildhistory_gamepad.lua:27 -- control:SetHandler("OnUpdate", function()
if self:IsTryingToGetMoreEvents() then
self:ShowLoading()
else
self:HideLoading()
end
end)
- ingame/guild/gamepad/guildselector_gamepad.lua:25 -- self.m_container:SetHandler("OnEffectivelyShown", function()
EVENT_MANAGER:RegisterForEvent("GuildSelectorGamepad", EVENT_GUILD_DATA_LOADED, RefreshGuildList)
end)
- ingame/guild/gamepad/guildselector_gamepad.lua:29 -- self.m_container:SetHandler("OnEffectivelyHidden", function()
EVENT_MANAGER:UnregisterForEvent("GuildSelectorGamepad", EVENT_GUILD_DATA_LOADED)
end)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:38 -- control:SetHandler("OnMouseUp", OnClicked)
- ingame/guild/keyboard/guildhistory_keyboard.lua:45 -- control:SetHandler("OnUpdate", self.updateFunction)
- ingame/guild/keyboard/guildhome_keyboard.lua:44 -- manager.viewWeeklyBidsButton:SetHandler("OnClicked", function() ZO_Dialogs_ShowDialog("GUILD_WEEKLY_BIDS_KEYBOARD", { guildId = manager.guildId }) end)
- ingame/guild/keyboard/guildroster_keyboard.lua:13 -- control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- ingame/guild/keyboard/guildroster_keyboard.lua:21 -- self.searchBox:SetHandler("OnTextChanged", function() self:OnSearchTextChanged() end)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:99 -- self.rankIconPickerButton:SetHandler("OnClicked", OnRankIconPickerClicked)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:112 -- child:SetHandler("OnDragStart", ZO_GuildRankHeaderChild_OnDragStart)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:315 -- self.control:SetHandler("OnUpdate", self.updateRankOrderCallback)
- ingame/guild/keyboard/zo_guildranks_keyboard.lua:337 -- self.control:SetHandler("OnUpdate", nil)
- ingame/guildfinder/gamepad/guildrecruitment_editboxtile_gamepad.lua:47 -- self.edit:SetHandler("OnFocusLost", OnTextEditFocusLost)
- ingame/guildfinder/gamepad/guildrecruitment_editboxtile_gamepad.lua:48 -- self.edit:SetHandler("OnTextChanged", OnTextEditTextChanged)
- ingame/guildfinder/keyboard/guildbrowser_guildlist_keyboard.lua:660 -- self.minCPEditBox:SetHandler("OnFocusLost", OnMinCPTextEditFocusLost)
- ingame/guildfinder/keyboard/guildbrowser_guildlist_keyboard.lua:661 -- self.minCPEditBox:SetHandler("OnTextChanged", OnTextChanged)
- ingame/guildfinder/keyboard/guildbrowser_guildlist_keyboard.lua:663 -- self.maxCPEditBox:SetHandler("OnFocusLost", OnMaxCPTextEditFocusLost)
- ingame/guildfinder/keyboard/guildbrowser_guildlist_keyboard.lua:664 -- self.maxCPEditBox:SetHandler("OnTextChanged", OnTextChanged)
- ingame/guildfinder/keyboard/guildrecruitment_editboxtile_keyboard.lua:36 -- self.edit:SetHandler("OnFocusLost", OnTextEditFocusLost)
- ingame/guildfinder/keyboard/guildrecruitment_editboxtile_keyboard.lua:37 -- self.edit:SetHandler("OnTextChanged", OnTextChanged)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:33 -- self.control:SetHandler("OnUpdate", function(_, gameTimeSecs) self:OnUpdate(self.descriptionLabel, gameTimeSecs) end)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:315 -- control:SetHandler("OnUpdate", function(_, gameTimeSecs) self:OnUpdate(gameTimeSecs) end)
- ingame/help/help_manager.lua:36 -- self.overlaySyncObject:SetHandler("OnShown", function()
local NO_ARG = nil
-- We want HelpOverlay to get dibs on intercepting the close button before other systems (e.g.: Tribute conceding)
local PRIORITY = 1
CLOSE_ACTIONS_INTERCEPT_LAYER_FRAGMENT:RegisterCallback("InterceptCloseAction", OnInterceptCloseAction, NO_ARG, PRIORITY)
end, "Help_Manager")
- ingame/help/help_manager.lua:43 -- self.overlaySyncObject:SetHandler("OnHidden", function()
CLOSE_ACTIONS_INTERCEPT_LAYER_FRAGMENT:UnregisterCallback("InterceptCloseAction", OnInterceptCloseAction)
end, "Help_Manager")
- ingame/help/gamepad/help_customer_service_gamepad.lua:171 -- control.editBox:SetHandler("OnFocusGained", function(editControl)
editControl:SetVirtualKeyboardType(VIRTUAL_KEYBOARD_TYPE_EMAIL)
self.activeEditBox = editControl
end)
- ingame/help/gamepad/help_customer_service_gamepad.lua:176 -- control.editBox:SetHandler("OnFocusLost", function(editControl)
self:OnTextFieldFocusLost(editControl, data.fieldType)
self.activeEditBox = nil
list:RefreshVisible()
SCREEN_NARRATION_MANAGER:QueueParametricListEntry(list)
end)
- ingame/help/gamepad/help_mechanicassistance_gamepad.lua:190 -- editBox:SetHandler("OnTextChanged", OnDescriptionTextChanged)
- ingame/help/gamepad/help_submitfeedback_gamepad.lua:163 -- editBox:SetHandler("OnTextChanged", OnTextChanged)
- ingame/help/keyboard/helpaskforhelp_keyboard.lua:102 -- self.details:SetHandler("OnTextChanged",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpaskforhelp_keyboard.lua:109 -- self.description:SetHandler("OnTextChanged",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpmechanicassistancetemplate_keyboard.lua:80 -- self.description:SetHandler("OnTextChanged", function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:64 -- helpImpactComboBoxControl:SetHandler("OnMouseEnter", OnComboBoxEntryMouseEnter)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:65 -- helpImpactComboBoxControl:SetHandler("OnMouseExit", OnComboBoxEntryMouseExit)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:109 -- self.details:SetHandler("OnTextChanged",function() self:UpdateSubmitButton() end)
- ingame/help/keyboard/helpsubmitfeedback_keyboard.lua:116 -- self.description:SetHandler("OnTextChanged",function() self:UpdateSubmitButton() end)
- ingame/housingeditor/housingeditorhud.lua:378 -- self.control:SetHandler("OnUpdate", nil)
- ingame/housingeditor/housingeditorhud.lua:425 -- self.control:SetHandler("OnUpdate", self.OnDeferredCombatUpdate)
- ingame/housingeditor/housingeditorhud.lua:774 -- control:SetHandler("OnUpdate", function(_, currentFrameTimeMS) self:OnUpdate(currentFrameTimeMS) end)
- ingame/housingeditor/housingeditorhud.lua:1139 -- control:SetHandler("OnMouseEnter", OnMouseEnter)
- ingame/housingeditor/housingeditorhud.lua:1140 -- control:SetHandler("OnMouseExit", OnMouseExit)
- ingame/housingeditor/housingeditorhud.lua:1141 -- control:SetHandler("OnMouseDown", OnMouseDown)
- ingame/housingeditor/housingeditorhud.lua:4185 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/housingeditor/housingpreview_shared.lua:216 -- control.textCallout:SetHandler("OnUpdate", calloutUpdateHandler)
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:129 -- control.subLabel1:SetHandler("OnUpdate", sublabelUpdateHandler)
- ingame/housingeditor/gamepad/housingfurniturebrowser_gamepad.lua:138 -- self.headerTextFilterEditBox:SetHandler("OnTextChanged", function(editBox)
local text = editBox:GetText()
if self.mode == HOUSING_BROWSER_MODE.PLACEMENT then
SHARED_FURNITURE:SetPlaceableTextFilter(text)
elseif self.mode == HOUSING_BROWSER_MODE.RETRIEVAL then
SHARED_FURNITURE:SetRetrievableTextFilter(text)
elseif self.mode == HOUSING_BROWSER_MODE.PRODUCTS then
SHARED_FURNITURE:SetMarketProductTextFilter(text)
end
end)
- ingame/housingeditor/keyboard/furnitureclasses_keyboard.lua:323 -- searchEditBox:SetHandler("OnTextChanged", function(editBox)
self:OnSearchTextChanged(editBox)
end)
- ingame/housingeditor/keyboard/housingfurnitureproducts_keyboard.lua:225 -- rowControl.textCallout:SetHandler("OnUpdate", textCalloutUpdateHandler)
- ingame/housingeditor/keyboard/housingfurnituresettings_keyboard.lua:57 -- self.primaryResidenceButton:SetHandler("OnClicked", OnPrimaryResidenceClicked)
- ingame/housingeditor/keyboard/housingfurnituresettings_keyboard.lua:73 -- self.restartPathsButton:SetHandler("OnClicked", OnRestartPathsClicked)
- ingame/housingeditor/keyboard/housingpathsettings_keyboard.lua:154 -- self.changeCollectibleButton:SetHandler("OnClicked", OnChangeCollectibleClicked)
- ingame/hud/huddaedricenergymeter.lua:253 -- self.barControl:SetHandler("OnValueChanged", OnBarValueChanged)
- ingame/interactwindow/gamepad/interactwindow_gamepad.lua:72 -- label:SetHandler("OnUpdate", data.labelUpdateFunction)
- ingame/interactwindow/gamepad/interactwindow_gamepad.lua:95 -- control:SetHandler("OnUpdate", nil)
- ingame/interactwindow/keyboard/interactwindow_keyboard.lua:86 -- option:SetHandler("OnUpdate", nil)
- ingame/interactwindow/keyboard/interactwindow_keyboard.lua:190 -- optionControl:SetHandler("OnUpdate", chatterData.labelUpdateFunction)
- ingame/inventory/inventory.lua:763 -- inventory.searchBox:SetHandler("OnTextChanged", OnTextSearchTextChanged)
- ingame/inventory/inventory.lua:1517 -- self.categoryFlashAnimationTimeline:SetHandler("OnStop", OnStop)
- ingame/inventory/inventorytemplates.lua:49 -- infoBar:SetHandler("OnEffectivelyShown", CleanDirty)
- ingame/inventory/sharedinventory.lua:801 -- label:SetHandler("OnEffectivelyShown", CleanDirty)
- ingame/inventory/gamepad/buyspacecommon_gamepad.lua:46 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/inventory/gamepad/gamepadinventory.lua:61 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:134 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:135 -- self.control:SetHandler("OnEffectivelyShown", OnEffectivelyShown)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:136 -- self.control:SetHandler("OnEffectivelyHidden", OnEffectivelyHidden)
- ingame/inventory/gamepad/zo_gamepadparametricscrolllist_bagssearch_screen.lua:16 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/leaderboards/battlegroundleaderboards_shared.lua:19 -- self.control:SetHandler("OnUpdate", function(_, currentTime) self:TimerLabelOnUpdate(currentTime) end)
- ingame/leaderboards/campaignleaderboards_shared.lua:86 -- self.control:SetHandler("OnUpdate", TimerLabelOnUpdate)
- ingame/leaderboards/raidleaderboards_shared.lua:326 -- self.control:SetHandler("OnUpdate", function(_, currentTime) self:TimerLabelOnUpdate(currentTime) end)
- ingame/leaderboards/raidleaderboards_shared.lua:329 -- self.control:SetHandler("OnUpdate", nil)
- ingame/leaderboards/tributeleaderboards_shared.lua:12 -- self.control:SetHandler("OnUpdate", function(_, currentTime) self:TimerLabelOnUpdate(currentTime) end)
- ingame/leveluprewards/leveluprewards_base.lua:33 -- maskControl:SetHandler("OnEffectivelyShown", function()
if layerAnimation:HasLayers() then
animationTimeline:PlayFromStart()
end
for _, particleSystem in pairs(self.particleSystemPool:GetActiveObjects()) do
particleSystem:Start()
end
end)
- ingame/leveluprewards/leveluprewards_base.lua:41 -- maskControl:SetHandler("OnEffectivelyHidden", function()
animationTimeline:Stop()
for _, particleSystem in pairs(self.particleSystemPool:GetActiveObjects()) do
particleSystem:Stop()
end
end)
- ingame/leveluprewards/keyboard/leveluprewardsclaim_keyboard.lua:58 -- self.claimButtonAnimationTimeline:GetFirstAnimation():SetHandler("OnPlay", function() PlaySound(SOUNDS.LEVEL_UP_REWARD_CLAIM_APPEAR) end)
- ingame/leveluprewards/keyboard/leveluprewardsclaim_keyboard.lua:60 -- self.claimButtonAnimationTimeline:SetHandler("OnStop", function(_, completedPlaying)
if completedPlaying then
self.claimParticleSystem:SetParticlesPerSecond(5)
end
end)
- ingame/leveluprewards/keyboard/leveluprewardsclaim_keyboard.lua:185 -- firstAnimation:SetHandler("OnPlay", function() PlaySound(SOUNDS.LEVEL_UP_REWARD_SECTION_APPEAR) end)
- ingame/leveluprewards/keyboard/leveluprewardsclaim_keyboard.lua:190 -- animation:SetHandler("OnStop", function(_, animatingControl) animatingControl:SetMouseEnabled(true) end)
- ingame/lfg/searchingforgroup.lua:63 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/lfg/tributeclubrank.lua:39 -- self.statusBar:SetHandler("OnMouseEnter", OnMouseEnter)
- ingame/lfg/tributeclubrank.lua:40 -- self.statusBar:SetHandler("OnMouseExit", OnMouseExit)
- ingame/lfg/zo_activityfindertemplate_shared.lua:188 -- self.placementMatchProgressBar.control:SetHandler("OnMouseEnter", OnMouseEnter)
- ingame/lfg/zo_activityfindertemplate_shared.lua:189 -- self.placementMatchProgressBar.control:SetHandler("OnMouseExit", OnMouseExit)
- ingame/lfg/zo_activityfindertemplate_shared.lua:190 -- self.seasonRankProgressStatusBar:SetHandler("OnMouseEnter", OnMouseEnter)
- ingame/lfg/zo_activityfindertemplate_shared.lua:191 -- self.seasonRankProgressStatusBar:SetHandler("OnMouseExit", OnMouseExit)
- ingame/lfg/gamepad/zo_activityfindertemplate_gamepad.lua:141 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/lfg/gamepad/zo_activityqueuedata_gamepad.lua:34 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/lfg/keyboard/zo_activityfindertemplate_keyboard.lua:52 -- self.lockReasonLabel:SetHandler("OnUpdate", OnLockReasonLabelUpdate)
- ingame/lockpick/lockpick.lua:127 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/mail/gamepad/mailsend_gamepad.lua:596 -- self.mailView.subjectEdit.edit:SetHandler("OnFocusLost", function(editBox)
RefreshKeybind()
ZO_GamepadEditBox_FocusLost(editBox)
--Re-narrate the edit box when we are done typing in it
SCREEN_NARRATION_MANAGER:QueueParametricListEntry(MAIL_MANAGER_GAMEPAD:GetCurrentList())
end)
- ingame/mail/gamepad/mailsend_gamepad.lua:603 -- self.mailView.addressEdit.edit:SetHandler("OnFocusLost", function(editBox)
RefreshKeybind()
ZO_GamepadEditBox_FocusLost(editBox)
--Re-narrate the edit box when we are done typing in it
SCREEN_NARRATION_MANAGER:QueueParametricListEntry(MAIL_MANAGER_GAMEPAD:GetCurrentList())
end)
- ingame/mail/gamepad/mailsend_gamepad.lua:610 -- self.mailView.bodyEdit.edit:SetHandler("OnFocusLost", function(editBox)
RefreshKeybind()
ZO_GamepadEditBox_FocusLost(editBox)
--Re-narrate the edit box when we are done typing in it
SCREEN_NARRATION_MANAGER:QueueParametricListEntry(MAIL_MANAGER_GAMEPAD:GetCurrentList())
end)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:703 -- button:SetHandler("OnMouseUp", callback)
- ingame/map/mappin.lua:1940 -- anim:SetHandler("OnStop", function() self.backgroundControl:SetTextureCoords(0, 1, 0, 1) end)
- ingame/map/mappin.lua:2868 -- self.m_Control:SetHandler("OnUpdate", nil)
- ingame/map/mappin.lua:2961 -- self.polygonBlob:SetHandler("OnMouseUp", function(control, ...)
zo_callHandler(myControl, "OnMouseUp", ...)
end)
- ingame/map/mappin.lua:2964 -- self.polygonBlob:SetHandler("OnMouseDown", function(control, ...)
zo_callHandler(myControl, "OnMouseDown", ...)
end)
- ingame/map/mappin.lua:2994 -- self.m_Control:SetHandler("OnUpdate", function(control)
local newScale = zo_deltaNormalizedLerp(control:GetScale(), self.targetScale * self.scaleModifier, 0.17)
if zo_abs(newScale - self.targetScale) < 0.01 then
control:SetScale(self.targetScale * self.scaleModifier)
self.targetScale = nil
control:SetHandler("OnUpdate", nil)
else
control:SetScale(newScale)
end
end)
- ingame/map/mappin.lua:2999 -- control:SetHandler("OnUpdate", nil)
- ingame/map/mappin_manager.lua:93 -- blobControl:SetHandler("OnMouseUp", nil)
- ingame/map/mappin_manager.lua:94 -- blobControl:SetHandler("OnMouseDown", nil)
- ingame/map/mappin_manager.lua:105 -- timeline:SetHandler("OnStop", OnAnimationTimelineStopped)
- ingame/map/worldmap.lua:2688 -- ZO_WorldMapContainer:SetHandler("OnUpdate", MapDragUpdate)
- ingame/map/worldmap.lua:2696 -- ZO_WorldMapContainer:SetHandler("OnUpdate", nil)
- ingame/map/worldmap.lua:3588 -- control:SetHandler("OnUpdate", Update)
- ingame/map/worldmapkeepsummary_shared.lua:13 -- control:SetHandler("OnUpdate", function(_, time)
if(self.nextUpdate == nil or time > self.nextUpdate) then
self:RefreshTimeDependentControls()
self.nextUpdate = time + UPDATE_RATE
end
end)
- ingame/map/worldmapkeepupgrade_shared.lua:52 -- control:SetHandler("OnUpdate", function(_, timeS)
if self.nextUpdateS == nil or timeS > self.nextUpdateS then
self:RefreshTimeDependentControls()
self.nextUpdateS = timeS + UPDATE_RATE_SECONDS
end
end)
- ingame/notificationicons/console/notificationicons_console.lua:22 -- control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/notificationicons/console/notificationicons_console.lua:40 -- self.fadeTimeline:SetHandler("OnStop", FadeStop)
- ingame/notificationicons/console/notificationicons_console.lua:50 -- self.mailPulseTimeline:SetHandler("OnStop", StartFadeTimer)
- ingame/notificationicons/console/notificationicons_console.lua:55 -- self.notificationPulseTimeline:SetHandler("OnStop", StartFadeTimer)
- ingame/optionspanels/optionspanel_social_shared.lua:107 -- slider:SetHandler("OnValueChanged", nil)
- ingame/optionspanels/optionspanel_social_shared.lua:111 -- slider:SetHandler("OnValueChanged", OnSliderChanged)
- ingame/optionspanels/optionspanel_social_shared.lua:151 -- slider:SetHandler("OnValueChanged", OnSliderChanged)
- ingame/playerprogressbar/playerprogressbar.lua:13 -- self.suppressFadeTimeline:SetHandler("OnStop", function(timeline, completed)
if(completed) then
if(timeline:IsPlayingBackward()) then
self:OnHidden()
else
self:OnShown()
end
end
end)
- ingame/playerprogressbar/playerprogressbar.lua:363 -- self.fadeTimeline:SetHandler("OnStop", function(timeline, completed)
if(completed) then
if(timeline:IsPlayingBackward()) then
self:OnFadeOutComplete()
else
self:OnFadeInComplete()
end
end
end)
- ingame/playerprogressbar/playerprogressbar.lua:403 -- control:SetHandler("OnUpdate", function(_, timeSecs)
self:OnUpdate(timeSecs)
end)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:73 -- self.searchBox:SetHandler("OnTextChanged", OnTextSearchTextChanged)
- ingame/repair/repairwindow.lua:80 -- self.searchBox:SetHandler("OnTextChanged", OnTextSearchTextChanged)
- ingame/restyle/gamepad/outfit_slots_panel_gamepad.lua:36 -- control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/restyle/gamepad/outfit_slots_panel_gamepad.lua:226 -- searchEdit:SetHandler("OnFocusLost", SearchEditFocusLost)
- ingame/restyle/gamepad/outfit_slots_panel_gamepad.lua:227 -- searchEdit:SetHandler("OnTextChanged", SearchEditTextChanged)
- ingame/restyle/gamepad/restylestation_gamepad.lua:71 -- control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/restyle/keyboard/restylesheetwindow_keyboard.lua:21 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:35 -- itemSlotControl:SetHandler("OnMouseUp", function(_, button, upInside)
self:OnIconMouseUp(button, upInside)
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:38 -- itemSlotControl:SetHandler("OnMouseEnter", function()
self:OnIconMouseEnter()
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:41 -- itemSlotControl:SetHandler("OnMouseExit", function()
self:OnIconMouseExit()
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:154 -- self.itemSlotControl:SetHandler("OnDragStart", function(_, button)
self:OnIconDragStart(button)
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:158 -- self.itemSlotControl:SetHandler("OnReceiveDrag", function(_, button)
self:OnIconReceiveDrag(button)
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:162 -- self.itemSlotControl:SetHandler("OnMouseDoubleClick", function(_, button)
self:OnMouseDoubleClick(button)
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:430 -- dyeControl:SetHandler("OnMouseUp", function(dyeControl, button, upInside)
if upInside then
onSlotClickedCallback(slotObject:GetRestyleSlotData(), i, button)
end
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:436 -- dyeControl:SetHandler("OnMouseEnter", function(dyeControl)
self.mousedOverDyeableSlotData = slotObject:GetRestyleSlotData()
self.mousedOverDyeChannel = i
onSlotEnterCallback(slotObject:GetRestyleSlotData(), i, dyeControl)
end)
- ingame/restyle/keyboard/restylesheet_keyboard.lua:442 -- dyeControl:SetHandler("OnMouseExit", function(dyeControl)
self.mousedOverDyeableSlotData = nil
self.mousedOverDyeChannel = nil
onSlotExitCallback(slotObject:GetRestyleSlotData(), i)
end)
- ingame/reticle/reticle.lua:59 -- self.control:SetHandler("OnUpdate", function(control, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- ingame/reticle/reticle.lua:448 -- self.stealthEyeTimeline:SetHandler("OnStop", function(timeline) timeline:ClearAllCallbacks() end)
- ingame/retrait/keyboard/retraitstation_reconstruct_keyboard.lua:153 -- qualityTexture:SetHandler("OnMouseDown", function(...) self:OnImprovementQualityMouseDown(...) end)
- ingame/retrait/keyboard/retraitstation_reconstruct_keyboard.lua:154 -- qualityTexture:SetHandler("OnMouseEnter", function(...) self:OnImprovementQualityMouseEnter(...) end)
- ingame/retrait/keyboard/retraitstation_reconstruct_keyboard.lua:155 -- qualityTexture:SetHandler("OnMouseExit", function(...) self:OnImprovementQualityMouseExit(...) end)
- ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:446 -- infoBar:SetHandler("OnEffectivelyShown", CleanDirty)
- ingame/screenshotmode/gamepad/screenshotmode_gamepad.lua:37 -- control:SetHandler("OnUpdate", function(_, timeS)
if self.hideKeybindsAtS then
if timeS >= self.hideKeybindsAtS then
self.hideKeybindsAtS = nil
SetGuiHidden("ingame", true)
else
local timeUntilHideS = self.hideKeybindsAtS - timeS
if timeUntilHideS < FADE_DURATION_S then
self.control:SetAlpha(timeUntilHideS / FADE_DURATION_S)
end
end
end
end)
- ingame/skills/skillscomponents_shared.lua:279 -- self.control:SetHandler("OnUpdate", nil)
- ingame/skills/skillscomponents_shared.lua:281 -- self.control:SetHandler("OnUpdate", self.OnUpdateHandler)
- ingame/skills/gamepad/gamepadassignableactionbar.lua:32 -- self.control:SetHandler("OnEffectivelyShown", function() self:Refresh() end)
- ingame/skills/keyboard/keyboardassignableactionbar.lua:115 -- self.buttons[1].hotbarSwapAnimation:SetHandler("OnStop", function()
ACTION_BAR_ASSIGNMENT_MANAGER:SetIsHotbarSwapAnimationPlaying(false)
-- The bar state may have changed during the animation (so it was deferred), but after the midpoint (so it wouldn't be reflected during that refresh)
-- Refresh an extra time for good measure
self:RefreshAllButtons()
self.hotbarSwap:Refresh()
end)
- ingame/skills/keyboard/keyboardassignableactionbar.lua:167 -- firstAnimation:SetHandler("OnStop", function()
-- delay refresh until the icon is invisible
self:Refresh()
end)
- ingame/skills/keyboard/zo_skills.lua:61 -- morphAbility1:SetHandler("OnClicked", ChooseMorph)
- ingame/skills/keyboard/zo_skills.lua:62 -- morphAbility1:SetHandler("OnMouseDoubleClick", ConfirmWhenBatchSaving)
- ingame/skills/keyboard/zo_skills.lua:63 -- morphAbility2:SetHandler("OnClicked", ChooseMorph)
- ingame/skills/keyboard/zo_skills.lua:64 -- morphAbility2:SetHandler("OnMouseDoubleClick", ConfirmWhenBatchSaving)
- ingame/skills/keyboard/zo_skills.lua:783 -- self.selectedSkillBuildIconTimeline:SetHandler("OnStop", OnStopIcon)
- ingame/skills/keyboard/zo_skills.lua:788 -- self.selectedSkillBuildIconLoopTimeline:SetHandler("OnStop", OnLoopStopIcon)
- ingame/skills/keyboard/zo_skills.lua:829 -- self.selectedSkillBuildIncreaseTimeline:SetHandler("OnStop", OnStopIncrease)
- ingame/skills/keyboard/zo_skills.lua:834 -- self.selectedSkillBuildIncreaseLoopTimeline:SetHandler("OnStop", OnLoopStopIncrease)
- ingame/stable/keyboard/stable_keyboard.lua:58 -- self.timerControl:SetHandler("OnUpdate", OnTimerUpdate)
- ingame/stats/bountydisplay.lua:32 -- control:SetHandler("OnUpdate", function(_, time) self:Update(time) end)
- ingame/stats/gamepad/zo_stats_gamepad.lua:342 -- self.control:SetHandler("OnUpdate", function()
local isPreviewingAvailable = IsCharacterPreviewingAvailable()
if self.previewAvailable ~= isPreviewingAvailable then
self.previewAvailable = isPreviewingAvailable
if self.previewAvailable then
self.outfitSelectorHeaderFocus:Enable()
else
self.outfitSelectorHeaderFocus:Disable()
end
KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
end)
- ingame/stats/gamepad/zo_stats_gamepad.lua:370 -- self.control:SetHandler("OnUpdate", nil)
- ingame/stats/gamepad/zo_stats_gamepad.lua:1314 -- self.effectDesc:SetHandler("OnUpdate", OnTimerUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:1316 -- self.effectDesc:SetHandler("OnUpdate", nil)
- ingame/stats/gamepad/zo_stats_gamepad.lua:1373 -- self.ridingTrainingTimer:SetHandler("OnUpdate", OnTimerUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:1381 -- self.characterStatsPanel:SetHandler("OnUpdate", OnCharacterUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:1491 -- self.attributesPanel:SetHandler("OnUpdate", OnAttributesUpdate)
- ingame/stats/gamepad/zo_stats_gamepad.lua:1569 -- self.advancedAttributesPanel:SetHandler("OnUpdate", OnAdvancedAttributesUpdate)
- ingame/stats/keyboard/zo_statentry_keyboard.lua:24 -- self.control:SetHandler("OnEffectivelyShown", UpdateStatValue)
- ingame/stats/keyboard/zo_statentry_keyboard.lua:33 -- self.control:SetHandler("OnUpdate", OnUpdate)
- ingame/stats/keyboard/zo_stats_keyboard.lua:130 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:308 -- allianceIconControl:SetHandler("OnMouseEnter", function(control)
local playerAlliance = GetUnitAlliance("player")
InitializeTooltip(InformationTooltip, control, RIGHT, -5, 0)
SetTooltipText(InformationTooltip, zo_strformat(SI_ALLIANCE_NAME, GetAllianceName(playerAlliance)))
end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:313 -- allianceIconControl:SetHandler("OnMouseExit", function(control)
ClearTooltip(InformationTooltip)
end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:467 -- advancedStatsButton:SetHandler("OnClicked", function()
if ADVANCED_STATS_FRAGMENT:IsShowing() then
STATS_SCENE:RemoveFragmentGroup(ADVANCED_STATS_FRAGMENT_GROUP)
STATS_SCENE:AddFragment(STATS_BG_FRAGMENT)
else
STATS_SCENE:RemoveFragment(STATS_BG_FRAGMENT)
STATS_SCENE:AddFragmentGroup(ADVANCED_STATS_FRAGMENT_GROUP)
end
end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:679 -- attributeControl.spinner:SetHandler("OnMouseEnter", function() self:RefreshSpinnerMaxes() end)
- ingame/stats/keyboard/zo_stats_keyboard.lua:754 -- stableRow.timer:SetHandler("OnUpdate", OnUpdate)
- ingame/stats/keyboard/zo_stats_keyboard.lua:919 -- container:SetHandler("OnEffectivelyShown", UpdateEffects)
- ingame/storewindow/gamepad/storewindowcomponent_gamepad.lua:162 -- list:GetControl():SetHandler("OnEffectivelyShown", OnEffectivelyShown)
- ingame/storewindow/gamepad/storewindowcomponent_gamepad.lua:163 -- list:GetControl():SetHandler("OnEffectivelyHidden", OnEffectivelyHidden)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:555 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:557 -- self.control:SetHandler("OnUpdate", nil)
- ingame/storewindow/keyboard/buyback_keyboard.lua:80 -- self.searchBox:SetHandler("OnTextChanged", OnTextSearchTextChanged)
- ingame/timedactivities/timedactivities_shared.lua:50 -- self.control:SetHandler("OnUpdate", function()
self.refreshGroups:UpdateRefreshGroups()
end, "Refresh")
- ingame/timedactivities/gamepad/timedactivities_gamepad.lua:34 -- self.control:SetHandler("OnUpdate", RefreshCurrentActivityInfo, "RefreshCurrentActivityInfo")
- ingame/tradewindow/tradewindow_shared.lua:306 -- self.control:SetHandler("OnUpdate", OnConfirmationDelayUpdate)
- ingame/tradewindow/tradewindow_shared.lua:309 -- self.control:SetHandler("OnUpdate", nil)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:244 -- self.minSlider:SetHandler("OnValueChanged", function(minSliderControl, value)
self:SetMinLevel(value)
if data.onValueChangedCallback then
data.onValueChangedCallback(minSliderControl, value)
end
end)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:259 -- self.maxSlider:SetHandler("OnValueChanged", function(maxSliderControl, value)
self:SetMaxLevel(value)
if data.onValueChangedCallback then
data.onValueChangedCallback(maxSliderControl, value)
end
end)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:105 -- self.minLevelEdit:SetHandler("OnTextChanged", OnMinLevelChanged)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:106 -- self.minLevelEdit:SetHandler("OnEnter", ApplyLevel)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:107 -- self.minLevelEdit:SetHandler("OnFocusLost", ApplyLevel)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:113 -- self.maxLevelEdit:SetHandler("OnTextChanged", OnMaxLevelChanged)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:114 -- self.maxLevelEdit:SetHandler("OnEnter", ApplyLevel)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:115 -- self.maxLevelEdit:SetHandler("OnFocusLost", ApplyLevel)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:125 -- self.levelRangeToggle:SetHandler("OnClicked", OnToggleClicked)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:215 -- self.minPriceEdit:SetHandler("OnTextChanged", OnMinPriceChanged)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:216 -- self.minPriceEdit:SetHandler("OnEnter", ApplyPrice)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:217 -- self.minPriceEdit:SetHandler("OnFocusLost", ApplyPrice)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:223 -- self.maxPriceEdit:SetHandler("OnTextChanged", OnMaxPriceChanged)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:224 -- self.maxPriceEdit:SetHandler("OnEnter", ApplyPrice)
- ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:225 -- self.maxPriceEdit:SetHandler("OnFocusLost", ApplyPrice)
- ingame/tradinghouse/keyboard/tradinghousenamesearchfeature_keyboard.lua:23 -- self.nameSearchEdit:SetHandler("OnTextChanged", function()
self:OnNameSearchEditTextChanged()
end)
- ingame/tradinghouse/keyboard/tradinghousenamesearchfeature_keyboard.lua:31 -- self.nameSearchClearButton:SetHandler("OnClicked", function()
self:OnNameSearchClearButtonClicked()
end)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:443 -- self.previousPage:SetHandler("OnClicked", function() TRADING_HOUSE_SEARCH:SearchPreviousPage() end)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:444 -- self.nextPage:SetHandler("OnClicked", function() TRADING_HOUSE_SEARCH:SearchNextPage() end)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:605 -- cancelButton:SetHandler("OnClicked", CancelListing)
- ingame/tribute/tribute.lua:191 -- control:SetHandler("OnUpdate", OnUpdate)
- ingame/tutorial/briefhudtutorial.lua:38 -- self.tutorialAnimation:SetHandler("OnStop", function(timeline)
if not timeline:IsPlayingBackward() then
SHARED_INFORMATION_AREA:SetHidden(self.tutorial, true)
end
end)
- ingame/tutorial/hudinfotutorial.lua:28 -- self.tutorialAnimation:SetHandler("OnStop", function(timeline)
if not timeline:IsPlayingBackward() then
self:SetHiddenForReason("inactive", true)
if #self.queue > 0 then
local nextTutorialIndex = table.remove(self.queue, 1)
self:DisplayTutorial(nextTutorialIndex)
end
end
end)
- ingame/unitattributevisualizer/modules/armordamage.lua:70 -- fadeAnimation:SetHandler("OnPlay", OnPlayControllingTimeline)
- ingame/unitattributevisualizer/modules/armordamage.lua:71 -- fadeAnimation:SetHandler("OnStop", ReleaseTimelineIfReversed)
- ingame/unitattributevisualizer/modules/armordamage.lua:105 -- fadeAnimation:SetHandler("OnPlay", OnFadeAnimationPlay)
- ingame/unitattributevisualizer/modules/armordamage.lua:106 -- fadeAnimation:SetHandler("OnStop", ReleaseTimelineIfReversed)
- ingame/unitattributevisualizer/modules/armordamage.lua:138 -- fadeAnimation:SetHandler("OnPlay", OnPlayControllingTimeline)
- ingame/unitattributevisualizer/modules/armordamage.lua:139 -- fadeAnimation:SetHandler("OnStop", OnIncreasedPowerFadeStopped)
- ingame/unitattributevisualizer/modules/armordamage.lua:143 -- loopingAnimation:SetHandler("OnStop", ReleaseTimeline)
- ingame/unitattributevisualizer/modules/armordamage.lua:164 -- fadeAnimation:SetHandler("OnPlay", OnPlayControllingTimeline)
- ingame/unitattributevisualizer/modules/armordamage.lua:165 -- fadeAnimation:SetHandler("OnStop", ReleaseTimelineIfReversed)
- ingame/unitattributevisualizer/modules/arrowregeneration.lua:24 -- arrow.animation:SetHandler("OnStop", OnArrowAnimationStopped)
- ingame/unitattributevisualizer/modules/possession.lua:66 -- fadeAnimation:SetHandler("OnPlay", OnPlayControllingTimeline)
- ingame/unitattributevisualizer/modules/possession.lua:67 -- fadeAnimation:SetHandler("OnStop", OnPossessionFadeStopped)
- ingame/unitattributevisualizer/modules/possession.lua:71 -- loopingAnimation:SetHandler("OnStop", ReleaseTimeline)
- ingame/unitattributevisualizer/modules/shrinkexpand.lua:29 -- animation:SetHandler("OnPlay", OnPlay)
- ingame/unitattributevisualizer/modules/shrinkexpand.lua:40 -- animation:SetHandler("OnStop", OnStop)
- ingame/unitattributevisualizer/modules/unwavering.lua:99 -- animation:SetHandler("OnPlay", function()
self:GetOwner():NotifyTakingControlOf(bar)
if bar.warner then
bar.warner:SetPaused(false)
end
end)
- ingame/unitattributevisualizer/modules/unwavering.lua:106 -- animation:SetHandler("OnStop", function()
self:GetOwner():NotifyEndingControlOf(bar)
if bar.warner then
bar.warner:SetPaused(true)
end
end)
- ingame/zo_currencyinput/zo_currencyinput.lua:21 -- self.badInputTimeline:SetHandler("OnPlay", function() bg:SetAlpha(1) self.pulseTimeline:Stop() end)
- ingame/zo_currencyinput/zo_currencyinput.lua:22 -- self.badInputTimeline:SetHandler("OnStop", function() self.pulseTimeline:PlayFromStart(1000) end)
- ingame/zo_currencyinput/zo_currencyinput.lua:307 -- self:SetHandler("OnEffectivelyHidden", function(control)
CURRENCY_INPUT:Hide()
end)
- ingame/zo_loot/loot.lua:25 -- fragment.slideInAnimation:SetHandler("OnStop", fragment.slideInStop)
- ingame/zo_loot/loot.lua:34 -- fragment.alphaInAnimation:SetHandler("OnStop", fragment.alphaInStop)
- ingame/zo_loot/loot.lua:43 -- fragment.alphaOutAnimation:SetHandler("OnStop", fragment.alphaOutStop)
- ingame/zo_quest/questtracker.lua:742 -- condition:SetHandler("OnUpdate", nil)
- internalingame/antiquitydigging/antiquitydigging.lua:104 -- control:SetHandler("OnUpdate", nil)
- internalingame/antiquitydigging/antiquitydigging.lua:176 -- ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnShown", RefreshInputState, "antiquityDigging")
- internalingame/antiquitydigging/antiquitydigging.lua:177 -- ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnHidden", RefreshInputState, "antiquityDigging")
- internalingame/antiquitydigging/antiquitydigging.lua:179 -- ZO_DIALOG_SYNC_OBJECT:SetHandler("OnShown", RefreshInputState, "antiquityDigging")
- internalingame/antiquitydigging/antiquitydigging.lua:180 -- ZO_DIALOG_SYNC_OBJECT:SetHandler("OnHidden", RefreshInputState, "antiquityDigging")
- internalingame/antiquitydigging/antiquitydigging.lua:195 -- self.control:SetHandler("OnMouseDown", function(...) self:OnMouseDown(...) end)
- internalingame/antiquitydigging/antiquitydigging.lua:197 -- self.control:SetHandler("OnMouseDown", nil)
- internalingame/antiquitydigging/antiquitydigging.lua:257 -- self.control:SetHandler("OnUpdate", function()
self:OnUpdate()
end)
- internalingame/antiquitydigging/antiquitydiggingsummary.lua:211 -- control.fadeTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/antiquitydigging/antiquitydiggingsummary.lua:226 -- self.setProgressionAntiquityIconScaleTimeline:SetHandler("OnStop", function(timeline, completedPlaying)
if completedPlaying then
-- 1. The control started out regular size and unfulfilled, then it started growing
if timeline:IsPlayingBackward() then
-- 4. Done shrinking, ready to move on
OnCompleteFireTrigger(timeline, completedPlaying)
else
-- 2. After fully growing, mark fulfilled
local DONT_DESATURATE, DONT_SHOW_SILHOUETTE = false, false
self.setProgressionControlForCurrentAntiquity:SetDisplayBehavior(DONT_DESATURATE, DONT_SHOW_SILHOUETTE)
self.setProgressionSparksParticleSystem:Start()
if self.isAntiquitySetComplete then
PlaySound(SOUNDS.ANTIQUITIES_FANFARE_FRAGMENT_DISCOVERED_FINAL)
else
PlaySound(SOUNDS.ANTIQUITIES_FANFARE_FRAGMENT_DISCOVERED)
end
-- 3. Then start shrinking back to normal
timeline:PlayFromEnd()
end
end
end)
- internalingame/antiquitydigging/antiquitydiggingsummary.lua:768 -- self.antiquityRewardTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/antiquitydigging/antiquitydiggingsummary.lua:769 -- self.newLeadTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/antiquitydigging/antiquitydiggingsummary.lua:770 -- self.bonusRewardsTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/antiquitydigging/antiquitydiggingsummary.lua:771 -- self.rewardsOutTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/antiquitydigging/antiquitydiggingsummary.lua:772 -- self.loreTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/antiquitydigging/antiquitydiggingsummary.lua:773 -- self.setProgressionTimeline:SetHandler("OnStop", function(timeline, completedPlaying)
if timeline:IsPlayingBackward() then
OnCompleteFireTrigger(timeline, completedPlaying)
else
for _, activeIcon in self.setProgressionAntiquityIconPool:ActiveObjectIterator() do
activeIcon.fadeTimeline:PlayFromStart()
end
self.setProgressionAntiquityIconScaleTimeline:PlayFromStart()
end
end)
- internalingame/antiquitydigging/antiquitydiggingsummary.lua:783 -- self.setCompleteTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/chapterupgrade/keyboard/chapterupgrade_keyboard.lua:26 -- control:SetHandler("OnMouseEnter", function(...) self:OnRewardEntryMouseEnter(...) end)
- internalingame/chapterupgrade/keyboard/chapterupgrade_keyboard.lua:27 -- control:SetHandler("OnMouseExit", function(...) self:OnRewardEntryMouseExit(...) end)
- internalingame/chapterupgrade/keyboard/chapterupgrade_keyboard.lua:28 -- control:SetHandler("OnMouseUp", function(...) self:OnRewardEntryMouseUp(...) end)
- internalingame/esoplusoffers/keyboard/esoplusoffers.lua:159 -- self.subscriptionStatusLabel:SetHandler("OnUpdate", function(control) control:SetText(generateTextFunction()) end)
- internalingame/esoplusoffers/keyboard/esoplusoffers.lua:161 -- self.subscriptionStatusLabel:SetHandler("OnUpdate", nil)
- internalingame/gifting/keyboard/confirmsendgift_keyboard.lua:35 -- randomNoteButton:SetHandler("OnClicked", function()
noteEditBox:SetText(GetRandomGiftSendNoteText())
end)
- internalingame/globals/marketdialogs.lua:599 -- radioButton.label:SetHandler("OnMouseEnter", onMouseEnter)
- internalingame/globals/marketdialogs.lua:600 -- radioButton.label:SetHandler("OnUpdate", onUpdate)
- internalingame/globals/marketdialogs.lua:601 -- radioButton.label:SetHandler("OnMouseExit", onMouseExit)
- internalingame/globals/marketdialogs.lua:857 -- quantityEditControl:SetHandler("OnTab", function() ZO_MarketPurchaseConfirmationDialog_FocusNextEditControl(quantityEditControl) end)
- internalingame/market/marketclasses_shared.lua:306 -- self.control.textCallout:SetHandler("OnUpdate", calloutUpdateHandler)
- internalingame/market/market_shared.lua:50 -- ZO_DIALOG_SYNC_OBJECT:SetHandler("OnShown", function()
if self:IsShowing() then
self:OnDialogShowing()
self:RemoveActionLayerForDialog()
end
end, self.sceneName)
- internalingame/market/market_shared.lua:57 -- ZO_DIALOG_SYNC_OBJECT:SetHandler("OnHidden", function()
if self:IsShowing() then
self:RestoreActionLayerForDialog()
self:OnDialogHidden()
end
end, self.sceneName)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:1291 -- control:SetHandler("OnUpdate", OnUpdate)
- internalingame/market/gamepad/marketgridscreen_gamepad.lua:382 -- self.scrollbar:SetHandler("OnUpdate", function (_, timeSecs) self:OnScrollBarDimAlphaUpdate(timeSecs) end)
- internalingame/market/keyboard/crownstore_keyboard.lua:74 -- standardButton:SetHandler("OnClicked", function()
local IS_STANDARD_EDITION = false
OnUpgradeButtonClicked(IS_STANDARD_EDITION)
end)
- internalingame/market/keyboard/crownstore_keyboard.lua:79 -- collectorsButton:SetHandler("OnClicked", function()
local IS_COLLECTORS_EDITION = true
OnUpgradeButtonClicked(IS_COLLECTORS_EDITION)
end)
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:84 -- rowControl:SetHandler("OnMouseEnter", self.onRowMouseEnterMarketProduct)
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:85 -- rowControl:SetHandler("OnMouseExit", self.onRowMouseExitMarketProduct)
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:86 -- rowControl:SetHandler("OnMouseUp", self.onRowMouseUp)
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:104 -- rowControl:SetHandler("OnMouseEnter", self.onRowMouseEnterMarketReward)
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:105 -- rowControl:SetHandler("OnMouseExit", self.onRowMouseExitMarketReward)
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:106 -- rowControl:SetHandler("OnMouseUp", self.onRowMouseUp)
- internalingame/market/keyboard/market_keyboard.lua:42 -- control:SetHandler("OnUpdate", function(control, currentTime) self:OnUpdate(currentTime) end)
- internalingame/marketannouncement/eventannouncementtile.lua:14 -- self.control:SetHandler("OnUpdate", function()
local remainingTime = ZO_MARKET_ANNOUNCEMENT_MANAGER:GetEventAnnouncementRemainingTimeByIndex(self.data.index)
self:SetHeaderText(self:GetTimeRemainingText(remainingTime))
end)
- internalingame/marketannouncement/keyboard/eventannouncementtile_keyboard.lua:29 -- self.actionButton:SetHandler("OnMouseEnter", OnActionButtonMouseEnter)
- internalingame/marketannouncement/keyboard/eventannouncementtile_keyboard.lua:30 -- self.actionButton:SetHandler("OnMouseExit", OnActionButtonMouseExit)
- internalingame/marketannouncement/keyboard/marketannouncementmarketproducttile_keyboard.lua:74 -- self.control:SetHandler("OnUpdate", SetActionButtonHighlight)
- internalingame/marketannouncement/keyboard/marketannouncementmarketproducttile_keyboard.lua:87 -- self.helpButton:SetHandler("OnClicked", onClick)
- internalingame/scrying/scrying.lua:289 -- self.abilitySlot:SetHandler("OnMouseEnter", function()
InitializeTooltip(AbilityTooltip, self.icon, TOPLEFT, 5, -5, TOPRIGHT)
AbilityTooltip:SetAbilityId(self.abilityId)
end)
- internalingame/scrying/scrying.lua:293 -- self.abilitySlot:SetHandler("OnMouseExit", function()
ClearTooltip(AbilityTooltip)
end)
- internalingame/scrying/scrying.lua:296 -- self.abilitySlot:SetHandler("OnMouseUp", function(_, button, upInside)
if button == MOUSE_BUTTON_INDEX_LEFT and upInside then
SCRYING:TrySetCurrentSkill(self.activeSkill)
end
end)
- internalingame/scrying/scrying.lua:1375 -- ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnShown", RefreshInputState, "Scrying")
- internalingame/scrying/scrying.lua:1376 -- ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnHidden", RefreshInputState, "Scrying")
- internalingame/scrying/scrying.lua:1378 -- ZO_DIALOG_SYNC_OBJECT:SetHandler("OnShown", RefreshInputState, "Scrying")
- internalingame/scrying/scrying.lua:1379 -- ZO_DIALOG_SYNC_OBJECT:SetHandler("OnHidden", function()
self:RefreshInputState()
if self.waitingOnDialogToEndGame then
self:TryCompleteScrying()
self.waitingOnDialogToEndGame = false
end
end, "Scrying")
- internalingame/scrying/scryinghexanimations.lua:15 -- self.activateAnim:SetHandler("OnPlay", function()
SCRYING_HEX_ANIMATION_PROVIDER:AddBlockingGoal()
end)
- internalingame/scrying/scryinghexanimations.lua:18 -- self.activateAnim:SetHandler("OnStop", function(_, completedPlaying)
if completedPlaying then
self:SetState(ZO_SCRYING_GOAL_STATE_OWNED)
end
SCRYING_HEX_ANIMATION_PROVIDER:RemoveBlockingGoal()
end)
- internalingame/scrying/scryinghexanimations.lua:384 -- flashAnimation:GetFirstAnimation():SetHandler("OnStop", hex:GetRefreshTypeCallback())
- internalingame/scrying/scryinghexanimations.lua:385 -- flashAnimation:SetHandler("OnStop", function()
self.flashAnimationPool:ReleaseObject(flashAnimationKey)
self:OnBlockingAnimationStopped()
end)
- internalingame/tribute/tribute.lua:769 -- ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnShown", RefreshInputState, "tribute")
- internalingame/tribute/tribute.lua:770 -- ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnHidden", RefreshInputState, "tribute")
- internalingame/tribute/tribute.lua:772 -- ZO_DIALOG_SYNC_OBJECT:SetHandler("OnShown", RefreshInputState, "tribute")
- internalingame/tribute/tribute.lua:773 -- ZO_DIALOG_SYNC_OBJECT:SetHandler("OnHidden", RefreshInputState, "tribute")
- internalingame/tribute/tribute.lua:898 -- control:SetHandler("OnUpdate", OnUpdate)
- internalingame/tribute/tribute.lua:1069 -- self.instruction:SetHandler("OnUpdate", nil)
- internalingame/tribute/tribute.lua:1080 -- self.instruction:SetHandler("OnUpdate", updatePositionCallback)
- internalingame/tribute/tributeconfinementviewer_manager.lua:12 -- ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnShown", function(isVisible)
self:RequestClose()
end, "tributeConfinementViewer")
- internalingame/tribute/tributemechanic_manager.lua:893 -- self.scrollControl:SetHandler("OnScrollExtentsChanged", OnScrollExtentsChanged)
- internalingame/tribute/tributepatronselection_shared.lua:49 -- self.timerContainer:SetHandler("OnUpdate", OnUpdateTimeCallback)
- internalingame/tribute/tributepileviewer_manager.lua:72 -- ZO_HELP_OVERLAY_SYNC_OBJECT:SetHandler("OnShown", function(isVisible)
self:RequestClose()
end, "tributePileViewer")
- internalingame/tribute/tributesummary.lua:1145 -- self.summaryInTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1146 -- self.summaryOutTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1147 -- self.rewardsOutTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1148 -- self.progressionRankChangeUpTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1149 -- self.progressionRankChangeFadeOutTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1151 -- self.progressionPlacementBarNewFadeInTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1152 -- self.progressionLeaderboardWipeInTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1153 -- self.progressionLeaderboardLossBounceTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1154 -- self.progressionLeaderboardWinBounceTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1155 -- self.progressionRankUpScaleTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1156 -- self.progressionCurrentRankFadeOutTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1157 -- self.progressionCurrentRankFadeInTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1158 -- self.progressionRankUpFadeOutTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1672 -- self.rankUpItemsInTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/tribute/tributesummary.lua:1684 -- self.matchRewardItemsInTimeline:SetHandler("OnStop", OnCompleteFireTrigger)
- internalingame/zonestories/keyboard/zonestoriestile_keyboard.lua:30 -- self.actionButton:SetHandler("OnMouseEnter", OnActionButtonMouseEnter)
- internalingame/zonestories/keyboard/zonestoriestile_keyboard.lua:31 -- self.actionButton:SetHandler("OnMouseExit", OnActionButtonMouseExit)
- libraries/globals/animation.lua:42 -- animationTimeline:SetHandler("OnStop", function(timeline, completedPlaying)
if completedPlaying and timeline:IsPlayingBackward() then
local control = timeline:GetFirstAnimation():GetAnimatedControl()
self.controlToAnimationTimeline[control] = nil
local poolKey = self.animationTimelineToPoolKey[timeline]
self.animationPool:ReleaseObject(poolKey)
self.animationTimelineToPoolKey[timeline] = nil
end
end)
- libraries/utility/zo_alphaanimation.lua:147 -- fade:SetHandler("OnStop", OnAnimationStopped)
- libraries/utility/zo_alphaanimation.lua:169 -- fade:SetHandler("OnStop", OnAnimationStopped)
- libraries/utility/zo_alphaanimation.lua:184 -- fade:SetHandler("OnStop", OnAnimationStopped)
- libraries/utility/zo_editcontrolgroup.lua:39 -- control:SetHandler("OnTab", function (control, ...)
if autoCompleteObject:IsOpen() then
autoCompleteTabHandler(control, ...)
else
self:OnTabPressed(control)
end
end)
- libraries/utility/zo_editcontrolgroup.lua:47 -- control:SetHandler("OnTab", function(control)
self:OnTabPressed(control)
end)
- libraries/utility/zo_fadingcontrolbuffer.lua:517 -- fadeTimeline:SetHandler("OnStop", OnFadeStop)
- libraries/utility/zo_fadingcontrolbuffer.lua:518 -- fadeTimeline:GetAnimation(1):SetHandler("OnStop", OnFadeInAnimationStop)
- libraries/utility/zo_fadingcontrolbuffer.lua:519 -- fadeTimeline:GetAnimation(2):SetHandler("OnPlay", OnFadeOutAnimationStart)
- libraries/utility/zo_fadingcontrolbuffer.lua:520 -- fadeTimeline:GetAnimation(2):SetHandler("OnStop", OnFadeOutAnimationStop)
- libraries/utility/zo_fadingcontrolbuffer.lua:523 -- translateTimeline:SetHandler("OnStop", OnTranslateStop)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:154 -- self.fadeTimeline:SetHandler("OnStop", OnContainerFadeStop)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:325 -- fadeLabelAndBgTimeline:SetHandler("OnStop", OnLabelFadeStop)
- libraries/utility/zo_fadingstationarycontrolbuffer.lua:326 -- fadeIconTimeline:SetHandler("OnStop", OnIconFadeStop)
- libraries/utility/zo_hook.lua:60 -- control:SetHandler(handlerName, newHandlerFunction)
- libraries/utility/zo_hook.lua:76 -- control:SetHandler(handlerName, newHandlerFunction)
- libraries/utility/zo_radiobuttongroup.lua:92 -- button:SetHandler("OnClicked", newHandler)
- libraries/utility/zo_radiobuttongroup.lua:141 -- k:SetHandler("OnClicked", v.originalHandler)
- libraries/utility/zo_scrollanimationutils.lua:73 -- animation:SetHandler("OnStop", ZO_OnAnimationStop)
- libraries/utility/zo_tabbuttongroup.lua:657 -- tabButton:SetHandler("OnMouseDown", newHandler)
- libraries/utility/zo_tabbuttongroup.lua:669 -- tabButton:SetHandler("OnMouseDown", originalHandler)
- libraries/utility/zo_tabbuttongroup.lua:673 -- tabButton:SetHandler("OnMouseDown", nil)
- libraries/zo_contextmenus/zo_contextmenus.lua:142 -- owner:SetHandler("OnEffectivelyHidden", nil, "ZO_Menu")
- libraries/zo_contextmenus/zo_contextmenus.lua:164 -- owner:SetHandler("OnEffectivelyHidden", ClearMenu, "ZO_Menu")
- libraries/zo_dialog/zo_dialog.lua:784 -- dialog:SetHandler("OnUpdate", dialogInfo.updateFn)
- libraries/zo_dialog/zo_dialog.lua:923 -- dialog:SetHandler("OnUpdate", nil)
- libraries/zo_dialog/zo_listdialog.lua:44 -- rowControl:SetHandler("OnMouseUp", OnMouseUp)
- libraries/zo_editboxes/zo_editbox.lua:19 -- self.edit:SetHandler("OnTextChanged", function() self:Refresh() end)
- libraries/zo_editboxes/zo_savingeditbox.lua:15 -- self.edit:SetHandler("OnTextChanged", function() self:OnTextChanged() end)
- libraries/zo_editboxes/zo_savingeditbox.lua:16 -- self.edit:SetHandler("OnEnter", function() self:OnEnter() end)
- libraries/zo_editboxes/zo_savingeditbox.lua:19 -- self.modifyButton:SetHandler("OnClicked", function() self:OnModifyClicked() end)
- libraries/zo_editboxes/zo_savingeditbox.lua:22 -- self.saveButton:SetHandler("OnClicked", function() self:OnSaveClicked() end)
- libraries/zo_editboxes/zo_savingeditbox.lua:25 -- self.cancelButton:SetHandler("OnClicked", function() self:OnCancelClicked() end)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:96 -- self.control:SetHandler("OnDragStart", OnDragStart)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:97 -- self.control:SetHandler("OnMouseUp", OnDragStop)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:102 -- entryControl:SetHandler("OnDragStart", OnDragStart)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:103 -- entryControl:SetHandler("OnMouseUp", OnMouseUp)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:107 -- self.control:SetHandler("OnUpdate", function(_, currentFrameTimeSeconds) self:OnUpdate(currentFrameTimeSeconds) end)
- libraries/zo_horizontal_menu/zo_horizontal_menu.lua:52 -- menuItemControl:SetHandler("OnMouseEnter", onMouseEnterCallback)
- libraries/zo_horizontal_menu/zo_horizontal_menu.lua:56 -- menuItemControl:SetHandler("OnMouseExit", onMouseExitCallback)
- libraries/zo_keybindstrip/zo_keybindstrip.lua:78 -- control:SetHandler("OnUpdate", OnUpdate)
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:21 -- rootControl:SetHandler("OnMouseEnter", nil)
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:22 -- rootControl:SetHandler("OnMouseExit", nil)
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:52 -- control:SetHandler("OnMouseEnter", self.refreshMouseOverFunction, inputType, CONTROL_HANDLER_ORDER_BEFORE)
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:53 -- control:SetHandler("OnMouseExit", self.refreshMouseOverFunction, inputType, CONTROL_HANDLER_ORDER_BEFORE)
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:78 -- control:SetHandler("OnMouseEnter", nil, inputType)
- libraries/zo_mouseinputgroup/zo_mouseinputgroup.lua:79 -- control:SetHandler("OnMouseExit", nil, inputType)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:89 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:107 -- control:SetHandler("OnMouseUp", function(_, button, upInside)
if self:IsActive() and self.enabled then
if button == MOUSE_BUTTON_INDEX_LEFT and upInside then
self:SetSelectedIndex(control.dataIndex)
end
end
end)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:1402 -- self.scrollControl:SetHandler("OnRectChanged", function(scrollControl, newLeft, newTop, newRight, newBottom, oldLeft, oldTop, oldRight, oldBottom)
--if the edges of the scroll area changed we need to fix up the gradients
if not zo_floatsAreEqual(newTop, oldTop) or not zo_floatsAreEqual(newBottom, oldBottom) then
--If the list has less than ZO_VERTICAL_PARAMETRIC_LIST_DEFAULT_FADE_GRADIENT_SIZE UI units from its center control to the scroll top or bottom then automatically size the fade gradients to not overlap the center control.
self.validGradientDirty = true
--If the list changes height we need to update anchors because that function is responsible for hiding controls that went out of view or showing controls that are now in view.
self:RefreshVisible()
end
end)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:1413 -- self.scrollControl:SetHandler("OnRectChanged", nil)
- libraries/zo_pointerbox/keyboard/zo_pointerbox_keyboard.lua:22 -- self.showAnimationTimeline:SetHandler("OnStop", function(timeline, completedPlaying)
if completedPlaying and timeline:IsPlayingBackward() then
self.control:SetHidden(true)
self.contentsControl:SetHidden(true)
if self.onHiddenCallback then
self:onHiddenCallback()
end
if self.releaseOnHidden then
self:Release()
end
end
end)
- libraries/zo_pointerbox/keyboard/zo_pointerbox_keyboard.lua:37 -- control:SetHandler("OnMouseUp", function(control, button, upInside)
if upInside and self.closeable then
self:Hide()
end
end)
- libraries/zo_radialmenu/zo_radialmenu.lua:46 -- self.control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_radialmenu/zo_radialmenu.lua:75 -- self.animation:SetHandler("OnStop", function() self:OnAnimationStopped() end)
- libraries/zo_radialmenu/zo_radialmenucontroller.lua:56 -- control:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_revealingcontrol/zo_revealingcontrol.lua:10 -- self:SetHandler("OnRectWidthChanged", RefreshMaskSimulator)
- libraries/zo_revealingcontrol/zo_revealingcontrol.lua:12 -- self:SetHandler("OnRectHeightChanged", RefreshMaskSimulator)
- libraries/zo_revealingcontrol/zo_revealingcontrol.lua:14 -- self.maskSimulator:SetHandler("OnRectChanged", function(_, newLeft, newTop, newRight, newBottom)
if self.shape == SHAPE_BOX then
self:SetRectangularClip(newLeft, newTop, newRight, newBottom)
elseif self.shape == SHAPE_CIRCLE then
local radius = zo_distance(newRight, newBottom, newLeft, newTop) / 2
local centerX, centerY = self.maskSimulator:GetCenter()
self:SetCircularClip(centerX, centerY, radius)
end
end)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:52 -- self.animation:SetHandler("OnStop", nil)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:62 -- self.animation:SetHandler("OnStop", nil)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:121 -- animation:SetHandler("OnStop", self.animationOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:138 -- animation:SetHandler("OnStop", self.animationReverseOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:192 -- self.showAnimation:SetHandler("OnStop", nil, "ZO_CustomAnimationSceneFragment")
- libraries/zo_scene/zo_scenefragmenttemplates.lua:210 -- self.hideAnimation:SetHandler("OnStop", nil, "ZO_CustomAnimationSceneFragment")
- libraries/zo_scene/zo_scenefragmenttemplates.lua:254 -- animation:SetHandler("OnStop", self.animationOnStop, "ZO_CustomAnimationSceneFragment")
- libraries/zo_scene/zo_scenefragmenttemplates.lua:266 -- animation:SetHandler("OnStop", self.animationReverseOnStop, "ZO_CustomAnimationSceneFragment")
- libraries/zo_scene/zo_scenefragmenttemplates.lua:291 -- self.animation:SetHandler("OnStop", nil)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:428 -- self.animation:SetHandler("OnStop", nil)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:434 -- self.animation:SetHandler("OnStop", self.animationOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:593 -- animation:SetHandler("OnStop", self.animationOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:603 -- animation:SetHandler("OnStop", self.animationOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:618 -- animation:SetHandler("OnStop", self.animationReverseOnStop)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:625 -- animation:SetHandler("OnStop", self.animationReverseOnStop)
- libraries/zo_scenegraph/zo_scenegraph.lua:14 -- canvasControl:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_sortfilterlist/zo_sortfilterlist.lua:52 -- self.control:SetHandler("OnUpdate", nil)
- libraries/zo_sortfilterlist/gamepad/zo_interactivesortfilterlist_gamepad.lua:271 -- searchEdit:SetHandler("OnFocusLost", SearchEditFocusLost)
- libraries/zo_spinner/zo_spinner.lua:79 -- self.increaseButton:SetHandler("OnMouseDown", Increment)
- libraries/zo_spinner/zo_spinner.lua:80 -- self.increaseButton:SetHandler("OnMouseDoubleClick", Increment)
- libraries/zo_spinner/zo_spinner.lua:81 -- self.increaseButton:SetHandler("OnMouseUp", Release)
- libraries/zo_spinner/zo_spinner.lua:83 -- self.decreaseButton:SetHandler("OnMouseDown", Decrement)
- libraries/zo_spinner/zo_spinner.lua:84 -- self.decreaseButton:SetHandler("OnMouseDoubleClick", Decrement)
- libraries/zo_spinner/zo_spinner.lua:85 -- self.decreaseButton:SetHandler("OnMouseUp", Release)
- libraries/zo_spinner/zo_spinner.lua:90 -- self.control:SetHandler("OnMouseWheel", OnMouseWheel)
- libraries/zo_spinner/zo_spinner.lua:93 -- self.display:SetHandler("OnFocusLost", function() self:OnFocusLost() end)
- libraries/zo_spinner/zo_spinner.lua:94 -- self.display:SetHandler("OnMouseWheel", OnMouseWheel)
- libraries/zo_spinner/zo_spinner.lua:160 -- self.control:SetHandler("OnUpdate", self:GetOnUpdateFunction())
- libraries/zo_spinner/zo_spinner.lua:175 -- self.control:SetHandler("OnUpdate", nil)
- libraries/zo_templates/buttontemplates.lua:584 -- control:SetHandler("OnUpdate", OnTimedConfirmationButtonUpdate)
- libraries/zo_templates/buttontemplates.lua:589 -- control:SetHandler("OnUpdate", nil)
- libraries/zo_templates/editboxtemplates.lua:6 -- editBox:SetHandler("OnMouseDown", function() editBox:TakeFocus() end)
- libraries/zo_templates/editboxtemplates.lua:11 -- editBox:SetHandler("OnMouseDown", nil)
- libraries/zo_templates/labeltemplates_shared.lua:281 -- label:SetHandler("OnUpdate", FontAdjustingWrapLabel_Update)
- libraries/zo_templates/scrolltemplates.lua:64 -- self:SetHandler("OnUpdate", OnUpdate)
- libraries/zo_templates/scrolltemplates.lua:152 -- self:SetHandler("OnUpdate", CheckMouseInScrollArea)
- libraries/zo_templates/scrolltemplates.lua:156 -- self:SetHandler("OnUpdate", nil)
- libraries/zo_templates/scrolltemplates.lua:248 -- animation:SetHandler("OnStop", OnAnimationStop)
- libraries/zo_templates/scrolltemplates.lua:321 -- self.scroll:SetHandler("OnRectHeightChanged", ZO_Scroll_ScrollOrBarOnHeightChanged)
- libraries/zo_templates/scrolltemplates.lua:326 -- self.scrollUpButton:SetHandler("OnMouseDown", ZO_ScrollUp_OnMouseDown)
- libraries/zo_templates/scrolltemplates.lua:328 -- self.scrollDownButton:SetHandler("OnMouseDown", ZO_ScrollDown_OnMouseDown)
- libraries/zo_templates/scrolltemplates.lua:329 -- self.scrollbar:SetHandler("OnRectHeightChanged", ZO_Scroll_ScrollOrBarOnHeightChanged)
- libraries/zo_templates/scrolltemplates.lua:741 -- self.upButton:SetHandler("OnMouseDown", ZO_ScrollListUp_OnMouseDown)
- libraries/zo_templates/scrolltemplates.lua:743 -- self.downButton:SetHandler("OnMouseDown", ZO_ScrollListDown_OnMouseDown)
- libraries/zo_templates/scrolltemplates.lua:788 -- self:SetHandler("OnUpdate", function()
self:SetHandler("OnUpdate", nil, "HeightChanged")
ZO_ScrollList_Commit(self)
end, "HeightChanged")
- libraries/zo_templates/scrolltemplates.lua:789 -- self:SetHandler("OnUpdate", nil, "HeightChanged")
- libraries/zo_templates/scrolltemplates.lua:798 -- self:SetHandler("OnRectHeightChanged", OnRectHeightChanged)
- libraries/zo_templates/scrolltemplates.lua:1657 -- self:SetHandler("OnUpdate", nil)
- libraries/zo_templates/scrolltemplates.lua:2118 -- self.contents:SetHandler("OnUpdate", OnContentsUpdate)
- libraries/zo_templates/scrolltemplates.lua:2122 -- self.contents:SetHandler("OnUpdate", nil)
- libraries/zo_templates/statusbartemplates.lua:59 -- animation:SetHandler("OnStop", function(...) OnStopAnimation(...) end)
- libraries/zo_templates/tooltip.lua:21 -- tooltip.animation:SetHandler("OnStop", function(animation, completedPlaying)
if completedPlaying then
OnTooltipHidden(tooltip)
end
end)
- libraries/zo_templates/windowtemplates.lua:47 -- animData.sparkleTimeLine:SetHandler("OnStop", function() slotControl:CustomOnStopCallback() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:67 -- self:SetHandler("OnEffectivelyShown", function() self:OnEffectivelyShown() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:68 -- self:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:69 -- self.scroll:SetHandler("OnScrollExtentsChanged", function(...) self:OnScrollExtentsChanged(...) end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:123 -- self:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:127 -- self:SetHandler("OnUpdate", nil)
- libraries/zo_tile/claimtile.lua:75 -- self.animationTimeline:SetHandler("OnStop", nil)
- libraries/zo_tile/claimtile.lua:80 -- self.animationTimeline:SetHandler("OnStop", animationTransitionCallback)
- libraries/zo_tile/tile.lua:22 -- control:SetHandler("OnEffectivelyHidden", function() self:OnControlHidden() end)
- libraries/zo_tile/tile.lua:23 -- control:SetHandler("OnEffectivelyShown", function() self:OnControlShown() end)
- libraries/zo_tile/keyboard/actiontile_keyboard.lua:25 -- self.actionButton:SetHandler("OnClicked", onClick)
- libraries/zo_tile/keyboard/contextualactionstile_keyboard.lua:18 -- control:SetHandler("OnMouseDoubleClick", function(_, ...) self:OnMouseDoubleClick(...) end)
- libraries/zo_tile/keyboard/tile_keyboard.lua:17 -- control:SetHandler("OnMouseEnter", function(...) self:OnMouseEnter(...) end)
- libraries/zo_tile/keyboard/tile_keyboard.lua:18 -- control:SetHandler("OnMouseExit", function(...) self:OnMouseExit(...) end)
- libraries/zo_tile/keyboard/tile_keyboard.lua:19 -- control:SetHandler("OnMouseUp", function(_, ...) self:OnMouseUp(...) end)
- libraries/zo_timerbar/zo_timerbar.lua:83 -- control:SetHandler("OnUpdate", self.updateFunction)
- libraries/zo_timerbar/zo_timerbar.lua:110 -- self.control:SetHandler("OnUpdate", nil)
- libraries/zo_timerbar/zo_timerbar.lua:120 -- self.control:SetHandler("OnUpdate", self.updateFunction)
- libraries/zo_timerbar/zo_timerbar.lua:138 -- control:SetHandler("OnUpdate", nil)
- libraries/zo_tooltip/zo_tooltip.lua:1190 -- self:SetHandler("OnEffectivelyHidden", function()
self:Reset()
end)
- libraries/zo_tooltip/zo_tooltip.lua:1194 -- self:SetHandler("OnEffectivelyHidden", nil)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:38 -- control:SetHandler("OnEffectivelyShown", function() control:OnEffectivelyShown() end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:39 -- control:SetHandler("OnEffectivelyHidden", function() control:OnEffectivelyHidden() end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:40 -- control:SetHandler("OnUpdate", function() control:OnUpdate() end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:41 -- scroll:SetHandler("OnScrollExtentsChanged", function(...) control:OnScrollExtentsChanged(...) end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:180 -- control.scrollTooltip.scrollChild:SetHandler("OnRectHeightChanged", function() UpdateHeight(control) end)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:189 -- control:SetHandler("OnEffectivelyShown", ForceResizeUpdate)
- libraries/zo_tooltip/gamepad/zo_scrolltooltip_gamepad.lua:190 -- control.scrollTooltip.scroll:SetHandler("OnScrollExtentsChanged", nil)
- libraries/zo_tree/zo_tree.lua:125 -- timeline:SetHandler("OnStop", function(currentTimeline) self:OnOpenAnimationStopped(currentTimeline) end)
- libraries/zo_trianglepicker/zo_trianglepicker.lua:296 -- self.control:SetHandler("OnUpdate", self.onUpdateFunction)
- libraries/zo_trianglepicker/zo_trianglepicker.lua:299 -- self.control:SetHandler("OnUpdate", nil)
- overlay/overlay.lua:15 -- self:SetHandler("OnUpdate", nil)
- overlay/overlay.lua:31 -- OverlayConfirmSkipInstruction:SetHandler("OnUpdate", UpdateConfirmation)
- pregame/accountlogin/copyrightlogossplash.lua:26 -- self.control:SetHandler("OnUpdate", nil)
- pregame/accountlogin/copyrightlogossplash.lua:31 -- self.control:SetHandler("OnUpdate", OnUpdate)
- pregame/accountlogin/copyrightlogossplash.lua:39 -- self.control:SetHandler("OnUpdate", nil)
- pregame/accountlogin/simplelogosplash.lua:16 -- self.control:SetHandler("OnUpdate", nil)
- pregame/accountlogin/simplelogosplash.lua:21 -- self.control:SetHandler("OnUpdate", OnUpdate)
- pregame/accountlogin/simplelogosplash.lua:29 -- self.control:SetHandler("OnUpdate", nil)
- pregame/accountlogin/gamepad/gamestartup_gamepad.lua:492 -- editBox:SetHandler("OnTextChanged", OnTextChanged)
- pregame/accountlogin/gamepad/pregameinitialscreen_gamepad.lua:112 -- self.esoAnimatedBackgroundAnimation:SetHandler("OnStop", function()
if self.fadeMode == LOGO_FADE_IN then
self.fadeMode = LOGO_WAIT_FOR_BUTTON
self:PlayPressAnyButtonAnimationFromStart()
elseif self.fadeMode == LOGO_FADING_OUT then
PregameStateManager_AdvanceState()
end
end)
- pregame/accountlogin/gamepad/pregameinitialscreen_gamepad.lua:121 -- self.pressTextAnimation:SetHandler("OnStop", function()
if self.pressAnyPromptFadingIn then
self.continueAllowed = true
if self.continueDesired then
self:ContinueFunction()
end
self.pressAnyPromptFadingIn = false
self.continueDesired = false
end
end)
- pregame/accountlogin/keyboard/eula.lua:139 -- self.scroll:SetHandler("OnScrollOffsetChanged", OnDocumentScrollChanged)
- pregame/accountlogin/keyboard/eula.lua:140 -- self.scroll:SetHandler("OnScrollExtentsChanged", OnScrollExtentsChanged)
- pregame/accountlogin/keyboard/eula.lua:175 -- self.scroll:SetHandler("OnUpdate", nil)
- pregame/accountlogin/keyboard/eula.lua:184 -- self.scroll:SetHandler("OnUpdate", nil)
- pregame/accountlogin/keyboard/eula.lua:192 -- self.scroll:SetHandler("OnUpdate", OnUpdate)
- pregame/accountlogin/keyboard/zo_login.lua:102 -- self.passwordEdit:GetEditControl():SetHandler("OnTextChanged", function() self:UpdateLoginButtonState() end, "ZO_Login")
- pregame/accountlogin/keyboard/zo_login.lua:103 -- self.accountNameEdit:GetEditControl():SetHandler("OnTextChanged", function() self:UpdateLoginButtonState() end, "ZO_Login")
- pregame/accountlogin/keyboard/zo_login.lua:134 -- control:SetHandler("OnUpdate", function(control, timeSeconds) self:OnUpdate(control, timeSeconds) end)
- pregame/accountlogin/keyboard/zo_login.lua:136 -- self.helpButton:SetHandler("OnMouseEnter", OnMouseEnterHelp)
- pregame/accountlogin/keyboard/zo_login.lua:137 -- self.helpButton:SetHandler("OnMouseExit", OnMouseExitHelp)
- pregame/accountlogin/keyboard/zo_login.lua:138 -- self.helpButton:SetHandler("OnClicked", OnClickedHelp)
- pregame/accountlogin/keyboard/zo_login.lua:284 -- translateAnimation:SetHandler("OnStop", function()
if not self.hasDoneTranslateStop then
self.hasDoneTranslateStop = true
self.startTickerTimeS = math.huge
self.translateAnimationTimeline:PlayInstantlyToStart()
local fadeInAnimation = self.fadeInAnimationTimeline:GetAnimation(1)
fadeInAnimation:SetHandler("OnStop", function()
self.startTickerTimeS = GetFrameTimeSeconds() + ANNOUNCEMENTS_START_SCROLL_TIME
end)
self.fadeInAnimationTimeline:PlayFromStart()
end
end)
- pregame/accountlogin/keyboard/zo_login.lua:291 -- fadeInAnimation:SetHandler("OnStop", function()
self.startTickerTimeS = GetFrameTimeSeconds() + ANNOUNCEMENTS_START_SCROLL_TIME
end)
- pregame/accountlogin/keyboard/zo_login.lua:412 -- self.loginButton:SetHandler("OnUpdate", nil)
- pregame/accountlogin/keyboard/zo_login.lua:422 -- self.loginButton:SetHandler("OnUpdate", EnableCheck)
- pregame/charactercreate/gamepad/zo_charactercreate_gamepad.lua:226 -- self.containerControl:SetHandler("OnUpdate", function (...) self:ContainerOnUpdate(...) end)
- pregame/charactercreate/keyboard/zo_charactercreatebucket_keyboard.lua:133 -- tabControl:SetHandler("OnClicked", function(control, button)
self.manager:SwitchBuckets(control)
end)
- pregame/charactercreate/keyboard/zo_charactercreatebucket_keyboard.lua:137 -- tabControl:SetHandler("OnMouseEnter", function(control)
self:MouseEnter()
end)
- pregame/charactercreate/keyboard/zo_charactercreatebucket_keyboard.lua:141 -- tabControl:SetHandler("OnMouseExit", function(control)
self:MouseExit()
end)
- pregame/charactercreate/keyboard/zo_charactercreateslider_keyboard.lua:31 -- self.warningIcon:SetHandler("OnMouseEnter", OnMouseEnterLabel)
- pregame/charactercreate/keyboard/zo_charactercreateslider_keyboard.lua:32 -- self.warningIcon:SetHandler("OnMouseExit", OnMouseExitLabel)
- pregame/characterselect/characterselect_eventtile_shared.lua:21 -- self.control:SetHandler("OnUpdate", function()
local remainingTime = CHARACTER_SELECT_MANAGER:GetEventAnnouncementRemainingTimeByIndex(self.data.index)
self:SetTimeRemaining(remainingTime)
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:211 -- dialog.nameEdit:SetHandler("OnFocusGained", function()
local control = dialog.renameInstructions
if control:HasRules() then
local DEFAULT_ANCHOR_CONTROL = nil
local nameText = dialog.nameEdit:GetText()
local violations = {IsValidCharacterName(nameText)}
control:Show(DEFAULT_ANCHOR_CONTROL, violations)
end
end, "RenameInstructions")
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:221 -- dialog.nameEdit:SetHandler("OnFocusLost", function()
local control = dialog.renameInstructions
if control:HasRules() then
local nameText = dialog.nameEdit:GetText()
local violations = {IsValidCharacterName(nameText)}
if #violations == 0 then
control:Hide()
end
end
end, "RenameInstructions")
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:423 -- self:SetHandler("OnUpdate", function(_, timeS)
ZO_CharacterSelect_OnUpdate(timeS)
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:738 -- control:SetHandler("OnMouseUp", function(control, button, upInside)
if upInside and button == MOUSE_BUTTON_INDEX_LEFT then
self:OnMouseUp(control)
end
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:744 -- control:SetHandler("OnMouseEnter", function(control)
self:OnMouseEnter(control)
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:748 -- control:SetHandler("OnMouseExit", function(control)
self:OnMouseExit(control)
end)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:752 -- control:SetHandler("OnEffectivelyShown", function(control)
self:RefreshEnabledState(GetNumServiceTokens(self.tokenType))
end)
- pregame/gamecredits/sharedgamecredits.lua:34 -- control:SetHandler("OnUpdate", function(control, timeS) self:OnUpdate(timeS) end)
- pregame/pregameanimatedbackground/gamepad/magmabackground.lua:159 -- control:SetHandler("OnUpdate", function()
if self.isLayoutDirty then
self:UpdateLayout()
end
end, "UpdateLayout")
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:331 -- control:SetHandler("OnUpdate", function(_, timeS) self:OnUpdate(timeS) end)
- pregameandingame/gammaadjust/gammaadjust.lua:85 -- slider:SetHandler("OnValueChanged", ZO_GammaAdjust_SetGamma)
- pregameandingame/screenadjust/screenadjust.lua:182 -- self.control:SetHandler("OnUpdate", function()
self:UpdateSize()
end)
- pregameandingame/screenadjust/screenadjust.lua:192 -- self.control:SetHandler("OnUpdate", nil)
- pregameandingame/zo_addonmanager/zo_addoneula.lua:63 -- scroll:SetHandler("OnUpdate", nil)
- pregameandingame/zo_addonmanager/zo_addoneula.lua:68 -- scroll:SetHandler("OnUpdate", nil)
- pregameandingame/zo_addonmanager/zo_addoneula.lua:74 -- scroll:SetHandler("OnUpdate", OnUpdate)
- pregameandingame/zo_addonmanager/zo_addoneula.lua:140 -- scroll:SetHandler("OnScrollOffsetChanged", OnDocumentScrollChanged)
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:25 -- self.control:SetHandler("OnShow", function() self:OnShow() end)
- pregameandingame/zo_options/optionswindowtemplate.lua:427 -- slider:SetHandler("OnValueChanged", nil)
- pregameandingame/zo_options/optionswindowtemplate.lua:438 -- slider:SetHandler("OnValueChanged", ZO_Options_SliderOnValueChanged)
- pregameandingame/zo_options/optionswindowtemplate.lua:679 -- defaultMarkerControl:SetHandler("OnClicked", function(self, button)
PlaySound(SOUNDS.SINGLE_SETTING_RESET_TO_DEFAULT)
slider:SetValue(data.defaultMarker)
ZO_Options_SliderOnValueChanged(slider, slider:GetValue())
end)
- pregameandingame/zo_options/optionswindowtemplate.lua:868 -- button:SetHandler("OnClicked", function()
control.data.callback()
end)
- publicallingames/currency/currency.lua:398 -- self:SetHandler("OnMouseUp", OnMouseUpWrapper)
- publicallingames/currency/currency.lua:400 -- self:SetHandler("OnMouseUp", nil)
- publicallingames/itempreview/keyboard/itempreviewlisthelper_keyboard.lua:12 -- self.previewPreviousArrowButton:SetHandler("OnClicked", function() self:PreviewPrevious() end)
- publicallingames/itempreview/keyboard/itempreviewlisthelper_keyboard.lua:13 -- self.previewNextArrowButton:SetHandler("OnClicked", function() self:PreviewNext() end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:25 -- rotationControl:SetHandler("OnMouseEnter", function(control) control.mouseInside = true end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:26 -- rotationControl:SetHandler("OnMouseExit", function(control) control.mouseInside = false end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:27 -- rotationControl:SetHandler("OnMouseDown",
function(control, button)
if button == MOUSE_BUTTON_INDEX_LEFT then
if GetCursorContentType() ~= MOUSE_CONTENT_EMPTY then
PlaceInWorldLeftClick()
else
if control.canRotate then
control.isRotating = true
BeginItemPreviewSpin()
end
end
end
end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:40 -- rotationControl:SetHandler("OnMouseUp",
function(control, button)
if button == MOUSE_BUTTON_INDEX_LEFT then
if control.isRotating then
control.isRotating = false
EndItemPreviewSpin()
end
end
end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:49 -- rotationControl:SetHandler("OnEffectivelyHidden",
function(control)
if control.isRotating then
control.isRotating = false
EndItemPreviewSpin()
end
end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:56 -- rotationControl:SetHandler("OnUpdate",
function(control)
if control.mouseInside and CanSpinPreviewCharacter() and GetCursorContentType() == MOUSE_CONTENT_EMPTY then
control.canRotate = true
WINDOW_MANAGER:SetMouseCursor(MOUSE_CURSOR_ROTATE)
else
if control.canRotate then
WINDOW_MANAGER:SetMouseCursor(MOUSE_CURSOR_DO_NOT_CARE)
end
control.canRotate = false
end
end)
- publicallingames/itempreview/keyboard/itempreview_keyboard.lua:78 -- control:SetHandler("OnClicked", function(control) self:CyclePreviewVariations(direction) end)
- publicallingames/marketcurrency/gamepad/marketcurrency_gamepad.lua:26 -- control:SetHandler("OnEffectivelyShown", function() self:OnMarketCurrencyUpdated(marketCurrencyType) end)
- publicallingames/marketcurrency/keyboard/marketcurrency_keyboard.lua:29 -- control:SetHandler("OnMouseEnter", function(...) self:OnCurrencyLabelMouseEnter(data.tooltip, ...) end, "tooltip")
- publicallingames/marketcurrency/keyboard/marketcurrency_keyboard.lua:30 -- control:SetHandler("OnMouseExit", function(...) self:OnCurrencyLabelMouseExit(...) end, "tooltip")
- publicallingames/marketcurrency/keyboard/marketcurrency_keyboard.lua:31 -- control:SetHandler("OnEffectivelyShown", function() self:OnMarketCurrencyUpdated(marketCurrencyType) end)
- publicallingames/tile/dailyrewardstile.lua:75 -- self.control:SetHandler("OnUpdate", function(_, currentTime) self:OnCountDownLabelUpdate(currentTime) end)
- publicallingames/tile/dailyrewardstile.lua:80 -- self.control:SetHandler("OnUpdate", nil)
- publicallingames/tile/keyboard/dailyrewardstile_keyboard.lua:29 -- self.actionButton:SetHandler("OnMouseEnter", OnActionButtonMouseEnter)
- publicallingames/tile/keyboard/dailyrewardstile_keyboard.lua:30 -- self.actionButton:SetHandler("OnMouseExit", OnActionButtonMouseExit)